Silent protagonists need to die
They're already dead, don't worry.
Silent protagonists need to die
They're already dead, don't worry.
Guest_john_sheparrd_*
Hell even Bethesda is getting rid of Silent Protags (Fallout 4) and you want Bioware to go back?
I don't mind silent protags if done well (DA:O did it well, DA:I would have been a lot better with a silent protag thats for sure, the voice actors sounded bored anyway and we would have had a lot more RP possibilities + races would have mattered more) but I don't think we are ever going back there
Not going to work with current direction of Bioware games. The "feels" are much harder to convey with a silent protagonist.
A silent protagonist? Why don't you just ask them to make a new video game playable on an Atari. It's a dead concept at this point.
Never! Shepard is my favorite playable character of all time, and part of that is because of his badass dialogue. If he was just a silent vessel for me to talk through, he wouldn't be half as badass.
Pretty sure the era of a voiceless protagonist is long over at least so far as a big budget AAA rated game is concerned. Big budget games need big audiences and you don't get those with voiceless characters anymore no matter if it capable of greater flexibility or not.
While I'd love an option to turn off the voiced protag. - I know they're not going to bother (which is only annoying because it can't be THAT hard to offer such an option).
Silent protagonists are alive and well in less mainstream games - so enjoy them there as I do and just ignore the spoon feeding you get in Bioware games for what it is.
i cant connect to a silent protagonist and so i dont care about what happens to them, i didnt care that The Warden died, or the Lone Wanderer because they meant nothing to me
True, but they're still better.That's about as likely as the game not having MP. Silent protags are a dying breed.
I can't connect to characters I don't control, so I don't care what happens to them.i cant connect to a silent protagonist and so i dont care about what happens to them, i didnt care that The Warden died, or the Lone Wanderer because they meant nothing to me
Tell that to the resurgent isometric games.They're already dead, don't worry.
Bioware, just so you know, the OP does not speak for us.
Although, fi you're taking advice, I wouldnt mind if the main character has a British accent.
I'm trying to get James Purefoy into a BioWare game. He's one of my main picks for a VA for not-Shep or for a LI.
A very voiced NO.
yawn.
Gosh, not another mute, DAO-stare-at-the-conversation-partner-in-eerie-silence-type of protagonist...
The world will be far better off without these as long as there are good voice actors to lend them their voice.
I'm trying to get James Purefoy into a BioWare game. He's one of my main picks for a VA for not-Shep or for a LI.
One like isn't sufficient.
Although after his excellent portrayal of Mark Antony, I'd probably rather see him cast in a Dragon Age game.
...not that he also wouldn't be great in an ME game.
Count me as one of the anti-silent protagonist crowd.
One like isn't sufficient.
Although after his excellent portrayal of Mark Antony, I'd probably rather see him cast in a Dragon Age game.
...not that he also wouldn't be great in an ME game.
Between that and the (sadly short lived) Camelot series, I have a crush on him. I've have put in requests for his voice for DA games as well. They had Indra Velma for Vivienne and she was on Rome with him. A gal can dream, right? ![]()
Silent protagonists kinda work, when the game doesn't have budget to actually voice other characters as well - then your character is mute, but so are the others (apart from ocasional lines). Then you just read all the dialogue.
It feels incredibly inconsistent for me, when everyone in the world is voiced, except for my character.
And don't start me on: when you have silent protagonist, there are more dialogue lines, and they are longer and better written, than when protagonist is voiced, because, ekhm... Skyrim.