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Sorry, I lost 99% of my interested after finding out we're ditching the Milky Way


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#251
Thetford

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The difference is that every Fallout game has been like that where Mass Effect 3 has been a 3 game series with the same protagonist and recurring characters.

 

 

This. Very much this.

 

 

No, it's not at all the same. While all three are far enough removed to not be effected by events in the other games, all the settings are affected by the same disaster in the past. While they may make the Reaper conflict the reason the species move to Andromeda, the setting is otherwise totally removed from events in the Milky Way.

 

Will it still be a Mass Effect game? It will obviously share the title, but what's in a name? Will there be Mass Relays? How many of the races we know will be there? Mass Effect depended so much on its setting, lore, and characters that it's not really Mass Effect without them. If they are all there, then you're right that the physical location won't be important. Fallout has recurring things like Supermutants and the Brotherhood of Steel, but they are totally different from one area to the next. And in a setting based on massive amounts of radiation and mutation, it's not surprising to see something totally different from one game to the next.

 

 

They complain because those things are very different from the previous games, much like Mass Effect won't be the same without Mass Effect technology, Mass Relays, and, most importantly, the races we've come to enjoy.

 

Wait, wife and child... we aren't playing as James, are we?

 

 

You just made me think of something; our choices across the series barely mattered in ME3 and choices in ME3 didn't matter at all, so why should people care if their choice at the end of ME3 doesn't matter going forward?

 

Oddly enough, many of the older fans didn't like how things such as the Brotherhood of Steel, Enclave, supermutants and Jet were in Fallout 3 because they were localised to the West coast and at times conflicting with previously established lore, to them I guess, it would be like going to the Andromeda system and finding Cerberus, Quarians and Geth already there. But lets be honest, Bethesda are never going to be able to please them.

 

And yes, you have a wife and kid, if you are a male character, your wife is named Nora, and your son Shawn, someone is associated with the military, and someone has a law degree, pretty much all I know.



#252
Hanako Ikezawa

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Well, since it's not due out until 2016, you've got a good, long while for the hype to build up.

With all my hype gone, it can only go up, right? Right? 



#253
AlanC9

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And that affected the plot in what way? All you get is a different epilogue slide. You don't even get real information. Even though Dragon Age Origins' choices really didn't affect the plot either, you at least got information on what impact your choices had for the future.


So "mattered" means... what, exactly?

#254
Natureguy85

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In an epilogue slide. All of DAOs major consequences were epilogue slides. I don't get the comparison.

 

Yes, but they well written, informative, and particular to the characters and places mentioned. They were also very different from each other. The original Mass Effect 3 ending had nothing and the slides from the Extended Cut told us very little and nothing about most of the important characters. A few said all they needed to, like the one of Zaeed or Samara with her daughter, but we know nothing about what's next for most characters.

 

Oddly enough, many of the older fans didn't like how things such as the Brotherhood of Steel, Enclave, supermutants and Jet were in Fallout 3 because they were localised to the West coast and at times conflicting with previously established lore, to them I guess, it would be like going to the Andromeda system and finding Cerberus, Quarians and Geth already there. But lets be honest, Bethesda are never going to be able to please them.

 

And yes, you have a wife and kid, if you are a male character, your wife is named Nora, and your son Shawn, someone is associated with the military, and someone has a law degree, pretty much all I know.

 

Interesting; FO3 was the first game I played so I didn't know that. However, I would say that those things moving to the other side of a country or continent isn't the same as finding them in another galaxy. That would be like if you got into a space ship and found them already on Mars.

 

 

So "mattered" means... what, exactly?

 

A fair question because it's going to be somewhat subjective. Maybe all you need is the internal knowledge that the Geth are gone. I mean either that it impacted the plot or the future in a concrete way. We get some basic idea from Tali in ME2 what it will be like for the Quarians to try and recolonize Rannoch, but we get nothing from ME3 about it.



#255
AlanC9

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In an epilogue slide. All of DAOs major consequences were epilogue slides. I don't get the comparison.


DA:O's slides had text? I suppose that means that they communicated somewhat more information, although I'm not sure I can think of any principled way to measure that.

#256
Natureguy85

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DA:O's slides had text? I suppose that means that they communicated somewhat more information, although I'm not sure I can think of any principled way to measure that.

 

They communicated a lot more information and some of it very specific. This is my point. ME3's slides tell you almost nothing. What is concrete is very basic and anything further must be interpreted by the player. That's not bad for some of them, but we need to have more. They also should have been focused on our characters, with some info on the species generally. ME was a character driven series.


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#257
Big Bad

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Yeah... that's not how it works. It's because of my unyielding hate for the ending, a product of how much it wrecked the entire series for me, that I want a soft reboot of ME and why I'm happy with ME:A. 

My thoughts exactly.



#258
Thetford

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Interesting; FO3 was the first game I played so I didn't know that. However, I would say that those things moving to the other side of a country or continent isn't the same as finding them in another galaxy. That would be like if you got into a space ship and found them already on Mars.

 

 

I'm not 100% on the lore, so I'm probably not the best person to explain, but the inventor of Jet, Myron and with him the recipe, dies by the end of Fallout 2 no matter what, the Enclave's main base of operation destroyed, the FEV was limited to the West coast, can't explain as I'm not 100% on that lore, while the BoS existed within the Marisopa Military base before expanding outwards, that is probably F3's most plausible out of the out of lore consistencies, though they tend to complain more about how they turned from an isolationist faction who tried to seek and preserve knowledge into paladin white knights. etc etc. Anyway, I think I might be derailing the thread, so, I'll just finish here.


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#259
Drone223

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They communicated a lot more information and some of it very specific. This is my point. ME3's slides tell you almost nothing. What is concrete is very basic and anything further must be interpreted by the player. That's not bad for some of them, but we need to have more. They also should have been focused on our characters, with some info on the species generally. ME was a character driven series.

Indeed the EC slides only tell the player so much, a lot of things are happening in the post war period that we know nothing about.


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#260
Vapaa

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Oddly enough, many of the older fans didn't like how things such as the Brotherhood of Steel, Enclave, supermutants and Jet were in Fallout 3 because they were localised to the West coast and at times conflicting with previously established lore, to them I guess, it would be like going to the Andromeda system and finding Cerberus, Quarians and Geth already there. But lets be honest, Bethesda are never going to be able to please them.

 

But that's a matter of how, not the matter of what. Fact is, Fallout games have always been in the same universe following different characters, so fans expect just that.

 

However Mass effect has build itself on recurring characters and choices that carry over, that's what people have come to expect from Mass effect; you can't compare the reception for a game that does what everybody expected and a game that is a major departure (heh) from the core trilogy.


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#261
The Heretic of Time

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I gained 99% more interest when I heard we're gonna ditch the Milky Way in ME:A.



#262
Red Panda

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But that's a matter of how, not the matter of what. Fact is, Fallout games have always been in the same universe following different characters, so fans expect just that.

 

However Mass effect has build itself on recurring characters and choices that carry over, that's what people have come to expect from Mass effect; you can't compare the reception for a game that does what everybody expected and a game that is a major departure (heh) from the core trilogy.

But sometime stories have to end.

 

If you're right, then the fanbase is too immature to let go of a single story and character when there are infinite possibilities out there narratively.

 

I have faith in this fanbase, don't you?



#263
Vapaa

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But sometime stories have to end.


I know and I'm glad Shepard's arc is over, she really deserves the rest.
 

If you're right, then the fanbase is too immature to let go of a single story and character when there are infinite possibilities out there narratively.


I'm just saying that the respective fanbase of Fallout and Mass effect have come to expect different constants from their series, and comparing the reaction to the fundamental shift of the Mass effect series, with the reception of Fallout "business as usual 4" is comparing apples and oranges.

The fanbase as a whole is not immature, but in an individual level, some fans need to lean how to let it go.
 

I have faith in this fanbase, don't you?


For overcoming the change in setting ? Given enough time I belive it will, but nostalgia is a powerful feeling that often cloud our judgement, and a lot of figurative blood will be shed before the new arc will be accepted.

#264
Natureguy85

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But sometime stories have to end.

 

If you're right, then the fanbase is too immature to let go of a single story and character when there are infinite possibilities out there narratively.

 

I have faith in this fanbase, don't you?

 

How did you make that jump? We're talking about leaving the Milky Way, Mass Relays, and some of the races, not leaving Shepard. I think most people are ready for a new story, but the characters and races are what made the series. The question is can they sell us on the new setting, new races, and new characters like they did in the first Mass Effect. If they follow what gave them a popular franchise in the first place, I think they will hook fans again. If they don't focus on those things, they will sink.