Mass Effect: Andromeda - Full E3 Trailer Breakdown and Analysis [VIDEO]
#1
Posté 16 juin 2015 - 09:03
A really informative video breaking down the trailer, with still images of important stuff highlighted with MS paint. There is some speculation, but not much. Mostly raw information and bits and pieces about the trailer you may have missed.
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#2
Posté 16 juin 2015 - 09:17
Good stuff, thanks for posting. Id totally overlooked some bits and pieces of it, specifically the hidden text in the slides and the scanning of geological points of the area.
#3
Posté 16 juin 2015 - 09:20
Nice catch on the "Ark" word on the planetary interface!
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#4
Posté 16 juin 2015 - 09:32
I noticed the N7 logo is on the left part of the chest of the character whereas the N7 logo for Shepard is on the right part of the chest
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#5
Posté 16 juin 2015 - 09:36
additionally:
Human female (white face ;p) and TMP - Tempest? (starship)

#6
Posté 16 juin 2015 - 09:39
additionally:
Human female (white face ;p) and TMP - Tempest? (starship)
TMP is one of the names of the planets in the map screen, its an abbreviation.
#8
Posté 16 juin 2015 - 09:52
Almost all of the points are covered here: Link
Except the word "ARK" when switching the screen, that was a good catch.
And the fact that the scanning only happens on the geological structures i.e rocks and sh*t. So its not just a UI thing, it actually seems like it serves a purpose.
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#9
Posté 16 juin 2015 - 09:54
And the fact that the scanning only happens on the geological structures i.e rocks and sh*t. So its not just a UI thing, it actually seems like it serves a purpose.
It also appears on wildlife. See the bottom right corner at 2:22 in the video. Also that flaming tornado.
#10
Posté 16 juin 2015 - 10:09
I noticed the N7 logo is on the left part of the chest of the character whereas the N7 logo for Shepard is on the right part of the chest
Yep, i'm curious to know what the flap hanging down is for too.
#11
Posté 16 juin 2015 - 11:03
It also appears on wildlife. See the bottom right corner at 2:22 in the video. Also that flaming tornado.
I didnt notice that, though I guess it makes sense. Tornado, not so much though.
#12
Posté 16 juin 2015 - 11:34
Yep, i'm curious to know what the flap hanging down is for too.
What flap?
#13
Posté 16 juin 2015 - 11:38
What flap?
The one on the character's neck, reminiscent of an outlaw's bandana perhaps?
#14
Posté 16 juin 2015 - 11:43
Those structures popping out of the ground look awfully Prothean

#15
Posté 16 juin 2015 - 11:44
The one on the character's neck, reminiscent of an outlaw's bandana perhaps?
It just looks like part of the characters attire. Nothing special imo.
#16
Posté 16 juin 2015 - 11:45
Those structures popping out of the ground look awfully Prothean
They are f*cking huge. I honestly think its a new race, not protheans.
#17
Posté 16 juin 2015 - 11:45
additionally:
Human female (white face ;p) and TMP - Tempest? (starship)
Gives off an Ashley ME1 vibe. Probably just another placeholder though, but we'll definitely get another female human soldier, which is nice, especially cuz she's wearing armor and not... Dat ass.

#18
Posté 16 juin 2015 - 11:49
They are f*cking huge. I honestly think its a new race, not protheans.
That was the first picture I found. Remember Feros? Those towers were huge.
#19
Posté 16 juin 2015 - 11:49
They are f*cking huge. I honestly think its a new race, not protheans.
If you merge in info from the leak then it sounds very much like...
Remnant Vault Raids: Find and activate Remnant Monoliths to unlock Remnant vaults. Explore abandoned Remnant ruins to find and locate a powerful artifact, but once you remove it you will trigger the vault defenses that will arm traps, activate defense robots and even change the architecture of the vault itself to stop you from escaping.
#20
Posté 17 juin 2015 - 08:31
Gives off an Ashley ME1 vibe. Probably just another placeholder though, but we'll definitely get another female human soldier, which is nice, especially cuz she's wearing armor and not... Dat ass.
Potentially a vanguard, which is where i was going with the asari thing. Shes carrying a shotgun (also could be a soldier though i guess).
I do wonder if we'll have the 6 classes we are used too, or a new system altogether in favour of customization.
#21
Posté 17 juin 2015 - 09:26
Maybe this is more complex than it needs to be, but i really dont like how each class has very limited skill options, wheras in DAI you could have 20 skills and abilities on the go at any given time.
#22
Posté 17 juin 2015 - 09:35
If you merge in info from the leak then it sounds very much like...
Remnant Vault Raids: Find and activate Remnant Monoliths to unlock Remnant vaults. Explore abandoned Remnant ruins to find and locate a powerful artifact, but once you remove it you will trigger the vault defenses that will arm traps, activate defense robots and even change the architecture of the vault itself to stop you from escaping.
Eh i hope this bit isnt true. Not digging the indiana jones style gameplay, never have. It doesnt make sense to have defenses AFTER the artifact is taken, why not just have them before? Further to this, the structure rises out of the ground as you attack enemies. The enemies dont appear to be synthetic either, they look humanoid and organic in shape and size, though its true that we dont get to see their faces.
#23
Posté 17 juin 2015 - 03:43
The enemies dont appear to be synthetic either, they look humanoid and organic in shape and size, though its true that we dont get to see their faces.
I thought they looked like collectors, the head was pretty large and they have similar legs.
#24
Posté 17 juin 2015 - 05:39
And the fact that the scanning only happens on the geological structures i.e rocks and sh*t. So its not just a UI thing, it actually seems like it serves a purpose.
Maybe it's just me, but Pathfinder Initiative sounds more like a search for habitable environments. Add the fact that they're scanning geological structures seems to drive the theory that they're looking for potential colony planets. Just a thought.
Though, more likely, since they found what i think is a Prothean structure, maybe they're looking for more Prothean tech?
#25
Posté 17 juin 2015 - 06:18
Edit: my bad. Just the targeting thingy





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