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Killing Shepard was a bad idea....


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#226
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It's a war story where the odds aren't in your favor. So you have to do the best you can with the options given. Even if they are not good (see ending, as well as Crucible example above).

 

I bet people expected something similar to LOTR or a Star Wars ending. Instead, it's kind of like the Matrix. Mass Effect and the Matrix trilogy have a lot in common with each other. So I kind of expected the ending to be similar to those movies, rather than Star Wars or LOTR.


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#227
angol fear

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This is the entire trilogy we're talking about though. Not just the third game. And the entire trilogy is most decidedly not super dark and tragic in nature. Mass Effect 3 is not even close to the amount of dark you're trying to paint it as anyway.

Face it, the game went from Star Wars to Game of Thrones in the last 10 minutes.


Face it, the high level is here since the game with sovereign, the philosophy aspect is explicit with the "essence" in Mass Effect 2 etc...

#228
Excella Gionne

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I agree that killing Shepard off for two years was a bad choice. Those two years could have been for something better. The Mass Effect series could have had more story and a longer timeline, but the fact that it was meant to be a Trilogy and that they were going to keep it that way led to the way things are now. And it doesn't help that the development time for ME games got shorter as time went(besides Andromeda). ME2 got about 3 years whereas ME3 got about a year and half. 



#229
themikefest

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With the amount of stuff put in ME3 and the time it had for development, I would've made it  2 games



#230
Rhaenyss

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I prefer it with Shepard dying in the end. It gives the trilogy more weight and the threat was too powerful to get out of it to live happily ever after. I feel that there would be too many people who would play the game with that specific goal in mind, if there ever was an option to get a HEA ending. Look what happened with that breath scene, and how many people say it's "the perfect ending" just because of it. 


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#231
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With the amount of stuff put in ME3 and the time it had for development, I would've made it  2 games

 

How would that work? ME3 was the final game in a trilogy.



#232
Galbrant

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Meh at this point I don't really give a crap what happened to Shepard. I was okay with him or her dieing but only on the player terms. And I am happy we will be getting a new protagonist even though it's only a filthy human. Needs more Aliens player characters like the super amazing awesomeness of the Krogans. Inquisition gave us back the Dwarves and gave us the Qunari. Now give me my kriffing KROGANS!

 

To me Mass Effect wasn't about Shepard it was about the interactions with your crew  and inhabitants of the galaxy. I just wanted to explore more of it without the Reapers breathing down my neck. I want to see how the other races live on their home planet without death and destruction raining down on them.



#233
themikefest

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How would that work? ME3 was the final game in a trilogy.

I know it was a trilogy.  

 

I would have the game about getting allies and then the next game about fighting the reapers. Had more time been given, it's a good possibility that the game might be different then what it is now and not rushed. 



#234
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I know it was a trilogy.  

 

I would have the game about getting allies and then the next game about fighting the reapers. Had more time been given, it's a good possibility that the game might be different then what it is now and not rushed. 

 

Does the game dedicated to fighting the Reapers have something to do with the lack of a conventional victory in the current game?



#235
themikefest

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Does the game dedicated to fighting the Reapers have something to do with the lack of a conventional victory in the current game?

Do you want to beat them conventionally?



#236
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Do you want to beat them conventionally?

 

No, I don't think that should be an option, IMO.



#237
prosthetic soul

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It's a war story where the odds aren't in your favor. So you have to do the best you can with the options given. Even if they are not good (see ending, as well as Crucible example above).

 

I bet people expected something similar to LOTR or a Star Wars ending. Instead, it's kind of like the Matrix. Mass Effect and the Matrix trilogy have a lot in common with each other. So I kind of expected the ending to be similar to those movies, rather than Star Wars or LOTR.

Yeah, and the ending to the Matrix trilogy was just as equally reviled and stupid. 



#238
prosthetic soul

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I prefer it with Shepard dying in the end. It gives the trilogy more weight and the threat was too powerful to get out of it to live happily ever after. I feel that there would be too many people who would play the game with that specific goal in mind, if there ever was an option to get a HEA ending. Look what happened with that breath scene, and how many people say it's "the perfect ending" just because of it. 

No one says its the perfect ending.  Have you been puffing that magic dragon?

 

In all my years of browsing the internet since beating the Mass Effect trilogy, I don't think I've EVER seen anyone actually say the breath scene was the "perfect ending." Quite the opposite.   Besides, you can have weight to an ending without making everything all super sad and depressing.  God if I had a nickel for every time I came across someone who thought an ending HAD to either be puppies and rainbows OR Requiem for a Dream I'd be a millionaire.  What about a nice middle ground? Or an option to have BOTH?  Kind of like we were promised by Casey "No ABC endings" Hudson?

 

But no, everything's fine as long as YOU got the endings YOU wanted.  Pfft. 



#239
KaiserShep

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It's a war story where the odds aren't in your favor. So you have to do the best you can with the options given. Even if they are not good (see ending, as well as Crucible example above).

 

I bet people expected something similar to LOTR or a Star Wars ending. Instead, it's kind of like the Matrix. Mass Effect and the Matrix trilogy have a lot in common with each other. So I kind of expected the ending to be similar to those movies, rather than Star Wars or LOTR.

 

Heh, too bad the ending of the Matrix was massive schlock. At least Shepard had more options (and outcomes) than Neo. 


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#240
ImaginaryMatter

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It's a war story where the odds aren't in your favor. So you have to do the best you can with the options given. Even if they are not good (see ending, as well as Crucible example above).

 

I bet people expected something similar to LOTR or a Star Wars ending. Instead, it's kind of like the Matrix. Mass Effect and the Matrix trilogy have a lot in common with each other. So I kind of expected the ending to be similar to those movies, rather than Star Wars or LOTR.

 

The game though tries to have it's cake and eat it too. The information about the "odds" mostly (not all, but most) comes from character and text exposition, before turning you loose to engage the Reapers behind either a gun barrel or the Galaxy at War system. It's hard to feel loss for a good bulk of this game because the players almost only interacts with the Reapers through the shooter mechanics or through EMS, which are designed to feel good and empowering.



#241
Fizzie Panda

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I LOVED Shepard, but his/her story was told. It's done. Time for a new person to journey with.



#242
fhs33721

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This is the entire trilogy we're talking about though.  Not just the third game.  And the entire trilogy is most decidedly not super dark and tragic in nature.  Mass Effect 3 is not even close to the amount of dark you're trying to paint it as anyway. 

 

Face it, the game went from Star Wars to Game of Thrones in the last 10 minutes. 

Are you really trying to argue that ME3 isn't any darker than the previous two games? I mean really? Sure it's still not super-dark and tragic as you put it. I myself have argued often enough that for a game that is about the likely destrucion of all civilization it's still way to lighthearted. But it's still quite a step up from the "#1 space badass-crew beats up space mercenaries"-simulator that is ME2.

Very well, continue to ignore the toned up darkness and the higher amount of tragedy if you wish. This exchange is over.


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#243
prosthetic soul

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Are you really trying to argue that ME3 isn't any darker than the previous two games? I mean really? Sure it's still not super-dark and tragic as you put it. I myself have argued often enough that for a game that is about the likely destrucion of all civilization it's still way to lighthearted. But it's still quite a step up from the "#1 space badass-crew beats up space mercenaries"-simulator that is ME2.

Very well, continue to ignore the toned up darkness and the higher amount of tragedy if you wish. This exchange is over.

Uh, I'm afraid it doesn't work that way bub.  You can't just throw some snark my way and then declare the conversation over at your whim.  This is the internet.  And the debate will go on, with or without you. 

 

You can't just look at the last game and say "well since this game is the darkest of the three, that automatically means it must have a super dark ending."  Going by that logic, Star Wars should should have a super dark conclusion end because two of its movie were darker in nature compared to the other four.  (Empire Strikes Back and Revenge of The Sith).  We have to step back and look at the whole trilogy for reference. It stands to reason. 



#244
Linkenski

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I have a friend who also said before ME3 was out "Shepard probably dies at the end" and I do remember thinking "Please no. That would be so lame and for the sake of cliche". At this point though, I'm fine with it. It doesn't make the ending better, but it's also not the reason why it's a bad ending, plus I don't really care as much anymore, but the fact still pisses me off although it's probably more ME3 in general that felt like a punch in the stomach.

 

I think I looked like this throughout most of ME3 because I was so disappointed:

frustrated.jpg

 

Keywords that triggered this reaction were usually "War!", "Save Earth!", "I want to control the reapers!", "Destroying them is the only way!", "The Crucible!", "Udina got what was coming for him!", Anderson stays at earth to... do what?, bad self-referential humor and pandering, autodialogue, bad side-quests etc. etc. etc.

 

That guy up there, who's about to pull his hair out? He's thinking "I LOVE Mass Effect!" but he just can't like what he's seeing. The ending? Yeah, that was just more of the same but about 10x as depressing.


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#245
prosthetic soul

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Correction: It's not the ONLY reason it's a bad ending.