I still wanna know how they thought was gonna work in the first place lol
Hint: they didn't.
I still wanna know how they thought was gonna work in the first place lol
They haven't, but people give the Witcher series plenty of slack due to it being connected to an existing mythos, and because CDPR haven't been shy with imposing canon.From what I've heard, much as people love CDPR, they haven't done any better in this regard.
That game was called ME2, and so far we've seen nothing inconsistent with the lore beyond the incoherent suggestion that there's only two possible ways of FTL travel.
It's the only two we've seen or ever mentioned across three games. Even billion year old Reapers use it (though it's an upgrade to what the galaxy at large has).
SO no, not exactly "incoherant"
To be dead honest, I don't think correcting things is the best option here. Ignoring whether or not an ME sequel was a good idea to begin with, Bioware's options are:
A) What we have here
Retcon to the universe as of the ME1 starting point, but where the Reapers never existed
C) Acknowledge one ending as canon storyline
D) Try some sort of import.
E) A prequel
F) Advance the time line so far ahead that we won't even recognize the technology along with the races/characters.
This to me is a classic case of pick your poison.
Sadly, the poison they picked was "Mass Effect In Name Only"
It's the only two we've seen or ever mentioned across three games. Even billion year old Reapers use it (though it's an upgrade to what the galaxy at large has).
SO no, not exactly "incoherant"
That's not a counter-argument. We didn't see the Drell in ME1, but that's not an argument against their existence in ME2. It's incoherent, because it's predicated on ... well, I'm not sure what logic, exactly.
You don't see how letting the choices stand is respecting them? I don't really care for Andromeda, but I understand that.
No. But to be honest, I didn't feel respected by the choices to begin with.
The series' variation isn't created entirely out of "space magic". Again, it'd be a problem regardless.
We're crossing galaxies with tech even the Reapers don't have. You're right, that's not space magic, that's BEYOND space magic.
Their pride will have to go back to decisions made in ME1, if that's the case. The significant variation started there (remember the human-only council nonsense?), and exacerbated throughout the series long before the final choice.
I can't help but notice the all-human Council quietly went away. Without galactic exile...
That's not a counter-argument. We didn't see the Drell in ME1, but that's not an argument against their existence in ME2. It's incoherent, because it's predicated on ... well, I'm not sure what logic, exactly.
Okay, then why don't the Reapers have this capability? They've been around a billion years or more. And are masters of mass effect technology?
Or do they have it, and Andromeda has been going through the exact same cycles as the Milky Way? "Here we go again!"
I don't mind that we're going to a new galaxy.
My biggest concern is how they're going to fit it into the writing that humans managed to travel that far when the need for the Mass Effect drives and engines dictate the limitations of space travel. The lore makes it clear that travelling from end of the galaxy to another would take decades or more with standard FTL travel.
This is the largest hurdle I think Bioware faces. Since they're not including the endings, (and staying in the Milky Way would require them to at least acknowledge them, even if it is in the distant future, and since they wrote themselves into a corner, there is no satisfactory way to deal with it.
The concept alone is interesting, may not be the ideal for the Mass Effect universe since it's established in the lore that less than 1% of the total galaxy has been explored, but if they can make it work, it'll be a Mass Effect game without the baggage of ME3's ending except what we bring ourselves with our preconceptions.
Okay, then why don't the Reapers have this capability? They've been around a billion years or more. And are masters of mass effect technology?
Or do they have it, and Andromeda has been going through the exact same cycles as the Milky Way? "Here we go again!"
Nah, they won't have to worry about Reapers.
They'll have the Sith Empire to contend with! ![]()
Galaxy far, far away.
I don't think this game will flop on the basis of its setting
I hope it flops for whatever reason so we can be spared a continuity of this excursion into another galaxy
I don't care for it either but you're not thinking past your own nose.
IF this game really flopped it's likely to get no new games...not magically go back to milky way.
I have genuine difficulties understanding large parts of the hostile reaction, especially with the regards ot the endings, as I just don't grasp how they envisioned things to go, even if they had gotten endings they would have liked. And by the way, it was Bioware's story to tell, if that was their endings, then that was those were their endings.
But let us imagine that the endings were somehow less controversial. ME trilogy was a constantly growing epic story with a large scope from the very first game. There was no other way for that game to end except with large variability of different galactic states unless the end of the ME trilogy was forced in to a single set state. Arguments that it shouldn't have been so epic are completely null, as it is basically the same as saying it shouldn't have been a war story or an exploration story. The story was what it was. Saying it shouldn't a forced such a definite ending is also null, as their original vision was a trilogy and they stayed true that vision.
So essentially we reach a point that it isn't that ME team wrote themselves in a corner, but that they stayed true to their original vision instead of changing it to something else in order to franchise it further. Instead, they did come up with a logical explanation for having a new storyline that does not do away with the choices and consequences of the ME trilogy while also opening a completely new story approach. A story of colonization and seeking a new home, while allowing learning new mysteries and having new powers to deal with, something that wasn't possible in the Milky Way due to the Reapers. As for why it needs to take place in the future, I assume the travel between the galazies needs to take time to avoid someone just skipping there to tell that everything is actually just okay now.
This isn't to say that people should be automatically intrigued by the new setting, but I cannot comprehend the argument that this is somehow not a ME game or that devs have no betrayed the very core of the setting because Earth or Citadel isn't a joyride away.
Guest_Puddi III_*
And given we've seen such stellar hand waving as the Lazarus Project and "organic energy" I am not at all optimistic
So... if this game really is 134 billion years into the future, and it really is in Andromeda, technically that would imply it's in the Milky Way too, since the two galaxies merge in a mere 4 billion years. Of course Earth would be long gone, to say nothing of humanity.
Yeah, but Mass Effect: Milkomeda doesn't really sound that appealing.
Yeah, but Mass Effect: Milkomeda doesn't really sound that appealing.
That this "new storyline" is at all logical remains to be seen
And given we've seen such stellar hand waving as the Lazarus Project and "organic energy" I am not at all optimistic
Like I said in another thread, I'm withholding judgement for now. I can see the logic behind the concept, and I have no problem with it in theory, but I am more than willing to wait and find out for myself.
It depends on the quality of writing that explains how humans went to another galaxy, and what they're doing there. But I fully understand that by doing it this way, they don't have to worry about whether the Geth are still around, the genophage was cured or not, with the galaxy is full of organic/synthetic hybrids.
Heck, for all we know, it could be a bunch of humans who decided to go through regular FTL speeds and ignore the relays, deserters, that are looking for a new home and are a lot like the Quarians, and choose to colonize rather than retake Earth.
And we play as the descendants of these deserters.
Now, I'm not saying that's going to happen, but that would be an interesting turn of events.
Yeah, but Mass Effect: Milkomeda doesn't really sound that appealing.
Sounds better than Mass Effect: Andromeda.
A game taking place when two galaxies are colliding has potential for some neat moments.
It depends on the quality of writing that explains how humans went to another galaxy, and what they're doing there. But I fully understand that by doing it this way, they don't have to worry about whether the Geth are still around, the genophage was cured or not, with the galaxy is full of organic/synthetic hybrids.
The Geth better still be around.
The Geth better still be around.
The Geth better still be around.
May not be the Geth, but I fully expect a new kind of Synthetic.
What were they supposed to do? Canonize an ending. That's what i'd have prefered.
By ME2 it becomes blatantly apparent that your choices are pretty meaningless but that didn't make it any less fun. Choices aren't even a reason why fell in love with the franchise, the universe they created on the other hand played a huge part.
No matter what they did they were going to disappoint someone, but if they canonized they atleast wouldn't turn an entire setting into a footnote.
I need to be fair to Bioware.
I played KOTOR, ME and DA games for years, and i think it's an last chance for Bioware, to show that they can still make great games! Yeah after DA2 dissapoint, and later mess with ME3. I have some faith in Bioware. I guess there is some people, who feel like me right now.
I going to buy ME:A? Depends how my funds might look and how game might look. I am still huge fan and lore nerd for ME series, so i might try it. But as far i told allready, this is last chance for Bioware to prove, that might still do great games, if not... They might end like Danger Close, Pandemic etc.
So good luck and have fun.
Okay, then why don't the Reapers have this capability? They've been around a billion years or more. And are masters of mass effect technology?
Or do they have it, and Andromeda has been going through the exact same cycles as the Milky Way? "Here we go again!"
Why would the reapers develop new technology? The technology they have is sufficient to meet the bounds of their programming.
(that human terminator reaper form was silly)
Do the reapers ever talk about reaping the 'universe' (i.e. other galaxies) of just the 'galaxy' (i.e. the Milky Way)? I always thought they were confined to the MWG.
Although like others have noted, I wonder if the similarity in that ship design to things like the Prothean beacons and other buildings is going to be significant in anyway.....or if it's just "Let's just reuse this design, looks futuristic and out of place, and very sci-fi."
Okay, then why don't the Reapers have this capability? They've been around a billion years or more. And are masters of mass effect technology?
Or do they have it, and Andromeda has been going through the exact same cycles as the Milky Way? "Here we go again!"
Why would they have this capability? Why do you assume that they're "masters" of mass effect technology? Just look at IRL human technological development, and the ways we've invented (and haven't invented!) things that what we consider archaic societies could do for a while?
If we're so incredible, why could we only begin to replicate Damascus steel in 2006?
There are lots of instances of terrible to poor writing in ME, or Bioware games generally. But the point you're clinging to is inane.
I doubt it.
So they avoid the endings by going to another galaxy, yet still have part of Destroy be canon? May as well just have Destroy be canon at that point and stay in the Milky Way.