Well said.
I can't wait to see how they intend to preserve internal consistency with the lore though.
I kinda doubt they will.
Well said.
I can't wait to see how they intend to preserve internal consistency with the lore though.
I kinda doubt they will.
I kinda doubt they will.
So do I, but we can hope.
And I was being partly sarcastic.
So . . . people are mad that this isn't a ME4 sequel to the trilogy that deals with the aftermath? Because the vastly different possible states of the Milky Way as of the end of ME3 makes it virtually impossible to do another game in that setting without either declaring a definitive canon playthrough (not just ending, because choices made throughout the entire trilogy count for a lot at the end) or doing a prequel. I mean, it's not simply a matter of deciding whether there are tame reapers or not. Potentially, the Milky Way has witnessed the extinction of the krogan, the geth, the quarians, the hanar (and possibly drell), batarians, etc. These are iconic, setting-defining races. The Leviathans are potentially a galactic presence now (unlike ME2 DLC which canonically happened regardless of Shepard's involvement, Shepard was acknowledged as the only person in the galaxy who could have convinced the Leviathan to come out of hiding, as anyone else would have simply been indoctrinated until death). Cerberus is gone, but their legacy potentially lives on in a Renegade Control!Shepard AI. Also, it's possible that the entire galaxy is populated by green-eyed cyborgs.
I don't think people realize exactly how much work would have to go into a major video game with so many variables built into the setting. Post-ME3 Milky Way is a vastly different place than ME2 Milky Way, and Paragon/Synthesis, Renegade/Destroy, Paragon/Control (these are just examples) endings are all vastly different from each other.
Get over it guys, BW never intended to continue the story of ME3 after the endings.
You may not like it, we got that, but your whining ain't gonna help and it gets kinda annoying over time okay?
So . . . people are mad that this isn't a ME4 sequel to the trilogy that deals with the aftermath? Because the vastly different possible states of the Milky Way as of the end of ME3 makes it virtually impossible to do another game in that setting without either declaring a definitive canon playthrough (not just ending, because choices made throughout the entire trilogy count for a lot at the end) or doing a prequel. I mean, it's not simply a matter of deciding whether there are tame reapers or not. Potentially, the Milky Way has witnessed the extinction of the krogan, the geth, the quarians, the hanar (and possibly drell), batarians, etc. These are iconic, setting-defining races. The Leviathans are potentially a galactic presence now (unlike ME2 DLC which canonically happened regardless of Shepard's involvement, Shepard was acknowledged as the only person in the galaxy who could have convinced the Leviathan to come out of hiding, as anyone else would have simply been indoctrinated until death). Cerberus is gone, but their legacy potentially lives on in a Renegade Control!Shepard AI. Also, it's possible that the entire galaxy is populated by green-eyed cyborgs.
I don't think people realize exactly how much work would have to go into a major video game with so many variables built into the setting. Post-ME3 Milky Way is a vastly different place than ME2 Milky Way, and Paragon/Synthesis, Renegade/Destroy, Paragon/Control (these are just examples) endings are all vastly different from each other.
What you've described is all true, and a big part of what sucks. Bioware trashed an entire galactic setting (hundreds of billions of stars, and any number of mysteries and stories that now will never be told), forcing us to descend upon another galaxy, locust-like. What will happen when this setting gets frakked up too? We gonna move to one of the Magellinic Clouds? Someplace even further? It's just more evidence at how terrible ME3 was and how Bioware's pride is further messing things up.
besides which, given it appears one of the companions will be a krogan, it looks like we're not even leaving all the baggage behind.
What you've described is all true, and a big part of what sucks. Bioware trashed an entire galactic setting (hundreds of billions of stars, and any number of mysteries and stories that now will never be told), forcing us to descend upon another galaxy, locust-like. What will happen when this setting gets frakked up too? We gonna move to one of the Magellinic Clouds? Someplace even further? It's just more evidence at how terrible ME3 was and how Bioware's pride is further messing things up.
besides which, given it appears one of the companions will be a krogan, it looks like we're not even leaving all the baggage behind.
I'd've preferred going to the Large Magellanic Cloud over Andromeda. Going there at least is not quite as big of a stretch since it is 158,200 light years away rather than Andromeda which is 2,538,000 light years away.
Still, the idea of using entire galaxies as scratch paper and discarded as easily seems poorly planned and wasteful. Like taking a single bite from an apple and throwing the rest away.
What you've described is all true, and a big part of what sucks. Bioware trashed an entire galactic setting (hundreds of billions of stars, and any number of mysteries and stories that now will never be told), forcing us to descend upon another galaxy, locust-like. What will happen when this setting gets frakked up too? We gonna move to one of the Magellinic Clouds? Someplace even further? It's just more evidence at how terrible ME3 was and how Bioware's pride is further messing things up.
besides which, given it appears one of the companions will be a krogan, it looks like we're not even leaving all the baggage behind.
But I think this can be a major plus for the ME series. I look at it like this:
If we spend this round (probably a trilogy I would suspect) in MEA, we can then go back to the milky way if we set it further into the future post MEA. So that could be long enough to return to a milky way that is rebuilt or being rebuilt and relays repaired and even worlds with evolving colonies and some being rebuilt. I think that would be rather cool, to go to Thessia and see some of it in ruins and areas that have been rebuilt. It would bring a little bit of a fallout feel to it. Post war feel with new beginnings in some areas or previously uninhabited planets. The only problem they would have really would be synthesis outcome but people didn't actually become cyborgs with a conscience so if they really wanted to they could just say that nature rejected synthesis over time, perhaps generations. It would have to be thousands of years in the future, but it could be done and would be pretty interesting to see.
Let's just hope they don't decide to destroy this galaxy though it sounds like there's a little bit of something building up with the remnant aspect and god help us all if they go with some sort of reaper level race. If they do that I will sign off ASAP.
@Iakus:
That's the primary reason I think the move is stupid, given that it's stated in the lore only 1% of the galaxy has been explored via the relay network.
@RavenBlack:
Considering that MEA is likely to be set at least a thousand years post ME3, that idea just simply doesn't hold water.
If they went a century or two and set the Helius cluster behind a previously closed relay, then it wouldn't be so bad, but Andromeda throws all internal consistency out the airlock.
The game is still going to be good, but don't expect it to make sense within the already established context of Mass Effect. It'll be an AU at best, especially given that Bioware looks to be trying to turn the Citadel into a Tier 3 civilisation and making a move on trying to be a Tier 4.
@RavenBlack:
Considering that MEA is likely to be set at least a thousand years post ME3, that idea just simply doesn't hold water.
What makes you think at least a millennium?
If the drive discharge problem is fixed, it would take about 579.4521 years to reach Andromeda. And chances are Bioware will use something like a wormhole or a more powerful drive, making it even less time.
What makes you think at least a millennium?
If the drive discharge problem is fixed, it would take about 579.4521 years to reach Andromeda. And chances are Bioware will use something like a wormhole or a more powerful drive, making it even less time.
It's a round number and Bioware probably will use the 'lost to time' excuse to obfuscate the Ending debacle they left.
Even though Destroy is still the only one that would allow them a total reset like they seem to want.
It's a round number and Bioware probably will use the 'lost to time' excuse to obfuscate the Ending debacle they left.
Even though Destroy is still the only one that would allow them a total reset like they seem to want.
Destroy wouldn't allow a total restart, since Destroy removes one entire race: the Geth.
If they want to reboot this series properly, they NEED the Reapers dead buried and forgotten.
Destroy is the only ending that allows that.
That said, if Bioware found that one crossover fic where the Doctor used his Sonic Screwdriver on the Control interface to shut the Catalyst and the Reapers down at the core, I wouldn't complain.
In fact, that'd likely explain every plot hole Andromeda throws up if there were a Timelord involved.
Destroy wouldn't allow a total restart, since Destroy removes one entire race: the Geth.
Eh, no big loss there. They were never a meaningful part of galactic society like the other species were. Their absence from major hubs and colonies outside of a war zone would be pretty much reminiscent of just about the entirety of the original trilogy.
The quarians and krogan, on the other hand, would be nigh impossible to remove from the setting without people feeling it.
Eh, no big loss there. They were never a meaningful part of galactic society like the other species were. Their absence from major hubs and colonies outside of a war zone would be pretty much reminiscent of just about the entirety of the original trilogy.
That and is Bioware can come up with a reason to move to a new Galaxy, they probably have the brain capacity to take a look at some of the fanfiction that deals with how the Geth and EDI could potentially get around Destroy:
Going dormant, backups, the Catalyst being a total liar trying to cover it's holographic rear.
If they want to reboot this series properly, they NEED the Reapers dead buried and forgotten.
Destroy is the only ending that allows that.
No, they would just have to retcon it so that the Crucible was nothing more than a Reaper kill switch. So Destroy, but without the collateral damage. But Destroy by itself is not properly rebooting the series.
Eh, no big loss there. They were never a meaningful part of galactic society like the other species were. Their absence from major hubs and colonies outside of a war zone would be pretty much reminiscent of just about the entirety of the original trilogy.
The quarians and krogan, on the other hand, would be nigh impossible to remove from the setting without people feeling it.
No big loss for you, maybe. They were my favorite race in the entire series.
There is not a single race that can be removed without people feeling it. Especially the ones whose fate was up to you.
As much as I'd like the geth and EDI to survive Destroy, it was pretty much the only downside to that choice, so I imagine they wouldn't want to undo it. I admit it would be funny though, because it would suddenly make the others look hokier and wrong.
As much as I'd like the geth and EDI to survive Destroy, it was pretty much the only downside to that choice, so I imagine they wouldn't want to undo it. I admit it would be funny though, because it would suddenly make the others look hokier and wrong.
So people who saved the Geth just get a big middle finger from Bioware by not having them in any more games?
"Our choices matter." What a bunch of bull. ![]()
Destroy wouldn't allow a total restart, since Destroy removes one entire race: the Geth.
Geth are simply machines that rolled off the assembly line. As such they can be rebuilt and re-programmed.
They have no DNA - the building blocks of life.
As much as I'd like the geth and EDI to survive Destroy, it was pretty much the only downside to that choice, so I imagine they wouldn't want to undo it. I admit it would be funny though, because it would suddenly make the others look hokier and wrong.
Now I almost hope they go that route, just so the defense of the idiocy that is Control and Synthesis stops.
No big loss for you, maybe. They were my favorite race in the entire series.
There is not a single race that can be removed without people feeling it.
Sure, but that doesn't change the fact that the geth served primarily as a race of robomooks for us to destroy. Even after ME2 established that the majority of them were in fact not aligned with Sovereign during the events of ME1, the plot found itself pitting us against all of them, yet again, and unless we destroy the quarians, we never get to interact with another friendly geth again, because Legion dies no matter what.
fixed for you
anyone want to make a bet
me:A is the best selling bioware game of all time
I think best selling BW title of all time is a big call. I could see best selling to that point though.
Which makes sense give how quickly video gaming as an industry is growing. It's come a long way since Bioware started out.
I think best selling BW title of all time is a big call. I could see best selling to that point though.
Which makes sense give how quickly video gaming as an industry is growing. It's come a long way since Bioware started out.
It'll have to be god-tier to compete with DA:O.
It'll have to be god-tier to compete with DA:O.
Mass Effect 2, Mass Effect 3, and Dragon Age: Inquisition outsold Dragon Age: Origins.
Mass Effect 2, Mass Effect 3, and Dragon Age: Inquisition outsold Dragon Age: Origins.
Seems I'm confusing "Addictiveness" with sales numbers.
It'd better outdo DA:O on addictiveness then.