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MP is all drama. Anyone else thinks that Bioware should focus on the SP first?


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#151
Redbelle

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Now let's not jump the gun. The MP was a good component of ME3. Buuuut, if I heard that developing the MP was taking away from the SP I'd be the first to say cut the MP.

 

Let's assume that Bioware are going to take it's time to develop both to the best they can. Here are a few things about the inclusion of MP that affected my SP play through negatively.

 

Galactic readiness and points - I appreciate that Bioware was flexing it's MP muscles in getting people involved in the first MP experience they provided but to date I wonder where and when that meeting took place where the topic of points for fetch quests was raised. I wonder why it wasn't shot down so that completing quests didn't result in more immersive cinematic conclusions to those quests.... and I wonder if the inclusion of getting points through MP furthered that thinking.

 

MP maps appearing in SP - I found these missions to be lackluster compared to the main quests. Plus, something I like in my Mass Effect is walking up to an NPC and having the camera switch from behind the head to cinematic camera so you can talk to people. The transition let's me know I'm in a conversation or something I need to pay attention to what is happening. In my first play through when people talked on the Citadel as I ran past them..... left them behind and then got a quest I wondered just what was going on. The MP maps in SP were handy maps to roll out and tack some tasks on but these maps and the way they began treating NPC's within them were quick and easy content to produce that defied Mass Effects character interaction vibe that stands Bioware's efforts out from others.

 

Reduced player mechanics - Some people just don't like opening doors or cracking safes via the puzzles ala ME1 and 2. But pulling these mechanics resulted in a slimmed down, Mass Effect lite experience. And people noticed to the point that players asked where the mechanics had gone. The result? Hazard missions in MP..... but none in SP? Interaction is key in any game and the only primary mechanic in SP is to shoot or omnitool something. Now, hacking gave the player another kind of challenge. Hazard missions likewise offered new challenge to maps. The next ME game needs to understand that giving the players mechanics to play with and challenges to overcome are the bread and butter of why gamers play games. Yes playing a story based game is about discovering what happens next but the challenge of the opponents and environment and the use of the tools provided to overcome them keep the interest alive between story segments.



#152
Heathen Oxman

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Dear SP-lovers:

 

The MP people are just jerking your chain. After this they go back to the ME3 MP section and post about how they trolled you and caused a frothing rage.

 

Andromeda will have MP, because it is another revenue stream. The MP may be good (a la ME3MP), or bad (a la DAMP). However, Bioware won't skimp on the SP in favor of developing the MP. Don't worry. Also, the leak states that you won't be forced to play MP.

 

 

 

Actually, I did realize this......just like I realized it's June and the kiddies have been out of school for a month now, and they're getting bored; therefore, they come troll video game forums.

 

As it happens, I'm not a big fan of trolls either.

 

Right now, I'm just looking forward to September. <_<



#153
Felya87

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Lyla... Xadhoom... This brings back so many memories :wub:

 

 

 

PKNA best comic ever.  :wub: I'm reading it again thanks to the reprint, and I'm loving it even more than when I was a kid. So many quotes and easter egg here and there  <3


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#154
AlanC9

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Galactic readiness and points - I appreciate that Bioware was flexing it's MP muscles in getting people involved in the first MP experience they provided but to date I wonder where and when that meeting took place where the topic of points for fetch quests was raised. I wonder why it wasn't shot down so that completing quests didn't result in more immersive cinematic conclusions to those quests.... and I wonder if the inclusion of getting points through MP furthered that thinking.


I'm not really clear on what you're proposing here. Sure, the fetch quests could have been abolished. There's no reason why ME3's galaxy map couldn't have been replaced with something like the one in KotOR. You don't save too many zots this way since a lot of the fetch quest wordcount would need to be reassigned to Citadel ambient conversations unless they simply made the Citadel quieter. Is this really that much better?

MP maps appearing in SP - I found these missions to be lackluster compared to the main quests.


Yeah, they're not as good as the SP-only maps. OTOH, MP subsidized them. Cutting those doesn't get you very far either.

#155
mopotter

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Sure, I'll join the single player group.  I don't play well with others.  Even when I play the old republic I play as a single player and turn off all of the group options.  

 

Get the single player game set and out then add on the MP.

 

But as long as the MP doesn't have anything to do with the Single player game I won't really care.



#156
Shinobu

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Actually, I did realize this......just like I realized it's June and the kiddies have been out of school for a month now, and they're getting bored; therefore, they come troll video game forums.

 

As it happens, I'm not a big fan of trolls either.

 

Right now, I'm just looking forward to September. <_<

 

Actually, many of us are past college age. :)



#157
JoeTheQuarian

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Sadly? Huh? Appealing to a wide audience is a bad thing?

Making a game a load of people like is something desirable surely.

 

You prefer BioWare try to appeal only to a narrow audience so few people like it?

ok, that would be, er, an extremely unsuccessful strategy.

More like trying to appeal to a different audience. Like with them appealing to the elder scrolls fans for DA:I with making it open world and just the whole marketing for that game in general. With ME:A it seems they will be again trying to appeal to that audience with open world exploration. Not saying it's a bad thing but I would rather them appeal to the Mass Effect fans who want more story and characters.



#158
Pasquale1234

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More like trying to appeal to a different audience. Like with them appealing to the elder scrolls fans for DA:I with making it open world and just the whole marketing for that game in general. With ME:A it seems they will be again trying to appeal to that audience with open world exploration. Not saying it's a bad thing but I would rather them appeal to the Mass Effect fans who want more story and characters.


Or... maybe they're trying to restore a balance closer to the original game. Mass Effect started out with a mix of open world exploration alongside a main quest storyline.
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#159
Quarian Master Race

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Of course they were. And people fell for them too, which made it all the more fun!  ;)

Some were good though! Speaking of which, where's QMR? Did they ban her again?

I'm back from my vacation but Tali has unfortunately contracted an infection and will be out for a week. Quarian immune systems have a negative reaction when exposed to babby tears, so I guess I'm gonna have to limit my time in this section of the forums.


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#160
FKA_Servo

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More like trying to appeal to a different audience. Like with them appealing to the elder scrolls fans for DA:I with making it open world and just the whole marketing for that game in general. With ME:A it seems they will be again trying to appeal to that audience with open world exploration. Not saying it's a bad thing but I would rather them appeal to the Mass Effect fans who want more story and characters.

 

My opinion, of course, but I actually think this is the right approach for the series, provided they tighten it up significantly. It's very uneven in DAI at times. Doesn't help that I'm not bursting with faith in the creative talents behind the writing.

 

The thing I like about Mass Effect is the expansiveness (because duh, space) and the potential of the setting. Just sitting on the planetary map, listening to the music and reading the planetary descriptions, is one of my fondest gaming memories, full stop. It set my imagination on fire like nothing else I can think of.

 

Hell, I loved it in ME1, and the planets we explored there were bone barren. If we're able to explore uncharted worlds in a satisfying way with an engaging group of personalities tagging along, any story and plot would be gravy to me. If it's good, then great. Either way, It's all I'd play forever.


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#161
Spectr61

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Hahahaha! No.
I don't even see how that's possible, as there is NO great SP portion in that game.
Many many people, including myself, only bought the game because of its MP component, and will do the same for ME:A. Charge me 60 $ for the MP alone, and I'll gladly spend them. Do the same for the SP, and you can keep your romance and sweat threads, thank you very much.


If this is true, why is there a ME2 icon in your bio?

Play ME2 for it's awesome MP did you?

#162
Quarian Master Race

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Actually, I did realize this......just like I realized it's June and the kiddies have been out of school for a month now, and they're getting bored; therefore, they come troll video game forums.

 

As it happens, I'm not a big fan of trolls either.

 

Right now, I'm just looking forward to September. <_<

because when you don't have an actual argument to bring to the table, just use the tired "COD kiddies" trope.

BTW we did an average age thread on the MP forums, and it came out to somewhere in the mid to late thirties. I was among the youngest at 23 years old. Just because we like to poke useless scrubs for hiliariously OOT and overly dramatic shitposts on MP being the downfall of humanity doesn't make us immature, quite the opposite in fact.


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#163
JoeTheQuarian

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My opinion, of course, but I actually think this is the right approach for the series, provided they tighten it up significantly. It's very uneven in DAI at times. Doesn't help that I'm not bursting with faith in the creative talents behind the writing.

 

The thing I like about Mass Effect is the expansiveness (because duh, space) and the potential of the setting. Just sitting on the planetary map, listening to the music and reading the planetary descriptions, is one of my fondest gaming memories, full stop. It set my imagination on fire like nothing else I can think of.

 

Hell, I loved it in ME1, and the planets we explored there were bone barren. If we're able to explore uncharted worlds in a satisfying way with an engaging group of personalities tagging along, any story and plot would be gravy to me. If it's good, then great. Either way, It's all I'd play forever.

I definitely don't have a problem with open world or exploration. I just don't want it to be like DA:I. I want the exploration to have a significance of some sort. Also I think they focus way to much on open world in DA:I. I spent the majority of my (about) 100 hours in that game going around doing side quests. Perhaps if there was that same amount of story than it wouldn't be a problem. But when I get tired of exploring I want to be able to do some story/character stuff.



#164
KR96

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If this is true, why is there a ME2 icon in your bio?

Play ME2 for it's awesome MP did you?


Yeah, his overall statement was pretty ludicrous. I mean, what huge group of people would buy ME only for multiplayer?

#165
Quarian Master Race

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Yeah, his overall statement was pretty ludicrous. I mean, what huge group of people would buy ME only for multiplayer?

uhhh....that same huge group of people that is responsible for the largest subsection of the ME3 forums?  That same group that still plays the MP on a regular basis in quite large numbers instead of crying in the other forums about how they will never buy another Bioware game because despite a great series of games, they only got RGB in the last 10 minutes when they wanted Purple too?


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#166
FKA_Servo

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I definitely don't have a problem with open world or exploration. I just don't want it to be like DA:I. I want the exploration to have a significance of some sort. Also I think they focus way to much on open world in DA:I. I spent the majority of my (about) 100 hours in that game going around doing side quests. Perhaps if there was that same amount of story than it wouldn't be a problem. But when I get tired of exploring I want to be able to do some story/character stuff.

 

I'm not too worried about the character stuff, since that was their strong suit (though Patrick Weekes will be sorely missed).

 

The overarching story... i have no expectations, and I don't really care. The story in ME1 wasn't earth shattering, but it was nicely contained and very well executed. The rest of the series, the story was neither earth shattering nor was it well executed. I can only be pleasantly surprised.

 

Mass Effect is about so many things beyond the story for me that I just want more of it. I'm 90% hyped.


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#167
AlanC9

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Actually, many of us are past college age. :)


Way past, in some cases.
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#168
LemurFromTheId

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If this is true, why is there a ME2 icon in your bio?

Play ME2 for it's awesome MP did you?

 

WTF? There's a ME2 icon in his bio because he played ME2. He bought ME3 for its MP because its SP wasn't so great.

 

How's that so difficult to comprehend?


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#169
corporal doody

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when MP was announced for ME3, i was upset. I said, "i dont want to share MY SHEPARD's STORY with someone else. However, if MP was separate from SP i wouldnt mind it." Whelp it was separate.....and I LOVED IT. if it werent for the MP i wouldnt have played ME3 for as long as i did.  

 

I do not want to be FORCED to play MP.....i like what i have been reading...it is going to still be optional and there will be several ways to do it.  I am digging what i have read about the Allied Strike Missions (or whatever it is called).

 

I hope they dont do MP the way they with DAI....it was too far separated from SP....liked the way they set up the missions..but they felt bland and i couldnt get interested in the characters (ive more or less stopped playing MP).


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#170
Deerber

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If this is true, why is there a ME2 icon in your bio?

Play ME2 for it's awesome MP did you?

 

No, I played ME2 for its awesome SP.

 

I played ME3 for its awesome MP, despite its pretty bad SP.

 

... Judging from the trend, I'm not even gonna launch ME4 SP.

 

because when you don't have an actual argument to bring to the table, just use the tired "COD kiddies" trope.

BTW we did an average age thread on the MP forums, and it came out to somewhere in the mid to late thirties. I was among the youngest at 23 years old. Just because we like to poke useless scrubs for hiliariously OOT and overly dramatic shitposts on MP being the downfall of humanity doesn't make us immature, quite the opposite in fact.

 

uhhh....that same huge group of people that is responsible for the largest subsection of the ME3 forums?  That same group that still plays the MP on a regular basis in quite large numbers instead of crying in the other forums about how they will never buy another Bioware game because despite a great series of games, they only got RGB in the last 10 minutes when they wanted Purple too?

 

Consider yourself liked, even though I'm outta ;)

 

 

WTF? There's a ME2 icon in his bio because he played ME2. He bought ME3 for its MP because its SP wasn't so great.

 

How's that so difficult to comprehend?

 

Thank you :pinched:


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#171
Paulomedi

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ME3 SP was great. I loved it until I met starchild. But whatever. They are not going to make a MP Part only, they know that the majority of their customers expect a great SP. I wouldnt even mind if they completley leave out MP at release. Like they did in GTAV.

Worked and they sold 10 million + copies of GTAV.

I beg to differ. The only stellar part was tuchanka. Rannoch was good (if you ignore Legion's "Pinnochio Syndrome"). Sanctuary and Grisson were good, all iterations. Mars was...problematic. Thessia and Earth were mediocre.

 

All these were bad:

 

Kai Leng, the Cereal Killer.

Tali's face.

The Cerberus Empire.

Nonsensical Coup D'Etat.

 

And the Ending was atrocious.


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#172
KaiserShep

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Tali's face isn't much of an issue for non-mancers, but that's ME2's problem. I thought the majority of ME3 was very good though. The plot structure was certainly better than 2's in my opinion.

#173
KotorEffect3

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No, your other thread got locked while Pro MP threads continue to grow. The people have spoken.

Go back to CoD little child.



#174
Quarian Master Race

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Go back to CoD little child.


Go back to KoTOR, pretentious manbabby.

#175
Deerber

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Go back to CoD little child.

 

Go back 2 bronze, scrub.