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Why are people pissed they are ignoring the Old trilogy?


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#501
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I like Tuchanka, but Mac wrote Garrus and Wrex better than he did. imo. They were overly chatty and ultimate bros in ME3. Dombrow wrote like a big fan would... Mac had more perspective as their creator.
 
I'm cool with just:
 
"Shepard."
 
and "....calibrations..."

Well, the change of writer can change something in characters (though I still liked a lot the two in ME3). He'll write new characters Now.
I'm really happy he's back. Tuchanka is my favorite quest in ME3, and one of the top in the trilogy.

#502
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Well, the change of writer can change something in characters (though I still liked a lot the two in ME3). He'll write new characters Now.
I'm really happy he's back. Tuchanka is my favorite quest in ME3, and one of the top in the trilogy.

 

There's still a lot I like too, but I don't like forced closeness or forced factional allegiance (which is another subject). It just rubs me the wrong way.. even if I might make a similar choice or like that character. 

 

Maybe I'm just rebellious. :P

 

I also don't care for the "bro" thing in most forms. I don't even like my real brother. lol


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#503
sH0tgUn jUliA

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@Dreamgazer - I really wasn't paying any attention to Ark theory and the details about it because quite honestly I thought the idea was stupid. Now I know it was considering we'll get the same rehashed "only our player character can save the galaxy from the big evil that threatens its very existence" plot with fancy graphics and slick gameplay. This really doesn't require much in the way of creativity. They can only rewrite Lord of the Rings so many times before it gets boring as hell.

 

This was pure avoidance in dealing with the mess they created. Mac went to the top of the Citadel and Starbrat gave him the choices and he said, "F*ck it. We're going to Andromeda." Way to weasel out of it.

 

It would have been nice if BW gave us a premise for the story at E3. Premises are nice. They're not spoilers. Why are we in Andromeda other than the fact they f*cked up the ending to ME3 so bad there was nowhere else to go? They haven't answered that question and it's a big one.


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#504
Kappa Neko

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I mean, people flipped out hard over the thermal clips gibberish. People will flip out over anything they feel justified flipping out over, no matter how trivial. 

Thermal clips still suck. Just saying. Good thing I kept forgetting I had a gun as a biotic in ME3. ^^ Good times...

 


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#505
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There's still a lot I like too, but I don't like forced closeness or forced factional allegiance (which is another subject). It just rubs me the wrong way.. even if I might make a similar choice or like that character.

Maybe I'm just rebellious. :P

I also don't care for the "bro" thing in most forms. I don't even like my real brother. lol

Ah, I see. I agree. It's something They started in ME2 with Liara, Garrus (not that much though) and Tali, and continued in ME3. I hope They won't do it again.
My Canon Shep would be friends with those characters anyway, But They shouldn't force it.

#506
dreamgazer

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It would have been nice if BW gave us a premise for the story at E3. Premises are nice. They're not spoilers. Why are we in Andromeda other than the fact they f*cked up the ending to ME3 so bad there was nowhere else to go? They haven't answered that question and it's a big one.


They'd have to deal with various world-states no matter what, especially if a "better" ending followed the other BioWare games with a hefty decision in the finale (a philosophy shared by both ME's lead writers). I think they wanted to get away from the pile of variables created by the original trilogy, full-stop, and they're doing so by doing something "cool" by exploring Andromeda. Plenty of people seem to like that idea, regardless of the endings.

I'm interested to hear the explanation too, but not out of disdain.
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#507
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I like time travel, the other person doesn't. If it had stopped there I would have been fine with it.


There's more to the discussion than that, of course, but fair enough.

#508
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Thermal clips still suck. Just saying. Good thing I kept forgetting I had a gun as a biotic in ME3. ^^ Good times...

 

Personally I love the Lancer in ME3. It's certainly not the best weapon to me, but if you're a caster it's a match made in Elysium. 



#509
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Ah, I see. I agree. It's something They started in ME2 with Liara, Garrus (not that much though) and Tali, and continued in ME3. I hope They won't do it again.
My Canon Shep would be friends with those characters anyway, But They shouldn't force it.

 

I don't know.. Maybe I should retract a little bit. I can still tell him his face looks like crap. He doesn't take it as well as he did in ME2, but whatever. 


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#510
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I don't know.. Maybe I should retract a little bit. I can still tell him his face looks like crap. He doesn't take it as well as he did in ME2, but whatever.

Fair enough. Though the game still forces friendship with certain companions.

#511
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Fair enough. Though the game still forces friendship with certain companions.

 

It does. But that face comment is a type of playful jab that you might not say to a "best friend". The Paragon line there is for diehard fans... about how he sticks with you when no one doesn't. To me, that diminishes other characters. When I just think Garrus is as cool as they are.


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#512
Artemis_Entrari

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It had already been.

Shepard's story is over. The Normandy's over. The Reapers are over. We knew this was going to be the case even before ME3 came out.

Why is everyone acting surprised now?

 

I'm not suggesting to carry on Shepard's story.  But why ignore all the established lore/history, just to "start clean"?

 

Think of it like this.  We (or most of us) weren't around for World War I or World War II.  Hell, rarely unless it's like some kind of remembrance day or something, do we even think about the events of those two wars.  Yet, our history is shaped by what happened during those wars.  So just because that story is over and we're writing our own story now, why should it be as though the two WW didn't exist?

 

Acknowledging and building upon what Shepard did doesn't mean you have to actually continue his story.  It just means that the events of that story aren't completely wiped out of memory.  Similar to how a hero today can have their own story and not "continue the story" of some hero from the year 1015, despite the fact you don't have to ignore/forget what the hero in 1015 did.


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#513
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It does. But that face comment is a type of playful jab that you might not say to a "best friend". The Paragon line there is for diehard fans... about how he sticks with you when no one doesn't. To me, that diminishes other characters. When I just think Garrus is as cool as they are.

Of course, there wasn't a third neutral choice (as far as I recall).
And yeah, that line wasn't true. Anderson always supports you, Joker always sticks with you, the sale for Chakwas and Tali.
Garrus is a great character, But there Are many other characters

#514
Sion1138

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There's more to the discussion than that, of course, but fair enough.

 

Yeah, but at this point you can't carry on a casual discussion on this forum without someone reacting aggressively to it (not you).

 

So it's preferable to call it before that happens.



#515
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Of course, there wasn't a third neutral choice (as far as I recall).
And yeah, that line wasn't true. Anderson always supports you, Joker always sticks with you, the sale for Chakwas and Tali.
Garrus is a great character, But there Are many other characters

 

I don't even want to limit to the above. This whole idea of who sticks with the Normandy is Bioware's decision. I'm able to deal with their decisions, but it's a little annoying to rub it in my face as if I am the one that prefers it too. lol. The ME2 characters didn't even exist for awhile. And then got shafted because they were too difficult to incorporate later. It has nothing to do with people not "sticking" with Shepard.

 

But anyways... we're in agreement. I don't want to derail too much :)


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#516
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Of course, there wasn't a third neutral choice (as far as I recall).
And yeah, that line wasn't true. Anderson always supports you, Joker always sticks with you, the sale for Chakwas and Tali.
Garrus is a great character, But there Are many other characters

Joker was THE guy I trusted most, and would call more my "bro" than garrus.  You can straight up b* at him and he'll shake it off.  You can fight with him and he's willing to smooth it over.  He salutes you just cause if you can't work things out with ashley/kaiden.

 

Joker is an immature snot, but he's the best pilot, a trooper, and absolutely loyal and dependable.



#517
dreamgazer

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Yeah, but at this point you can't carry on a casual discussion on this forum without someone reacting aggressively to it (not you).

So it's preferable to call it before that happens.


Understood completely.

#518
Pasquale1234

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Ah, I see. I agree. It's something They started in ME2 with Liara, Garrus (not that much though) and Tali, and continued in ME3. I hope They won't do it again.
My Canon Shep would be friends with those characters anyway, But They shouldn't force it.


I don't disagree.

I've often thought, though, that part and parcel of the cinematic approach would include a more defined protag. Shepard was written to have Anderson as a mentor / father figure, Liara, Wrex (if he's there), Garrus, Tali as close friends - and probably several other things I've forgotten. That might not have been the case if the games were less cinematic.

#519
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I don't disagree.

I've often thought, though, that part and parcel of the cinematic approach would include a more defined protag. Shepard was written to have Anderson as a mentor / father figure, Liara, Wrex (if he's there), Garrus, Tali as close friends - and probably several other things I've forgotten. That might not have been the case if the games were less cinematic.

 

So basically, a strong ME1 bent. It's too bad, because ME2 is my favorite thing they did. And as a person (me, the gamer), Jack is the closest thing I saw to people like me and some friends. If I'm gonna say who's "close" or not, I'd pick what I really know. Not that we went through terrible things like that (hardly anyone does), but just her general "schtick". And as much as Liara is nice, I don't hang out with anyone like that. I don't know those people. So I'm not going to suddenly be attached in fiction either.

 

I like cinematics, but I still want to bring myself to this somehow. That's what RPGs do, right? :\



#520
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I don't disagree.I've often thought, though, that part and parcel of the cinematic approach would include a more defined protag. Shepard was written to have Anderson as a mentor / father figure, Liara, Wrex (if he's there), Garrus, Tali as close friends - and probably several other things I've forgotten. That might not have been the case if the games were less cinematic.

 
Fair enough. Though They could've Been straight about It. 

So basically, a strong ME1 bent. It's too bad, because ME2 is my favorite thing they did. And as a person (me, the gamer), Jack is the closest thing I saw to people like me and some friends. If I'm gonna say who's "close" or not, I'd pick what I really know. Not that we went through terrible things like that (hardly anyone does), but just her general "schtick". And as much as Liara is nice, I don't hang out with anyone like that. I don't know those people. So I'm not going to suddenly be attached in fiction either.
 
I like cinematics, but I still want to bring myself to this somehow. That's what RPGs do, right? :\

I love both cast of characters, Though I'd have preferred a better treatment for ME2 characters.

#521
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Fair enough. Though They could've Been straight about It.  I love both cast of characters, Though I'd have preferred a better treatment for ME2 characters.

 

Just to be clear though, I'm not attached to all the ME2 characters over ME1 either. I think it's good to have a large variety though, because it accounts for the tastes of people from all walks of life. People anchor themselves to different things/people/symbols.. They can't expect everyone to be a clone and manufacturer all of the emotional ups and downs through the cinematics and forced friendships.

 

Not when they're playing custom characters and projecting themselves into a story at least. It works differently when we're on the outside looking in, like in a movie or novel (or a game written like one). In that sense, we're not playing as any of the characters.

 

Anyways, I'm gonna back out now.


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#522
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Just to be clear though, I'm not attached to all the ME2 characters over ME1 either. I think it's good to have a large variety though, because it accounts for the tastes of people from all walks of life. People anchor themselves to different things/people/symbols.. They can't expect everyone to be a clone and manufacturer all of the emotional ups and downs through the cinematics and forced friendships.

Not when they're playing custom characters and projecting themselves into a story at least. It works differently when we're on the outside looking in, like in a movie or novel (or a game written like one). In that sense, we're not playing as any of the characters.

Anyways, I'm gonna back out now.

Agreed completely.

#523
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I don't know if it has been discussed yet (I don't always read all the posts in a long thread, but when I do, I don't.), but I'm very afraid they might not be able to ignore the old trilogy as much as necessary.

I want them to ignore the original trilogy because I know they don't have the resources to account for everything I personally held dear, while simultaneously taking in account thousands of other gamers' preferences.

 

But with the game taking place after the events, is it possible to avoid the trilogy?

I mean; was there ever a mention in the game that the races could travel outside of the galaxy? Or at the very least humans? If the reapers are going to destroy everything in the Milky Way, why stay there? Doesn't the synthesis ending affect all sentient beings?

Has any information been released about that? Or any clues? Anything to calm my mind? ;_;


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#524
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I mean; was there ever a mention in the game that the races could travel outside of the galaxy? Or at the very least humans? If the reapers are going to destroy everything in the Milky Way, why stay there? Doesn't the synthesis ending affect all sentient beings?
 

 

The way ftl engines work in the Mass Effect game is they build up an electrical charge over time.  UNless it is discharged periodically, into a planet or some other massive object, it will eventually discharge into the ship's hull, frying electronics, fusing bulkheads and cooking the crew.

 

ALso, military ships, at least, have a maximum cruising speed of about 15 light years per day.  At such a speed, running constantly, it would take over five hundred years just to reach Andromeda. THis does not take into account time needed to actually find a garden world that can be settled (ie, not occupied by another race, within the proper tolerances for humans, turians, or whatever)

 

Reaper ships are about twice as fast, and do not seem to require discharge to keep functioning.  However, they do build up an electrical charge, as some were reported as being wreathed in lightning when landing on planets during the invasion.  This still means it would take over two centuries to cross dark space, and keeping the crew alive is still very much an issue.

 

So the answer is, no there is no mention in-game of species being able to travel to other galaxies.  Not and survive.  The Reapers possibly could do it, given enough time, but likely not with live passengers.



#525
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The way ftl engines work in the Mass Effect game is they build up an electrical charge over time.  UNless it is discharged periodically, into a planet or some other massive object, it will eventually discharge into the ship's hull, frying electronics, fusing bulkheads and cooking the crew.

 

ALso, military ships, at least, have a maximum cruising speed of about 15 light years per day.  At such a speed, running constantly, it would take over five hundred years just to reach Andromeda. THis does not take into account time needed to actually find a garden world that can be settled (ie, not occupied by another race, within the proper tolerances for humans, turians, or whatever)

 

Reaper ships are about twice as fast, and do not seem to require discharge to keep functioning.  However, they do build up an electrical charge, as some were reported as being wreathed in lightning when landing on planets during the invasion.  This still means it would take over two centuries to cross dark space, and keeping the crew alive is still very much an issue.

 

So the answer is, no there is no mention in-game of species being able to travel to other galaxies.  Not and survive.  The Reapers possibly could do it, given enough time, but likely not with live passengers.

 

Because, of course, the Reapers are the absolute pinnacle of technology and it's impossible to ever develop a form of technology that's outside their understanding. That's why, as I keep saying, 1940s England could replicate Damascus Steel no problem, right? In-setting, this is why, for example, ME1 didn't have a planet of potentially sentient nanites. And it's absolutely why the plot of ME3 didn't revolve around building an artefact that was designed by multiple generations of organics and that the reapers themselves didn't, couldn't, and never would've built. 

 

There's no way to travel to Andromeda using conventional ME technology. Absolutely. But the idea that this conventional technology somehow exhausts all possible technology is, as I continue to say each time this topic comes up, absolute nonsense. It's not only nonsense from the more abstract perspective of how science works, but it's nonsense in-setting as well.