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A note to the devs on ME:Andromeda


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#1
alienboy411767

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I just want the devs and EA to know that, so far, I'm totally with them on how things are going.  I've read through some posts and noticed several people aren't happy about the new setting.  Personally, I'm glad it's taking place in a new galaxy.  I've pretty much gotten my fill of the Milky Way in the original trilogy. We know a lot about the Protheans already. We've explored most of the galaxy, found the Leviathans, stopped the Reapers. I just don't see there being much else to do in the Milky Way, other than the introduction of some new races, which obviously will be done either way.  

 

I'm not sure why some people are saying the teaser trailer didn't look enough like Mass Effect either. You select destinations through a holographic galaxy map, the pistol, the armor, the N7 logo, all very Mass Effect-y. You're exploring new worlds.  We even got the Mako back!  Sorry, but it looked plenty Mass Effect-y to me, and I haven't stopped playing the trilogy since ME:1 came out.

 

The game's still a ways off. Having to wait sucks, but I'm glad you devs are taking your time on it.  I liked the teaser. Sure it didn't reveal much, but with nearly a year and a half to go, I wouldn't expect much. I think the teaser was great. Gives you a little bit of a feel for the game, confirmed a few rumors, and left me wondering and excited to hear more.  

 

I can't wait for some new information. I'm excited for the game, and based on everything I've read and seen so far, it's looking like it's going to be amazing. 

 

So keep up the good work, devs.  Myself, and I'm sure many others, are counting on you!


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#2
Ned Starks Head

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Hear, hear!



#3
Karlone123

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I have seen some posters like Iakus condemning the game purely based on what they have seen in the trailer and from the leak survey, saying it's just a new IP with Mass Effect attached to it. And for some reason, Bioware should not be allowed to go beyond the Milky Way. I am quite happy with the direction they are taking it in. Yes, they are side-stepping the endings but it paves an entire new way for the next installment so it doesn't hinge on the ME trilogy. And I am sure they have not completely abandoned the Milky Way as some might fear. We will return to the Milky Way in one way or another.



#4
Cainne Chapel

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Well where would gamers be if they couldnt complain and b*tch and moan about every little detail on something thats a year and a half away?  I mean how DARE the developers make a new game in a new setting in the same universe right?

 

:D



#5
Han Yolo

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The drama right now is nothing. Just wait till the LIs are announced. 


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#6
Cainne Chapel

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The drama right now is nothing. Just wait till the LIs are announced. 

oh i know i was here for the Drama for ME2 and ME3 and the tail end of it in ME1

 

If there's one thing "fan" gamers can do is stir up drama out of nothing! 



#7
fraggle

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Yeah, I have read a few threads in the Andromeda forum, but I always return back to ME3 forum. So nice and quiet here :lol:

I'm gonna ignore things more or less for now until we know more. The only thing I'll check regularly is the Twitter thread B)

 

On the topic I think it's the best thing they could've done, leaving the Milky Way, without setting one ending as canon - undoubtedly that would've pissed people even more off. Ah, the joy of the internet.

Let's see what they have in store for us, I'll be excited until I can judge the game myself :)



#8
Maniccc

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I just want the devs and EA to know that, so far, I'm totally with them on how things are going.  I've read through some posts and noticed several people aren't happy about the new setting.  Personally, I'm glad it's taking place in a new galaxy.  I've pretty much gotten my fill of the Milky Way in the original trilogy. We know a lot about the Protheans already. We've explored most of the galaxy, found the Leviathans, stopped the Reapers. I just don't see there being much else to do in the Milky Way, other than the introduction of some new races, which obviously will be done either way.  

 

I'm not sure why some people are saying the teaser trailer didn't look enough like Mass Effect either. You select destinations through a holographic galaxy map, the pistol, the armor, the N7 logo, all very Mass Effect-y. You're exploring new worlds.  We even got the Mako back!  Sorry, but it looked plenty Mass Effect-y to me, and I haven't stopped playing the trilogy since ME:1 came out.

 

The game's still a ways off. Having to wait sucks, but I'm glad you devs are taking your time on it.  I liked the teaser. Sure it didn't reveal much, but with nearly a year and a half to go, I wouldn't expect much. I think the teaser was great. Gives you a little bit of a feel for the game, confirmed a few rumors, and left me wondering and excited to hear more.  

 

I can't wait for some new information. I'm excited for the game, and based on everything I've read and seen so far, it's looking like it's going to be amazing. 

 

So keep up the good work, devs.  Myself, and I'm sure many others, are counting on you!

Dude, we haven't explored much of anything.  What, we have over 200B stars in our galaxy...what are you talking about "most of the galaxy".  Heck, we have barely explored a single planet.  Even the Citadel alone we barely scratched one tiny corner of the surface on that place.  We haven't explored squat.


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#9
N7Jamaican

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I am just excited that there's going to be a new Mass Effect game.  I am trusting BioWare to make a fun game, with a new experience.  



#10
RavenBlack

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I remember being really upset at the ending of ME3. I was big on the drama back then but in my defense it was because it seemed they had killed everything they built and we loved in the blink of an eye and many of us had come to love the ME Universe. So it was heart breaking to see mass relays destroyed. That said, I'm happy to see they found a way to move on and given that we had explored every planet already (perhaps not very thoroughly but then again many were empty or had little life on them) there was only so much left to it. I don't know what they could do to remedy that? I think spending time in andromeda is a great option because lots of time could pass and a decade later (real time, roughly, if they do another triology) we can return to the milky way and see how everything is rebuilt and what happened with all the races and on the planets. Frankly, I'm quite excited about that option - that we could spend a trilogy in andromeda and maybe even another galaxy then come back to the milky way and see how it evolved in our absence. Maybe I'm alone in thinking that would be amazing but I hope that's what they do and I look forward to the possibility.



#11
RavenBlack

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Dude, we haven't explored much of anything.  What, we have over 200B stars in our galaxy...what are you talking about "most of the galaxy".  Heck, we have barely explored a single planet.  Even the Citadel alone we barely scratched one tiny corner of the surface on that place.  We haven't explored squat.

 

As far as the galaxy map goes, nearly all planets were uninhabited or inhabited by just a few things like some random person living there. ME1 shows you this. In three years there wasn't going to be much change. We had access to all the mass relays in it, did we not? And there was not a lot going on in ME1 and ME2. I'd be more upset if I was given the same map to explore yet again with the same nothingness that existed in ME1 and ME2. I remember doing some of those side quests with nothing but a couple of mine shafts and house pods or bunkers on the whole darn planet (or the part I was allowed to explore). Not much is going to change if they did this ME there. But if we go to andromeda for a trilogy (one can hope) then come back to milky way and set it in the distant future from MEA, we might find new worlds with colonies we can visit and missions we can go on - nice changes that took place as the galaxy rebuilt after the reapers with mass relays working, too!



#12
The Twilight God

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Yeah, I have read a few threads in the Andromeda forum, but I always return back to ME3 forum. So nice and quiet here :lol:
I'm gonna ignore things more or less for now until we know more. The only thing I'll check regularly is the Twitter thread B)
 
On the topic I think it's the best thing they could've done, leaving the Milky Way, without setting one ending as canon - undoubtedly that would've pissed people even more off. Ah, the joy of the internet.
Let's see what they have in store for us, I'll be excited until I can judge the game myself :)


It would be like saying ME3 needs a new protagonist and completely new companions because some people let Shepard die in ME2.

No one would be pissed off unless non-destroy was canon. Even people who simply like the idea of these illogical happy endings and pretend that they could possibly work out or make sense for Shepard knows intellectually that Synthesis and Control are stupid. There would be no riots. In fact, even if they picked one of those nonsense endings as canon (even Refuse) I bet these biodrones would still be stepping over each other to give Bioware their money. Bioware can do no wrong. All the good is Bioware. All the bad is EA.


I think they will return to the Milky Way eventually, in a future trilogy. I just think they want there to be some distance between true sequels.

#13
Maniccc

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As far as the galaxy map goes, nearly all planets were uninhabited or inhabited by just a few things like some random person living there. ME1 shows you this. In three years there wasn't going to be much change. We had access to all the mass relays in it, did we not? And there was not a lot going on in ME1 and ME2. I'd be more upset if I was given the same map to explore yet again with the same nothingness that existed in ME1 and ME2. I remember doing some of those side quests with nothing but a couple of mine shafts and house pods or bunkers on the whole darn planet (or the part I was allowed to explore). Not much is going to change if they did this ME there. But if we go to andromeda for a trilogy (one can hope) then come back to milky way and set it in the distant future from MEA, we might find new worlds with colonies we can visit and missions we can go on - nice changes that took place as the galaxy rebuilt after the reapers with mass relays working, too!

Your whole post makes no sense.  You basically said:  we did not explore all the planets in the Milky Way in the trilogy, therefore we can never explore them.  All we can do is go to a different galaxy, cause reasons.

 

I don't understand why some people white knight every bad choice Bioware makes.  Fanboyism is irrational.



#14
AlanC9

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Even people who simply like the idea of these illogical happy endings and pretend that they could possibly work out or make sense for Shepard knows intellectually that Synthesis and Control are stupid.


Actually, we don't know that. But your general point is still valid. Destroy fans often get their panties into a twist over Synthesis and Control, but the reverse isn't generally true.

#15
alienboy411767

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Dude, we haven't explored much of anything.  What, we have over 200B stars in our galaxy...what are you talking about "most of the galaxy".  Heck, we have barely explored a single planet.  Even the Citadel alone we barely scratched one tiny corner of the surface on that place.  We haven't explored squat.

 

So when I said "we", I meant all the Citadel races in general, not just Shepard. And yeah, the Citadel races (i.e. the Asari, Salarian, Turian, e.t.c.) have explored most of it.  

 

I also did mention that we destroyed the Reapers and found the Leviathans - more or less discovering what the Milky Way has been going through for the past some-odd millions of years. We got a lot of knowledge on the Protheans from Javik, not to mention all the ruins and data troves the Protheans left behind. Anything between the time the Reapers were created and the Prothean civilization would be next to impossible to find out anything about (unless you chose Synthesis - in which case you really do know EVERYTHING about the Milky Way - but we won't get into that). Like Liara says in ME1, anything left by past cycles beyond the Protheans is virtually nonexistent.  

 

Thus, there literally is nothing new to discover about the Milky Way of the past. This leaves us only the present Milky Way to explore. Which brings me right back to the point that the Citadel races have already explored most of it.

 

Yes, there are billions of stars in the galaxy, but if there were any other space-faring civilizations in the Milky Way, the Citadel races would have already come across them.  This is because of the Relays, which make travel from one corner of the galaxy to the next virtually instantaneous.  

 

So, there's not much left of the past to explore.

 

We can't explore the future, only the present.  

 

There are no other space-faring races to meet.  

 

This leaves us with what?  Brand new races just discovering their first Mass Relay perhaps. We can study pre-space-flight cultures on the millions of planets that no doubt contain them.  

 

...That's all I got - first contact with new races, and primitive cultures you can watch discover fire! ...I don't see a very interesting game in either of those.  



#16
alienboy411767

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Your whole post makes no sense.  You basically said:  we did not explore all the planets in the Milky Way in the trilogy, therefore we can never explore them.  All we can do is go to a different galaxy, cause reasons.

 

I don't understand why some people white knight every bad choice Bioware makes.  Fanboyism is irrational.

 

Actually, he made some good points.

 

And just because someone is disagreeing with your reasons to be mad at BioWare, doesn't mean they're a "fanboy" it just means they disagree with you.  

 

I'm not a "fanboy" of Bioware (fanboy of Mass Effect, maybe).  I didn't like ME3's endings. I was pretty upset about them, but that doesn't mean I'm going to totally ignore a brand new game set in the Mass Effect universe that I love.  



#17
alienboy411767

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Actually, we don't know that. But your general point is still valid. Destroy fans often get their panties into a twist over Synthesis and Control, but the reverse isn't generally true.

 

You know, when it comes to the choices on the endings, I can't help but see it this way:

 

You spend 3 years trying to stop a race of million-year-old machines that are bent on wiping you and billions of others from existence. Everything you find points to the fact that the Reapers want to destroy you. Reapers, themselves, have actually told you this.  War breaks out, billions are dying or being turned against you.  You spend years doing everything you can to stop them, from blowing up star systems to forging alliances. You find a super-weapon to destroy them, build it, deploy it, and then right as you're going to activate it, the leader of your mortal enemy shows up and basically says "Yeah, you can destroy us, OR you can conveniently KILL YOURSELF for these other 2 far-fetched options that I'm going to half-ass explain for all of 2 minutes." 

 

I'm sorry, but...really just imagine this happening to you IRL.  Who the F would pick anything but destroy?!

 

It's like a cop trying to catch a serial killer for years finally corners him and the serial killer tells him "You COULD arrest me...OR you could shoot yourself in the head and then I promise I'll turn myself in afterward!"

 

So I tend to pick Destroy because...when you think about it...it's the only one that anyone would realistically choose. 



#18
AlanC9

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Is that about the actual decision, or just about the psychology of it? The analogy you propose doesn't really work for the substance of the decision. (People have tried all sorts of bizarre interpretations over the years to bring the substance in line with the feels, but none of them really work; they typically fail because not trusting the Catalyst at all leads to Refuse, not Destroy, so you end up trusting the Catalyst just enough to get to Destroy because reasons.)

I agree that re-evaluating everything in the last few minutes is not a very realistic thing to expect of Shepard. OTOH, this was always the design intent for the ending. The one thing the proposed DE ending and the existing plot have in common is that Shepard is put in a position where refraining from destroying the Reapers might be the better option.

#19
Dantriges

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I think there are still quite a few corners to explore. The cycle was 50.000 years long, the Asari discovered the Citadel 2600 years ago. in theory you could create several spacefaring civilisations in this cycle alone. Ok, it would be a bit odd.

 

I don´t think we´ve seen much of Citadel  space. There were quite a lot of worlds listed with population numbers in the millions. You could do a whole game including  Ilium as a location without visiting any of the places Shepard went to for example. Ilium probably has more than one spaceport. ME2 mentioned several areas we never saw. There were planets where we only visited very lonely places OTOH could be like landing in the Sahara and declaring Earth asa desert planet with low population. :D  Ok that´s an exaggeration.



#20
Maniccc

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So when I said "we", I meant all the Citadel races in general, not just Shepard. And yeah, the Citadel races (i.e. the Asari, Salarian, Turian, e.t.c.) have explored most of it.  

 

 

Wrong.  According to the Codex, we have explored 10% of the galaxy..or was it 1%....  Either way, you are completely wrong.



#21
Oldren Shepard

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i agree  with you