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So... Can Romance Be A Little More Fair This Time?


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#101
daveliam

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Gotta love the idea of doing "two hetero" (I'm sure one of either gender), but only "one lesbian or gay" suggestion.  That's super fair. 

 

Also, this board has existed two days; this thread has existed one day; and I'm already tired of the "it's so unrealistic to have more than 10% of the LI's be anything but straight in my science fiction game, even though I'm totally fine with the completely unrealistic idea of having sex with an ALIEN" argument........ 


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#102
DuskWanderer

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What I don't want them to do is create a huge imbalance preferring one orientation over another. It doesn't have to be perfectly balanced, but it shouldn't blatantly favor one choice over another. 


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#103
BabyPuncher

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What I don't want them to do is create a huge imbalance preferring one orientation over another. It doesn't have to be perfectly balanced, but it shouldn't blatantly favor one choice over another. 

 

Their playerbase 'blatently' favors some orientations over others. That's how reality works.



#104
Larry-3

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Woah, I'm sorry but do you truly think that 11 romances is actually realistic?


... it worked in high school...
... what?

#105
DuskWanderer

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Their playerbase 'blatently' favors some orientations over others. That's how reality works.

 

I dunno. That tends to be more about the character than the orientation. People didn't like Jacob unrelated to the fact that his was male-on-female.



#106
BabyPuncher

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I dunno. That tends to be more about the character than the orientation. People didn't like Jacob unrelated to the fact that his was male-on-female.

 

No, I mean the playerbase is massively skewed towards being straight over being gay.



#107
Guest_Sithis_*

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Gotta love the idea of doing "two hetero" (I'm sure one of either gender), but only "one lesbian or gay" suggestion.  That's super fair. 

 

Also, this board has existed two days; this thread has existed one day; and I'm already tired of the "it's so unrealistic to have more than 10% of the LI's be anything but straight in my science fiction game, even though I'm totally fine with the completely unrealistic idea of having sex with an ALIEN" argument........ 

 

Honestly, I apologize for creating the thread. Pandora's box hath been opened. 

 

I was assuming they were going to shift options into the opposite direction of what ME's options have always been and then there were going to be a bunch of angry fanboys. Ergo, I made this thread to inquire about the fairness of the romance options. Fanboys come in here saying that "this is the majority and this is the minority - deal with it" until they are blue in the face. Watch MEA's romance options go the same route as DAI and those same fanboys will be SCREAMING inequality. 

 

edit: Did anyone keep a running tally of how many p*ssed off "...I'm a straight male and let me tell you..." romance threads there were for DAI? lol. I'd love to see those numbers - they were practically innumerable. 


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#108
Akrabra

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The focus should be on creating interesting characters. Their preferences is not what makes their base personality, it can be part of what defines them. More on that later. If the writers feel like the character is bisexual, or homosexual and want them to be a romantic interest for the PC, then make it. Just don't plan your game around a list about what you need to put in your game. Bioware should make games they wanna make. 



#109
DuskWanderer

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No, I mean the playerbase is massively skewed towards being straight over being gay.

 

Western RPG characters are customizable, so the player tends to insert themselves into things. There are far more many straight people (and gamers) than gay ones. 



#110
BabyPuncher

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Western RPG characters are customizable, so the player tends to insert themselves into things. There are far more many straight people (and gamers) than gay ones. 

 

Yes...that's exactly what I said.



#111
CrutchCricket

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Gotta love the idea of doing "two hetero" (I'm sure one of either gender), but only "one lesbian or gay" suggestion.  That's super fair. 

 

Also, this board has existed two days; this thread has existed one day; and I'm already tired of the "it's so unrealistic to have more than 10% of the LI's be anything but straight in my science fiction game, even though I'm totally fine with the completely unrealistic idea of having sex with an ALIEN" argument........ 

 

In the immortal words of the philosopher known only as Jay:

 

aLP7PbA_460s.jpg



#112
Master Race

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I identify as a robot and therefore demand robot romance



#113
Akrabra

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Honestly, I apologize for creating the thread. Pandora's box hath been opened. 

 

I was assuming they were going to shift options into the opposite direction of what ME's options have always been and then there were going to be a bunch of angry fanboys. Ergo, I made this thread to inquire about the fairness of the romance options. Fanboys come in here saying that "this is the majority and this is the minority - deal with it" until they are blue in the face. Watch MEA's romance options go the same route as DAI and those same fanboys will be SCREAMING inequality. 

Don't apologize. It is EA's fault for making them announce the game this early. I can imagine the **** storm at the Bioware office as they view this board, and browse all the topics. We are beeing unfair to them on so many levels.



#114
Lady Luminous

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... it worked in high school...
... what?

 

It's just that it felt like DA:I had trouble with only 8 romances, so 11 seems really not feasible to me. 



#115
CrutchCricket

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I identify as a robot and therefore demand robot romance

23426341.jpg

Denied.


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#116
Yggdrasil

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I personally thought the hero-sexual route in DA2 got a bad rap and was a viable way to handle things.  And I didn't take it to mean that all of the romancable NPC's were necessarily all bisexuals (even though that is, of course, a perfectly legitimate sexuality).

 

The NPC's personalities aren't immutable through all of the different permutations possible with different playthroughs.  My head canon Alistair never got "hardened" and is king.  Yours may be "hardened" and ends up a drunk.  My point is that a female Hawke romancing Anders could easily mean that that version of Anders was exclusively hetero.  A male Hawke romancing Fenris could mean that that Fenris was exclusively same-sex.  Or you could see them all as bi if you wanted.  Nothing in the game would contradict your head canon.  That way everyone can romance anyone romancable, and you still get to construct the story in your head as you see fit.


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#117
Mad Cassidy

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Make 3. One is Lesbian or Gay (not BI) and the other two are hetero.

 

I believe it represents the Real Life ratio fine (actually it doesn't. homosexuality is probably not 1:3 but IDK)

 

Why is it so important that we selectively emulate reality? The game features an abundance of human-like humanoid aliens, artificial gravity, and FTL travel, but no-one is complaining that these things should be ditched because 'realism'.

 

Most people don't play videogames so that they can simulate the mundane, or experience the unfairness, discrimination, or lack of choice that's routinely encountered in the real world. They play them to have fun. Nobody's day is ruined when other people get equal treatment or are allowed to feel equally engaged.

 

We're already looking a a limited number of romance options, and nothing states that they have to be representative of the universe at large. Consider it a demographic fluke if you must.


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#118
KR96

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Also, this board has existed two days; this thread has existed one day; and I'm already tired of the "it's so unrealistic to have more than 10% of the LI's be anything but straight in my science fiction game, even though I'm totally fine with the completely unrealistic idea of having sex with an ALIEN" argument........

Hey, I don't know if you're referring to me, but if you are I'd like to elaborate on the point I made earlier. First off, I can understand, though I disagree with, the argument you're making that it doesn't need to be realistic romance wise and all that. However the argument you're making, if you are responding to me that is, also appears to be missing my main point.

Let me make this abundantly clear, this is not my sci-fi game, nor is it yours, it is Bioware's. I have only made statements regarding to what I believed to make sense in regard to sexual orientation. Because let's face it, if only 10% (again, this is an unfounded number!) is gay or bi, how big are the odds that 4/6 squadmates are gay or bi?

This has nothing to do with me bonding with an alien, which is not empirically (as there can be no stats for this), but story/lore driven. It has everything to do with reasonable and logical thinking. I honestly won't make a fuss if they do decide on a 2 straight, 2 bi, and 2 gay division of romances, as stated before I can bond with characters without the need for sexual desire, but it just doesn't seem like a logical way for things to be.

I am a full supporter of equality, liberty, and so on and so forth, but jamming in the bi's and the gay's just so that no one will feel bummed out about not being able to romance their favourite character is something I'm not a fan of.

That being said, my main hope is that Bioware will aim to improve upon its main strength, allowing me to bond with my squaddies and other npc's. In the end I don't care if my PC ends up without a relationship, as long as there are characters around he can call friends.

#119
Panda

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No, I mean the playerbase is massively skewed towards being straight over being gay.

 

That doesn't matter, cause one player romancing character doesn't take that character away from others. When you sit on your sofa, open up your console/PC and start making your character on ME:A it doesn't matter if you are part of majority playerbase, you don't play with that playerbase, what matters is your character and that they have choices.


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#120
Guest_Sithis_*

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I personally thought the hero-sexual route in DA2 got a bad rap and was a viable way to handle things.  

I agree.



#121
Guest_Sithis_*

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but jamming in the bi's and the gay's just so that no one will feel bummed out about not being able to romance their favourite character is something I'm not a fan of.

That being said, my main hope is that Bioware will aim to improve upon its main strength, allowing me to bond with my squaddies and other npc's. In the end I don't care if my PC ends up without a relationship, as long as there are characters around he can call friends.

 

These two sentiments contradict each other. If you don't really care what happens as long as your PC has friends, then why do you care if they "jam in" the "bi's and gay's" just so "that no one will feel bummed out"? 



#122
Twilight_Princess

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I preferred the DAI model, encouraged me to play different characters and the love interests felt more unique.


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#123
Guest_Sithis_*

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I preferred the DAI model, encouraged me to play different characters and the love interests felt more unique.

 

Honestly, for DAI, I fell in love with my own Inquisitor. 


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#124
Draining Dragon

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Ah yes, fairness. We have dismissed that claim.
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#125
daveliam

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@KR96

 

I wasn't really referring to any one poster specifically.  To your point, though, it's kind of off base.  The squad members aren't meant to be a representative pool of the total population, right?  I mean, no one small sample is meant to be fully representational, so who cares if it's slightly skewed.  Where I work, there are 10 people on my team (my work is not associated with any one gender or orientation) and there are 8 straight women and 2 gay guys.  Just how it worked out.  Is it representational?  Of course not.  Is it realistic?  Of course it is.  My point is this.  If they have 6 LIs and, in order to give everyone 2 choices, there are 4 LGBT characters and 2 straight ones on the LI list, who cares?  Everyone is getting the same number of options.  It's not meant to be representational.  Plus, it's a game where people want to have sex with aliens.  So having a higher than real world representational of LGBT characters isn't a big deal, right?


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