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MP is all drama. Anyone else thinks that Bioware should focus on the SP first?


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#76
Deerber

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I know, different games. GTA V was just an example. They did the same when ME3 came out. Basic MP. Focus on SP.

 

I remember when Bioware announced a MP Part in ME3 everyone was afraid they would put too much afford into the MP and the SP would suffer. It didnt, they just released a basic MP and enhanced it with free MP DLC's during the next year, which kept me playing ME3 for quite some time.

 

Now the franchise got too many Battlefield "I pwn everyone" gamers without a clue what the Mass Effect universe is about. I bet many of them dont have the slightest knowledge about the races they are playing in MP :)

What a pity...

 

Have you ever even opened the ME3 MP subforum? I'm sure you did not, otherwise you'd have noticed pretty much everyone knows what the Mass Effect universe is all about, and is very much interested in it. Even more, the MP sets new standards of lore that, if you never played it, you'd never know about. For example, if you only ever played SP, you'd never know that Drell, other than being the most awesome race in the galaxy, are also the fastest. If you played a single match with a Drell in MP, you'd realize that instantly.

 

So you guys keep your mind closed and your eyes on SP only. I can't wait to collect all your tears once the MP is revealed to be the biggest part of the next game, and the SP story is revealed to suck like ME3 one did.


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#77
Darth_Atreyu

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I really don't like MP. And I hope devs would not commit again the error to connect MP and SP again. It was really a low blow in ME3.  <_<

 

The problem was not that the fact that the singleplayer and the multiplayer where connected it was the fact that somethings some players felt were important required the player to extensively play multiplayer, which they felt broke their immersion.

 

I like both the single and multipayer and for that I'm hoping they somehow connect them without making either components a requirement for the other, rather you should not be hindered but rewarded for doing both i.e. actually playing the entire game.


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#78
shodiswe

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The singleplayer element is the interesting part, but I played several hundred hours of Multiplayer asell admittedly. It was fun and a good way of passing time.

But I think a good story is the most imporant element for certain.
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#79
The Elder King

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Have you ever even opened the ME3 MP subforum? I'm sure you did not, otherwise you'd have noticed pretty much everyone knows what the Mass Effect universe is all about, and is very much interested in it. Even more, the MP sets new standards of lore that, if you never played it, you'd never know about. For example, if you only ever played SP, you'd never know that Drell, other than being the most awesome race in the galaxy, are also the fastest. If you played a single match with a Drell in MP, you'd realize that instantly.
 
So you guys keep your mind closed and your eyes on SP only. I can't wait to collect all your tears once the MP is revealed to be the biggest part of the next game, and the SP story is revealed to suck like ME3 one did.

I prefer keeping expectations low, Though I'd happier If both SP ans MP Are good.
Anyway, It seems this type of thread will be the heir of Cerberus thread for me. It'll be fun Reading them during development.

#80
Heathen Oxman

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Have you ever even opened the ME3 MP subforum? I'm sure you did not, otherwise you'd have noticed pretty much everyone knows what the Mass Effect universe is all about, and is very much interested in it. Even more, the MP sets new standards of lore that, if you never played it, you'd never know about. For example, if you only ever played SP, you'd never know that Drell, other than being the most awesome race in the galaxy, are also the fastest. If you played a single match with a Drell in MP, you'd realize that instantly.

 

So you guys keep your mind closed and your eyes on SP only. I can't wait to collect all your tears once the MP is revealed to be the biggest part of the next game, and the SP story is revealed to suck like ME3 one did.

 

And I'll still take a sucky SP over MP any day.

 

It's fine if MEA wants to focus on MP because it'll save me the $60.00 and I can spend it on developers who still give a damn about story-focused RPGs.

 

Besides, if this thread is any indication of the type of players I can expect to interact with during MP, then it just reaffirms my decision to be an asocial gamer.



#81
Fidite Nemini

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Someone hand out guns and stuff already, so we can watch both extremist camps go slaughter each other. Should do for neat entertainment whilst we wait for more informations that everyone can kneejerk, misinterprete and draw wild, speculative conclusions from.


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#82
Heathen Oxman

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Someone hand out guns and stuff already, so we can watch both extremist camps go slaughter each other. Should do for neat entertainment whilst we wait for more informations that everyone can kneejerk, misinterprete and draw wild, speculative conclusions from.

 

Precisely.

 

Seeing as how SP and MP are being developed by different teams with different budgets, it's a non-issue. 

 

I couldn't care less if some people only play MP, and find it amusing that certain other people are so upset at those of us who only play SP.


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#83
UKStory135

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IDK why people keep saying you had to play MP. First off, all the endings sucked anyway, and secondly they made a Galaxy at War mobile app, which you could have used and avoided MP. So you could have gotten the least terrible ending without ever playing MP, it was never required.

#84
FKA_Servo

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The galaxy at war app needed babysitting and took hours for very little return (and unless I'm mistaken, Android was SOL). It wasn't a practical solution.

 

The endings obviously did suck, but linking outcomes in the story to participation in MP was a bone headed move. It's been made so abundantly clear to them that they won't do it again, thankfully.



#85
JGDD

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The endings obviously did suck, but linking outcomes in the story to participation in MP was a bone headed move.


Not really. Part of the reasoning was to give players with no saves to import a chance to up war assets. Maybe not ideal, but a decent compromise.



#86
FKA_Servo

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Not really. Part of the reasoning was to give players with no saves to import a chance to up war assets. Maybe not ideal, but a decent compromise.

 

That part was fine. I think it's great that someone in this position can beef up their war assets with MP.

 

Setting the threshold for that outcome behind a figure that was only available through the MP and not just gathering the war assets in SP was not ok (especially if people aren't going to be playing the damn multiplayer forever). Obviously, that was made clear to them when they walked it back with the EC.



#87
sjsharp2011

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yeah I only play SP and Biowaer alw3ays seem to deliver great SP stories in their games with quite a few fun quests. As far as I'm concerned I'll be happiest if they continue to do that. Bring on Andromeda.



#88
AlanC9

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The galaxy at war app needed babysitting and took hours for very little return (and unless I'm mistaken, Android was SOL). It wasn't a practical solution.


Worse yet, it wasn't free. The Android version did arrive a couple months later, but by then the EMS problem was about to go away.

#89
Catastrophy

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That part was fine. I think it's great that someone in this position can beef up their war assets with MP.

 

Setting the threshold for that outcome behind a figure that was only available through the MP and not just gathering the war assets in SP was not ok (especially if people aren't going to be playing the damn multiplayer forever). Obviously, that was made clear to them when they walked it back with the EC.

Looking back I don't see a problem with it.

I mean I'm pretty sure I got sufficiently high score without having played MP in my first try. Even if you really HAD to play a couple of MP matches - I don't see what's so bad about that.

At all.



#90
Undead Han

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If there are actually people who think there shouldn't be a singleplayer Mass Effect game, they shouldn't even be allowed to own a copy of a ME game. Those clowns should stick to Call of Duty. 

 

For the record I had a lot of fun with ME3's multiplayer for a few months, and even enjoyed the multiplayer for a couple Call of Duty games....but I can't stand gamers who only enjoy multiplayer games and trash anything with a story. They are sort of clowns who in SWTOR, even when running through entirely new content from an expansion on day 1, are shouting "Skip!" or "Hit Spacebar!" when you get to the bits with dialogue and story. If only you could playerkill those tools...


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#91
Kenny Bania

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lolsp


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#92
Scofield

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In all my months playing the me3 mp not once did i encounter any "drama" if anything i met some nice ppl to have a few rounds with, all the "drama" i encounter is on these boards from so called "fans" screaming an raging about sp


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#93
FKA_Servo

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Looking back I don't see a problem with it.

I mean I'm pretty sure I got sufficiently high score without having played MP in my first try. Even if you really HAD to play a couple of MP matches - I don't see what's so bad about that.

At all.

 

I am 99% sure it was not possible on release to get a sufficiently high score for survive/destruction without playing MP. If it was (and I really don't think it was), then you were following a step by step guide and not missing a single point.

 

You're dropping multiplayer on top of a 20 year RPG fandom without a history of multiplayer - and RMT laden multiplayer at that. Frankly, it leaves a bad taste in my mouth, too. I had fun with it, but I can't blame people who want nothing to do with it.

 

And it's no skin off your back, as long as they include it, right? I don't know what the point is in crapping all over people who just want to keep it out of their single player game.


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#94
sjsharp2011

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I agree @Johnson1972 Both Biowaer's serie4s ME and DA  has alw3ays been based at their foundation on a good single player story take that away and the whole thing would come collapsing down so really as far as I'm concerned Bioware should stick to that otherwise the series will come to a shuddering halt.



#95
Ghost Of N7_SP3CTR3

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I'veplayed through SP a few times on ME3,just for the disappointment of all the crap endings.Once I started MP I never looked back at SP.

Sure I'll check out SP on MEA,but I'm definitely looking forward to MP more.
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#96
Felya87

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Not really. Part of the reasoning was to give players with no saves to import a chance to up war assets. Maybe not ideal, but a decent compromise.

 

There shouldn't have been war assets in my opinion. But choices and consequences. is not like we actually see these war assets in action anyway. and how they influence the endings is still illogical and very into space magic territory. :rolleyes:



#97
AlanC9

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I am 99% sure it was not possible on release to get a sufficiently high score for survive/destruction without playing MP. If it was (and I really don't think it was), then you were following a step by step guide and not missing a single point.


Make that 100%. I was working with the group that broke down the WA points. There weren't enough. With the DLCs I believe there are, but by the time the DLCs shipped the question was moot anyway.
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#98
UKStory135

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The galaxy at war app needed babysitting and took hours for very little return (and unless I'm mistaken, Android was SOL). It wasn't a practical solution.

 

The endings obviously did suck, but linking outcomes in the story to participation in MP was a bone headed move. It's been made so abundantly clear to them that they won't do it again, thankfully.

But it was there, so if you elitists didn't want to spend like 2 hours losing bronze matches, you could have done so.  Still I'd rather have MP tied to the ending than mining or driving a terrible vehicle all over a planet to get to the exact same firefight in the exact same building over and over like they did in ME2 and ME1.



#99
AlanC9

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There shouldn't have been war assets in my opinion. But choices and consequences. is not like we actually see these war assets in action anyway. and how they influence the endings is still illogical and very into space magic territory. :rolleyes:


How would this have worked? You could do it for the main quests, but how could you integrate the SQs and the Galaxy Map stuff with the main plot?

#100
Prestacious

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I've played through the entire Mass effect SP trilogy several times (and absolutely love it) probably amounting to several hundred hrs of gameplay, but dropped close to 2000hrs in the multiplayer of ME3. I think mass effect needs both MP and SP now. It has evolved from a SP only game. The multiplayer is the endgame content that kept me playing much longer than I might have.

 

It's a daunting task, but Bioware needs to create an epic SP campaign to keep with the original series as well as develop and improve upon a highly successful multiplayer component. I would personally love to see the multiplayer aspect expanded upon, but I don't want the SP to be compromised either. I want to have my cake and eat it too.


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