Aller au contenu

Photo

Why are people pissed they are ignoring the Old trilogy?


  • Veuillez vous connecter pour répondre
831 réponses à ce sujet

#326
Star fury

Star fury
  • Members
  • 6 401 messages

I can only speak for myself, but:

 

1) Because galactic travel shouldn't be possible.  It would take centuries for a ship to even cross the gulf between the galaxies, let alone find a garden world (that's not already occupied).  And without a way to discharge a drive core periodically, a ship will fry itself and the crew long before that happens.

 

2) Because if galactic travel was possible, there is absolutely no reason not to think the Reapers have gone there as well.  And so we'd be stuck with harvested cycles, Crucibles, and ME3 endings.

 

3) Because it is painfully obvious why we are relocating to Andromeda.  A terrible, terrible ending that frakked with the entire galaxy and Bioware is too proud to backtrack on it.  So the only answer left is permanent exile from a galaxy containing 300 billion stars which it is feasible to reach given mass effect technology.  

 

4) Because it's abandoning the familiar touchstones of the precious games:  The Council, the Citadel, the mass relay network.  And so on.  I looked at the trailer, and I didn't see Mass Effect, I saw a scifi shooter.  Like any of a dozen others out there.  I don't understand why it's even called "Mass Effect"

 

Yeah, maybe Bioware should've just retconned ME series or just ME3 endings. Retcons are very popular and not only in comics.



#327
Silvair

Silvair
  • Members
  • 1 830 messages

Citadel space has no story. Everything is resolved. They could invent new plot points. But theyre doing that one anyway.

And more to the point there's a LOT of lore stopping them from doing a good plot in the milky way. I mean this isn't a company that ever let their own lore stop them. But if you're going to critique them for not following the lore, at least be cognisant of it.

you're joking, right?  Nothing's resolved.  ME3 ending on a cliffhanger of everyone being stranded in a way that everyone will quickly starve to death.

 

The only possible "canon" ending is if Shepard controlled reapers fixed the relays and fixed up the planets and cities to be sustainable again.

 

And even beyond that, there's so many other factors they could have made games around, (Like they did before with the game starring Jacob, and the books starring Anderson, etc).  Salarian STG, the Krogan Rebellions, The Rachni Wars, First Contact War, other Spectres, Aria's history, etc, etc.  Or even something else completely unrelated but still taking place in Citadel Space.  SO many possibilities, all for naught.




Actually on second thought, the Quarians could teach everyone else how to live as migrants, to work around the "being stranded" part, then slowly repopulate the galaxy by dropping off colonists here and there as their fleets roam.  This could be a sensible approach, though I doubt Bioware would take it.



#328
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

 or you really overestimate their talent.

 

I wonder if this is my problem too.  :lol:

 

I see lots of brilliance scattered around at least.


  • Rannik aime ceci

#329
Steelcan

Steelcan
  • Members
  • 23 291 messages

MEA is not a sequel. It's not a continuation. It's a spin-off, a soft reboot. It had absolutely no need and no obligation to address anything about the trilogy. That's over, and you should think about letting it go.

Do you really think BioWare can spin a plot out of an overused galaxy that has very little narrative strength left to it? You want then to deal with the ending? You either desperately want to ****** at them or you really overestimate their talent.

And if you think ME:A won't include as many nods to the original series to try and convince people that it isn't exactly what it is, a hard reset brought about by desperation/incompetence, then you're kidding yourself


  • Iakus, tevix et Rannik aiment ceci

#330
FlyingSquirrel

FlyingSquirrel
  • Members
  • 2 105 messages

Is there any other series where the ending was so bad, and the writers so inept that rather than try and work with the setting, they throw up their hands say "screw it" and move to a new galaxy?

If they're gonna just abandon the entire Milky Way, then there was no reason not to change the endings entirely. And of they want to claim artistic integrity they shouldn't have abandoned ship.

A series of video games, or any series of any type?



#331
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Well, comics get total galaxy reboots from time to time. 

 

 

I think maybe Mac is showing his comic book pedigree here by relying on it.


  • Silvair aime ceci

#332
Steelcan

Steelcan
  • Members
  • 23 291 messages

Well, comics get total galaxy reboots from time to time. 

 

 

I think maybe Mac is showing his comic book pedigree here by relying on it.

he hasn't had enough of a fix for that with his atrocious comic series that turn side characters into Forrest Gump?



#333
tevix

tevix
  • Members
  • 1 363 messages

New tech, new stories, new aliens, new locations...none of that bothers me.  What would bother me is if they have humans using mass effect technology, and have (even if as relics) technology/equipment from the original trilogy unexplained.  For me, personally, utter refusal to acknowledge or a hand wave is sloppy writing.  Bioware wrote themselves into a corner by writing endings designed to ignore continuity consequences.

 

They should just canonize an ending and be done with it.  The reapers were destroyed, gone, centuries ago in the (insert name of war here).  What would bug me is to be using technology that dates back to being based off reaper technology, and the game never acknowledge that.


  • Silvair aime ceci

#334
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

Well, comics get total galaxy reboots from time to time. 

 

 

I think maybe Mac is showing his comic book pedigree here by relying on it.

 

Is it considered a reboot if the location changes entirely and it's still considered a branch of the core continuity? 



#335
Nohvarr

Nohvarr
  • Members
  • 1 854 messages

you're joking, right?  Nothing's resolved.  ME3 ending on a cliffhanger of everyone being stranded in a way that everyone will quickly starve to death.

 

The only possible "canon" ending is if Shepard controlled reapers fixed the relays and fixed up the planets and cities to be sustainable again.

 

And even beyond that, there's so many other factors they could have made games around, (Like they did before with the game starring Jacob, and the books starring Anderson, etc).  Salarian STG, the Krogan Rebellions, The Rachni Wars, First Contact War, other Spectres, Aria's history, etc, etc.  Or even something else completely unrelated but still taking place in Citadel Space.  SO many possibilities, all for naught.




Actually on second thought, the Quarians could teach everyone else how to live as migrants, to work around the "being stranded" part, then slowly repopulate the galaxy by dropping off colonists here and there as their fleets roam.  This could be a sensible approach, though I doubt Bioware would take it.

Actually the extended cut showed things like Tuchanka being rebuilt and Jake training her her students and the Quarians rebuilding their world so it's pretty clear everyone made it home.



#336
Steelcan

Steelcan
  • Members
  • 23 291 messages

Is it considered a reboot if the location changes entirely and it's still considered a branch of the core continuity? 

that would be a soft reboot



#337
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Is it considered a reboot if the location changes entirely and it's still considered a branch of the core continuity? 

 

I think it's kind of a unique type of reboot personally..

 

But I'm just answering Steelcan's question earlier if any series had done something this drastic before. Comics are the best comparison I can think of.



#338
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

that would be a soft reboot

 

We're not really rebooting anything, though.  We're going somewhere else, and the original continuity still exists (existed).


  • Akrabra aime ceci

#339
Gwydden

Gwydden
  • Members
  • 2 813 messages

And if you think ME:A won't include as many nods to the original series to try and convince people that it isn't exactly what it is, a hard reset brought about by desperation/incompetence, then you're kidding yourself

Nods are irrelevant. Of course there's going to be, fanservice is Bioware's whole shtick. But they don't matter.

Look, Bioware has tried ambition and audacity before. What did they get for DA2 and ME3? Hate and rage. They're just not good enough. I don't think even a great storyteller could untie the ME3 knot, and Bioware doesn't even have any of those. And frankly, it's just not worth the effort. ME3 was always meant to be the end, anyway.

What they can do is stick to what they're good at. Whatever else it was, the ending was ambitious. Solving it, even more so. So, what is it? You want another excuse to ****** at them or you really like deluding yourself thinking they can actually 'fix' it?

#340
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests


Look, Bioware has tried ambition and audacity before. What did they get for DA2 and ME3? Hate and rage. They're just not good enough. 

 

Goddamn man... you're breaking my heart. 

 

Perhaps I should just reckon with the truth.


  • DeathScepter aime ceci

#341
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

But I'm just answering Steelcan's question earlier if any series had done something this drastic before. Comics are the best comparison I can think of.

 

Star Trek's different series have done this in a number of ways, especially Deep Space Nine. 



#342
sH0tgUn jUliA

sH0tgUn jUliA
  • Members
  • 16 812 messages

Yeah, show us fancy graphics and game play so we can oo and ahh over. Where's the beef? What's the premise? They're pulling this one out of their asses, and it proves they could have easily rewritten the entire ending for ME3 in 2012 to something that would have allowed the franchise to continue, but instead chose to stick to "artistic integrity" with 5 minutes of crap at the end of the entire trilogy.

 

Retcon the ME3 ending FFS. but it's too late now. I saw a combination of Halo and Borderlands in the trailer.



#343
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Star Trek's different series have done this in a number of ways, especially Deep Space Nine. 

 

How so? Deep Space Nine was very integrated with everything... in fact, it made it's setting even more rich. It concentrated more episodes on each civiilzation and different character types.

 

 

edit: Maybe you mean Voyager.


  • tevix aime ceci

#344
Saul Iscariot

Saul Iscariot
  • Members
  • 414 messages

just what the series needs, even more scale escalation

 

<_<

I did not realise In Exile was part of the writing team or just in the know? Considering how you've contrived to slate this game I have to ask what is the point? So far you've speculated on things, then slated them. Waited for others to speculate on them, then slated them and their points. Yet, bearing in mind we are eighteen months away from the actual game, and have only a short trailer to judge this game upon, how come you know so much about it as well?


  • Akrabra aime ceci

#345
dreamgazer

dreamgazer
  • Members
  • 15 752 messages

How so? Deep Space Nine was very integrated with everything... in fact, it made it's setting even more rich. It concentrated more episodes on different civiilzations and character types.

 

 

edit: Maybe you mean Voyager.

 

Voyager, too.  ME:Andromeda has every potential to do similar things as both of those. 



#346
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Voyager, too.  ME:Andromeda has every potential to do similar things as both of those. 

 

Only Voyager. DS9 focused on things more, if anything. 

 

But Voyager always had the lingering hope they'd just get back home. It wasn't a new beginning to anything..... they were flying back the whole time. Not flying away.



#347
Gwydden

Gwydden
  • Members
  • 2 813 messages

Yeah, show us fancy graphics and game play so we can oo and ahh over. Where's the beef? What's the premise? They're pulling this one out of their asses, and it proves they could have easily rewritten the entire ending for ME3 in 2012 to something that would have allowed the franchise to continue, but instead chose to stick to "artistic integrity" with 5 minutes of crap at the end of the entire trilogy.

Retcon the ME3 ending FFS. but it's too late now. I saw a combination of Halo and Borderlands in the trailer.


Ah, yes. They should have tried to fix the unfixable just so they could get more angry notes and carry the ending controversy to their graves for the benefit of a minority of fans who won't let the trilogy go and are still pissed about the ending.

Instead they've decided to make a fun game, never minding the fact most of the Montreal team had nothing to do with the original trilogy and its ending. The humanity of it!
  • Akrabra aime ceci

#348
Guest_StreetMagic_*

Guest_StreetMagic_*
  • Guests

Ah, yes. They should have tried to fix the unfixable just so they could get more angry notes and carry the ending controversy to their graves for the benefit of a minority of fans who won't let the trilogy go and are still pissed about the ending.

Instead they've decided to make a fun game, never minding the fact most of the Montreal team had nothing to do with the original trilogy and its ending. The humanity of it!

 

Montreal is developing, but we're talking about writing. This is Mac Walters still. 


  • sH0tgUn jUliA et tevix aiment ceci

#349
tevix

tevix
  • Members
  • 1 363 messages

Nods are irrelevant. Of course there's going to be, fanservice is Bioware's whole shtick. But they don't matter.

Look, Bioware has tried ambition and audacity before. What did they get for DA2 and ME3? Hate and rage. They're just not good enough. I don't think even a great storyteller could untie the ME3 knot, and Bioware doesn't even have any of those. And frankly, it's just not worth the effort. ME3 was always meant to be the end, anyway.

What they can do is stick to what they're good at. Whatever else it was, the ending was ambitious. Solving it, even more so. So, what is it? You want another excuse to ****** at them or you really like deluding yourself thinking they can actually 'fix' it?

Comparing ME3 an DA2 isn't really fare.  DA2 was not a finished product.  Too many reused assets, too few locations.  ME3 was good, but it was absolutely rushed and not finished the way it should have been.



#350
Gwydden

Gwydden
  • Members
  • 2 813 messages

Montreal is developing, but we're talking about writing. This is Mac Walters still.


I did say most. And Walters isn't a writer anymore, if I understand correctly.