Bioware is so proud of their ending they are moving the game to another Galaxy! A galaxy full of dlc and many other dangers!
I would like to offer some words to people who are upset this new game takes place in Andromeda.
#226
Posté 16 juin 2015 - 06:33
- Milana et hiraeth aiment ceci
#227
Posté 16 juin 2015 - 06:35
What are they supposed to do? Don't just recognise you fucked up ME3's ending, deal with your mistake instead of running away from it, that's what.
- Dubozz, Milana et hiraeth aiment ceci
#228
Posté 16 juin 2015 - 06:37
What are they supposed to do? Don't just recognise you fucked up ME3's ending, deal with your mistake instead of running away from it, that's what.
Pretty much this. People who say they had no other option are flat wrong. They could of made it work.
Putting galaxies worth of distance between them and the problem is... kind of a problem itself, really.
- Dubozz, saladinbob, Iakus et 1 autre aiment ceci
#229
Posté 16 juin 2015 - 06:39
Bioware is so proud of their ending they are moving the game to another Galaxy! A galaxy full of dlc and many other dangers!
Apex of trolling:
BioWare makes Milky Way available in ME:A... as a DLC.
- Dubozz aime ceci
#230
Posté 16 juin 2015 - 06:43
Apex of trolling:
BioWare makes Milky Way available in ME:A... as a DLC.
Sound like something bioware can do.
#231
Posté 16 juin 2015 - 06:43
..."I'm still not convinced this game can give you that same sense of exploration when this association is gone."
.
#232
Posté 16 juin 2015 - 06:44
Some people are ridiculous. Let the game come out before you complain about it because I know most of you are going to buy it and we'll still have to hear your whining then. Or do us a favor and just ignore the game altogether.
They can ignore the ending and still have aspects of the trilogy matter easily. Storyline becomes constricted more so when you consider all the repercussions of the previous games.
#233
Posté 16 juin 2015 - 06:44
What are they supposed to do? Don't just recognise you fucked up ME3's ending, deal with your mistake instead of running away from it, that's what.
They are, just not in a way you approve of. They've let the endings stand, accepted that people won't like them but have moved onto a new story that doesn't require staying in a section of the universe so drastically changed by past events. They're not forcing people to like what's gone before, and they're not trying to change things again and again (the George Lucas method of storytelling). They're just taking what they've learned and going some place new, but still set in the same universe.
#234
Posté 16 juin 2015 - 06:48
-They choose a canon ending for a sequel, everyone goes apes*** saying that RPGs can't have canon decisions and other bulls***..
-They ignore the endings for a sequel, everyone goes apes*** saying hat they don't care about our decisions.
-They make a prequel, everyone goes apes***.
-They do anything, people go apes***.
-They do nothing, people still go apes***.
What we can learn from this? That people will go apes*** regardless of what you do or don't do, so just do whatever the f*** you want.
- Fade9wayz, Mr Plow, Gwydden et 1 autre aiment ceci
#235
Posté 16 juin 2015 - 06:49
What are they supposed to do? Don't just recognise you fucked up ME3's ending, deal with your mistake instead of running away from it, that's what.
What for? Self-righteousness suits you, but what would that possibly accomplish other than make sure people continue to ****** and whine about the ending for ever and ever and ever?
What purpose would this have other than penitence, and what purpose would penitence have beyond giving you and a few others a chance to bask in your rage and self-righteousness?
#236
Posté 16 juin 2015 - 06:49
You're forgetting crucial lore. FTL = faster than light. Standard ME cruisers go at 12 light years / day speed. Reapers travel at 30 ly/day speed (from ME3 lore). This means around 500+/200+ years of journey to Andromeda.
19634 years to be correct with 30ly/day. If that so I don't want to go to Andromeda to have mess with reapers again. Took effort of whole galaxy races to deal with them in Milky Way and if they travel across the universe that mean that we killed just little portion of them and they know that we found the solution and will come back in a greater numbers. And we had just one shot cannon.
and with FTL=12ly/day we don't have to worry what's happened to ME squad mates because after 49086 years of our travel they will be quite dead
#237
Posté 16 juin 2015 - 06:50
You know I'd love to see them make synthesis the canon ending. Then make our PC a synthetic (because synthesis), with a synthetic crew that has come to Andromeda to exterminate organics.
#238
Posté 16 juin 2015 - 06:53
You know I'd love to see them make synthesis the canon ending. Then make our PC a synthetic (because synthesis), with a synthetic crew that has come to Andromeda to exterminate organics.
...
Only if we replace the protagonist's catchphrase from "I should go" to "Resistance is futile."
...I mean, I'd play it.
#239
Posté 16 juin 2015 - 06:55
19634 years to be correct with 30ly/day. If that so I don't want to go to Andromeda to have mess with reapers again. Took effort of whole galaxy races to deal with them in Milky Way and if they travel across the universe that mean that we killed just little portion of them and they know that we found the solution and will come back in a greater numbers. And we had just one shot cannon.
It takes light 2,500,000 years to reach Andromeda. Council ships travel 12 lights years a day. Divide 2.5 million by 12 and 12 by 365 and you got how many years it'll take them.
2,500,000 light years/12 light years x day = 208,333 day
208,333 days/ 365 days x year = 571 years
2,500,000 light years/30 light years x day = 83,333 days
83,333 days/365 days x year = 228 years
- jak11164 aime ceci
#240
Posté 16 juin 2015 - 06:57
1. I've already said what the reason to go is: to avoid actually dealing with the hot garbage they've created. In control, you have the Shepardlyst as the genocidal (or omnicidal) overlord of the galaxy. So there are three options: either the whole plot is reapers all over again, there'll never be anything noneworthy again because Shepardlyst will just step in to stop anything form developing (like a war), or we're reduced to absentee ******* god, and the whole plot gets ignored. In destory, you've just removed all AI, and since you're against any precursor race, you've just reduced ME to some small scale political plot. How is that any better? It's just a whole game about Cerberus or its equivalent.
2. DA:I absolutely raised the stakes over DA:O. I'm not going to debate that plot with you here, but as In Hushed Whispers showed, the Breach was much greater as a threat vs. the blight.
So nothing about In Hushed Whispers stroke you as "CONTRIVED!!!"? I was completely underwhelmed the whole way through that mission.
#241
Posté 16 juin 2015 - 06:58
OP makes me miss Mass 1.
*Xbox One now has backwards compatibility, debuts later this year, is available now for Preview Members*
*is Preview Member*
*Downloaded Mass Effect 1 onto the Xbox One last night*
Well, that went well
- dfjdejulio aime ceci
#242
Posté 16 juin 2015 - 07:00
It takes light 2,500,000 years to reach Andromeda. Council ships travel 12 lights years a day. Divide 2.5 million by 12 and 12 by 365 and you got how many years it'll take them.
2,500,000
light years/12light yearsx day = 208,333 day208,333
days/ 365daysx year = 571 years
2,500,000
light years/30light yearsx day = 83,333 days83,333
days/365daysx year = 228 years
fact I just added to many 000 -> 2.538.000.000
#243
Posté 16 juin 2015 - 07:06
I look forward to The Milky Way DLC in 2017
#244
Posté 16 juin 2015 - 07:26
We know almost nothing about our own oceans now. Yet we are trying to get to Mars and beyond. Humans, eh?
Well done. This quote is taken out of context. I was making a point in respons to this notion people have, that we somehow need to leave the Milky Way galaxy in order to experience something new/fresh. The reason they give for this is that we know everything about the MWG. I provided some facts in an effort to correct this misconception.
Don't try to make it seem like I meant to say something else than what I intended. You would also be interested to know that human beings are not explorers by nature. Whenever we have discovered new frontiers, the primary motivation has always been economical or political. The US went to the Moon because they couldn't allow the USSR to beat them. Human civilizations rarely explore for the sake of exploring, because it's both risky and expensive.
Traveling to Andromeda would be such a massive undertaking that it makes no sense to go there, when we still have 300 billion stars to discover in our own galaxy. I guess if the Reapers couldn't be dealt with, it would make sense to at least try to escape the galaxy. The problem is that BioWare's motives for going to Andromeda has more to do with out of Universe issues, than it has to to with in Universe issues. They can't deal with the ending of ME3, so now they feel the need to leave, in an effort to avoid complications. Maybe this is just laziness, I don't know.
Finally, to your point on our lack of exploration of the oceans. We haven't thoroughly explored the oceans because we can't live there. I'm sure that if we could actually live under water, we would've explored most of it by now. We are more likely to live on Mars, than we are living under water.
- hiraeth aime ceci
#245
Posté 16 juin 2015 - 07:28
They are, just not in a way you approve of. They've let the endings stand, accepted that people won't like them but have moved onto a new story that doesn't require staying in a section of the universe so drastically changed by past events. They're not forcing people to like what's gone before, and they're not trying to change things again and again (the George Lucas method of storytelling). They're just taking what they've learned and going some place new, but still set in the same universe.
I can hear it now, "Wrex shot first!" ![]()
-They choose a canon ending for a sequel, everyone goes apes*** saying that RPGs can't have canon decisions and other bulls***..
-They ignore the endings for a sequel, everyone goes apes*** saying hat they don't care about our decisions.
-They make a prequel, everyone goes apes***.
-They do anything, people go apes***.
-They do nothing, people still go apes***.
What we can learn from this? That people will go apes*** regardless of what you do or don't do, so just do whatever the f*** you want.
Agreed, "you can't please all of the people all of the time" comes to mind. There was no option that wouldn't make some part of the fandom upset. If they'd picked an ending, let's say Control, all the Destroy & Synthesis folks would be mad plus a percentage of Control fans since they'd envisioned it totally differently than they are depicting in the new game.
Note; I dislike Control ending it's certainly NOT my choice.
OP makes me miss Mass 1.
*Xbox One now has backwards compatibility, debuts later this year, is available now for Preview Members*
*is Preview Member*
*Downloaded Mass Effect 1 onto the Xbox One last night*
Well, that went well
How'd it play in the "compatibility" mode?
#246
Posté 16 juin 2015 - 07:36
They are, just not in a way you approve of. They've let the endings stand, accepted that people won't like them but have moved onto a new story that doesn't require staying in a section of the universe so drastically changed by past events. They're not forcing people to like what's gone before, and they're not trying to change things again and again (the George Lucas method of storytelling). They're just taking what they've learned and going some place new, but still set in the same universe.
No they aren't, they can't possibly recognise the events of the original trilogy in anything other than the most vague of references because it's in an entirely different galaxy and because they've already ruled out an canonisation of any endings. That in itself recognises the problems in the writing created by the Blue, Green, Red endings yet completely fails to address them head on, preferring instead to side step the issue. I've said this for a long time. It's not about whether you like those endings, it's about the problems it causes in writing any continuation and the only way forward would be to retcon them, not canonise them. Again, sidestepping the issue doesn't mean MEA will be a bad game, but good or bad, the issue is still being sidestepped and that's made a lot of people unhappy.
- hiraeth aime ceci
#247
Posté 16 juin 2015 - 07:37
I'm not sure if reapers could move into another galaxy. A billion = 100.000.000 you need 2.5 billion years to move into another galaxy with light speed and as we know reapers can not cross speed limit. Faster if you have mass relay but you need establish receiver there with sub light speed flight so much more than 2.5 billion years.
NM, a bunch of people jumped on this already.
#248
Posté 16 juin 2015 - 07:43
No they aren't, they can't possibly recognise the events of the original trilogy in anything other than the most vague of references because it's in an entirely different galaxy and because they've already ruled out an canonisation of any endings. That in itself recognises the problems in the writing created by the Blue, Green, Red endings yet completely fails to address them head on, preferring instead to side step the issue. I've said this for a long time. It's not about whether you like those endings, it's about the problems it causes in writing any continuation and the only way forward would be to retcon them, not canonise them. Again, sidestepping the issue doesn't mean MEA will be a bad game, but good or bad, the issue is still being sidestepped and that's made a lot of people unhappy.
Essentially this.
It's pretty obvious that at the time they wrote the endings, they planned on ending the series there for good. That in itself is kind of a problem, when you consider that if it's true... them continuing to make Mass Effect games in this manner, where they are in the same setting but not really... It feels like they're making it for the wrong reasons. Because they know it'll sell, not because this is something they're passionate about. Hudson left, Walters was one of the guys responsible for blowing up the relays in the initial ending.
It just feels like even the guys at the top stopped caring a long time ago, anyway. Of course, no one can prove that one way or the other, but that's how it feels.
It's just a long list of little things that when viewed as a whole leave me feeling very leery about the direction they're taking things. We'll see, I guess. Maybe it won't be so bad, maybe it'll even be great, and they WILL address things, and they'll blow the people like me who are leery away. I hope so.
But as it stands, based on what (admittedly very little) we've seen so far, I don't feel very confident about the franchise's future.
- hiraeth aime ceci
#249
Guest_StreetMagic_*
Posté 16 juin 2015 - 07:45
Guest_StreetMagic_*
It's pretty obvious that at the time they wrote the endings, they planned on ending the series there for good.
Casey Hudson said as much. In the Final Hours app, he said there'd be no games taking place after ME3's timeline.
They wrote it with this in mind.... but then for whatever reason, decided to change their minds... and had to juggle all of this. Or sidestep it.
#250
Posté 16 juin 2015 - 07:49
Casey Hudson said as much. In the Final Hours app, he said there'd be no games taking place after ME3's timeline.
They wrote it with this in mind.... but then for whatever reason, decided to change their minds... and had to juggle all of this. Or sidestep it.
Technically it's not after ME3's timeline if it starts before it ![]()





Retour en haut







