Plus, in later posts he does an excellent job of explaining why he feels that way, without resorting to insults or anything like that.
I agree with you. I'm pretty happy that this was one of the first romance threads. I do agree with Elcor to some extent, in so much that some of the fans have assigned too much importance to them. I kept trying to do "favorite friendships" threads, a few times. I know you and dave and a few others posted in them, but they were pretty much overlooked.
That's why, despite some differences in opinion, I don't entirely disagree with Elcor. It's also why I've mentioned that I would prefer if BioWare keep romances in their existing IPs, like DA and ME, but I'd be fine if the writers saved themselves the trouble with the current new IP that they are writing at the moment. Also, I know that if a writer doesn't feel like making their character a romance, or generally doesn't like writing them, then they should never feel they have to by the fans. Contractually they are under no obligation to include romances, and that's the way it should be.
Besides, I don't play these games for the romances. I enjoy them. I enjoy talking about them and discussing new ideas, but that's not why I play and replay these games. 
I still disagree with the general concept, and that lies in my belief that we shouldn't use the forum reaction as an indicator for how much romances dominate the way these games are written. I look at Bioware game and I can perceive evidence to back up the writers' claim that they craft the characters, and their role in the story first, before they design the romance arc. I believe any of these characters, with a few possible exceptions (cough, Jack, cough) can and do stand well outside of their romance arcs. I also look at their original romance plans for DAI,
Cassandra and Josephine,
Josephine and Sera,
Dorian and Iron Bull,
Iron Bull and Blackwall.
These are not the characters that I would expect to see from a company that's bending over backwards to provide the kind of excessive fan service that debilitates the writers' freedom to take risks. To me, these characters look like the same kind of risk taking controversiality that I expect from Bioware. I think the addition of Cullen muddies the issue, since he's indisputably granted a hefty amount of fan service in game, but I still don't think they would have added him if they hadn't damn well felt like it.
I also object to the general stigma that increasingly circulates around the romance content, the perception that it's inherently something tawdry and excessively indulgent. Even more emphatically, I object to the idiotic assertion that people who like it do so out of lonely desperation. Stupid assumptions are stupid.
Stigma tends to gravitate to a lot of genre fiction, whether it's fantasy, horror, sci-fi. I object to that stigma in all cases. But it particularly gravitates toward romance, since romance is emotion based and associated with "chickification." I think romance fans are mocked for the same reason "fangirl" is used derogatorily, because something becoming associated with "girliness" often delegitimizes in the eyes of the people prone to do the mocking.
People can become over focused on the romances, I absolutely agree, but I would also point out there aren't a lot of fan bases that aren't obsessed with romance/shipping. This is a characteristic of humanity that there isn't any getting away from, BSN or no.
That said, I think you should make another friendship specific thread for MEA. I'd post enthusiastically. 