You know... back in the old days... when I still played MMORPGs, we called our alts "twinks". I wonder what changed. ^^
They still would, if Blizzard didn't kill off lower level pvp over the last few years.
You know... back in the old days... when I still played MMORPGs, we called our alts "twinks". I wonder what changed. ^^
They still would, if Blizzard didn't kill off lower level pvp over the last few years.
I appreciate the value of the discussion that you were trying to bring up, and I'm not opposed to a little off topic. My objection has more to do context. A lot of people have stepped into this thread to express their disdain. I'm not trying to shoot other opinions down at all, just trying to explain that some of us just want to enjoy our endless tide of rambling, also known as casual conversation, and I accept that this means we're going to be the butt of some jokes, but sometimes people go further and try to draw this thread into a discussion of how petty our conversation is, and the context I read into your point was that you were trying to provide perspective, and to suggest that this issue is pretty small in the grand scheme of things.Holy Crap, and there I thought that Elephants-Thing was just some slightly funny Non-Sequitur to break up the endless Tide of rambling in this Thread. Guess I was proven wrong.
They still would, if Blizzard didn't kill off lower level pvp over the last few years.
WoW? Pffft, you young people and your new games.
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So long as they can say no...
Usually the LI adheres to the protagonist's wishes, like when to have sex, so they'd probably have them say yes to a proposal too. Though the proposal only working when they care for you enough could be interesting.
WoW? Pffft, you young people and your new games.
Everquest?
Ultima Online, Everquest, Dark Age of Camelot, Anarchy Online and a few others.
Ultima Online, Everquest, Dark Age of Camelot, Anarchy Online and a few others.
*shudder*
God, why do I feel like I need a shower now?
*shudder*
God, why do I feel like I need a shower now?
It's the Dust of the Ages.
*shudder*
God, why do I feel like I need a shower now?
It's the Dust of the Ages.
*waves cane* You younglings get off my lawn!
Relevant: Belan the noble looter, Fansy the famous bard and UO's Chrae with his server crashing slime invasion.
That's how we did it in my day. ![]()
Ultima Online
Back in my day, we got naked and wrestled an Etten to death for an hour and forty five minutes in front of a crowd of people, just because it was there. And that's the way we liked it!
Just give me a Turian as good or better than Garrus and I wont complain. ![]()
Ultima Online, Everquest, Dark Age of Camelot, Anarchy Online and a few others.
Bioware is already capable of doing it now, so I don't see why it would be a problem in the future.
If they're capable of doing it, they haven't done it yet. None of BioWare's non-companion romances have been powerful.
If they're capable of doing it, they haven't done it yet. None of BioWare's non-companion romances have been powerful.
Out of curiosity, which romances do you consider to be powerful and why?
Morrigan's maybe, although her personal character and the general theme of 'good people being "softened"' irritates me too much to get much out of it. Don't really care for any of the romances in DA, honestly.
If they're capable of doing it, they haven't done it yet. None of BioWare's non-companion romances have been powerful.
Keep believing that.
Liara's is the only real heavy hitter because only with her is the central conflict of her arc directed resolved with romance, and it was extremely well done.
If romancing a character that takes your armor off your dead body and displaying it like its some kind of trophy a realy heavy hitter, then more power for you
Liara's is the only real heavy hitter because only with her is the central conflict of her arc directed resolved with romance, and it was extremely well done. Well, maybe Jack's kinda-sorta was but it was sloppy and crude by comparison.
I like Tali's. The whole 'coming out of her suit' thing was sweet and it was followed up well with the Rannoch arc in ME 3. I'm sure Garrus' is very solid.
Morrigan's maybe, although her personal character and the general theme of 'good people being "softened"' irritates me too much to get much out of it. Don't really care for any of the romances in DA, honestly.
I think that one of the reasons why the NPC romances have been weaker in ME is because they didn't show up until the third game in a trilogy. It feels almost silly to try to compare Liara, Ashley, Kaidan, Garrus, and Tali with Steve and Samantha. In addition to not having party banter, they also have much less cut-scene time since they are supporting characters in one third of a trilogy. And, given that there are no new 'full romances' in ME3, outside of them, it's really unfair to expect their romances to be on par with those of the trilogy (or even two game) long characters.
DA: I did a better job with NPC romances, I think. While Josephine's has had some criticism, it's more about the type of romance story arc that she has (a pretty tame Disney-esque story compared to what has been a darker series up until that point). I haven't seen much complaint about her because she's an NPC. Cullen's romance is very popular and well-received. Likely, it's because he (like many of the ME romances) benefits from having a 3 game story arc. But it does demonstrate that an NPC romance, if planned accordingly, could be as well-received as companion/squad member romances.
If ME:A is the start of a new trilogy, I could easily see an NPC romance that happens with a regularly recurring NPC of some prominence (think Joker or Chakwas) that is on par with that of the squad romances.
One thing that I'm a bit worried about is the ME teams lack of restraint with romances. In the first trilogy, there were 12 romance options. That seems like too much for a single PC. I'm hoping that, if ME: A is the start of a new trilogy, they don't try to add in a bunch of new romances throughout. Maybe one or two, but let's not get carried away. Start with 4-6 romances and end with 6-8 romances and I'll be happy, provided that everyone gets at least two options per game.
Liara's is the only real heavy hitter because only with her is the central conflict of her arc directed resolved with romance, and it was extremely well done. Well, maybe Jack's kinda-sorta was but it was sloppy and crude by comparison.
I like Tali's. The whole 'coming out of her suit' thing was sweet and it was followed up well with the Rannoch arc in ME 3. I'm sure Garrus' is very solid.
Morrigan's maybe, although her personal character and the general theme of 'good people being "softened"' irritates me too much to get much out of it. Don't really care for any of the romances in DA, honestly.
Curious how Liara arc is solved by romance. Her arc actually seems to decentralize romance, as her attention becomes about being the Shadow Broker which kinda uses her naive knowledge as a commanding knowledge, where she has power over thousands with her information network. I loved Liara, I romanced her all 3 games, but she seems less interested as her arc continues, as she ceases to be under the shadow of her mother or lover.
While Tali's, the other naive alien character also grows from reaching adulthood, to being a leader of her people, learning that they are not all they seem to be, especially her father. And eventually giving them a new home or dying at the failure. not saying her scene didn't have certain themes, but less it says about a character herself, and her journey.
Morrigan, Zevran, Isabela, Fenris, Dorian, Jack, all have more arcs in my point of view that have romance be part of their character arc, whether its healing old wounds like Fenris and Jack, Finding a way to love again like Zevran and Isabela, Breaking the shell like Morrigan, or Dorian where his internal arc IS about romance (being with someone he can love openly, and safely). I don't even like a majority of these as romances, but they seem to have more romance involved in their character arcs.
The best romance arcs in either series, for me, were Cassandra, Fenris, Kaidan, and probably Liara.
One thing that I'm a bit worried about is the ME teams lack of restraint with romances. In the first trilogy, there were 12 romance options. That seems like too much for a single PC. I'm hoping that, if ME: A is the start of a new trilogy, they don't try to add in a bunch of new romances throughout. Maybe one or two, but let's not get carried away. Start with 4-6 romances and end with 6-8 romances and I'll be happy, provided that everyone gets at least two options per game.
I'm not worried about that too much because I believe that they try to do better and they probably will remember what happened to LIs in ME3 because it was released just ta couple of years ago or at least I hope they will. I remember what happened to LIs but it's because I like romances so much
My only worry is that there will be very tragic romances like Jacob and Thane. I just want to have options what comes to deciding the fate of the romance.
I'm not worried about that too much because I believe that they try to do better and they probably will remember what happened to LIs in ME3 because it was released just ta couple of years ago or at least I hope they will. I remember what happened to LIs but it's because I like romances so much
My only worry is that there will be very tragic romances like Jacob and Thane. I just want to have options what comes to deciding the fate of the romance.
The problem with the same romances, is if we have the same team through out a series of games. Like say we have 7 crewmates like the survey said. We could get 4 ship romances and 2 NPCs romances and 3 non romanceable crew +1 non romanceable NPC. Those NPCs stay on board, 3 of the crew can be switched out and any much disliked romance can maybe be switched with a better one in 2. Have all of them come back in 3.
A total of 10 to 12 characters in the 3rd game. Only have 1 or 2 non romanceable characters be a possibility to die and perhaps a romanceable one if you are continuing. I think what also hurt ME3 so much was the devs had no idea who was dead. Nearly everyone from 2 could die, half your crew from ME1 could die and from your crew that transported from 1 to 2, only 1 crew member from 1 could not be dead (Liara).
They put in resources for 2 of those characters to be good romances but could only give tokens to the others. Add in Sam and Steve, and their romance budget was thin as ice because who wants to put tons of effort in a character perhaps half your playerbase killed. I think Jacob and Thane were tragic partly due to them being the least romanced characters out of the 6. Kaiden and Ashley at least had a bit more resources but only I think because so many Sheps chose to go it alone and wait to be with their lover.
We gotta stop killing characters if we want them continued. But I think Bioware already has a clear idea because, out of the 8 romances, I think only 1 was killable (blackwall?) in DA:I