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So... how are we getting to Andromeda again?


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#26
Medhia_Nox

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Well - didn't the Protheons have statis chambers? 

 

Just plop a few hundred thousand people into a giant "Ark" with stasis chambers... chill at -1 billion degrees ludicrous - let sit for 300 years.

 

And presto!  Giant ship filled with people's just waiting to get their greedy little paws on pristine Eden planets to destroy and rape them.



#27
Iakus

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As to power supply, unlike the Protheans the hypothetical Ark designers would know exactly how long they would need to keep the ship running with passengers in stasis and calculate the power requirements.  Vigil was playing a waiting game.  Besides, a damaged Prothean power source was able to keep Javik alive for 50,000 years.

 

Actually they don't.

 

Even if they knew precisely the distance to reach Andromeda, you still have to deal with finding a garden world within the proper spectrum for the crew (which may include turians and quarians) and is not currently occupied by an advanced species unwilling to share with a bunch of vagabonds.  WHo knows how long that could take?  Just look at the Migrant FLeet.


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#28
Iakus

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Well - didn't the Protheons have statis chambers? 

 

Just plop a few hundred thousand people into a giant "Ark" with stasis chambers... chill at -1 billion degrees ludicrous - let sit for 300 years.

 

And presto!  Giant ship filled with people's just waiting to get their greedy little paws on pristine Eden planets to destroy and rape them.

Prothean stasis chambers seem to have a tendency to cr@p out after a century or so unless you divert power from others to keep 'em going  ;)



#29
shepskisaac

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Actually they don't.

 

Even if they knew precisely the distance to reach Andromeda, you still have to deal with finding a garden world within the proper spectrum for the crew (which may include turians and quarians) and is not currently occupied by an advanced species unwilling to share with a bunch of vagabonds.  WHo knows how long that could take?  Just look at the Migrant FLeet.

+/- 50 years then. Turians can keep sleeping and get their pods maintained by other races that have it easier to find garden world. Way different perspective and calculations compared to potential tens of thousands years waiting.



#30
Pork

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Watched this the other day, the OP calculated it would take 255 years to travel via reaper FTL, but the most plausible way would be via a wormhole.

 

https://youtu.be/4vr3o1scbOo?t=2m50s



#31
CrutchCricket

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Very carefully.

 

My vote is for Ark though. I want to see how they design it. Even if I completely shun the game I'll still be curious about that. It's fun to think about.


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#32
Yggdrasil

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I still don't understand why people think the Reapers would automatically want to travel to another galaxy just because they can.  Do you know how many galaxies are in the known universe?  They would have to have limits on the scope of their directive, and I think that would logically be the Milky Way.  The Leviathans were only concerned about the Milky Way.  Why go into the unknown when you have an entire galaxy to dominate?  So why would the Intelligence and thus the Reapers care about other galaxies?  The extermination of entire species was a means to an end, not the end itself.  So they wouldn't bother wasting the resources to chase after a small group that got away.

 

As far as general criticisms for the decision to move the setting to Andromeda, I have yet to see anyone making such criticism offer a realistic alternative.  One poster said Bioware should make three entirely separate games, one for each ending, which is ridiculous.  Bioware, like the Reapers, doesn't have infinite resources.


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#33
Gwydden

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Prothean stasis chambers seem to have a tendency to cr@p out after a century or so unless you divert power from others to keep 'em going ;)


Just need more power then. Javik's lasted 50,000. We just need a few centuries.

And if not, a quarian inspired generation ship will work just as well.

#34
Shermos

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Okay, first let me say as someone who despised the endings, both original and EC pretty much from the start, let me say I do welcome the idea of getting far, far away from them.  

 

However, I don't think fleeing to Andromeda is the answer.  In part because it's tacit admission that the endings messed up the galaxy so bad the situation is totally unsalvageable.  But mainly because, well, it's unreachable lore-wise.

 

...

 

So, thus my problem in the title.  How is this going to work.  Bioware has gotten into a very bad habit of handwaving away space magic to circumvent story problems.  Will this be another case of it?

 

I've always disagreed with you about the ending being entirely bad (sometimes in a not very pleasant fashion, which I apologise for), but I acknowledge the issues with continuity they created. And I've always been irked by Synthesis "space magic" as well. You've advocated for a full reboot before. Do you still think that's the way the series should have gone, and if you do, how would that be any better than jumping to a new galaxy? 

 

You're right about there being lore issues. Chris' wormhole idea in the Twitter thread would be an acceptable way to get around that, but it doesn't change the issue I have: forcing us to give up a rich and mostly unexplored setting which we've become attached to.


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#35
Gwydden

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I still don't understand why people think the Reapers would automatically want to travel to another galaxy just because they can.

They can't.

The Reapers don't have technology of their own. They just steal it from other people. Otherwise they'll be even more ridiculously OP than they are.

But I agree with your point.
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#36
Steppenwolf

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There's adding to it (the Collectors) then there's outright contradicting it.  One is okay if you are skilled enough.  THe other is bad worldbuilding.

 

The entire franchise is based on stumbling across hyper-advanced technology. Why is stumbling across a technology or occurrence that allows us to travel to the Andromeda galaxy outside the realm of possibility as established in the franchise?


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#37
AresKeith

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It's called waiting for the game, or if Bioware says it later on before the game comes out :P



#38
ElitePinecone

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The gnarliest road trip the world has ever seen.

 

I would totally play Mass Effect: Road Trip. Get on that, Bioware.


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#39
Steppenwolf

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Prothean stasis chambers seem to have a tendency to cr@p out after a century or so unless you divert power from others to keep 'em going  ;)

 

The hell are you talking about? The Prothean's stasis pods lasted tens of thousands of years.



#40
wright1978

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I hope its a cryo-stasis ark personally.



#41
phagus

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I have a feeling space hamsters may be involved..



#42
Iakus

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+/- 50 years then. Turians can keep sleeping and get their pods maintained by other races that have it easier to find garden world. Way different perspective and calculations compared to potential tens of thousands years waiting.

 Fifty years is still wildly optimisitc.

 

THe quarians were hanging out on their ships for three hundred years because the COuncil wouldn't give them a planet to colonize



#43
shepskisaac

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The entire franchise is based on stumbling across hyper-advanced technology. Why is stumbling across a technology or occurrence that allows us to travel to the Andromeda galaxy outside the realm of possibility as established in the franchise?

It's not. But it's just too convinient. "OMG Reaper invasion, what's our plan B? Ohh look, what's this ancient unknown technology portal to Andromeda? Ohh look, a wormhole leading right to Andromeda! Score!". Not to mention there already was a convinient Crucible getting discovered right when we needed. So I would opt for a more boring plan of sending a ship on a long journey.

 

 

 THe quarians were hanging out on their ships for three hundred years because the COuncil wouldn't give them a planet to colonize

But that's galactic politics, not lack of available planets at every step. In any case, as long as even 1 race had a suitable world, they could start settlements/resource excavation and maintain pods of rest for indefinitive time.



#44
TheBunz

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An ultra advanced alien race travels to our galaxy during the reaper invasion. This ship, after putting up a valient effort killing many reapers in the process, is taken out. The ship is discovered after searching for the lost crew of the Normandy. After many years of attempting to reverse engineer, something happens and humans are able to travel back to andromeda to understand what brought this race here in the first place.

#45
Gwydden

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It's not. But it's just too convinient. "OMG Reaper invasion, what's our plan B? Ohh look, what's this ancient unknown technology portal to Andromeda? Ohh look, a wormhole leading right to Andromeda! Score!". Not to mention there already was a convinient Crucible getting discovered right when we needed. So I would opt for a more boring plan of sending a ship on a long journey.


The technology doesn't have to be discovered or even used during the Reaper War. But yeah, either way would work just fine.

#46
Catastrophy

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An ultra advanced alien race travels to our galaxy during the reaper invasion. This ship, after putting up a valient effort killing many reapers in the process, is taken out. The ship is discovered after searching for the lost crew of the Normandy. After many years of attempting to reverse engineer, something happens and humans are able to travel back to andromeda to understand what brought this race here in the first place.

Or just by simply hitchhiking: "Oi! You there, beam me up! This place is going places! Thanks! My, you look fabulous in that suit - have something planned fer tonite?" Etc., etc.



#47
Iakus

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I've always disagreed with you about the ending being entirely bad (sometimes in a not very pleasant fashion, which I apologise for), but I acknowledge the issues with continuity they created. And I've always been irked by Synthesis "space magic" as well. You've advocated for a full reboot before. Do you still think that's the way the series should have gone, and if you do, how would that be any better than jumping to a new galaxy? 

 

You're right about there being lore issues. Chris' wormhole idea in the Twitter thread would be an acceptable way to get around that, but it doesn't change the issue I have: forcing us to give up a rich and mostly unexplored setting which we've become attached to.

 

Reboot, exile, AU, honestly I don't think there is a good answer, I acknowledge that.  I know I would prefer something akin to an AU.  But a soft reboot would be acceptable if done right (and this is indeed a soft reboot)

 

The problem here is, yes, lore issues.  And abandoning all the familiar touchstones from the trilogy.  Unfortunately, Bioware burned the house down, and are unwilling to rebuild.  So the only option left is to move.   :(  So what I'm left with is "What would make this option at least acceptable?"


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#48
Jeremiah12LGeek

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flintstones.gif

 

Bring snacks.


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#49
Iakus

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But that's galactic politics, not lack of available planets at every step. In any case, as long as even 1 race had a suitable world, they could start settlements/resource excavation and maintain pods of rest for indefinitive time.

And there's no galactic politics in Andromeda?  There can be innumerable habitable planets but if they're occupied by species unwilling to share with a bunch of strangers and willing to fight to defend their territory, it doesn't matter.



#50
Gwydden

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Reboot, exile, AU, honestly I don't think there is a good answer, I acknowledge that. I know I would prefer something akin to an AU. But a soft reboot would be acceptable if done right (and this is indeed a soft reboot)

The problem here is, yes, lore issues. And abandoning all the familiar touchstones from the trilogy. Unfortunately, Bioware burned the house down, and are unwilling to rebuild. So the only option left is to move. :( So what I'm left with is "What would make this option at least acceptable?"


ME3 was always going to be the end. In not being sarcastic or dismissive when I ask people to tell me why that fact is only hitting them now.
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