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So... Can Romance Be A Little More Fair This Time?


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#1451
Pasquale1234

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Infiltrators are pretty much the rogues of Mass Effect, serving as saboteurs and assassins. I like tying personality to the class myself, which is why my Vanguard is a renegon, whereas an adept would be more paragon/paragade, and sentinels would lean more toward full paragon (like Kaidan).


I've never quite understood the association of biotics with paragon... as if enveloping someone in a miniature black hole that leaves them floating helplessly while their life is eaten away bit by bit... or hitting them with an energy field that tears them apart molecule by molecule is somehow kinder and gentler than simply putting a bullet between their eyes. After having talked with Kaidan about BaaT, and doing the Major Kyle and hostage Burns quests, the Adept I played was a ruthless renegade, angry and bitter.
 

Plus, if we can imagine a world where there is a 'gender equal future' then we can imagine a world where LGBT people make up more than current demographics. In fact, studies that have looked at the number of the LGBT identifying people have shown that the number is increasing over time (including that flawed CDC study that people love to trot out). So why is it unbelieavable for there to be 4 LGBT people in the PC's crew given that data?


I know this isn't going to be popular, but... I kind of buy into the idea that most people are actually bisexual (or possibly pansexual). I know *so* many people who did the whole American Dream thing - married an o/s partner, started a family, only to finally come out mid-life and ditch it all for a s/s relationship. Socialization / social pressure is an incredibly strong force, starting when we are very young, and coming at us from all directions. The LI breakdown in DA2 seemed quite natural and normal to me - lol. I never understood why so many people railed against it.

Of course, I've also never quite understood why people need to slap labels on everyone, or why every character needs to have a defined sexuality. A lot of people seemed to assume that Aveline is straight, because she was married to Ser Wesley and later Donnic. Since I know that:
apparent sexuality =/= actual sexuality,
I always figured that Aveline could be bisexual or pansexual, since her sexuality was never stated.
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#1452
mopotter

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I'm a fan, but I'm used to people not liking him.  :P I can see how his introversion might make him pale next to companions like Wrex and Garrus for a lot of people. On the one side you've got the steady human with headaches, and on the other, you've got an alien vigilante bro and an imposing alien merc.

 

Next to that, Kaidan's style is really only for some.  :D

He's certainly for me and I'm also used to hearing the disdain when people talk about him.  

 

I do like the idea of a more scoundrelish  LI, but admit I'd like to be able to sway his scoundrel tendencies.  (I'm thinking Han Solo here)

 

I really, really like the cowboy types (I watched a lot of them growing up during my formative years   :lol: Bret Maverick, Hondo Lane, Johnny Yuma, Josh Randall, Sam McCloud and more recently Malcolm Reynolds.   :wub:   The space cowboy.


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#1453
mopotter

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Space Remy Lebeau, please. Charming and roguish and a little extroverted.

I'm also hoping for a character with story significance. Someone with a crucial role in the plot.

I admit, I had to look him up.  YES.


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#1454
RINNZ

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Female scoundrel LI for ME:A.

Has to be an ayyy lmao.

Make it happen, Bioware.
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#1455
karushna5

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I mean ME1 had 3 romances, ME2 had 6 romances, and ME3 had 9?

 

So, 4 romances all Bi for a small crew as that just makes sense with space and their time. All Bi romances also make room for other aspects as additional characters are not needed and can condense resources.

 

As far as Gay people are not as numerous, I mean out of the 2 girls I know played it, they both played men twice in a row to romance Bull and Dorian. And my other 2 friends that played it, played girls to romance Sera despite being guys, so LGBT content is for the straight people too.

 

If it is a large crew? 6 romances 2 bi of each gender, 2 gay of each, and 2 straight of each. Everybody has 2 options, everything is fair, everyone wins. 2 choices is actually more than staright girls had in 1& possibly 3, more than gay guys had in 1&2 and possibly 3, More than lesbians had in 1&2, and the same straight guys had in 1, and if you didn't save Ashley 3

 

So no one is losing out with 2/2/2 and we need an open mind about 4 bi characters as that allows small crews like in ME1. Less characters, usually in a bioware game, means more depth, and if we can think of it as a meta concern for space and time rather than a meta concern for realism, I think we can gain from it.



#1456
AresKeith

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I mean ME1 had 3 romances, ME2 had 6 romances, and ME3 had 9?

 

So, 4 romances all Bi for a small crew as that just makes sense with space and their time. All Bi romances also make room for other aspects as additional characters are not needed and can condense resources.

 

As far as Gay people are not as numerous, I mean out of the 2 girls I know played it, they both played men twice in a row to romance Bull and Dorian. And my other 2 friends that played it, played girls to romance Sera despite being guys, so LGBT content is for the straight people too.

 

If it is a large crew? 6 romances 2 bi of each gender, 2 gay of each, and 2 straight of each. Everybody has 2 options, everything is fair, everyone wins. 2 choices is actually more than staright girls had in 1& possibly 3, more than gay guys had in 1&2 and possibly 3, More than lesbians had in 1&2, and the same straight guys had in 1, and if you didn't save Ashley 3

 

So no one is losing out with 2/2/2 and we need an open mind about 4 bi characters as that allows small crews like in ME1. Less characters, usually in a bioware game, means more depth, and if we can think of it as a meta concern for space and time rather than a meta concern for realism, I think we can gain from it.

 

It's also possible that they are continuing the trend of atleast 2 romances outside of companions if the number of the crew is small


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#1457
The Elder King

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It's also possible that they are continuing the trend of atleast 2 romances outside of companions if the number of the crew is small


Yeah, I think there Are good chances of this happening again.
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#1458
KR96

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If you watched Paragon Lost and read Mass Effect Conviction, Vega isn't just a die-hard Normandy fan. He's quite excessive with his admiration and loyalty for Shepard, even after Cerberus and the Bahak incident. I think he's a character who was clearly intended to be a potential LI for both Sheps... and then they scrapped this and gave the romance arc to Iron Bull...

And I like the idea of him flirting with BroShep... since its bad enough that you need a mod to make him stop auto-flirting with FemShep...


Being loyal to someone doesn't mean that you should fall in love with said someone. I adore certain football players, but no ducking way that I'd ever have any feelings for them. You may like the idea of him flirting, but just as much as people should respect certain people being gay/bi, could you not respect characters being straight?

#1459
karushna5

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It's also possible that they are continuing the trend of atleast 2 romances outside of companions if the number of the crew is small

 That is true, but the issue with this are those characters often are liked less by fans, and often are not even counted as an option. Josephine was given more content than any other side character to date, and she is still lamented by many people as a "fake" option. Kelly isnt really counted on the most part and it can often feel like lots of effort for little reward. I feel these characters need to be extras, or bisexual option that has an opposite counterpart as that quickly leads to disgruntledness at not getting a 'real" option.



#1460
Hellion Rex

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You have got to be kidding me...

:rolleyes:

and then they scrapped this and gave the romance arc to Iron Bull... 


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#1461
Hellion Rex

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That is true, but the issue with this are those characters often are liked less by fans, and often are not even counted as an option. Josephine was given more content than any other side character to date, and she is still lamented by many people as a "fake" option. Kelly isnt really counted on the most part and it can often feel like lots of effort for little reward. I feel these characters need to be extras, or bisexual option that has an opposite counterpart as that quickly leads to disgruntledness at not getting a 'real" option.

I disagree on the being "liked less" bit, but I do agree that the side characters often can suffer from a lack of content.
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#1462
AresKeith

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 That is true, but the issue with this are those characters often are liked less by fans, and often are not even counted as an option. Josephine was given more content than any other side character to date, and she is still lamented by many people as a "fake" option. Kelly isnt really counted on the most part and it can often feel like lots of effort for little reward. I feel these characters need to be extras, or bisexual option that has an opposite counterpart as that quickly leads to disgruntledness at not getting a 'real" option.

 

Eh I disagree on that, Cullen is more liked as a romance over Blackwall. And the people who call them "fake" options are mainly the ones that dislike that you can't bring them on missions but that shouldn't stop Bioware from doing them when it's a good idea for non-companion romance


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#1463
The Elder King

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You have got to be kidding me...
:rolleyes:

Yeah, I didn't get that either.

#1464
karushna5

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Eh I disagree on that, Cullen is more liked as a romance over Blackwall. And the people who call them "fake" options are mainly the ones that dislike that you can't bring them on missions but that shouldn't stop Bioware from doing them when it's a good idea for non-companion romance

To be fair, that was because people wanted him as a romance long before the game actually came out or it was announced he would be there. Juhani, kelly, cortez/Traynor, and Josephine are all judged fairly harshly as not being real (I highly disagree with Josephine as she is one of my favorites but in general) even at points by the games themselves, add in their limited content, and I feel it is better that they have a counterpart and are bisexual or are "extra" characters.



#1465
AresKeith

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To be fair, that was because people wanted him as a romance long before the game actually came out or it was announced he would be there. Juhani, kelly, cortez/Traynor, and Josephine are all judged fairly harshly as not being real (I highly disagree with Josephine as she is one of my favorites but in general) even at points by the games themselves, add in their limited content, and I feel it is better that they have a counterpart and are bisexual or are "extra" characters.

 

I agree that they are judged harshly (too harshly imo) that's why I like that Bioware is starting to treat them like they're more than "extras"


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#1466
RevilFox

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It's also possible that they are continuing the trend of atleast 2 romances outside of companions if the number of the crew is small

I'm actually a fan of the non-squad LIs. I think it opens up a lot more varied and interesting options for companions. 



#1467
daveliam

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 That is true, but the issue with this are those characters often are liked less by fans, and often are not even counted as an option. Josephine was given more content than any other side character to date, and she is still lamented by many people as a "fake" option. Kelly isnt really counted on the most part and it can often feel like lots of effort for little reward. I feel these characters need to be extras, or bisexual option that has an opposite counterpart as that quickly leads to disgruntledness at not getting a 'real" option.

 

Well, to be fair, there have only been 5 NPC romances ever:

Kelly - in ME2, she didn't unlock the achievement which is one of the reasons why people consider her to a flirt only (like Harding) and not a romance option.  By the time ME3 rolled around, she already had this reputation and she's barely in the game at all (compared to other import LIs), so it's no wonder that people ignore the fact that she's a 'full romance' in that game

 

Steve and Samantha - both are decent characters, but the fact that they are both NPCs and the only 'full' romances that only have 1 game's worth of content (i.e., they are brand new characters in ME3), give people the impression that they are 'lesser' options.  I mean, compare Steve to Garrus.  You have three game's worth of relationship building with Garrus and, with Steve, you get a handful of cut scenes and almost no banter.  It's not really close.

 

Josephine - there are two things being conflated here:  people not liking the content of her romance and people not liking that she's an NPC.  Most people who complain about the romance are more concerned about the former (too Disney and cutesy) than the latter.  Although, I'm sure the latter doesn't help the former either.  Had her romance content been more 'mainstream', I think she would have been much more popular than she was.

 

Cullen - No complaints from anyone here.  He's one of the most popular romances in DA: I despite being an NPC. Granted, he's one of the few characters who shows up for all three games, but his role is pretty minor up until that point.  I think he's the model that they should use going forward.  If you are going to include an NPC romance, make them really prominent with 'mainstream' content.


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#1468
karushna5

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Well, to be fair, there have only been 5 NPC romances ever:

Kelly - in ME2, she didn't unlock the achievement which is one of the reasons why people consider her to a flirt only (like Harding) and not a romance option.  By the time ME3 rolled around, she already had this reputation and she's barely in the game at all (compared to other import LIs), so it's no wonder that people ignore the fact that she's a 'full romance' in that game

 

Steve and Samantha - both are decent characters, but the fact that they are both NPCs and the only 'full' romances that only have 1 game's worth of content (i.e., they are brand new characters in ME3), give people the impression that they are 'lesser' options.  I mean, compare Steve to Garrus.  You have three game's worth of relationship building with Garrus and, with Steve, you get a handful of cut scenes and almost no banter.  It's not really close.

 

Josephine - there are two things being conflated here:  people not liking the content of her romance and people not liking that she's an NPC.  Most people who complain about the romance are more concerned about the former (too Disney and cutesy) than the latter.  Although, I'm sure the latter doesn't help the former either.  Had her romance content been more 'mainstream', I think she would have been much more popular than she was.

 

Cullen - No complaints from anyone here.  He's one of the most popular romances in DA: I despite being an NPC. Granted, he's one of the few characters who shows up for all three games, but his role is pretty minor up until that point.  I think he's the model that they should use going forward.  If you are going to include an NPC romance, make them really prominent.

 

As far as Steve and Sam the added effect was when compared to say Tali and Garrus was a little less content, like Sam didn't get a date on the citadel, and steve had much less involvement in the plot than the others.

 

Josephine never really seemed disney or cutesy to me, it is certainly more romantic than say Iron Bull's, but no more so than Cassandra, but that is digressing. I feel many people complain about her NPC status and that she is one of 2 options, but more importantly I feel Josephine is often held up as proof that the 4 options for straight women is unfair and then many point out that everyone else only had 2 but I still see people saying Gay men got 2 PCs which still made it more fair (I disagree vehemently once again, but just the issue for NPCs)

 

Cullen was a option among 4 that was exclusive and someone who would have been popular regardless before the game started being developed. And you are right, he had an effect and importance over 3 games unlike every other character in that game excluding Leliana who was already explored in the first game. So I agree with you, that Cullens increased importance made him the exception, and I think he is a great template when they do more.



#1469
mopotter

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I mean, I can understand why people would find that annoying, but I don't mind it, personally.  I kind of like the idea of one of the LI's not putting aside all of their beliefs for the PC. 

 

Sera's an interesting gal.  Warts and all. 

I love the idea.  Love Sera, though she was a bit irritating the first time I brought her with me and she's not a fit for every character I have, that's what makes her great.



#1470
leadintea

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Regarding the number of LIs we get, I personally liked the way it was set up in DAI. Everyone gets 2 options with there being extra romances for characters that the devs felt like it would work for them. They could even make these extra romances like the flings in ME2 and ME3 so that they aren't too resource intensive. And the nice thing about doing it this way is that I can see it opening the way for us gay guys to get more romance options without there being a big hubbub about it if it's something as small as Kelly's or Diana's romance.

#1471
Hellion Rex

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Regarding the number of LIs we get, I personally liked the way it was set up in DAI. Everyone gets 2 options with there being extra romances for characters that the devs felt like it would work for them. They could even make these extra romances like the flings in ME2 and ME3 so that they aren't too resource intensive. And the nice thing about doing it this way is that I can see it opening the way for us gay guys to get more romance options without there being a big hubbub about it if it's something as small as Kelly's or Diana's romance.

I wasn't a fan of DAI's set up at all. Yes, everyone has a choice, but it still felt lopsided as hell. I'd rather just have 2/2/2 and be done with it.

#1472
themikefest

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 like Sam didn't get a date on the citadel, 

I would like to know the reason why she never got a scene on the Citadel except for the dlc.


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#1473
Master Warder Z_

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No, I mean the playerbase is massively skewed towards being straight over being gay.


Sweet Maker :/ garbage like this already.

#1474
mopotter

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Being loyal to someone doesn't mean that you should fall in love with said someone. I adore certain football players, but no ducking way that I'd ever have any feelings for them. You may like the idea of him flirting, but just as much as people should respect certain people being gay/bi, could you not respect characters being straight?

I can't say I'd have a problem with any of the characters flirting, gay/bi/straight as long as I have the options of indicating I'm not interested.  And really, not all of the LI options, just a couple of them.  "Sorry but if I give you my number it will be fake so if  you don't want friendship just go away".  :)    Though I really liked the way Sam was set up so you could join her or play chess and she got it.



#1475
karushna5

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Also the issue of in DA:I one of the "extra" romances was actually one of the biggest and most plot heavy romance in the game. If  Blackwall and Iron Bull were the only options, next to Cassandra, Sera, Dorian and Josephine, it would have been very different and is a closer equivelent to everyone else, so the idea that the 2 extra were both to the same group and one could easily be the most plot important one in the game, the whole extra bit didn't work well in DA:I as compared if the 2 extra were Josephine and Cullen.