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So... how are we getting to Andromeda again?


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#51
Giubba

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Well - didn't the Protheons have statis chambers? 
 
Just plop a few hundred thousand people into a giant "Ark" with stasis chambers... chill at -1 billion degrees ludicrous - let sit for 300 years.
 
And presto!  Giant ship filled with people's just waiting to get their greedy little paws on pristine Eden planets to destroy and rape them.

 
Probably but this option doesn't include the chance that bioware will ruin something that will generate psycological trauma over the years so even if the most accurate hypothesis it's wrong.

Prothean stasis chambers seem to have a tendency to cr@p out after a century or so unless you divert power from others to keep 'em going ;)


And that's pretty much false.

Virgil never stated when he had to start cut life support but oblioviously it must be after a century because if not it invalidate the assumption that a space ark cannot work.

#52
shepskisaac

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And there's no galactic politics in Andromeda?  There can be innumerable habitable planets but if they're occupied by species unwilling to share with a bunch of strangers and willing to fight to defend their territory, it doesn't matter.

Yes but what difference does it make then? This possible scenario would apply to a convinient wormhole/portal travel as well. Turians shouldn't be "shipped" along in any scenario in such case.



#53
Dabrikishaw

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I'm going to wait until we get more information before I consider being in the Andromeda galaxy worth criticizing.


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#54
Gwydden

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And there's no galactic politics in Andromeda? There can be innumerable habitable planets but if they're occupied by species unwilling to share with a bunch of strangers and willing to fight to defend their territory, it doesn't matter.


This is why I insist on waiting.

For all we know, the plot of the game is finding a planet we can plant our lactose loving asses on.

#55
iorveth1271

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Personally, I never really thought the Mass Relay system spanned one galaxy alone and that the Reapers restricted their annihilation op to just the Milky Way so... yeah, perhaps a long-thought dormant Mass Relay?

Or peeps figured the tech out far enough to be able to manipulate one to travel between galaxies now. Either way, I'm pretty sure it's gonna be a Mass Relay.


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#56
themikefest

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Is there another way to get there besides ftl, reaper speed or wormhole?



#57
Iakus

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ME3 was always going to be the end. In not being sarcastic or dismissive when I ask people to tell me why that fact is only hitting them now.

I'm inclined to think it was, in fact meant to be the end.  I mean in a Ragnarok kind of way.    But now they are continuing the series past it's intended expiration date.  That is leading to... difficulties.



#58
lynroy

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Space magic. :wizard:


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#59
Rannik

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Mass effect fields.

(?)

#60
ElitePinecone

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I'd say now is the perfect time to get worked up.

 

But if you can think up a satisfactory way to explain this, I'm all ears.

 

Why though? What is the point of any of this?

 

You're spending so much of your time and brainpower obsessing about something that you can't possibly change, something that was probably decided two years ago. If the developers don't explain how we get to a new galaxy until, say, next year, are you just going to keep talking about this one thing until then, in thread after thread after thread? 

 

And if they do confirm that it's an ark and you don't like that explanation, or you think it breaks the lore, are you going to complain about it in thread after thread after thread until launch? What will that accomplish? How is it productive, or personally satisfying? You must know that it's far too late to change the game's story by the time they announce it, particularly if something like an ark or a wormhole is talked about a lot in the game or forms the basis for a lot of the plot. It can't be fun, or interesting, or fulfilling, to spend your time complaining (in great detail and with enormous repetition) about something that you don't like in a videogame rather than being optimistic about the good parts. 

 

It was all well and good to discuss this stuff back when Andromeda was only hypothetical or a rumour, but now it's empty discussion that can't possibly have any relevance until we actually find out what Bioware has written. This thread is a waste of time and energy that you could be using to do literally anything else.


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#61
Gwydden

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I'm inclined to think it was, in fact meant to be the end. I mean in a Ragnarok kind of way. But now they are continuing the series past it's intended expiration date. That is leading to... difficulties.


I understand, but continuing may be a strong word. MEA is not, strictly speaking, a sequel. If it is, it is only in the sense The Lord of the Rings is a sequel to The (Quenta) Silmarillion.

I recommend looking at it more as a brand new IP than a Mass Effect game. I'm not sure they should even have called it Mass Effect, but they were bound to.

#62
ElitePinecone

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The technology doesn't have to be discovered or even used during the Reaper War. But yeah, either way would work just fine.

 

I think the main reason why people think an "ark" (or a wormhole) would need to be used during rather than after the war is that it's is a neat way to avoid the consequences of the endings. The colonists won't be green and they could plausibly have quarians/geth if the writers wanted.

 

(And if the game is set in Andromeda, which it is, then it looks like "avoiding the endings" is a huge reason why.)

 

I like the theory that an ark was a contingency plan to escape the Milky Way if the Reapers looked like winning, and it's a plan that might have been put in motion after the loss of Thessia. It shows that the galaxy (sensibly) didn't put all their trust in Shepard and an unproven technology with the Crucible, and had a backup plan in case the worst was to happen.

 

Conveniently, this even works if the player chose "Refuse", because the ark ship would've left before the end of the war.


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#63
Gwydden

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I think the main reason why people think an "ark" (or a wormhole) would need to be used during rather than after the war is that it's is a neat way to avoid the consequences of the endings. The colonists won't be green and they could plausibly have quarians/geth if the writers wanted.

(And if the game is set in Andromeda, which it is, then it looks like "avoiding the endings" is a huge reason why.)


I agree, but I meant before.

#64
Iakus

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Why though? What is the point of any of this?

 

What's the point of any discussion on these boards?

 

 

 

You're spending so much of your time and brainpower obsessing about something that you can't possibly change, something that was probably decided two years ago. If the developers don't explain how we get to a new galaxy until, say, next year, are you just going to keep talking about this one thing until then, in thread after thread after thread?

 

Funny, I made this thread specifically to discuss this specific matter and not have it spill over into other threads.

 

 

 

 

And if they do confirm that it's an ark and you don't like that explanation, or you think it breaks the lore, are you going to complain about it in thread after thread after thread until launch? What will that accomplish? How is it productive, or personally satisfying? You must know that it's far too late to change the game's story by the time they announce it, particularly if something like an ark or a wormhole is talked about a lot in the game or forms the basis for a lot of the plot. It can't be fun, or interesting, or fulfilling, to spend your time complaining (in great detail and with enormous repetition) about something that you don't like in a videogame rather than being optimistic about the good parts.
 

We'll see what happens then.

 

 

It was all well and good to discuss this stuff back when Andromeda was only hypothetical or a rumour, but now it's empty discussion that can't possibly have any relevance until we actually find out what Bioware has written. This thread is a waste of time and energy that you could be using to do literally anything else.

THe door's that way.


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#65
In Exile

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A wormhole would seem even more contrived and convinient than a long journey IMO. Reapers already provide lore excuse for fuel/discharge issues. Raoli/Quarian knowledge on mass transportation and sustainability is there as well. Reaper invasion is a great reason to attempt preservation Plan B.

You know Mass Relays are basically handwaved wormholes, right? It's pretty much the same principled idea in terms of how it works, just with different mumbo jumbo as a justification from regular sci-fi that's more grounded in plausible science.

#66
Shermos

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Reboot, exile, AU, honestly I don't think there is a good answer, I acknowledge that.  I know I would prefer something akin to an AU.  But a soft reboot would be acceptable if done right (and this is indeed a soft reboot)

 

The problem here is, yes, lore issues.  And abandoning all the familiar touchstones from the trilogy.  Unfortunately, Bioware burned the house down, and are unwilling to rebuild.  So the only option left is to move.   :(  So what I'm left with is "What would make this option at least acceptable?"

 

I've always thought the house could be rebuilt without needing a full reboot or AU. Bioware themselves gave an out with the final scene. The passage of time since the crucible firing has muddied the details of what exactly happened (remember that no-one except Shepard is aware of what happened with the Catalyst, who died at the time, or could have suffered memory loss if s/he survived). Show diversity of consequences where possible, and choose a default path where not. Didn't The Witcher 3 do this (I haven't played it yet)? It's not a perfect solution by any means, but to my mind, it's the best option. Those who hated the ending can still leave it behind and move on from it like a bad memory. I know people are dead set on wanting their choices to matter and result in very diverse outcomes, but that's never been the case with Mass Effect. Why not make a few compromises one last time before moving on to the next generation. A reboot makes our choices meaningless anyway, soft or not. 

 

I am fascinated by the idea of the PC being the kid from that scene. I know that kid is male, but there's enough ambiguity for him to be female for those who prefer to play as a woman. 



#67
Helios969

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Either a few hundred years of stasis or wormhole. The latter is definitely scientifically plausible but raises question in my mind of why didn't the Reapers us such if it was technologically doable.

#68
In Exile

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This is why I insist on waiting.

For all we know, the plot of the game is finding a planet we can plant our lactose loving asses on.


Given the track and Space Western vibe I'm almost sure this will be about colonising a new home (I hesitate to say Earth because we're likely to have many species).

#69
Akrabra

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Way 4 - Ark theory

A hidden group reverse engineering Sovereign engine and building an ark to escape the Reapers.
 
Way N4 is the most problematic of all IMO but can still work, just needs good attention to lore and detail.

I like it! Ark theory sounds like my kind of jam.



#70
Gwydden

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Either a few hundred years of stasis or wormhole. The latter is definitely scientifically plausible but raises question in my mind of why didn't the Reapers us such if it was technologically doable.


Well, as I said, the Reapers don't make their own technology. They steal others'.

#71
Pasquale1234

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Prothean stasis chambers seem to have a tendency to cr@p out after a century or so unless you divert power from others to keep 'em going  ;)


Wrt to Ilos, they did what they could with the resources at hand in the midst of a reaper invasion. They seemed to have some inkling that the available power might be inadequate, as they left Vigil with the programming to manage power utilization. But Javik's pod supplied adequate power for 50K years, so the technology was available.
 

THe quarians were hanging out on their ships for three hundred years because the COuncil wouldn't give them a planet to colonize


The quarians' delicate immune systems would eliminate a lot of planets suitable for other species.
 

I understand, but continuing may be a strong word. MEA is not, strictly speaking, a sequel. If it is, it is only in the sense The Lord of the Rings is a sequel to The (Quenta) Silmarillion.

I recommend looking at it more as a brand new IP than a Mass Effect game. I'm not sure they should even have called it Mass Effect, but they were bound to.


That's my take on it as well. I view the trilogy as its own package deal, independent of MEA or anything else that might follow.

And I'm glad for the change of venue. They could not base another game in TMW without somehow overwriting something - canonizing or nerfing the impact of some decisions, handwaving the ending slides we were shown based on the decisions made in that playthrough.

I can continue to enjoy replaying the trilogy knowing that the choices I make, the interpretations / conclusions I draw from the ending, any headcanon I create about what happens next is safe. It will not be overwritten. To me, that means the trilogy will continue to have value, value that may be lost if it were overwritten with new material in TMW.
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#72
Draining Dragon

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#73
ElitePinecone

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And I'm glad for the change of venue. They could not base another game in TMW without somehow overwriting something - canonizing or nerfing the impact of some decisions, handwaving the ending slides we were shown based on the decisions made in that playthrough.

I can continue to enjoy replaying the trilogy knowing that the choices I make, the interpretations / conclusions I draw from the ending, any headcanon I create about what happens next is safe. It will not be overwritten. To me, that means the trilogy will continue to have value, value that may be lost if it were overwritten with new material in TMW.

 

This is an interesting perspective that I don't think gets brought up enough on here.


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#74
Guest_Bazora_*

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Hopefully BioWare plans on releasing a novel akin to Revelation to introduce the new setting and explain how we get there.



#75
Wayning_Star

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I would seem from the intro that you're already there? No need to explain getting from one area to another, as it's all relevant to the time frame and the new character in the game.(who they are and why?) I'm not sure if the "lore" from our current ME to this next ME:A  coincide?

 

 

Edit thought wave: Others on this site over the years have opined that many could of migrated, or actually sprung out of another time line of their own, regardless of any interaction with reapers, but they could of been sent out by leviathan of old, who were around for about ever?