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SP is all drama. Just put something out and focus on the MP Bioware.


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#1076
ashwind

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Sorry to have to be the one who breaks this to you, but there really isn't much money in single player. After the initial sale and DLC has been completed for the campaign, that's it. But imagine if when the next single player game did come out, it was bigger and better having been heavily financed by the previous game's multiplayer income.

 

I bet you wouldn't complain then.  -_- 

 

Oh no - dont be sorry. I know for a fact that they is money to be made in MP. Just abandon SP and go head to head with Destiny. Halo, Call of Duty, Battlefiled, etc. I would love to see Mass Effect MP having millions of players and since MP is so profitable, why reinvest into SP? That is plain silly.  :)

 

But wait... why MP at all? Cost of development is high, there is maintenance cost and return is relatively lousy compared to mobile games. Reinvest money made from mobile games to MP? That again would be silly  :rolleyes: - better reinvest into pachinko machines like Konami.


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#1077
Kalas Magnus

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I loved the me3 multiplayer that i put almost 600 hours in it but i disagree can't we just have both mp and sp therefore everyone remains happy

no. focusing on sp takes resources away from multiplayer.


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#1078
Synthetic Turian

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Oh no - dont be sorry. I know for a fact that they is money to be made in MP. Just abandon SP and go head to head with Destiny. Halo, Call of Duty, Battlefiled, etc. I would love to see Mass Effect MP having millions of players and since MP is so profitable, why reinvest into SP? That is plain silly.  :)

 

But wait... why MP at all? Cost of development is high, there is maintenance cost and return is relatively lousy compared to mobile games. Reinvest money made from mobile games to MP? That again would be silly  :rolleyes: - better reinvest into pachinko machines like Konami.

 

The current state of the gaming industry is in flux, as video game developers see more profits from digital income over the standard physical. With the recent announced information of Halo 5 making 500,000 in a week's time off of microtransactions alone, it doesn't go unnoticed. Also, take into account, that Halo 5 is only on a single platform. 

 

While I do not think that single player campaigns should be abandoned, game developers are starting to realize, that while they might enjoy making a video game, with complex characters, choices, different worlds and compelling stories, once a player has completed the game, what else is there for them to do, aside from replaying it, only differently?

 

This is where single player DLC comes into focus. As most developers still want to share more stories with the players and fans, all while making profit to invest into the next iteration or more DLC. But you can only have so much single player DLC, so now comes your complete and game of the year editions. They signify the true end of everything. No more profits can be made after these copies are sold. Albeit sales, and newcomers to the game would amount to more profit, but they are far and few, and would take up the lion's share of income in comparison to long time fans, and those already fully invested.

 

Now comes multiplayer.

 

With multiplayer, there are no limits (aside from online connectivity and server functionality). A gamer's experience is their story. Their accomplishments, defeats, enemy encounters and close calls. They amount to more gameplay, with high replay value based on random online interactions with real life players. And with multiplayer, I think, that the developer is more free to create content over stories. No need to create a multitude of voice overs, or have to worry about developing more stories (which in turn frees up the writing team to work on new projects). Content. That is the main focus.

 

And with content, developers are free to create as much as they'd like, all while creating a continuous stream of unlimited income. But, I think, you shouldn’t be punished for not paying and grinding for in game currency to obtain what you want to or need. It should be fair and balanced. If players feel like they are being cheated, the income will reflect it, and the developer will be forced to adjust. Maybe not in that current game, but in the one that follows it.

 

I'll end with this, for as much as I enjoy Mass Effect, and there are literally no words to express my passion for the franchise, I have experienced, one of the most addictive and rewarding games of all time, that is Galaxy At War. If BioWare stopped multiplayer and only focused on single player, I would of course still respect and support them, but I would be utterly devastated. I would end up playing Galaxy At War until the servers were no more.



#1079
KaiserShep

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no. focusing on sp takes resources away from multiplayer.


Not really. They'd both be using the same assets anyhow.
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#1080
Outspokenbeef

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no. focusing on sp takes resources away from multiplayer.

You're making it sound like Mp would be horrible if it also included an sp yet me3 had both sp and mp yet the mp was liked by lots of people.I don't how see how they couldn't do the same thing again for their games



#1081
Synthetic Turian

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You're making it sound like Mp would be horrible if it also included an sp yet me3 had both sp and mp yet the mp was liked by lots of people.I don't how see how they couldn't do the same thing again for their games

 

I believe that Mass Effect 3's multiplayer was more of a trial run into seeing how and what could be done with it, and how players would respond to it. So would another version of a Mass Effect game, with both single and multiplayer together be horrible? Not necessarily. But, I think a standalone multiplayer would benefit greatly from not needing to tell a story.

 

Since there is an understanding of what the multiplayer consists of, it could possibly be the best online multiplayer game, in years. I think it could easily rival the likes of Call of Duty and Halo. Both of which I personally care nothing about, but are undeniably popular and profitable. I wouldn't want it to be an annual release however, but instead a game that last for about 3-5 years, with more and more expansions released for it.


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#1082
KaiserShep

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I would only support a standalone multiplayer game if it doesn't interfere with development of a singleplayer aspect of the IP. Otherwise, I'd rather the franchise simply die. 


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#1083
Jeremiah12LGeek

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I would only support a standalone multiplayer game if it doesn't interfere with development of a singleplayer aspect of the IP. Otherwise, I'd rather the franchise simply die. 

 

That's basically how it will work.

 

For the time being, they will release both components on the same disc as the same game. At some point, they will also release the MP component separately. When they do it will largely be a question of timing in their minds. They want to maximize sales of the original game, but after a "cooling off" period of sales, they will release the MP for free, to bolster the playerbase and hopefully encourage players to try it out. From there, they hope those new players engage in the microtransactions, or even have their interest in the SP component sparked by the MP component enough to purchase the game at what would likely be a reduced price (given that prices for video games decrease over time.)



#1084
Synthetic Turian

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no. focusing on sp takes resources away from multiplayer.

 

Precisely.


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#1085
KaiserShep

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Precisely.

 

What resources would singleplayer take away from multiplayer that they couldn't already share? MP is just weapons, maps and character models, most if not all of which will exist in singleplayer anyhow. 


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#1086
Synthetic Turian

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What resources would singleplayer take away from multiplayer that they couldn't already share? MP is just weapons, maps and character models, most if not all of which will exist in singleplayer anyhow. 

 

That's simple enough.

 

More weapons, maps and character models.

 

This is somewhat unreleated, but I encounted guns, specifcally these guns ujUjo8Y.png

 

(and more) that I never have access to due to me not preordering the game. Multiplayer gave me the ability to use and enjoy them, and for that, I am forever greatful.

 

The main focus would be maps and charcter models. No where else in the Mass Effect series can you play as the alien races, and from what we've been told, the upcoming MEA, will continue the trend in the SP.

 

So wake me up when I can play as a Salarian Infiltrator and Krogan/Turian Soilder in the SP.



#1087
Pythonicus

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I am sure that this is not a problem for most of you but there are some people (like me) that are not particularly skilled at MP games. This in itself is not really a problem because just not being highly skilled doesn't stop you from having fun playing a game. What does stop the fun is being berated by somebody that is much better than you, being called imcompetent or worse and being kicked out of games. All of which happened to me while playing ME3MP. The game itself is pretty fun. Come on I like blowing up alien baddies as much as the next guy but I'll just continue to do it in the SP game where my abilities are not up for ridicule and the game won't kick me out if it takes me a few extra seconds to kill all the enemies. It's probably for the best then everybody gets to have the kind of fun we all want from a video game.



#1088
KaiserShep

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That's simple enough.

 

More weapons, maps and character models.

 

This is somewhat unreleated, but I encounted guns, specifcally these guns ujUjo8Y.png

 

(and more) that I never have access to due to me not preordering the game. Multiplayer gave me the ability to use and enjoy them, and for that, I am forever greatful.

 

The main focus would be maps and charcter models. No where else in the Mass Effect series can you play as the alien races, and from what we've been told, the upcoming MEA, will continue the trend in the SP.

 

So wake me up when I can play as a Salarian Infiltrator and Krogan/Turian Soilder in the SP.

 

I don't see how this really supports the idea that a focus on singleplayer will take away anything from multiplayer. Mass Effect 3 is heavily focused on the singleplayer campaign, yet everything you say you like about MP is there. You get to play alien characters in MP, you get a load of guns, extra maps and lots of different enemy types, some which don't even exist in main campaign.

 

The assumption I see here is more effort put into SP = less effort put into MP, but thus far I've yet to see this being the case. 


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#1089
Dalakaar

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I am sure that this is not a problem for most of you but there are some people (like me) that are not particularly skilled at MP games. This in itself is not really a problem because just not being highly skilled doesn't stop you from having fun playing a game. What does stop the fun is being berated by somebody that is much better than you, being called imcompetent or worse and being kicked out of games. All of which happened to me while playing ME3MP. The game itself is pretty fun. Come on I like blowing up alien baddies as much as the next guy but I'll just continue to do it in the SP game where my abilities are not up for ridicule and the game won't kick me out if it takes me a few extra seconds to kill all the enemies. It's probably for the best then everybody gets to have the kind of fun we all want from a video game.

Wanted to give my view on your experience as someone that's logged a lot of hours in the MP side of things. (I've maxed my manifest and probably have around 800+ hours logged, haven't checked in a while.)

 

At first glance I'd say you were playing on a difficulty too high or on a rather vocal console platform (Xbox =/ ). Now you can counter with "I started on Bronze" which is an absolutely fair counter. In which case I'd say, give it some time, some better weapons/equipment, and practice.

 

That being said to enjoy the MP side of things oftentimes requires a thicker skin than a voiceless SP. Kicks can happen for other reasons that your level of skill too. A kick vote that randomly appears on you can often just be considered a "trollvote".

 

There are a lot of veteran MPers that actually quite enjoy showing new guys/gals the ropes. At lower levels I won't kick anyone unless they are out and out leeching. As you get into the higher difficulties that starts to change though. Most players aren't comfortable carrying a wave of Platinum so it's expected to bring a decent kit with equipment on.

 

If you're at the very least trying there's no reason to kick a player in bronze or silver. At this point in the game if you run into a decent player they can solo gold or even platinum.

 

I found MP enjoyable because it got me straight to the action in small doses. A 20 minute game here and there and it's done. It wasn't a huge investment in time and I wasn't pounding spacebar to get to the action. (Which feels like I'm cheating the SP side of things)

 

I love the combat in Mass Effect 2/3. It scratches an itch for me. The game is buggy, and you definitely have to deal with people doing silly/stupid things, but for my part, the gameplay itself had enough virtue to outshine those problems.

 

Probably not the case for you, but just wanted to throw in my thoughts on the matter because I've been in a similar situation. I'm not the best MP player out there by any stretch, but you don't have to be to enjoy it.

 

Now you definitely need a thick skin and some flamethrowers to hit up the MP forum however. :D (Although if you're a newbie looking for some guidance/people to play with we're usually a good place to go)



#1090
q5tyhj

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I am sure that this is not a problem for most of you but there are some people (like me) that are not particularly skilled at MP games. This in itself is not really a problem because just not being highly skilled doesn't stop you from having fun playing a game. What does stop the fun is being berated by somebody that is much better than you, being called imcompetent or worse and being kicked out of games. All of which happened to me while playing ME3MP. The game itself is pretty fun. Come on I like blowing up alien baddies as much as the next guy but I'll just continue to do it in the SP game where my abilities are not up for ridicule and the game won't kick me out if it takes me a few extra seconds to kill all the enemies. It's probably for the best then everybody gets to have the kind of fun we all want from a video game.

That's actually pretty rare in my (extensive) MP experience, most people on MP don't have mics much less use them to berate people. And you shouldn't let a handful of obnoxious buttholes discourage you from doing something if you enjoy doing it- if they don't like how you're playing tell them to kiss your ass. 


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#1091
Ahglock

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That's actually pretty rare in my (extensive) MP experience, most people on MP don't have mics much less use them to berate people. And you shouldn't let a handful of obnoxious buttholes discourage you from doing something if you enjoy doing it- if they don't like how you're playing tell them to kiss your ass.


The berating is rare but I've seen plenty of kick votes even on bronze. And team lemming makes it worse. Once one kick vote is up the person almost universally gets kicked even when the other 2 are new to the match so don't know if it's warranted. There are a lot of great people and overall my experience is positive but there are a lot of jerks as well.

#1092
q5tyhj

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The berating is rare but I've seen plenty of kick votes even on bronze. And team lemming makes it worse. Once one kick vote is up the person almost universally gets kicked even when the other 2 are new to the match so don't know if it's warranted. There are a lot of great people and overall my experience is positive but there are a lot of jerks as well.

I won't dispute that kick votes are more common than people giving others grief over a mic (or even in a message), but at least judging from my own experience (and I also play on an alt account with very low challenge points and N7 rating) they're still pretty uncommon, and its definitely NOT "almost universal" that someone gets kicked anytime a single person puts a kick vote on them. It happens, sure, but its hardly universal. And ultimately, what do you care if someone votes to kick? Its not like it hurts and even if you do actually get kicked you probably didn't want to be in that lobby anyways and can just find a different one. 



#1093
KaiserShep

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I always wondered if players really took the N7 rating seriously. I promoted in the beginning but realized that it was pointless, because I dislike resetting my characters and I have way more assets than I need for singleplayer. 



#1094
Ahglock

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I won't dispute that kick votes are more common than people giving others grief over a mic (or even in a message), but at least judging from my own experience (and I also play on an alt account with very low challenge points and N7 rating) they're still pretty uncommon, and its definitely NOT "almost universal" that someone gets kicked anytime a single person puts a kick vote on them. It happens, sure, but its hardly universal. And ultimately, what do you care if someone votes to kick? Its not like it hurts and even if you do actually get kicked you probably didn't want to be in that lobby anyways and can just find a different one.


I don't care. I think it's funny. Not lash a atomic abomination to the rest of the party funny but still funny. But the previous poster does care and who am I to argue with his/her personal take. It's like asking why someone dislikes peanut butter, the answer is clearly they are a pinko commie swine or hey people like and dislike different things.

While I'm sure it's not universal I have literally never seen a kick vote not go up to 3 once one starts unless I'm supposed to be the 3rd. I'm only at a 150 ish hours so maybe once I hit 1000 I'll have a different perspective.

And I never kick vote. Hell I didn't kick the guy who went AFK for rounds 1-7, he died I killed the enemies firing at him I gelled him, left came back and repeated. It added a fun challenge or mini game to the match.

#1095
Ahglock

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I always wondered if players really took the N7 rating seriously. I promoted in the beginning but realized that it was pointless, because I dislike resetting my characters and I have way more assets than I need for singleplayer.


I look at challenge points as its a time served indicator. I have no expectations one way or the other for low points but I expect basic competency from high points. Never paid attention to n7 as that's a voluntary thing. I promote fairly often as a way to test new builds as the respec card like never drops on rng.

#1096
Dalakaar

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N7 Rating is only useful in telling if someone is new when it's below 120. (Meaning all classes have not been max leveled, which is odd) Aside from that it's a meaningless number.

 

Challenge points don't really mean anything either, although a high number can indicate a player has tried a lot of different things. Doesn't directly correlate to skill but it's a better indicator than N7. Neither make a difference though.

 

The biggest contributing factor to telling if someone is good or not is usually if they bother to equip consumables. Even a show of putting on some lvl I/II's means they have some investment in the game.

 

I'm pretty rusty and been playing other games for the past few months. Yet here and there I'll get a game in, maybe averaging two or three a month at the most.

 

Had a game a couple weeks ago with two people with extremely high N7/CP both sporting their "BotB" banners. One of which was the host. Neither had equipment on...

 

They were terrible. Me (again, rusty) top scored, and the QMI with a shotgun that was the fourth pug, both had more than their combined scores singly. She did great actually, but the "BotB's" kept getting themselves into some of the worst positioning I've seen. And they also were unwilling to get themselves out of it, instead sitting in revive circles that never end well. Eventually me and the QMI just let em stay down and dealt with the last waves ourselves. She was quite fun to run around the map with.


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#1097
goishen

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And I never kick vote. Hell I didn't kick the guy who went AFK for rounds 1-7, he died I killed the enemies firing at him I gelled him, left came back and repeated. It added a fun challenge or mini game to the match.

 

 

 

Yah, I'm sure you wouldn't be saying that on gold or god forbid platinum.



#1098
Dalakaar

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Pretty much the only time I'll kick is if a character is clearly going to be a problem on Platinum. IE, no consumables equipped/low level/absolutely ridiculous weapons loadout. (And even then I'd need a combination of 2/3 of those to kick)



#1099
Ahglock

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Yah, I'm sure you wouldn't be saying that on gold or god forbid platinum.


Im pretty sure it was gold, it's possible it was silver and it was one of the few matches I realized I didn't have enough consumables to go into gold so I farmed cash on a lower setting till my medigel etc were high enough. I have never done platinum. Would a functioning member be better sure. But getting multiple mobs to continuously wander to the drop zone and away from the objectives worked out. The first 6-7 on gold aren't that bad. 8 and 9 I find really hard 10 depends on objective. 11 who cares the payday already happened.

The thing is even if it caused a wipe who effing cares. It's just a game so I have to play a game I like another 30 minutes to buy back the consumables I used, whatever.

#1100
goishen

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Pretty much the only time I'll kick is if a character is clearly going to be a problem on Platinum. IE, no consumables equipped/low level/absolutely ridiculous weapons loadout. (And even then I'd need a combination of 2/3 of those to kick)

 

 

 

Im pretty sure it was gold, it's possible it was silver and it was one of the few matches I realized I didn't have enough consumables to go into gold so I farmed cash on a lower setting till my medigel etc were high enough. I have never done platinum. Would a functioning member be better sure. But getting multiple mobs to continuously wander to the drop zone and away from the objectives worked out. The first 6-7 on gold aren't that bad. 8 and 9 I find really hard 10 depends on objective. 11 who cares the payday already happened.

The thing is even if it caused a wipe who effing cares. It's just a game so I have to play a game I like another 30 minutes to buy back the consumables I used, whatever.

 

 

Well, I'll admit that I have gotten rustier/worse at the multiplayer.  But to go from silver to gold is a whole lot more of a leap than to go from bronze to silver.