Because **** you, that's why.
Always a viable business model whether running a brothel or video game empire.
Because **** you, that's why.
Always a viable business model whether running a brothel or video game empire.
Don't know what the original question was but the answer most of the time is Destroyer. so, there's that.
I was wondering how this thread kept on going.
I was wondering how this thread kept on going.
This is BSN, we can bring the dead back to life. Keeping a thread on it's last legs going is child's play.
I was wondering how this thread kept on going.
BSN..where the impossible becomes possible:

BSN..where the impossible becomes possible:
That rim is like 6 feet high. ![]()
^^^ most likely ..when I saw it in the theater..it appeared to be regulation. (<---- inside movie joke for those that haven't seen it )
^^ Regulation?

I see this so often it isn't even funny any more. You'd do yourself and your downed squad mates a favor by killing whatever took them down (if in immediate vicinity) before trying to get that precious revive medal. Also would be less likely for them to get synced by a phantom during their coma phase. Unless that's your goal all along. Then keep up the good work.
But the Phantom is always hiding behind hard cover and keeping quiet while some pug bait lures me into the trap. ie. Something like this;
Back to the original discussion (skipped after page 1), here's what I usually go with.
http://kalence.drupa...24251364!98.AGG
Nades aren't bad, but you basically have to keep running around to ammo boxes all match. With missiles, you get a good stun ability that does not require button spamming or ammo runs. To me, for destroyer mode, damage bonus and max shields are both good. Kill things a bit faster or tank a bit longer. Both work. And with the PPR, ammo runs are down to a minimum. Missiles are great at flushing enemies out, especially phantoms, and stunning them (saved me on more than one occasion). And since both powers are permanent, weight means nothing.
In short, as a mobile turret, the Destroyer is absolutely lethal. He works best not as a front line guy, but more towards the middle. If you have a krogan or, even better, a juggy on the team, let them get to the front. And then you can mow down the enemies keeping the Juggy from being overwhelmed. He's particularly effective against boss enemies like the Atlas and Prime (both slow), he will just cut them down.
I would use the Typhoon, but still no luck unlocking the stupid thing.
Yeah...i agree...i run my destroyer as a walking weapon, but it's true, he is not built to take the lead and if you have a great support group, this guy does exceedingly well. When i run with a good group in Plat games, it's almost as if i'm regulated to being the boss killer while my teammates take out those other smaller enemies. I'm still helping with killing lesser enemies as well, but I am most useful at taking out Praetorians, Scions, Atlas's, Primes..etc...
BSN..where the impossible becomes possible:
Myths debunked! White men can jump and black men can swim.
![]()
That's staying afloat, not swimming
More like seeing survival insticts kick in on live tv.
Drell Vanguard, Batarian Slasher > DMless destroyer
Changing your FOV is cheating.
That's staying afloat, not swimming
More like seeing survival insticts kick in on live tv.
I lol'd