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I would like to offer some words to people who are upset this new game takes place in Andromeda.


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#26
o Ventus

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You won't say it, so I will. A lot of you guys are most definitely whiners. But then, there has not been a single Bioware game released that this forum has not hated upon release. Not one. I imagine this game will be the same, no matter what the content is.

 

Yeah, it's almost like people are individuals with their own thoughts and opinions, and that due to the sheer size of the fanbase, it is impossible to please everyone, or even a majority of the people who make up that fanbase.


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#27
In Exile

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They'd get the chance to explore more material in the Milky Way that was begging for more attention such as the Leviathans or other Prothean plans, new races trying to join a galactic community ravaged by the reapers, or any of the 99% of the galaxy not explored, or areas we haven't seen enough of such as the Deep Terminus or council species space, not to mention the implications of events in ME3 such as the genophage cure or the survival of the rachni,

Absolutely none of that garbage should be followed up on (the stuff I have in bold). And none of the other stuff is all that interesting - it's just a political plot in space, except not writing by CDPR, i.e., the only people who've so far shown are any good at writing it. And it has an even bigger problem: it's asking Bioware to write sensible and coherent consequences to stuff they set up in the last game, which they're clearly not capable of doing. 


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#28
JamieCOTC

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The milky way was left kind of screwed up anyway ...



#29
In Exile

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The benefit is, people get pissed off and get over it, and the endings get stomped into the ground and forgotten like the garbage they are. Instead of BioWare clumsily avoiding the issue for years and the endings hanging on in the back of everyone's mind like a stinking corpse that won't go away. With everyone wondering how things are going in the Milky Way. And in all likelihood it all being for nothing when BioWare eventually goes back to the Milky Way years later with a moronic excuse for why none of it mattered and people being pissed off anyway.

Except that people haven't gotten over it. The endings open up a hatefest every single time. As DA2 proved, the hate circle never goes away once it starts. Bioware learned that lesson long ago, and they're not going to revisit it. 



#30
Suron

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it won't keep me from buying, playing, and (hopefully) enjoying Mass Effect 4.

 

However it's a cop-out and cheap thing to pull because they don't want to bother trying to "fix" their crappy ending for the first trilogy.

 

It'll be a disconnect.  Entirely new galaxy.  no going to earth.  etc.

 

and as someone else said the milky way was barely explored...but because of their crap ending they're going to drop the possibilities there and take the cheap way out.

 

As I said I'm sure I'll love ME4.  Could be wrong.  But I doubt it.  That doesn't chagne the facts though.  This move is just a cop-out and downright cheap.

 

Let Star Wars have it's own Galaxy.  Part of Mass Effects appeal (to me) over Star Wars was it's in our OWN galaxy.  Now it's not.  And that's lame and all because of crap-writing that they don't want to bother addressing and they're too afraid to "canonize" an ending so they can move on from there in our galaxy.


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#31
o Ventus

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1. I've already said what the reason to go is: to avoid actually dealing with the hot garbage they've created. In control, you have the Shepardlyst as the genocidal (or omnicidal) overlord of the galaxy. So there are three options: either the whole plot is reapers all over again, there'll never be anything noneworthy again because Shepardlyst will just step in to stop anything form developing (like a war), or we're reduced to absentee ******* god, and the whole plot gets ignored. In destory, you've just removed all AI, and since you're against any precursor race, you've just reduced ME to some small scale political plot. How is that any better? It's just a whole game about Cerberus or its equivalent. 

 

2. DA:I absolutely raised the stakes over DA:O. I'm not going to debate that plot with you here, but as In Hushed Whispers showed, the Breach was much greater as a threat vs. the blight. 

 

1. Why would ControlShepard be genocidal or omnicidal? Have you actually watched the epilogue slides? Either the plot will be Reapers again, or something that makes the Reapers out to be guppies in a pond and small in comparison. For Destroy, you've only removed technology made with Reaper bits, obviously not all technology was destroyed, so why would ALL AI be gone?

 

2. Both were potentially apocalyptic events that would have led to the end of all life as Thedas knew it. How is one worse than the other?



#32
Il Divo

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Absolutely none of that garbage should be followed up on (the stuff I have in bold). And none of the other stuff is all that interesting - it's just a political plot in space, except not writing by CDPR, i.e., the only people who've so far shown are any good at writing it. And it has an even bigger problem: it's asking Bioware to write sensible and coherent consequences to stuff they set up in the last game, which they're clearly not capable of doing. 

 

Honestly, did anyone really think there was going to be yet more material on the Leviathans/Protheans? I thought the point was that we were moving away from Reaper-esque stories. 



#33
Steelcan

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Absolutely none of that garbage should be followed up on (the stuff I have in bold). And none of the other stuff is all that interesting - it's just a political plot in space, except not writing by CDPR, i.e., the only people who've so far shown are any good at writing it. And it has an even bigger problem: it's asking Bioware to write sensible and coherent consequences to stuff they set up in the last game, which they're clearly not capable of doing. 

I'd prefer they try and make a decent political plot than reboot the entire series because they are scared of hurting people's feelings and leaving the ending hanging over it all.  And again, these are just suggestions, if I could come up with a plot for a ME game I wouldn't be working as a swim coach over the summer.

 

Its not going away, they are going to have to deal it with eventually, unless we are just going to permanently stay in Andromeda.


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#34
o Ventus

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Honestly, did anyone really think there was going to be yet more material on the Leviathans/Protheans? I thought the point was that we were moving away from Reaper-esque stories. 

 

Which is why I think it's hilarious that they seem to be repeating themselves with the whole "ancient aliens" thing again. Even the purported villains from the leaked material sound like the Reapers, albeit under a different name.



#35
Linkenski

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Lol at people saying CDPR writes good political plots as if TW3 didn't completely drop the ball with that, which it did.



#36
Il Divo

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Its not going away, they are going to have to deal it with eventually, unless we are just going to permanently stay in Andromeda.

 

You speak as if this is difficult to accomplish. Different galaxy, different setting, different time. They don't have to address anything at all if they don't want to any more than Elder Scrolls games "address" their predecessors. 


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#37
Steelcan

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Lol at people saying CDPR writes good political plots as if TW3 didn't completely drop the ball with that, which it did.

it was still better than the pile of crap that was DA:I's politics, idiot ball, working for Corypheus, or you ahve to have read a book to understand it


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#38
In Exile

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1. Why would ControlShepard be genocidal or omnicidal? Have you actually watched the epilogue slides? Either the plot will be Reapers again, or something that makes the Reapers out to be guppies in a pond and small in comparison. For Destroy, you've only removed technology made with Reaper bits, obviously not all technology was destroyed, so why would ALL AI be gone?

 

2. Both were potentially apocalyptic events that would have led to the end of all life as Thedas knew it. How is one worse than the other?

 

1. I'm not saying the Shepardlyst would be genocidal. I'm saying, if you're not taking that option, you're either left with uber benevolent god, so there's no plot, or absentee god, in which case everyone will just whine about the ending being ignored. As to the AI, because, again, that nonsense bit about AI "with the Reaper bits" was their handwave for what game us human-like AI (i.e., Edi). If you can just immediately replicate it, we're back to Bioware ignoring their own set down limits. 

 

2. I see you've got some required reading on how one apocalypse can be worse than another



#39
Steelcan

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You speak as if this is difficult to accomplish. Different galaxy, different setting, different time. They don't have to address anything at all if they don't want to any more than Elder Scrolls games "address" their predecessors. 

Elder Scrolls games do acknowledge their predecessors so I don't know what you are talking about



#40
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Lol at people saying CDPR writes good political plots as if TW3 didn't completely drop the ball with that, which it did.

 

The writers who did it left the company. Which is yet another sign games should stay the hell away from the topic. 



#41
Il Divo

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Elder Scrolls games do acknowledge their predecessors so I don't know what you are talking about

I don't really consider half-assed rumors about what the Nerevarine did 150 years ago to really be "acknowledging". More like a quick wink than doing everything you can to run in the opposite direction. 



#42
BabyPuncher

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Except that people haven't gotten over it. The endings open up a hatefest every single time. As DA2 proved, the hate circle never goes away once it starts. Bioware learned that lesson long ago, and they're not going to revisit it. 

 

Because that's where the series has left us. There's been nothing else to talk about. People will always hate them, always think they were idiotically written. But we can't move on if the series hasn't given us anything to move on to.

 

Maybe 'forgotten' wasn't the most precise word. But they won't be a issue anymore.
 



#43
Steelcan

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I don't really consider half-assed rumors about what the Nerevarine did 150 years ago to really be "acknowledging". 

all of the quest lines and such are assumed to have happened

 

Skyrim builds on the foundation laid in Oblivion for the fall of the Septim dynasty and so on

 

 

so again, not sure what you mean.  Just because we don't get details on what our PC did or is doing doesn't mean the previous games are wholly ignored.



#44
In Exile

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Because that's where the series has left us. There's been nothing else to talk about. People will always hate them, always think they were idiotically written. But we can't move on if the series hasn't given us anything to move on to.
 

 

Canonizing it isn't moving on from the endings. It's making it a fundamental backdrop. It's going to be like all those posts about how DA:I is crap compared to DA:O. It'll never go away



#45
o Ventus

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1. I'm not saying the Shepardlyst would be genocidal. I'm saying, if you're not taking that option, you're either left with uber benevolent god, so there's no plot, or absentee god, in which case everyone will just whine about the ending being ignored. As to the AI, because, again, that nonsense bit about AI "with the Reaper bits" was their handwave for what game us human-like AI (i.e., Edi). If you can just immediately replicate it, we're back to Bioware ignoring their own set down limits.

 

I'm fairly certain you've never read anything from Orwell or Huxley if you think that's the case.

 

 

2. I see you've got some required reading on how one apocalypse can be worse than another.

 

Both the Breach and the Blight would classify as a Total Extinction-level event. Ergo, the function would be roughly the same, the loss of all known life on the planet. The Blight would actually be a touch more dangerous, since the Blight (meaning the disease) infects the land itself and kills off the soil. There's nothing to indicate that the Breach would sterilize the very ground itself like the Blight does.



#46
Steelcan

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Canonizing it isn't moving on from the endings. It's making it a fundamental backdrop. It's going to be like all those posts about how DA:I is crap compared to DA:O. It'll never go away

and the answer for the DA series after DA2 wasn't to drop Thedas, sail to a new continent and go from there



#47
KaiserShep

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When their best option is "move to an entirely new galaxy to avoid pissing people off" maybe they should re-evaluate their process.

 

They were always going to ****** people off, they should have kept to their guns and worked through the post ME3 universe, not throw their hands up in defeat and reboot it all.

 

I have never seen a developer so gelded.

Putting aside the likelihood of angering fans, there's also the idea that the writers may not be able to properly create a game that follows the trilogy's story in a way that they find satisfactory. For better or worse, the immense scale of Shepard's decisions limit a lot of what they can do, especially since importing is not possible for this game. 

 

 


and the answer for the DA series after DA2 wasn't to drop Thedas, sail to a new continent and go from there

 

Though, DA does have an easier time on account of the endings in all three games being fixed, for the most part, though Inquisition has the biggest changes with the mages and Templars, Seekers and Divine. 


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#48
o Ventus

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Putting aside the likelihood of angering fans, there's also the idea that the writers may not be able to properly create a game that follows the trilogy's story in a way that they find satisfactory. For better or worse, the immense scale of Shepard's decisions limit a lot of what they can do, especially since importing is not possible for this game. 

 

Not really. They can either create higher stakes that are larger and more involved than what Shepard did (which would inadvertantly downplay the relevance and importance of what Shepard did), or they can create a smaller story that doesn't have to be yet another "we're all going to die" plot.



#49
Steelcan

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Putting aside the likelihood of angering fans, there's also the idea that the writers may not be able to properly create a game that follows the trilogy's story in a way that they find satisfactory. For better or worse, the immense scale of Shepard's decisions limit a lot of what they can do, especially since importing is not possible for this game. 

 

Though, DA does have an easier time on account of the endings in all three games being fixed, for the most part, though Inquisition has the biggest changes with the mages and Templars, Seekers and Divine. 

 

If they can't write a story in their own universe then they don't deserve to be writing stories in the first place


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#50
Joseph Warrick

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I like your post OP. Recapturing the mystery of an unknown galaxy, that's romantic and adventurous. Be the first alien to land there in thousands of years (because we're the aliens). That would be nice if it happened. But the footage we saw seems to be more focused on shooting things than we might like. Wait and see.

 

Hopefully people will give whatever possible new species a chance, remember it's not their fault Bioware decided to move to another galaxy.