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Can Bioware still use ME3 endings in Andromeda?


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#1
PaixaoPlayer

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A lot of people dont want play Andromeda like everthing we did before never existed. So, this new game must be 200-500 years (or even more) after ME3... They still can use Destroy and Control endings, just making differents dialogues and cutscenes, because Andromeda's history will have nothing to do with it. Bioware can just mention it with some dialogues based on players choices. This is PS4/One, lets show what these consoles are real capable of! It is not that difficult.

 

Only synthesis is impossible.


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#2
Wayning_Star

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Nope, all indicators point to null interactions with the old ME. It's an independent thought, this one? Even the goals are new and based in who knows what? That short on the game shows a lot more than we can absorb the first time around. And that isn't much...



#3
Dabrikishaw

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The best I can see the endings being mentioned is in opening dialogue similar to how Udina describes Shepards psyche profile at the beginning of Mass Effect.


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#4
Heimdall

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Not having to address the endings is rather the point of going to Andromeda


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#5
Undead Han

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The effects of the Crucible only spread throughout the Milky Way relay network, so the Andromeda galaxy should be unaffected by it. Whether or not the Milky Way colonists should be affected by the Crucible depends on whether or not they departed the Milky Way before it was fired.

 

For what it's worth fan speculation is that the colonists leave before the end of Mass Effect 3, as that allows the devs to sidestep around having to deal with the widely diverging ending results. Assuming this game is set in Andromeda for exactly that purpose, which seems very likely, it is probable that the devs would have the colonists leave before the Crucible fired.


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#6
PaixaoPlayer

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The best I can see the endings being mentioned is in opening dialogue similar to how Udina describes Shepards psyche profile at the beginning of Mass Effect.

 

Yes, something like this would be good. But also have mention it along the three games about Shepards past. Andromeda could use this with ME3. Its gonna be a new galaxy, new history and new characters, I'm okay with that, but me and lot o people dont wanna play and see NOTHING of past games history.


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#7
Exaltation

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I doubt our choices will have great impact in completely different galaxy which never was associated with the Milky Way.

#8
PaixaoPlayer

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The effects of the Crucible only spread throughout the Milky Way relay network, so the Andromeda galaxy should be unaffected by it. Whether or not the Milky Way colonists should be affected by the Crucible depends on whether or not they departed the Milky Way before it was fired.

 

For what it's worth fan speculation is that the colonists leave before the end of Mass Effect 3, as that allows the devs to sidestep around having to deal with the widely diverging ending results. Assuming this game is set in Andromeda for exactly that purpose, which seems very likely, it is probable that the devs would have the colonists leave before the Crucible fired.

 

That would be a nice history. And I really think Andromeda's history will be something like this. But I still prefer to see trilogys endings than avoid it. Its not impossible, just Synthesis ending are. I forget to say about it.



#9
The Sauce of Awesome

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If I had to guess the expedition into the Andromeda galaxy began just before, if not during, the Reaper invasion. So, fast forward to the time it takes to get there (several centuries I presume) and any reference to the Reapers would probably amount to:

 

Guy 1: "Hey, you ever wonder what happened to the folks back in the Milky Way?"

Guy 2: "Nah. Reapers most likely wiped them all out. No way I want to think about that. ...And now I'm thinking about it. Thanks for that."

Guy 1: "Don't you think Commander Shepard killed 'em all?"

Guy 2: "Who knows? Maybe s/he did, maybe s/he didn't. Maybe Shepard found a way to control the Reapers and now rules the galaxy as some kind of God Emperor. Or maybe s/he sacrificed herself at the behest of some star-child so that everyone in the Milky Way are now these weird cyborg people, now."

Guy 1: "...Those are stupid ideas and you're stupid for thinking them."

 

And so on. (Not a crack about the endings, by the way. If anything Bioware would probably have something like this in the game as a crack about us, the players, complaining about said endings. :P)


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#10
PaixaoPlayer

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I doubt our choices will have great impact in completely different galaxy which never was associated with the Milky Way.

 

Okay, agreed with it. But just mention what happened with some dialogues and cutscenes would be great. Reapers probably will have nothing to do with Andromeda, so whats the problem in mention what happened to them? Like said before, only Synthesis ending is impossible.



#11
shepskisaac

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They could still be used in small mentions, short QEC holo-conversation with someone from Milky Way. But at larger scale they won't just be very relevant to Andromeda. Green-synthesized Harbinger hanging with green-Liara on rebuilt Citadel doesn't have much influence on scanning minerals and establishing colonies in Andromeda.

 

Flags can easily be set with a disguised in-game questionarie for major decisions (RGB ending, Krogan cure etc) like it's been done many times in past.



#12
Undead Han

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Yes, something like this would be good. But also have mention it along the three games about Shepards past. Andromeda could use this with ME3. Its gonna be a new galaxy, new history and new characters, I'm okay with that, but me and lot o people dont wanna play and see NOTHING of past games history.

 

If they ever take the series back to the Milky Way, which I hope they do at some point...their best bet is probably to just role with a single ending choice as the basis for their sequel. The three ending choices diverge from each other too much to be able to craft a satisfying sequel from all three simultaneously.



#13
saladinbob

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The only thing I can think of that will cause a bigger meltdown than the fact they're doing a soft reboot is if the soft reboot canonises those endings. 



#14
PaixaoPlayer

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If they ever take the series back to the Milky Way, which I hope they do at some point...their best bet is probably to just role with a single ending choice as the basis for their sequel. The three ending choices diverge from each other too much to be able to craft a satisfying sequel from all three simultaneously.

 

Exactly, thats why they still can mention ME3 doings in Andromeda, 'cause will not affect it. Except for Synthesis.



#15
The Sauce of Awesome

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Like said before, only Synthesis ending is impossible.

 

If you mean using either Control or Destroy as the basis of ME:A's story then I'm afraid that those endings are impossible, too, because doing so would canonise the ending Bioware chose to use and there'd be a lot of unhappy players if they did that. I know I wouldn't be pleased if they canonised Control when I chose Destroy. In fact, didn't Bioware outright say that they refuse to canonise any of the endings?

 

So maybe it's for the best that the fate of the Milky Way be made ambiguous and open to speculation for the Andromeda colonists.



#16
PaixaoPlayer

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If you mean using either Control or Destroy as the basis of ME:A's story then I'm afraid that those endings are impossible, too, because doing so would canonise the ending Bioware chose to use and there'd be a lot of unhappy players if they did that. I know I wouldn't be pleased if they canonised Control when I chose Destroy. In fact, didn't Bioware outright say that they refuse to canonise any of the endings?

 

So maybe it's for the best that the fate of the Milky Way be made ambiguous and open to speculation for the Andromeda colonists.

 

But my idea its not those endings would be basis of Andromeda's history. Would be nice just to see mention it, like Shepard's past (spacer, colonist, earthborn) based on PLAYER'S CHOICES. Its not canonise. But Synthesis would be impossible.



#17
Tootles FTW

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Bioware seems to be going out of its way to situate ME:A in such a way as to avoid anything but the vaguest of references to ME/ME2/ME3.



#18
Dr. Rush

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Yeah, if they had any intention of using ME 3 endings we wouldn't be going to Andromeda at all.


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#19
Little Princess Peach

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Bioware wrote them selves in a corner, really this new game could save those hard to reach itchy places



#20
PaixaoPlayer

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Yeah, if they had any intention of using ME 3 endings we wouldn't be going to Andromeda at all.

 

Its not using ME3, the correct word would be "mention" it only  :P



#21
Wayning_Star

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That cut scene with the kid and grandpa seemed to indicate that so much time had passed that they barely remembered the affects of mass effect 3. The kid had no clue and the scene depicts him as being un aware of how to get to the stars from there. Gramps,how ever, knew more but didn't speak of it then/at all, only to allude to the Shepard as an interesting person so very long ago?  So it could be that no matter what happened back then, it's just not happening any more?

 

IF you take earth and all the weird "stuff" setting around un explained... who knows? (time is not on our side? lol )



#22
Miss Golightly

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Bioware wrote themselves into a creative shoe box with the trilogy endings. So many writing no-nos with the ending, but all know that. I'm still astonished that not a single soul piped up and said "hey, this is kind of stupid, isn't it?". Hence why we have to leave the Milky Way.

 

And if you believe the ark plotline that has been floating around, we can assume the mission began when the Reapers arrived and the crew(s) went into stasis for the long journey to Andromeda and woke up many years later. Therefore, they're unaffected by whatever ending played out.

We might get some little dialogues like...

"So... what do you think happened back home?"

"Doesn't matter. It's been 200 years. Everyone we knew or cared about is probably dead by now anyway. Whether the Reapers killed them or they died at a ripe old age, who knows? We can't go back."

"Well, do you think Shepard actually did it?"

"It doesn't matter anymore. Everybody is probably dead, Shepard too. End of discussion."

"God, you're bitter."


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#23
beccatoria

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But my idea its not those endings would be basis of Andromeda's history. Would be nice just to see mention it, like Shepard's past (spacer, colonist, earthborn) based on PLAYER'S CHOICES. Its not canonise. But Synthesis would be impossible.

 

So players who choose Control or Destroy would get a nice mention, but players who chose Synthesis get, what, a middle finger?  Like, "Yeah, sorry, we went out of our way to mention what those other guys chose but you chose something dumb, so we'll just pretend you chose a different thing..." 

 

Seriously, that'd really break the immersion of the world, not to mention being pretty disrespectful to people who chose that.  

 

You may not be saying they should make Control or Destroy canon but you are saying they should make it clear that Synthesis isn't canon.  

 

If they can't reference all endings on equal terms, they shouldn't reference any of them.  

 

And honestly, I think it's best they don't mention them as they should all lead to wildly different situations.  Situations so different I don't think you should be able to "write around" them the way you can with other Bioware branching choices (like who leads the Krogan, who survived Virmire, etc.)  That would minimise the impact of your choice.  

 

But, like others have said, I think the most likely scenario is that the colonists in the Andromeda galaxy left before the Crucible fired (possibly as a project designed to save their civilisations).  That respects all player choices and provides a direct link to the events of the trilogy without being beholden to it.  If that's the way they go with it, I'll be really pleased.  


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#24
AlanC9

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I'd go a little less far than that. I'd be OK with a single highly-specific scenario for the start of a sequel. A particular Shepard did particular things and got particular results. But yeah, ruling that a lot of Shepards are in but this batch are out is crazy.

#25
beccatoria

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I'd go a little less far than that. I'd be OK with a single highly-specific scenario for the start of a sequel. A particular Shepard did particular things and got particular results. But yeah, ruling that a lot of Shepards are in but this batch are out is crazy.

 

Hmm, interesting question.  I think I'd potentially be okay with that, depending on whether it felt like an attempt to canonise a "real" version of the story or not.  If the version of Shepard they used made a lot of statistically unusual choices (say, a FemShep who romanced Jacob, then Samantha, then chose Control, or something?) I'd be way more okay with it than something that felt like BroShep romancing Liara and choosing Destroy.  Just because the former would feel like more a testament to the variety of possibilities, and this is just the one we're following while the later would feel like an attempt to clarify what "really" happened. 

 

Totally personal though.  And deeply tied to this particular franchise. 

 

Dragon Age, for instance, has always had some level of "real canon" and that's fine, that's the way that universe/franchise is set up.  But I ended up enjoying Mass Effect's refusal to do this a lot more than I thought I would and it became very important to me.