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No Mass Relays?


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#126
sH0tgUn jUliA

sH0tgUn jUliA
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You would think it be possible to write around this problem. The mass relay system covered a very small area of the Milky Way, why can't they say that the synthesis process were ineffective in the unexplored regions of the galaxy? No KNOWN relays there. I don't think people would be too mad about that solution. With the relay system destroyed the events of ME4 could've taken place in regions that were left completely untouched by the invasion.

 

Fixed for you. Known relays. The our cycle was not as spread out as the Protheans and perhaps previous cycles. There were other relays we never saw. We only saw those relevant to the game.

 

There is no way to write around the Starbrat. If you try you're left with the possibility of reapers under control, or reapers destroyed, or reapers but every living thing in the galaxy synthesized. Do you choose Quarians alive, Quarians dead, Geth alive, Geth dead, Both Quarians and Geth alive; Genophage cured with Wrex, Genophage not cured with Wrex, Genophage cured with Wreav, Genophage not cured with Wreav, Genophage faked with Wreav, Krogan renaissance, or Krogan rebellion, or death of Krogan race, Rachni alive, Rachni dead.

 

You see, it's a daunting task. Too many variables. Too many versions of the story to write. Mac Walters mentioned the mess of the variables heading into ME3 in The Final Hours interviews. Essential characters could be dead. That made ME3 very difficult. Basing the next ME off that would be a disaster. Only solution = clean slate.

 

I hope they write these next stories on the Dragon Age model: independent stories yet set in the same universe.



#127
Spacepunk01

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There is no way to write around the Starbrat. If you try you're left with the possibility of reapers under control, or reapers destroyed, or reapers but every living thing in the galaxy synthesized. Do you choose Quarians alive, Quarians dead, Geth alive, Geth dead, Both Quarians and Geth alive; Genophage cured with Wrex, Genophage not cured with Wrex, Genophage cured with Wreav, Genophage not cured with Wreav, Genophage faked with Wreav, Krogan renaissance, or Krogan rebellion, or death of Krogan race, Rachni alive, Rachni dead.

 

You see, it's a daunting task. Too many variables. Too many versions of the story to write. Mac Walters mentioned the mess of the variables heading into ME3 in The Final Hours interviews. Essential characters could be dead. That made ME3 very difficult. Basing the next ME off that would be a disaster. Only solution = clean slate.

 

I hope they write these next stories on the Dragon Age model: independent stories yet set in the same universe.

 

Yes, no doubt.

 

I haven't played DA, so I'm not sure about using that model for ME. They had to create the Dragon Age: Keep to make everything consistent. I guess the consequences of your choices in DA weren't as fundamental as they were in the Mass Effect trilogy. It would've taken them more than ten years to make a new ME game where every player could import his/her Galaxy state. 



#128
FKA_Servo

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Yes, no doubt.

 

I haven't played DA, so I'm not sure about using that model for ME. They had to create the Dragon Age: Keep to make everything consistent. I guess the consequences of your choices in DA weren't as fundamental as they were in the Mass Effect trilogy. It would've taken them more than ten years to make a new ME game where every player could import his/her Galaxy state. 

 

The weight of the decisions in DA notwithstanding (that's an exciting argument for another day and another place), the keep was simply a replacement for save imports. A good number of people playing DA Inquisition were playing it on a different platform than they played the other installments, which ruled out a traditional save import. The way it was implemented also seemed to solve the problem of certain plot flags not being flipped no matter what (which was a big problem in ME as well). I believe it also allows you to share your custom world states with other people, though I haven't actually tried this yet.

 

I think it works well and I hope something similar is adopted for the ME series going forward.



#129
WittyUsername

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 I can't see how there would be any Relays in Andromeda unless the Reapers built some there too

Or they built their own.

 

Reapers built ours, but it's entirely possible for them to build their own Relays. Milky Way species can be based on Reaper tech, but who's to say the other galaxy hasn't mastered it on their own?

 

If Reapers didn't wipe out their galaxy every 50,000 years then its possible the dominant species there had a LOOOOONG time to work on their technology.

 

Would they call them Mass Effect Relays? Probably not (hopefully not). Would they look like Mass Effect Relays? Probalby (again hopefully) not. But would they serve the same purpose? Yes.