*First of all

*Second:
I just saw the trailer. The game looks good pretty common for the today's technology and processing power. Combat looks intense and I saw the Mako Wacko making a return although many people hates that vehicle I enjoyed it xD. They also put my favorite song Ghost Rider what the hell ?_?
Third: Bioware Notes
Today we debuted the first cinematic trailer for our next game, Mass Effect™: Andromeda. While we are still many months away from the game’s release date in holiday 2016, we’re excited to show you a bit of where we’re at. First, though, some background on the game itself.
When we wrapped up the original Mass Effect trilogy with Mass Effect 3: Citadel in early 2013, planning and design on Mass Effect: Andromeda was already well underway. We knew we wanted to start with a foundation composed of the best parts of any Mass Effect game: exciting new worlds to discover, great characters, and intense action [ THE GAME MECHANICS THAT WE ARE ALL FAMILIAR WITH]. At the same time, we clearly wanted to expand the definition of what you should expect from a Mass Effect game.
While we aren’t ready to go into too many details just yet, as you saw in the trailer and can tell by the name, this game is very much a new adventure, taking place far away from and long after the events of the original trilogy. [HAND WAIVING THE PAST TRILOGY] You will play a human, male or female, though that’s actually not the character you saw in the trailer (more on that later). You’ll be exploring an all-new galaxy, Andromeda, and piloting the new and improved Mako you saw. And through it all, you will have a new team of adventurers to work with, learn from, fight alongside of, and fall in love with.
We built this trailer in Frostbite™, our game engine, and it represents our visual target for the final game. We are thrilled by what we’ve already been able to achieve in bringing Mass Effect to Frostbite and by putting our entire focus on PC and current gen consoles. With the time remaining in development, we’re excited about the possibility to push things even more.
Thank you again for all of the support you keep showing us, and we’re looking forward to sharing more details with you near the end of the year. Until then, the teams in our Montreal, Edmonton, and Austin studios will be hard at work creating an entirely new adventure for you to lose yourselves in.
Thanks,
Aaryn Flynn, Studio General Manager, BioWare Canada
Yanick Roy, Studio Director, BioWare Montreal
*THIRD
To be fair very little is known for this new game. It does somehow acknowledge that it takes place "far away and AFTER THE EVENTS OF THE TRILOGY" which means that they (Bioware) acknowledges that the past did happen.
HOWEVER, we have no idea what happens to MILKYWAY except for the RGB endings which all of them are declared by Bioware as non-canon. If we somehow revisit the Milkyway in MASS EFFECT ANDROMEDA wouldn't that... give us a Canon? which means we can never revisit again? also why would our protagonist be in Andromeda? Bioware should come up with a really convincing way to why, how and when we are living Milkyway or if we ever get to re-visit it ever again.
soooo.... is this game a sequel? what the hell is this? a restart? reboot? side step spin off?
the game looks great and I may get it but right now it's hell of confusing.
annnndd it only took 4 warning and an argument with the bioware mods for me to come up with the whole restart/reboot theory and Milkyway scrapped theory lmao





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