Aller au contenu

Photo

DLC survey


  • Veuillez vous connecter pour répondre
371 réponses à ce sujet

#301
BobZilla84

BobZilla84
  • Members
  • 1 585 messages

CD Projekt Red, according to the statement of the head of the studio, Mr. Adam Badowski, made during the interview from this January, has about 230 employees. (English version of the interview here: http://www.gamepress...om/e.asp?ID=51)
 
BioWare TOTALED across all of its studios about 800 employees in 2010. Current numbers are not available. (source: https://en.wikipedia...are#Structure).
 
Even when taking into account employee fluctuation in the interim period, I am of the view that the number of BioWare employees has not seen any significant shifts towards increase or decrease. So if you do the math, I think you would see that the size of the studios is about comparable. I know I am in no way obligated to respond to all of these claims, but seeing obvious inaccuracies makes my bones itch. Come to think of it, I should probably have a medical professional check this issue out.
 
I wonder - where does this assumption that CDPR are this small, underdog of a developer come from? I have always been baffled by this sentiment repeatedly surfacing on these forums. I am asking this in all honesty, no snark, no ulterior motive - I just want to know.


Honestly my resentment towards B-Ware is that I was very disappointed with both DA2 and ME3 "Not the Endings either" I see now that my feelings about Inquisition came about because I had too high expectations.
Even after Mass Effect 3 I still expected a certain level of quality from B-Ware who is still one of my favorite developers so you know along with other RPG Titans Bethesda,Square Enix,CD Project Red & Atlus.

I think CDPR isnt an underdog they are just not as experienced as B-Ware are hell compare their IP's seriously its funny to think about
B-Ware IPs:
1.Baldurs Gate
2.Dragon Age
3.Mass Effect
4.Jade Empire

CD Project Red IP
1.The Witcher

Maybe I miss posted my feelings it's not their resources and studio size its the Experience and body of work and by that CDPR is not in BWares league yet The Witcher 3 is superior in all areas.

#302
SwobyJ

SwobyJ
  • Members
  • 7 370 messages

That's a good point- I hadn't thought along those lines. If they do go in that direction with it, any thoughts on the role Qunari would play in addition to the plot with Solas? I'm having trouble understanding how they would make the Qunari enemies if you chose to ally with them and sacrificed the Chargers.

 

With the increasing levels of sympathy that Bioware depicts the Qunari with (NOT saying they are 100% sympathetic AT ALL), I could see that being the twist. Qunari strike the south, and the south retaliates with greater force. This equalizes things a bit more than 'Qunari stomping everyone with the army they prepared' (even if they'll still be using that army).



#303
Majestic Jazz

Majestic Jazz
  • Members
  • 1 966 messages
It is funny how DAI will get one core story DLC and that is it. Thats all? I thought DAI was supposed to be Bioware's "fastest selling" IP or something? Has the success of TW3 and the anticipation for Fallout 4 really spooked Bioware to throw in the white flag and just move on to DA4?

#304
midnight tea

midnight tea
  • Members
  • 4 818 messages

It is funny how DAI will get one core story DLC and that is it. Thats all? I thought DAI was supposed to be Bioware's "fastest selling" IP or something? Has the success of TW3 and the anticipation for Fallout 4 really spooked Bioware to throw in the white flag and just move on to DA4?

 

Considering how little we know about what's really going on and is this all about upcoming DLC or something we'll see in far-away future (after whatever they're planning to release fairly soon, it seems) it's quite premature of you to judge it as "throwing in the white flag". 


  • Pokemario et SwobyJ aiment ceci

#305
Balek-Vriege

Balek-Vriege
  • Members
  • 1 216 messages

Considering how little we know about what's really going on and is this all about upcoming DLC or something we'll see in far-away future (after whatever they're planning to release fairly soon, it seems) it's quite premature of you to judge it as "throwing in the white flag". 

 

This. 

 

The survey is not an announcement.  It just states that the plot of the DLC being surveyed will be the last adventure for the Inquisitor.

 

For all we know, it could be very well be the next and last story DLC.

 

Or, it could be after one or two more story DLC.

 

A lot of people have been calling for an expansion and complaining about the length of JoH though (even though objectively it was pretty long).  I could see Bioware making a semi-expansion DLC after all the feedback with the plot of the survey.


  • DarthSideus2 aime ceci

#306
Nube7

Nube7
  • Members
  • 36 messages

^ Yup I agree. After all the voice for Leliana was already called to do some voice acting a few weeks ago, that happens pretty much near the end of production. With that we can safely guess their next DLC will be announced soon. (hopefully)

Here are a few excerpts from the Kotaku interview with the developers that we could also keep in mind when Speculating.

 

Mark Darrah

Can't go into too much detail on future DLC but we will be looking at more story heavy stuff

 

Mike Laidlaw

If it's any consolation, several close friends of mine have threatened bodily harm upon my person if we don't at least tackle -some- element of that particular beat before we're done, so there's that.

Let's just say the requests for story-heavy stuff (and one arc in particular) have been heard loud and clear.

 

Questions:

1. Any hints that the Warden (origins character) will show up in future DLC? ;)

2. Any chance we will hear from or The Architect (if he survived your encounter) in future DLC?

 

Mike Laidlaw

1. Pretty unlikely, which I know disappoints some folks, but I have some pretty serious concerns about making a character who had no voice suddenly have one. It feels as if it will be dissonant. The Warden is and was an awesome character, and I don't want to risk "wrecking" those memories, even unintentionally.

2. Possible, yes!

Question:

Anywho, I'm sure my question's been asked and maybe answered, but it's about that ending scene. Mainly about how it's going to be approached - is there going to be DLC like with Witch Hunt? Or is it something you're going to leave open for the next game?

 

Mark Darrah

Both? We will tie up some (but not all) loose ends

 

Q:

How about some DLC on the Darkspawn and Deep Roads? The caves in Inquisitions were pretty cool but there wasn't enough of them!

 

Aaryn Flynn

Funny you should ask... :)

 

There's plenty more so here's the link so you guys can sift through


  • DarthSideus2 et TheyCallMeBunny aiment ceci

#307
Uirebhiril

Uirebhiril
  • Members
  • 2 527 messages

Christ. Why should BW give two errant f**** about what TW3 did as long as DAI sold well and was liked enough to continue making DLC or another game. I'm sure game companies keep an eye on their "competition," but it's not like they're schoolyard enemies or something. We really don't know if this is the last DLC, or will be a DLC at all, or if we have an expansion on the way or anything. It's a bit premature to make any sort of predictions, and pointless to drag in unrelated stuff as if somehow anything BioWare does from this point forward is "because of TW3."

 

Give them all some credit and let them do their job.


  • Heimdall, realguile, Dirthamen et 7 autres aiment ceci

#308
DarthSideus2

DarthSideus2
  • Members
  • 266 messages

I definitely want more story based and armor/weapon pack dlcs.



#309
Majestic Jazz

Majestic Jazz
  • Members
  • 1 966 messages

Christ. Why should BW give two errant f**** about what TW3 did as long as DAI sold well and was liked enough to continue making DLC or another game. I'm sure game companies keep an eye on their "competition," but it's not like they're schoolyard enemies or something. We really don't know if this is the last DLC, or will be a DLC at all, or if we have an expansion on the way or anything. It's a bit premature to make any sort of predictions, and pointless to drag in unrelated stuff as if somehow anything BioWare does from this point forward is "because of TW3."

 

Give them all some credit and let them do their job.

 

umadbro_zps870a85fe.jpeg



#310
BansheeOwnage

BansheeOwnage
  • Members
  • 11 203 messages

Hasn't Laidlaw said that design choice was made because of resources?

I'd be confused if that was the reason. This is what I had to say about it in another thread, and I'll bold one part that I want to emphasize.

My problem with the lack of cinematic conversation (primarily for NPCs) is twofold:

 

First, neither your character, the party, nor the NPC in question will have any facial expression. I don't think I have to explain how that is bad for storytelling.

 

Second, you can't get a good look at the NPC's face at all, naturally making them forgettable.

 

On a related note: People like to confuse "cutscenes" with "cinematic conversation". No, I'm not asking for full-blown cutscenes for every interaction, complete with tons of animations and camera angles. I'm just asking for cinematic conversation, à la DA:O camp conversations. Simple over-the-shoulder camera angles so we could see faces. So I hope they go back to DA:O/DA2's system of having that in almost every interaction. It was a lot of work I'm sure, but it was impressive and added a lot to the games. I think they should strive to do at least as well in the future.

So with that clarification in mind, I ask why DA:O and even DA2 managed to have virtually every single conversation be cinematic, but an apparent majority of conversations in DA:I are not? How is it that games with presumably smaller budgets and shorter development time managed to do this, and Inquisition did not?

 

So I don't think it was a question of resources at all, but rather a question of where to allocate them. In that case, I will simply say that I think this should have been a priority, as I enjoyed what it added immensely in Bioware's other games.

 

Edit: Keeping with that theme, I will say that that is in fact where most of my complaints come from: The people at the top, making decisions. I think the modellers, concept artists, programmers etc. are doing fine. It's some decisions (resource allocation, priorities etc.) that I have problems with.



#311
Balek-Vriege

Balek-Vriege
  • Members
  • 1 216 messages

Christ. Why should BW give two errant f**** about what TW3 did as long as DAI sold well and was liked enough to continue making DLC or another game. I'm sure game companies keep an eye on their "competition," but it's not like they're schoolyard enemies or something. We really don't know if this is the last DLC, or will be a DLC at all, or if we have an expansion on the way or anything. It's a bit premature to make any sort of predictions, and pointless to drag in unrelated stuff as if somehow anything BioWare does from this point forward is "because of TW3."

 

Give them all some credit and let them do their job.

 

Yep.  It does often come off as schoolyard drama with kids pitting themselves or others against eachother in factions for no real reason other than children are cruel creatures (Re: Lord of the Flies).  Tribalism. :P

 

As a side note, even if the arguments were/are valid, my biggest gripe is when people get into story/plot points about which is better.

 

Like really the Witcher is heavily based off the critically acclaimed Witcher novels and uses the most fleshed out characters/plots in the series.  If you have talent in whatever medium you're converting a good and fleshed out story into, you're almost always going to make it a hit.  It's a big bonus when you can spend time working on bringing the setting more to life, changing what didn't work in the original work etc. rather than coming up with a new setting entirely.

 

It would be like saying a game developer is really original and good at writing plots, characters and stories after remaking Star Wars Episodes 4-6.  Before the first Witcher game, I doubt a lot of fans of the Witcher series outside Poland/Eastern Europe read the books or knew of the Witcher.  Which is why I think CDProjekt gets more praise than it probably deserves for it (people's first exposure to that incredible world was through the games, not the books, including myself).  Still, they deserve all the praise they get from a technical and execution standpoint in their RPGs.  Looking forward to what they're capable of with an in-house original IP.

 

Except all that has nothing to do with the DLCs of DAI.  That's entirely based on how far the writing team wants to go with DAI before DA4 and the business plan/model around the number of story DLCs.  :)



#312
Uirebhiril

Uirebhiril
  • Members
  • 2 527 messages

umadbro_zps870a85fe.jpeg

 

Not particularly, but thanks. I intend to save and use this one in the future. ;)



#313
The Heretic of Time

The Heretic of Time
  • Members
  • 5 612 messages

Yep.  It does often come off as schoolyard drama with kids pitting themselves or others against eachother in factions for no real reason other than children are cruel creatures (Re: Lord of the Flies).  Tribalism. :P

 

As a side note, even if the arguments were/are valid, my biggest gripe is when people get into story/plot points about which is better.

 

Like really the Witcher is heavily based off the critically acclaimed Witcher novels and uses the most fleshed out characters/plots in the series.  If you have talent in whatever medium you're converting a good and fleshed out story into, you're almost always going to make it a hit.  It's a big bonus when you can spend time working on bringing the setting more to life, changing what didn't work in the original work etc. rather than coming up with a new setting entirely.

 

It would be like saying a game developer is really original and good at writing plots, characters and stories after remaking Star Wars Episodes 4-6.  Before the first Witcher game, I doubt a lot of fans of the Witcher series outside Poland/Eastern Europe read the books or knew of the Witcher.  Which is why I think CDProjekt gets more praise than it probably deserves for it (people's first exposure to that incredible world was through the games, not the books, including myself).  Still, they deserve all the praise they get from a technical and execution standpoint in their RPGs.  Looking forward to what they're capable of with an in-house original IP.

 

Except all that has nothing to do with the DLCs of DAI.  That's entirely based on how far the writing team wants to go with DAI before DA4 and the business plan/model around the number of story DLCs.  :)

 

That's not entirely true. The Witcher games aren't remakes of anything. They're not telling the same story as the books, but in fact tell the continuation of the book story. The books end with Geralt dying. The games resurrect Geralt and then throws him into an entirely new story that does have a lot of tie-ins with the books but ultimately is a story of its own.

 

Sure, CD Projekt RED used the characters and factions from the books, but that's as far as it goes. The story and plot of The Witcher game series is almost entirely made up by CDPR themselves.


  • Zered et 9TailsFox aiment ceci

#314
Heimdall

Heimdall
  • Members
  • 13 223 messages

That's not entirely true. The Witcher games aren't remakes of anything. They're not telling the same story as the books, but in fact tell the continuation of the book story. The books end with Geralt dying. The games resurrect Geralt and then throws him into an entirely new story that does have a lot of tie-ins with the books but ultimately is a story of its own.

Sure, CD Projekt RED used the characters and factions from the books, but that's as far as it goes. The story and plot of The Witcher game series is almost entirely made up by CDPR themselves.

One could say the same of Bioware's licensed properties, like KOTOR, often treated as some of their best work.

It will be interesting to see how CD Projekt RED does if they work on their own IP (Cyperpunk isn't theirs, but it won't have a predefined character so it should be interesting nonetheless)

#315
Balek-Vriege

Balek-Vriege
  • Members
  • 1 216 messages

One could say the same of Bioware's licensed properties, like KOTOR, often treated as some of their best work.

It will be interesting to see how CD Projekt RED does if they work on their own IP (Cyperpunk isn't theirs, but it won't have a predefined character so it should be interesting nonetheless)

 

@ Heimdall and The Heretic of Time.

I agree mostly  with what you and Heretic are saying.  I was going to mention that Bioware also had good existing IPs to borrow from (Forgotten Realms for Baldur's Gate which started their RPG success, then KOTOR later on along with NWN.  So in a way CDProjekt is starting in a similar way.

 

However, Bioware proved, not without controversy, that they're one of if not the best in the RPG business at coming up with new original RPG IPs that are hits (DA and ME).  So much so they're kind of stuck developing these two settings at least for a few more years.

 

Another difference is that with Baldur's Gate, Neverwinter's Nights and Knights of the Old Republic, Bioware created most of main characters within them (with heavy consultation with the IP owners I assume as to not looe the license over squabbles).  Even though the stories of BG/NWN were continuations of plots/subplots set out in Forgotten Realms lore.  A lot Bioware's new characters are celebrated along the lines of "official" characters of the setting.

 

In contrast, CDProjekt was continuing plots, characters and relationships that are heavily defined in the books.  More dependent on what was tested and true for success in the novels compared to following completely new characters in the same setting (the former is better for the Witcher series though).  So in a way we can say Bioware's use of other IPs in the past is very similar to how CDProjekt will have to treat Cyberpunk 2077.  I assume that will be the closest we get to a new ( well new/old) original IP from CDProjekt in the near future.  Really looking forward to that game too.

 

Also my Star Wars analogy was just plain incorrect.  I should have kept it the way I originally worded it, but was in a hurry and I felt for some reason making an analogy to developing episode 4-6 remakes made more sense than developing an episode 7 in this situation.  I tripped over myself on that one. :P

 

A more correct analogy would be if a game developer did a Star Wars episode 7, which created a Star Wars craze rather than the original movie(s).  With fans giving the game developer credit for Han Solo, others and the setting as a whole because that's where they first saw them first.  When really it's mostly George Lucas' brain child.

 

//

 

Getting back to the DLC survey. I'm not sure which scenario I would like to see more.  More DLCs with this as a final DLC or the survey plot being the next/final DLC but a much larger piece of content.  The pricing suggests about the same content as JoH, with Bioware/EA feeling out whether fans will pay $15 again (or for the first time).  I don't read too much into "In this story-based expansion" as evidence of expansion sized content either.  They're just alluding to the fact that they're continuing the main plot as an post-ending DLC.

 

If "confront the one who started this all" refers to the events that led to the conclave explosion and DAI, then it's 100% going to be Solas we're confronting.  Just a question of whether he's friend or foe or whether he's manipulating the Qunari for his own gain or not.

 

Assuming the survey is true of course.



#316
midnight tea

midnight tea
  • Members
  • 4 818 messages

That's not entirely true. The Witcher games aren't remakes of anything. They're not telling the same story as the books, but in fact tell the continuation of the book story. The books end with Geralt dying. The games resurrect Geralt and then throws him into an entirely new story that does have a lot of tie-ins with the books but ultimately is a story of its own.

 

Sure, CD Projekt RED used the characters and factions from the books, but that's as far as it goes. The story and plot of The Witcher game series is almost entirely made up by CDPR themselves.

 

.... Entirely made up? It's not like they've created a completely new arc - their continuation is dependent entirely on books themselves: Nilfgaard invading North, the shenanigans with Ciri and Wild Hunt - that was already set up by Sapkowski, and not CDPR. So the setup, great deal of important characters, relationships, the conflict, the factions, etc. - everything is already there.

 

That's not to say that they don't deserve the credit for adapting, expanding or trying to write a continuation of the story - but it is a different challenge to that of DA.

 

Add to that the fact that with TW3 they don't have to bother worrying about all the different variables (or its future consequences) and can give players more defined endings, simply because "Wild Hunt" is a rather definitive conclusion to the trilogy (Geralt can even get a fairly-tale-like happily ever-after), while games like DAI are just another chapter.


  • Heimdall aime ceci

#317
9TailsFox

9TailsFox
  • Members
  • 3 713 messages

.... Entirely made up? It's not like they've created a completely new arc - their continuation is dependent entirely on books themselves: Nilfgaard invading North, the shenanigans with Ciri and Wild Hunt - that was already set up by Sapkowski, and not CDPR. So the setup, great deal of important characters, relationships, the conflict, the factions, etc. - everything is already there.

 

That's not to say that they don't deserve the credit for adapting, expanding or trying to write a continuation of the story - but it is a different challenge to that of DA.

 

Add to that the fact that with TW3 they don't have to bother worrying about all the different variables (or its future consequences) and can give players more defined endings, simply because "Wild Hunt" is a rather definitive conclusion to the trilogy (Geralt can even get a fairly-tale-like happily ever-after), while games like DAI are just another chapter.

Making good/bad quest have nothing to do with prequels/sequel Expended universe. It was Bioware decision to fill world with meaningless fetch quests. I agree on DA can have open ending because reasons(save import, next game) But for some reason DA:O manage it. And ME 3 ending everyone loved, this is last game we can do anything we want, it will not be simple A,B,C ending, it will be culmination of different endings based on your decision.

 

Warden, Hawke can't have happily ever-after because Biowre dragging all characters in every game, half of cast is old characters we know. Please stop it :( I love Varric I want new character to love, I hate Cullen I want new character to hate.)  New game new cast of characters.



#318
midnight tea

midnight tea
  • Members
  • 4 818 messages

Making good/bad quest have nothing to do with prequels/sequel Expended universe. It was Bioware decision to fill world with meaningless fetch quests. I agree on DA can have open ending because reasons(save import, next game) But for some reason DA:O manage it. And ME 3 ending everyone loved, this is last game we can do anything we want, it will not be simple A,B,C ending, it will be culmination of different endings based on your decision.

 

Warden, Hawke can't have happily ever-after because Biowre dragging all characters in every game, half of cast is old characters we know. Please stop it :( I love Varric I want new character to love, I hate Cullen I want new character to hate.)  New game new cast of characters.

 

Stop pretending as if DAI only had 'meaningless fetch-quests' (if we go by that logic, Witcher has those too). Besides, I was talking about story and its scope overall and yes, in that case, what the story is about or whom it follows does have a lot to do with how things are going to play out.

 

And if you listened to, say, the recent interview with Gaider you'd know that they structured DAO more like a standalone game, because at that point they didn't know that they're going to be able to make a sequel, much less more games (which eventually turned out to be somewhat problematic).


  • Heimdall, Dirthamen et blahblahblah aiment ceci

#319
dsl08002

dsl08002
  • Members
  • 1 777 messages
The ironic thing is that considering that it is according to survey the "final" trip for the inquisition just like DA2 they developers decides to abandon ship of DAI and refocus on DA4.

#320
midnight tea

midnight tea
  • Members
  • 4 818 messages

The ironic thing is that considering that it is according to survey the "final" trip for the inquisition just like DA2 they developers decides to abandon ship of DAI and refocus on DA4.

 

.... Do we really have to explain over again how silly is for people to assume such things at this particular moment?



#321
9TailsFox

9TailsFox
  • Members
  • 3 713 messages

.... Do we really have to explain over again how silly is for people to assume such things at this particular moment?

I assumed because of the "open world" story will suffer.

I assumed advisers romances/and stuff in general, have much less content then companions.

Everyone say I am silly, wait game release. But I was correct. 



#322
Balek-Vriege

Balek-Vriege
  • Members
  • 1 216 messages

I assumed because of the "open world" story will suffer.

I assumed advisers romances/and stuff in general, have much less content then companions.

Everyone say I am silly, wait game release. But I was correct. 

 

Even if that was the case, you know what they say about assumptions? :P

 

As I said before and others, this is just a survey not an announcement.  We don't know if this is the last DLC or three DLC down the road.

 

Honestly I could see it being the last DLC for the sole purpose of getting to work on DA4, since DAI sales basically gave them the green light on another DA by EA.  I'm guessing if DAI turned out to be another DA2 it would have been the end of the series.



#323
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

I am as well.

I feel so to. No way are they doing a last dlc  so soon. If this came up in 2016, then may be.



#324
leaguer of one

leaguer of one
  • Members
  • 9 995 messages

I assumed because of the "open world" story will suffer.

I assumed advisers romances/and stuff in general, have much less content then companions.

Everyone say I am silly, wait game release. But I was correct. 

No you weren't.



#325
Phoenix_Also_Rises

Phoenix_Also_Rises
  • Members
  • 571 messages

Honestly my resentment towards B-Ware is that I was very disappointed with both DA2 and ME3 "Not the Endings either" I see now that my feelings about Inquisition came about because I had too high expectations.
Even after Mass Effect 3 I still expected a certain level of quality from B-Ware who is still one of my favorite developers so you know along with other RPG Titans Bethesda,Square Enix,CD Project Red & Atlus.

I think CDPR isnt an underdog they are just not as experienced as B-Ware are hell compare their IP's seriously its funny to think about
B-Ware IPs:
1.Baldurs Gate
2.Dragon Age
3.Mass Effect
4.Jade Empire

CD Project Red IP
1.The Witcher

Maybe I miss posted my feelings it's not their resources and studio size its the Experience and body of work and by that CDPR is not in BWares league yet The Witcher 3 is superior in all areas.

 

Ah, I see. Thank you for clarifying your position.

 

As my initial impression from your original post was that your argument was one based on the "big corporate studio" vs "humble indie developer" discrepancy, my response was aimed at that. Now that you have made it clear what you meant - eeeh, I cannot in good faith form an opinion on who did what better or worse. I have yet to play The Witcher 3. So I cannot justly compare it to DA:I in any respect right now. Sorry.