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Well, it was as I feared.


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#101
katamuro

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It's amazing you didn't realize that outrage was because the endings ruined the Milky Way Galaxy. The problem is the same as it was in March 2012, only in the 3 years since, BioWare has done absolutely nothing about it, and Mass Effect: Andromeda is demonstrating that they are actively fleeing it.

 

Yeah, we didn't get so worked up just because its not in the same galaxy but because they had to switch galaxies just to get away from the mess created by the people who came before them



#102
Reever

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To be honest, I'd really like to know what happens after ME3. But to be fair, with the whole endings and the debacle this is probably the only option Bioware has.

 

And this doesn't mean they can't go back and do a direct sequel. At one point, they'll probably just choose a canon ending and be done with it.



#103
PlatonicWaffles

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If you feel that way, that's just your opinion. Sorry to hear about that.



#104
DanAxe

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I'm glad they're out of the Milky Way.  They can't do all three ending world states and even if they picked one then fans would complain that one was chosen as the canon end.  If they rebooted the game, then fans would complain that it's just a retcon.  Then fans would demand cameos.  Might as well start over fresh. 

 

That's exactly what Dragon Age Inquisition suffers from. I don't think people realize how restrictive it is to make one game based of decisions made from previous titles. A fresh start, a fresh Mass Effect adventure is a chance for Bioware to prove they can still make great games and epic stories when not chained to what came before.


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#105
ElitePinecone

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Just remember, a clean slate means they have the freedom to do what they want without everything being Shepard's shadow. Bioware will truly be able to move in now that they are in a time and place that has never heard of Shepard and the Reapers, effectively meaning that we are at where we were at the beginning of Mass Effect. It's honestly the best decision they could make with the position ME3 left them.

 

I like this post.


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#106
Iakus

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That's exactly what Dragon Age Inquisition suffers from. I don't think people realize how restrictive it is to make one game based of decisions made from previous titles. A fresh start, a fresh Mass Effect adventure is a chance for Bioware to prove they can still make great games and epic stories when not chained to what came before.

So dump save imports.  Problem solved.



#107
Il Divo

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It's amazing you didn't realize that outrage was because the endings ruined the Milky Way Galaxy. The problem is the same as it was in March 2012, only in the 3 years since, BioWare has done absolutely nothing about it, and Mass Effect: Andromeda is demonstrating that they are actively fleeing it.

 

Really? Because I and others here, without getting into numbers which neither of us have, were part of the same outrage and are perfectly happy with this turn of events so it's probably best to avoid universals regarding why the endings were disliked. 


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#108
DanishViking

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Im more pissed that the game is so fare away

 

and it might even get delayed and we have to wait until 2017

 

i just dont get why not do as Bethesda

 

and reveal it same year and then release it so in my honest opinion 

 

They revealed it to soon ( since the release is so fare away)

 

they should have waited for e3 2016.

 

tumblr_inline_n8z0f2G7VV1qztn1k.gif



#109
NM_Che56

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ME:A is going to ignore the whole milky way thing, its like 90% certain right now and I dont care anymore. ME games used to be that special treat you get, something other games get compared to... something that gets replayed at least once a year. But now...I dont care. ME:A has now been relegated to the pile of games that I am not going to wait for...

And considering there is more than a year before the release( if I understand holidays 2016 correctly its december 2016) I am probably going to forget about it until it gets released, a game which has dropped from must have to "if its good enough and I have money to spare". Shame. I really used to love the franchise. 

So...you're going to leave this sub forum?  Is this your farewell letter?



#110
Il Divo

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So dump save imports.  Problem solved.

 

And deal with potential implications of Star Child? I'd rather not at all personally. 

 

This is why I advocate for either the alternate universe where Reapers never happened or ME:A's route. 



#111
Iakus

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And deal with potential implications of Star Child? I'd rather not at all personally. 

 

This is why I advocate for either the alternate universe where Reapers never happened or ME:A's route. 

Why would the Starchild have to be dealt with?  Without save imports, they can create any sort of outcome they wanted.  Even stuff the Crucible wasn't designed to do in ME3

 

ME:A's route is just trying to have your cake and eat it too.

 

"We're totally proud of our artistic endings.  Now let's go a couple million light-years away, regardless of what is technologically possible, so we don't have to deal with it."


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#112
BeezleyGreen

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Care to explain what you mean by ignoring the milky way thing?



#113
NM_Che56

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And what's possible is limited to the stunted imagination of a stubborn fan base.



#114
Iakus

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And what's possible is limited to the stunted imagination of a stubborn fan base.

And the codex.  And in-game references.  And what billion year old Space Cthulhu can do.



#115
NM_Che56

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And the codex.  And in-game references.  And what billion year old Space Cthulhu can do.

Like I said, stunted.  You're limiting what they can do based on mutable, fictional information.  

 

 

300-400 years ago, you would have been burned at the stake for thinking we'd go to the moon or that the world was round.  Look at where we are now. Surpassing what people thought was possible.



#116
Sion1138

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Like I said, stunted.  You're limiting what they can do based on mutable, fictional information.  

 

Mutable, sure. But to what degree?

 

The secondary world loses all of it's currency if you go overboard with that kind of thinking.


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#117
NM_Che56

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Mutable, sure. But to what degree?

 

The secondary world loses all of it's currency if you go overboard with that kind of thinking.

 

Depends. 

 

it depends on how essential that second tier codex was to the overall lore.  It also depends on how much of it they bring over.  

 

As it stands right now, based on the little that we can glean from the trailer, we'll just have better versions of the tech we've had set in a new part of space.  We'll have Krogan, Asari, etc  We'll have biotics.  We'll have allegories.  Exploration.  etc.  If I say the planet Caelon is in the Milky Way or Andromeda, what difference does it make? You've never been there.

 

There's a lot left to know here.



#118
Iakus

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Like I said, stunted.  You're limiting what they can do based on mutable, fictional information.  

 

 

300-400 years ago, you would have been burned at the stake for thinking we'd go to the moon or that the world was round.  Look at where we are now. Surpassing what people thought was possible.

   

So now we're surpassing the Reapers, who have been kicking around for over a billion years, in three or four centuries?  That's not good worldbuilding.

 

If everything were so mutable, then the game simply wouldn't make any sense at all. 


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#119
NM_Che56

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So now we're surpassing the Reapers, who have been kicking around for over a billion years, in three or four centuries?  That's not good worldbuilding.

 

If everything were so mutable, then the game simply wouldn't make any sense at all. 

Not really surpassing and especially not in all areas.  We don't know "everything" about the reapers to know whether or not they ventured to other galaxies. It would have taken a long time, but they obviously can spare it.  They're "eternal" after all.  

 

The only thing stopping the Reapers from going to other galaxies was motivation. Honestly, they may not have even cared to.  Their focus was this galaxy, where the  problem they were designed to solve exists.  Maybe the beings in Andromeda are all synthesized? LOL.



#120
Iakus

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Not really surpassing and especially not in all areas.  We don't know "everything" about the reapers to know whether or not they ventured to other galaxies. It would have taken a long time, but they obviously can spare it.  They're "eternal" after all.  

 

The only thing stopping the Reapers from going to other galaxies was motivation. Honestly, they may not have even cared to.  Their focus was this galaxy, where the  problem they were designed to solve exists.  Maybe the beings in Andromeda are all synthesized? LOL.

 

What they don't think there's organics or synthetics in other galaxies?  Which might make their way here if allowed to advance far enough?

 

And if the creatures of Andromeda are all Synthesized, then I know I want nothing to do with the game.  :angry:



#121
Maniccc

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Yes, this business of the new galaxy makes the Reaper thing go away, is nonsense.  I mentioned this elsewhere; why would the Reapers, who apparently hang out in darkspace between reaping races, not hit Andromeda, or some other galaxy?  Any objective analysis of this story and idea can only lead to the utter absurdity of it all.  It's just freakin' dumb.



#122
Il Divo

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Why would the Starchild have to be dealt with?  Without save imports, they can create any sort of outcome they wanted.  Even stuff the Crucible wasn't designed to do in ME3

 

ME:A's route is just trying to have your cake and eat it too.

 

"We're totally proud of our artistic endings.  Now let's go a couple million light-years away, regardless of what is technologically possible, so we don't have to deal with it."

 

Really? I read it more as "The fans were so angry with what we did in this Universe that we have to get the hell out of dodge". 

 

I personallly don't care what kind of outcome they would create- I really want nothing further to do with any ME3 ideas. Plus the Crucible doing something it wasn't designed to is sounding pretty close to a lot of this "ignoring ME's technological possibilities". We already had Synthesis, Control, and Destruction. I don't think a repeat of that is a good idea. 



#123
Steelcan

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I just can't wait for the game to amble around doing nothing interesting since they don't want to generate any controversy and have to fly us to another new galaxy

 

it'll be even worse than DA:I



#124
Lethaya

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Honestly...? I would rather the new title be independent than have Bioware retcon or oversimplify my trilogy experience.

 

No fears here, at least not about this in particular.



#125
Iakus

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Really? I read it more as "The fans were so angry with what we did in this Universe that we have to get the hell out of dodge". 

 

I personallly don't care what kind of outcome they would create- I really want nothing further to do with any ME3 ideas. Plus the Crucible doing something it wasn't designed to is sounding pretty close to a lot of this "ignoring ME's technological possibilities". We already had Synthesis, Control, and Destruction. I don't think a repeat of that is a good idea. 

 

And if they really were concerned about what was done with the galaxy, they'd have taken steps to erase it, or change it, not run away form it.

 

I don't want anything to do with ME3's ideas either.  Unfortunately, they are here to stay.  And the shortsightedness of the trilogy as a whole mandated a space magic (in this case, in the form of a giant wand) to resolve the problem.  ME's technological possibilities had to be ignored.  But that doesn't mean we can't simply ignore it going forward.  Pretend it didn't happen.  Consign it to the Dork Age 

 

Unless, of course, you're determined to stand by that mess.  In which case exile is the only answer. <_<   


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