So....in other words....you're BODY SHAMING me?
ULTRA PC LIBERALS ASSEEEEEEMBLE!
Actually, I have on numerous occasions perfectly described why the ending was factually, objectively terrible. Many other people have as well. I'm not going to regurgitate them simply because you refuse to even see a FRACTION of my view point.
Yes, along with intellectual and rational shaming.
And no, you have never once described (especially not perfectly) why the ending is factually or objectively terrible. You never have, and you never will (unless you radically change your perspective). Others have pointed out much more valid flaws with the ending than what you've come up with, and they're still falling well short of that.
I see your viewpoint in its entirety, believe you me. I have no sympathy for it because your argument, going by your google document, has nothing of objective value to it. I'll disassemble it right here, right now in fact:
At the end of the day the ending has to stand up to the standards of the rest of the game, it has to give you at the end all of the things that make you want to play the game during the beginning and middle. The same great writing, the same great characters, the feeling of player choice and character agency, and the ending should be every bit as meaningful as the rest of the game we love.
Negative, it does not, and in fact, this is a rather loaded perspective based entirely around what you personally got out of the game. You're criticizing the ending because it doesn't hold up to what you saw out of the writing, the characters, and the agency of the player in the game (which never existed to the extent you believe, nor was it far reaching as you believe, nor was your personal view and perspective of these as adaptable or applicable as you believe).
That you don't get meaning out of the ending is your own problem, not BioWare's.
Hardly anything objective in this argument of yours.
ME3's ending and even Extended Cut had none of that.
Once again, this is entirely subjective. I saw almost all of my stances on the ideologies and issues raised throughout the games validated (and the ending was no exception). That I disagree alone is proof that this is not an objective ideology.
Another strike against your 'objectivity'.
It's easy to insult people who hated that ending that they simply wanted a happy ending. That is short-sighted at best. People want the ending that they've been working towards. People want the ending that matters to them. Some people want to earn their happy ending. Doesn't matter how many damn flowers and rainbows you end with, that doesn't negate the hours and hours of virtual blood sweat and tears your virtual characters gave to get the ending the players wanted.
It is indeed easy to do so, and I will continue to do so. That you're adding some type of thought-expansion in the terms of 'short-sighted' into this makes no sense. People can want whatever they want or think they've been working towards, but that absolutely does not mean that they're entitled to it at all. They're not, they never were, and, unless they're making the game themselves, they never will be. That alone is a fundamental failure in understanding for you. You aren't owed or entitled to any kind of happiness or 'good' ending (by your view) whatsoever.
Noble heroic sacrifice to save the entire galaxy? Sure that's fine for some people. But the truth is, no one really gives a crap about the galaxy. If you failed spectacularly in ME, guess what? The galaxy would be just fine, it would keep on spinning. There's literally no way you can do anything that would require you to save the galaxy. The trillions of sentient beings that you might save? Meaningless really. Just a wave of nameless, faceless statistics.
That's a pretty big statement to make for everybody. As well, even if what you said was true, your conclusion drawn from it is grossly inaccurate and imprecise.
In the end that wasn't what most people were fighting for. They were fighting for their friends, their crew members, their lovers, the people that they actually knew and cared for.
Perhaps that's what you were fighting for, but what you're fighting for need not be reflective of what you're fighting or why.
Lot's of people fight wars for people they care about. Oftentimes, those wars have absolutely nothing to do with what they believe or understand about the world. You're saying that this reasoning for what people fight for makes them entitled to see the conflict and its resolution reflect that. That is simply untrue.
They were fighting for those little blue babies.
They were fighting to build that house on Rannoch.
They were fighting for one more round of shooting bottles.
They can fight for whatever they want to fight for, but by no means does the ending need to reflect that or provide them with such things. In fact, BW was generous enough to leave you with a survival scenario in High EMS Destroy.
All said so far, this has been more of an emotional appeal rather than an objective, factual reasoning as to why you're correct.
That was the ending that people were working so hard for. And yes, that was their happy ending. And they got none of that. By comparison "Saving The Galaxy"™ was completely worthless.
As I said, they can fight for whatever the hell they want to fight for, but they are not entitled or deserving of getting what they wanted. At all.
And anyway, they do get that. High EMS Destroy is right there. Shepard's survival is right there, for you to interpret as you please. Whatever validation you want is right there, for you to headcanon as you please.
Anywho, the 'saving the galaxy' bit isn't worthless to me, a utilitarian. As well, it allows me to function as a leader and model for a newer, streamlined authoritarian system to push forward my views in the galaxy and make the universe into something I want it to function as, ala social construct modeled off of Machiavelli and Plato.
But back to the point of this, no, it's not completely worthless. To say so objectively is to be ignoring the many people who you claim 'ignore' your views. You don't get to decide what works for everybody. You not liking something doesn't mean that it didn't work for somebody else.
People have every right to want a happy ending to play for. And it's not one bit less valid, particularly since they can, and want to, work so hard to earn it. By contrast, an Ultimate Sacrifice just to save the world is, on its own, not terribly valid. For some people it is their ideal ending, I don't argue that. But that is the story that is important to them and that they would work towards. For others, saving a bunch of generic NPCs and some nebulous idea of "saving the world" - which means little more then trying to maintain some status quo - just isn't the same meaningful reward if there isn't something else to enjoy this saved world with. Something that makes you happy about the world you saved, and eager to continue living in it. I wanted my happy ending, but then I'm not a big fan of playing games just to feel worse.
Yes, they have a right to want a happy ending to play for. However, they have no right to actually have that ending. They can want to work for that ending as much as possible. If BioWare doesn't want to make it, and doesn't feel that it fits the story, that's the end of it. It's their story, not yours, not mine, not any other players. And on the contrary, an Ultimate Sacrifice ending is seen more as the ultimate in altruistic ideological ends. It is not 'hardly valid'.
Again, if there's no meaningful reward for you, then that's your own problem.
Deal with it.
All in all, there was absolutely nothing objective or factual about your entire document or argument. What your argument consisted of was an emotional appeal to have your point of view validated because the ending and its writing (and story) didn't reflect what you wanted it to reflect, which I, as an intellectually appreciative fan of such concepts raised in the ending that acknowledge extrinsic and external circumstances that are intellectual and erudite in nature did in fact enjoy.
That alone kills any idea of objectivity that you have in regards to the ending.