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So... Can Romance Be A Little More Fair This Time?


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#2451
PhroXenGold

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DA2 companions are the most stubborn characters in their last 6 games.

 

Agreed. And I love them for it.


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#2452
karushna5

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Agreed. And I love them for it.

 

they are a little too dysfunctional to me. If their stubborness wasn't so destructive, I would like them more. Aveline is dedicated to the guard. I can get behind that. But for me, Anders, Merrill, and Fenris always felt like watching an Abusive boyfriend, an addict, and a very depressed friend sink farther with no way to help(or in Anders case, seeing him go from a likeable guy to a terror, realizing how messed up he really is). Added on that Hawke was a victim of their own life during the game.

 

I feel like DA2 is depressing.


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#2453
Fantastic Fantasy

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I think the 2/2/2 thing sounds fair, but first and foremost should be the character they want to make instead of trying to fill a quota. And before romance should be friendships, too often in ME and DA have the friendships been lacking in favour of romance.

 

I think a Quarian could easily be incorporated in ME:A, no matter whether you chose to save the migrant fleet or not. They could of left to look for another hospitable planet as they think fighting the Geth is futile. Or other reasons that could also separate them from Tali, who loved her people.

 

After the Omega DLC I want a female Turian to romance, I don't care if she is a lesbian, I will roll a female character to do it. I would also like have slow burn romance that takes a couple of games to get the point of being an actual LI. Like m/m Kaidan, but this time planned from the start.

 

With bisexual characters, when romanced, the dialog or actions should have some differences between the genders of the PC. I don't want them saying or doing the exact same things to a female PC that they would to a male one.



#2454
PhroXenGold

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they are a little too dysfunctional to me. If their stubborness wasn't so destructive, I would like them more. Aveline is dedicated to the guard. I can get behind that. But for me, Anders, Merrill, and Fenris always felt like watching an Abusive boyfriend, an addict, and a very depressed friend sink farther with no way to help(or in Anders case, seeing him go from a likeable guy to a terror, realizing how messed up he really is). Added on that Hawke was a victim of their own life during the game.

 

I feel like DA2 is depressing.

 

I completely agree with what you're saying about the characters and the overall tone. They are seriously messed up. It is depressing. And again, that's why I love it. ;)


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#2455
Hiemoth

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I completely agree with what you're saying about the characters and the overall tone. They are seriously messed up. It is depressing. And again, that's why I love it. ;)

 

Just in complete agreeance with you and what I always think is missed in these discussions is that the companions weren't so affected by accident. DA2 is a tragedy at heart and very uncompromising in how it deals with. For me, that makes it pure awesome.

 

Also, I kind of feel that the relationships with the party members are most complicated Bioware has ever done, and not just because of the friendship/rivalry system. Just look at Merrill, who for me has always been the weakest character of the companions because I felt there were a few crucial scenes missing, but who had an awesome character concept. You get friendship points by essentially enabling her self-destructive behaviour and dangerous attempts, while actually trying to deal with her obsession draws rivalry. Or Fenris, where rivalry means facing down his anger to help him overcome it and go on with life instead of just patting him on the back and talking about how right he is.


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#2456
AlexiaRevan

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Drama is all good..

 

but I hope this time they balance them out . Would be nice if companion handle their own busness instead of making us do it for them . 



#2457
Master Warder Z_

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Thane had at least three good chances to take down Kai Leng but didn't because of... reasons. Running at him was stupid.

Similiar to Shepard struggling with Kai Leng on the car and later at Thessia. That guy is nothing special, once he is no longer protected by plot armor you can take him down in a few seconds. And then impale him as he tries to get up again.


He was so much more capable in the novels; they at least kept in how he prepares the battlefield to ensure victory be it explosives, gunship support etc, still they utterly ruined the character in game but there was a lot of that going on.

#2458
Decepticon Leader Sully

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Can we opprn a seperate forum for the 20.00000 threads that is going to sring up regarding the romances?

i honestly will just romanc the coolest looking girl there or the most fun. ME1 gave me 1 opption " You a Les?" yeah " Blue chick. you get something cool in 3." oh ok..

2 gave me 1 choice " You still a Lez?" Yeah "You chose the Blue chick right" Yeah i didnt hav.. "Heare is a Gengah chick.." Ooooh i like red heads... mmmmm " Remembr 3 has that cool thing. " Ooooh yeah.

3 gave me.. Yeah a Talk.. fuk you i could have Shaged Jack i wanted to shag Jack to bad she is straight... honestly i would have.. yeah i know steriotypes but caaahmon you telling me you didnt think it?

 

Ok rant over. the game dose not need em.



#2459
BabyPuncher

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Drama is all good..

 

but I hope this time they balance them out . Would be nice if companion handle their own busness instead of making us do it for them . 

 

What is the protagonist supposed to be doing then, exactly?

 

Standing there doing nothing on the loyalty missions while the characters talks to people?



#2460
AlexiaRevan

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What is the protagonist supposed to be doing then, exactly?

 

Standing there doing nothing on the loyalty missions while the characters talks to people?

If a friend ask for help sure..you can help . But you should be support..not deciding their fate for them . 

 

Take Jacob mission . Its his father...the final decision shouldve been his . Shepard shouldve had a say as a superior officer or something . 

 

While I understand its a concept to make a quest..it is still.....like what the hell ? cant anyone decide for themself ? These decisions change their whole life..and not one of them make the decision . 



#2461
BabyPuncher

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The protagonist needs to have some sort of very important role at the climax. Something much more than just support.



#2462
mrjack

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I tried to get caught up on this thread but after reading the words "disgusting" and "perversion" to describe effeminate men or any man that flirts with another man, I'm done... and that's just one example in the last 20 pages. The thinly veiled and blatant bigotry on display makes me feel ill. And while I respect those of you who have tried to make these individuals see reason, it's not something I can participate in without getting angry.


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#2463
Agent69

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The protagonist needs to have some sort of very important role at the climax. Something much more than just support.

 

Yeah. Every romance deserves a good climax.



#2464
BabyPuncher

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I tried to get caught up on this thread but after reading the words "disgusting" and "perversion" to describe effeminate men or any man that flirts with another man, I'm done... and that's just one example in the last 20 pages. The thinly veiled and blatant bigotry on display makes me feel ill. And while I respect those of you who have tried to make these individuals see reason, it's not something I can participate in without getting angry.

 

People have a right to dislike certain behaviors. Which is what being effeminate or flirting is. Behaviors. That's really not bigotry.



#2465
In Exile

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People have a right to dislike certain behaviors. Which is what being effeminate or flirting is. Behaviors. That's really not bigotry.

 

"I dislike" is entirely different from "this behaviour is repugnant", and phrasing the latter idea in general terms. I dislike brocolli. I don't think brocoli is somehow repugnant to the idea of vegetables, and advacing this view is ridiculous. 


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#2466
Panda

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People have a right to dislike certain behaviors. Which is what being effeminate or flirting is. Behaviors. That's really not bigotry.

 

If it's dislike of flirting in general I get it. If it's disliking men flirting to men then it's not disliking behaviour.


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#2467
FemHawke FTW

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I like the way DAI handled LI with characters having set sexual orientations and not being player sexual. Bioware should continue this in ME:A, nothing wrong with providing multiple romantic options for however the player wishes to play their protagonist.
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#2468
DaemionMoadrin

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I like the way DAI handled LI with characters having set sexual orientations and not being player sexual. Bioware should continue this in ME:A, nothing wrong with providing multiple romantic options for however the player wishes to play their protagonist.

 

Agreed.

 

Additionally I'd like friendships instead of romances for the LIs that aren't interested in me that way.


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#2469
SardaukarElite

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What is the protagonist supposed to be doing then, exactly?

 

Standing there doing nothing on the loyalty missions while the characters talks to people?

 

I wouldn't say no to a quest which mostly involved leaning against a wall looking cool, maybe when our companion gets their stuff together at the end we could give the slightest of nods.

 

Alternatively, just don't have companion quests. There's no real reason why you can't have all their personal interaction in down time conversations and save the drama for other plot stuff.



#2470
PhroXenGold

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Agreed.

 

Additionally I'd like friendships instead of romances for the LIs that aren't interested in me that way.

 

Definitely. We should be able to enter in non-romantic relationships every bit as deep as the romantic ones, with every bit as much content.

 

That's not to say that we should get all the same content from a NPC if you romance or befriend them - it's only reasonable that some people will tell things to lovers that they wouldn't tell to friends and vice-versa - but I don't want the old Bioware crap where NPC's story just stops if you're not shagging them.


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#2471
VaneJack

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we need more talking animals... i mean alien races to bang.

 

also, we should be able to have open relationships, its not like the player gets married in previous games so why have restrictions for how many romances at once?

 

so why limit our choices per play through, or does being fair only go so far?

 

why write characters to be so monogamous minded, especially when with a stroke of a pen they can be changed to gay, bi, and even beastialienality? (yup i invented a new word)



#2472
BabyPuncher

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If it's dislike of flirting in general I get it. If it's disliking men flirting to men then it's not disliking behaviour.

 

Of course it is. It is different standards applied to men and women, obviously.



#2473
BabyPuncher

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I wouldn't say no to a quest which mostly involved leaning against a wall looking cool, maybe when our companion gets their stuff together at the end we could give the slightest of nods.

 

Alternatively, just don't have companion quests. There's no real reason why you can't have all their personal interaction in down time conversations and save the drama for other plot stuff.

 

Yes, actually, there's a very good reason. Without dramatic arcs, characters and weak and vapid. See pretty much the entire cast of Inquisition.

 

In addition, a basic rule of storytelling is that if a character isn't doing anything, they shouldn't be there. That doesn't even touch how this is a video game where the player expects participation.



#2474
SardaukarElite

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Yes, actually, there's a very good reason. Without dramatic arcs, characters and weak and vapid. See pretty much the entire cast of Inquisition.

 

In addition, a basic rule of storytelling is that if a character isn't doing anything, they shouldn't be there. That doesn't even touch how this is a video game where the player expects participation.

 

A quest is a specific kind of storytelling though, it's a self contained conflict you resolve. A character can perform other storytelling roles without having their own personal quest.



#2475
BabyPuncher

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Whatever 'roles' they prefer need to include a conflict that involves them in a unique way in some form or another. For the primary companions, anyway. They absolutely should not "have all their personal interaction in down time conversations." That would be completely inane.