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Sorry, I lost 99% of my interested after finding out we're ditching the Milky Way


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#176
Avilan II

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Its my money, right? I spend it in whatever fashion I want, right? What incentive to they have to make the game bad?

 

Plus it kind of invalidates Kickstarter, which has given us wonderful things.



#177
SlottsMachine

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Good. No more "Save EARTH! and "Earth is so special because HUMANS!".

 

Yeah, now we can have a new planet that is so special because humans. LOL. 


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#178
SlottsMachine

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I bet this is the thread that convinces the dev team to halt their work and go back to the drawing board. 

 

Haha. *wipes tear from eye*



#179
Avilan II

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Yeah, now we can have a new planet that is so special because humans. LOL. 

 

This is one thing I just don't get.

Human protagonist, story told from the humans perspective.

 

Complaints that "humans are special". 

 

As long as I don't have to play as Space!Elves or Space!Dwarves I'm good. Dwarves are always boring and Elves are aways backsides-on-donkeys. Except the City Elven Origin DAO, that was interesting. Especially as a female.



#180
LPPrince

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You'll be more interested if you look into what makes Andromeda what it is and what other things we know about it.



#181
SlottsMachine

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This is one thing I just don't get.

Human protagonist, story told from the humans perspective.

 

Complaints that "humans are special". 

 

As long as I don't have to play as Space!Elves or Space!Dwarves I'm good. Dwarves are always boring and Elves are aways backsides-on-donkeys. Except the City Elven Origin DAO, that was interesting. Especially as a female.

 

That's part of it but its also heavily implied that humans have the "right stuff." 



#182
Han Shot First

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This is one thing I just don't get.

Human protagonist, story told from the humans perspective.

 

Complaints that "humans are special". 

 

As long as I don't have to play as Space!Elves or Space!Dwarves I'm good. Dwarves are always boring and Elves are aways backsides-on-donkeys. Except the City Elven Origin DAO, that was interesting. Especially as a female.

 

A human perspective (i.e. playing as a human protagonist) isn't necessarily the same thing as the humans are special trope.

 

Humans are special is a tired trope in Science Fiction where the humans are not just more powerful but inherently superior to the aliens in some way. This found its way into the Mass Effect series as well. While Mass Effect's humans aren't the most powerful faction, they are described as both genetically special and more adaptable and capable of thinking outside the box than the aliens. Besides making the humans actually less interesting by giving them some inherently superior traits, it also rested on a very poor understanding of real world science. Humans aren't genetically diverse at all, in fact we are one of the least genetically diverse species on our own planet. So the idea that Harbinger and the Reapers would be interested in humans because of our supposed great genetic diversity was hilariously bad.

 

As much as we like to think ourselves special, if we ever encounter sapient space-faring aliens...we are very likely to discover that we aren't quite as special as we think we are. That has actually been the trend. We once thought we were so special that the entire universe revolved around Earth, and that we were entirely separate from the animal kingdom, created by a God or Gods in our present form. Look how that turned out. There are some who think that we are so special that Earth is the only planet in which life has developed. While we've yet to discover life elsewhere, most scientists are confident that life is common in the universe, and that it is only a matter of time. One NASA scientists is predicting that we will discover signs of alien life within 20 to 30 years.

 

I'm all for a human perspective, but not for the awful humans are special trope. The less of that in Mass Effect, or the Sci Fi genre in general, the better. It is rightly ridiculed.


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#183
Avilan II

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The only thing Humans are special with is the "genetical diversity" thing. Everything else... we earned.

Especially the Reaper attention. The Reapers were fully content to make the Asari their prime targets, and then we went and stopped Saren.



#184
Hanako Ikezawa

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The only thing Humans are special with is the "genetical diversity" thing. Everything else... we earned.

Especially the Reaper attention. The Reapers were fully content to make the Asari their prime targets, and then we went and stopped Saren.

If the Reapers weren't given the Idiot Ball by Bioware, the Reaper's attention would have been the Citadel first so they could shut down the Relay network and guarantee victory. 


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#185
Jester

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If the Reapers weren't given the Idiot Ball by Bioware, the Reaper's attention would have been the Citadel first so they could shut down the Relay network and guarantee victory. 

Citadel's arms can be closed, and then it's virtually indestructible.

Also, where was it stated. that Citadel can disable Mass Relays? Because in the endgame, Reapers took control of the Citadel (I still don't really know how...) and the Relay network still worked. 

They also took control of the Citadel immediately during their Harvest of the Proteans, and the Relays still worked, otherwise Proteans wouldn't be able to hold on for several generations. 



#186
Morty Smith

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The reapers were arrogant and left themself open for counterattacks.



#187
xAmilli0n

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Seriously, not finding a way around the ending of ME3 so we have to ditch all the things we love, all the characters we love and the unexplored 97% of the galaxy sucks.

 

I am simply not interested in starting the world building from scratch because the ending of ME3 was a bad mistake...

 

Change is the only constant and life blah blah and all the jazz.

 

Good. No more "Save EARTH! and "Earth is so special because HUMANS!".

 

Could definitely be a positive.  More big picture, less human centric.  Could also potentially be of little significance.

 

99% of the things I love about ME are not tied to made up places in the Milky Way galaxy. They can use made up places in another galaxy just as easily.

 

I would tend to agree with this.  Mass Effect could exist anywhere and still have its best qualities.



#188
q5tyhj

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Seriously, not finding a way around the ending of ME3 so we have to ditch all the things we love, all the characters we love and the unexplored 97% of the galaxy sucks.

 

I am simply not interested in starting the world building from scratch because the ending of ME3 was a bad mistake...

Sucks to be you



#189
GnusmasTHX

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Apology accepted.



#190
Medhia_Nox

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@Avilan II:  Had I known that at the time... I would have let the Reapers clean up Thessia and THEN I'd have stopped Saren.



#191
N7Jamaican

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I am 99% interested in this game.



#192
Akrabra

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I am 99% interested in this game.

same, and about 1% interested in this thread :D (sorry if that is to mean)


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#193
SpunkyMonkey

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ME1: Shady Alliance military black ops with a pro-human agenda.
ME2: Unrealistically rich, knowledgeable, influential and technologically advanced non-government agency.
ME3: Sith Empire.

 

I personally loved the way Cerberus were handled and evolved in ME1 & 2. The grey, morally ambiguous bracket they fit was nothing short of superb, and gave both the first games so much depth (the second massively so)

 

To see that all destroyed in the first hour of ME3 with The ILlusive Man becoming a Scooby Doo villain was soul destroying. Whatever happened in ME3, the player should have never recieved closure on whether siding with Cerberus was a good move or an evil one, never mind been told straight away "dey are baddies, kill dem"

 

What a complete ****-up.



#194
The Arbiter

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Who wouldn't be interested in invading or squatting on a different galaxy and slaughtering locals?

#195
KaiserShep

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I personally loved the way Cerberus were handled and evolved in ME1 & 2. The grey, morally ambiguous bracket they fit was nothing short of superb, and gave both the first games so much depth (the second massively so)

 

To see that all destroyed in the first hour of ME3 with The ILlusive Man becoming a Scooby Doo villain was soul destroying. Whatever happened in ME3, the player should have never recieved closure on whether siding with Cerberus was a good move or an evil one, never mind been told straight away "dey are baddies, kill dem"

 

What a complete ****-up.

 

Honestly, I thought ME2 was an obvious setup to have us forced to ally with Cerberus to fire up some interpersonal dramas here and there, only to have that alliance dissolve by the game's end. The game was constantly beating you over the head how they shouldn't be trusted, that they're terrorists, that they're up to no good. There was little subtlety in the way they were depicted, because everything outside of the Lazarus Cell was freaky science gone awry, and the Illusive Man himself looked like a total Bond villain with the sweetest evil hideout ever. Most dialogue options with the Illusive Man were obviously hostile, and at the game's conclusion, you were either flipping him the proverbial bird or at best begrudgingly doing what he wants then still seemingly parting ways. 


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#196
They call me a SpaceCowboy

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You do know Mac Walters is creative director now? Andromeda is likely to turn out even MORE human-centric than the Milky Way.

 

 

I wouldn't be surprised.I'm sure humans will be leading the colonization effort and be the most common race in the MW group.

 

Ewwwwwwwwww

 

I want more of that feel from the original Mass Effect. Humans were new and by no means the standout race. I'm tired of humans taking center stage in games with alien races;even Mass Effect eventually did this.

 

Even game 1 to some extent. After only 30 years there is no way we could have built so many colonies, and been able to defend them from established races like the Batarians.

 

It's mostly because it's cheaper for Biowhere to feature humans everywhere in terms of in game resources, I think.



#197
Jehuty

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Your loss OP. If it turns out to be a fantastic game, we'll be enjoying it without you. Simple as that. It isn't like it affects us or anything.

 

Besides, you haven't even played the game yet, yet alone it isn't even completed so how could you instantly hate it? Boarding the hate train doesn't make you cool or anything, or make you an adult or whatever.

 

I'm hyped and glad there's going to be another Mass effect with a fresh start, and if you want to cling on the old ME games then by all means do so. I'm going to either enjoy it or trade it in. Until then, I'm not going to hate on something I've haven't gotten the chance to play yet. 



#198
My other account is banned

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Because it's easier to whitewash a terrible ending and whitewash the great lore and background of the Milky Way written by the infinitely more talented people who have left Bioware since ME2 and in particular, ME than it is to actually make sense of what happened. I have VERY little expectation for ME:A and I'm not sure why people are deluding themselves. It COULD be a great game, considering the devs and writers now have creative license to do what they want since we know so little about Andromeda and they seemed to have freed themselves from the constraints of science completely, going into pure science fiction territories (which btw, I'm not a fan of that idea. It's all rubbish, but at least it was believable rubbish), but a lot of them are the same people that made ME3 and we all know what happened there... Just imagine... imagine an entire game that is as crappy as the starbrat ending!  :lol:

 

It's a worst case scenario, but it's a distinct possibility...


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#199
Sidney

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I'm not sure how leaving the MW allows them to whitewash the ending. They would have to "deal with" the ending if council races are doing anything anywhere. Moving the game 200 years after ME3, OTOH, allows them to have a lot more freedom to walk away from ME3.

Frankly being able to hit the reset button is a good thing. Now they don't have to keep trying to tie every little thing together and explain how it works together. The ability to thread everything from game 1 to game 3 was already fraying. I'm not interesting in seeing them Jerry rig plot lines into game 4.

#200
Kabooooom

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If the Reapers weren't given the Idiot Ball by Bioware, the Reaper's attention would have been the Citadel first so they could shut down the Relay network and guarantee victory.


Wouldn't work. I wrote a massive post once disproving this thought. I dont feel like recapitulating it. But essentially, travel across the galaxy is not instantaneous, and relay traffic is monitored from the Citadel. It takes 15 hours to travel from Eden Prime to the Citadel. By the time thr Reapers made it to the Serpent Nebula, the arms would have closed because they would have had literally HOURS of advanced notice. The only reason why the blitz attack at the start of ME3 worked is because they nearly simultaneously hit the homeworlds of three separate species, and they could not be defended like the Citadel. Even earth had hours of advanced notice, they just didn't know the full extent of the threat - but that a threat was present.

So, repeatedly stating the "why didn't the reapers take the citadel" argument doesn't make it any less of a nonsensical strategy. It actually DOES make sense why they didn't. The only reason why they could take it immediately in cycles before is because they jumped immediately to the Serpent Nebula from dark space and Sovereigns signal would have already had the Citadel locked out.