Sure. Why not? ME:A is going to be far apart from Shepard's story, so things like "renegade or paragon" or "did Kelly give you a lap dance" aren't going to really matter. But there are still some large decisions that should come up somewhere, even if only in dialogue.
I'm thinking of things like curing the genophage, for example.
And it's Mass Effect. I would just feel weird starting it up without importing some sort of world state.
But how do you know that the game takes place (from the characters perspective) after the cure (or the faking of it) ? Maybe they left the galaxy during the beginning of the war. Maybe they were setting everything in motion soon after saren attacked the citadel. This gives them about 3 years to prepare.
Forget shepard, people. His or her story is done.
I´m sure that the people in the new ship are more concerned about finding sources of food, water, minerals, weapons and diplomatic allies instead of being all day talking about shepard´s past achievements.
I guess they would want to move forward.
And so should you.
NO mass effect keep! Pu-leeeease.
What would be the point?
From a narrative perspective, it does not even make much sense. What´s the point in knowing if Shepard gave tali the geth data or not? Or if Wrex was killed by shepard or ashley williams? Move on, please.
Should they someday decide to merge the original trilogy and the new one in a crossover of sorts they can easily add a keep by then.
But at the very beginning of the new series? Bad. Bad move. it would serve no purpose right now.