Maybe Drew Karpyshyn is overrated by the fanbase after all. Oh god, txgoldrush was right.
Let's not get crazy.
Both can be true.
Maybe Drew Karpyshyn is overrated by the fanbase after all. Oh god, txgoldrush was right.
Let's not get crazy.
Both can be true.
http://revelationspa...hibitor_trilogy
From Revelation Space, released in 2000 (7 years before ME1):
From Redemption Ark, released in 2002 (5 years before ME1):
And from the Wikipedia page about the races in Revelation Space:
This. Exactly.
So Mass Effect 1 "borrowed" Revelation Space's story and copy-pasted it into BioWare's standard narrative design document.
Maybe Drew Karpyshyn is overrated by the fanbase after all. Oh god, txgoldrush was right.
I'm amazed by this revelation. So, what we played was a BW's hacked version of someone else's work?
One that was only as good as the original premise , and when it went in a new direction in it's final minutes, went splat?
Oho! I hope we won't find a Inhibitor race in Andromeda preparing the Galaxy for the collision!
It's funny how there are so many similarities between this series and ME story. Alastair Reynolds could ask for royalties from Karpyshyn and bio ware.http://revelationspa...hibitor_trilogy
From Revelation Space, released in 2000 (7 years before ME1):
From Redemption Ark, released in 2002 (5 years before ME1):
And from the Wikipedia page about the races in Revelation Space:
I'm amazed by this revelation. So, what we played was a BW's hacked version of someone else's work?
One that was only as good as the original premise , and when it went in a new direction in it's final minutes, went splat?
Oho! I hope we won't find a Inhibitor race in Andromeda preparing the Galaxy for the collision!
If it helps, the ending of "The Inhibitor Trilogy" went "splat" too with a huge Dues Ex Machina. ![]()
If it helps, the ending of "The Inhibitor Trilogy" went "splat" too with a huge Dues Ex Machina.
It's difficult to create an invincible race with weaknesses.
Since the Greek Zeus needs to set everything right in the end. Damn mortals. ![]()
Maybe shepard could be Indoctrinated like Saren, and it's death would leave the Reapers vulnerable...there was potential for great story and plot twist there, but we have to settle with Starbrat and "yo dawg" logic.
ALAS...
How Shepard's death would've left the Reapers vulnerable?It's difficult to create an invincible race with weaknesses.
Since the Greek Zeus needs to set everything right in the end. Damn mortals.
Maybe shepard could be Indoctrinated like Saren, and it's death would leave the Reapers vulnerable...there was potential for great story and plot twist there, but we have to settle with Starbrat and "yo dawg" logic.
ALAS...
It's difficult to create an invincible race with weaknesses.
Since the Greek Zeus needs to set everything right in the end. Damn mortals.
Maybe shepard could be Indoctrinated like Saren, and it's death would leave the Reapers vulnerable...there was potential for great story and plot twist there, but we have to settle with Starbrat and "yo dawg" logic.
ALAS...
Refuse ending is basically that. You lose but your efforts enable some later cycle to defeat the Reapers without even fighting them.
Plus you get to shoot the bratty AI in the face.
How Shepard's death would've left the Reapers vulnerable?
Like Saren's death. I reckon it'd take an entire overhaul of the third game (the concept of indoctrination would have to be greatly expanded - Imagine, instead of Cerberus as the enemy, you had indoctrinated Krogan, Asari, Salarian, etc.) Shepard, near indoctrinated, could access their weaknesses.
It's a rough draft, to say the least.
If I recall though, Saren's death weakened Sovereign because of his body being modified and connected to it, Not just because he was indoctrinated.Like Saren's death. I reckon it'd take an entire overhaul of the third game (the concept of indoctrination would have to be greatly expanded - Imagine, instead of Cerberus as the enemy, you had indoctrinated Krogan, Asari, Salarian, etc.) Shepard, near indoctrinated, could access their weaknesses.
It's a rough draft, to say the least.
If I recall though, Saren's death weakened Sovereign because of his body being modified and connected to it, Not just because he was indoctrinated.
Hmm. I clipped this excerpt from the Wikia
"By controlling Saren's corpse and speaking in his voice, Sovereign has the turian fight one last battle. Shepard and the team manage to destroy the nightmarish construct, and Saren's synthetic remains disintegrated. The avatar's destruction corrupts the signal used by Sovereign to control Saren's body and causes it to lose control of its shields, allowing the Alliance fleet to destroy it."
It a vague explanation, but one that could be worked for a pure indoctrination link, Shepard being Harbinger's Avatar. I really don't know how to expand it for the other Reapers as well. Maybe use Harbinger as a weapon?
Well, none of this matters now.
This is superior to the pro MP thread.
This is superior to the pro MP thread.
hehe
This thread is almost as garbage as most SP scrubs, and should die or get locked like the last one. Stop bumping it and post in the superior MP thread in lieu.
I would never buy MEA if SP only, MP only I would
Well then we balance each other out. I wouldn't buy it if it was just MP. I would buy it if it was just SP. ![]()
Hahahaha! No.
I don't even see how that's possible, as there is NO great SP portion in that game.
Many many people, including myself, only bought the game because of its MP component, and will do the same for ME:A. Charge me 60 $ for the MP alone, and I'll gladly spend them. Do the same for the SP, and you can keep your romance and sweat threads, thank you very much.
I would never have bought it if it had been a MP only game.
I would still be playing it on my 360 if they had done something other than the "Breath" at the end. Interrupt the memorial saying - WE'VE FOUND SHEPARD - have everyone smile, a tear showing on the LI eye, and no jedi mind connection thing.
And yes I could have done with less auto dialog and more of my decisions in ME2 carrying over so I could have occasionally saved Quarian and Geth (plus Edi) if I got Tali and Legion working together and I felt that my Shepard had disappeared between 1 and 3 but I did enjoyed it, until the end.
I only played it 3 times on the 360, mostly trying to see what I had done wrong because the "book" said Shepard lived and to me, the breath sceen did not reflect that. But I've got it for the pc now with the mod, which actually took care of 2 of my complaints and I enjoy it a lot.
Edit. ![]()
And yes I could have done with less auto dialog and more of my decisions in ME2 carrying over so I could have occasionally saved Qunari and Geth
Qunari
and SP scrubs like to claim that WE don't know the lore....unless there is some conflict I am unaware of in ME where robots fight a race of medieval communist centaurs
Then you came to the wrong franchise.
Totally disagree with this.
And yes I could have done with less auto dialog and more of my decisions in ME2 carrying over so I could have occasionally saved Qunari and Geth (plus Edi) if I got Tali and Legion working together and I felt that my Shepard had disappeared between 1 and 3 but I did enjoyed it, until the end.
ME's also got a bunch of similarities to Peter Hamilton's Commonwealth Saga, particularly Pandora's Star/Judas Unchained.
Heathen, I haven't read Reynolds, though I've often heard that those books resemble ME. Could you give a brief list of the similarities?
And the first time I played MEI it reminded me of Fred Saberhagen's Berserker series, which is one of my many favorites.
and SP scrubs like to claim that WE don't know the lore....unless there is some conflict I am unaware of in ME where robots fight a race of medieval communist centaurs
Thanks for the catch. I've never said anything about people who know or don't know the lore. I certainly don't know it all.
What Bioware should do is divide the SP campaign in chapters that only get unlocked as you progress in MP.
1 chapter per maxed ultra rare weapon.
What Bioware should do is divide the SP campaign in chapters that only get unlocked as you progress in MP.
1 chapter per maxed ultra rare weapon.
Or, better yet, do what Telltale does, and sell the game in five parts, each of which also requires a software key revealed only when you unlock a level X Ultra-Rare.