Ah yes, reapers..we've dismissed that claim. .....but just in case .....
#1
Posté 17 juin 2015 - 11:03
Council sets up clandestine program after Sovereign, Turians heavily involved as they just built the SSV Normandy and are the foremost ship builders. Work begins, Earth approached to supply crew and N7's for mission. Shepard kept out of loop post debrief, to avoid info leaking to still suspect Geth/and or Reaper agents. Reaper invasion begins Palaven, Earth, Thessia, Tuchanka, all besieged, evac program elevated to top priority. Crucible info analyzed, power system retasked for engine drive. Ship launched post Thessia fall.( Would be cool if crew from all different races were tricked or Shanghi'ed to going aboard ship before launch)
Ship arrives in Galaxy, adventures insue. Find or wake something dreadful with ties to Milky Way. Ship receives message on delay, Reaper war over Milky Way saved. Signal intercepted by antagonist. Race to stop threat grow alliances in Andromeda becomes priority. Credits.
#2
Posté 17 juin 2015 - 11:11
I'll be honest............. its contrived and poorly written, not to mention its stupid for them not to tell the very person who has been warning them about their existence.
- DaemionMoadrin aime ceci
#3
Posté 17 juin 2015 - 11:25
Oh Turian councilor, me thinks I see your hand in this..and probably the rest of the council to. The way I think this is going to shake out is this.
Council sets up clandestine program after Sovereign, Turians heavily involved as they just built the SSV Normandy and are the foremost ship builders. Work begins, Earth approached to supply crew and N7's for mission. Shepard kept out of loop post debrief, to avoid info leaking to still suspect Geth/and or Reaper agents. Reaper invasion begins Palaven, Earth, Thessia, Tuchanka, all besieged, evac program elevated to top priority. Crucible info analyzed, power system retasked for engine drive. Ship launched post Thessia fall.( Would be cool if crew from all different races were tricked or Shanghi'ed to going aboard ship before launch)
Ship arrives in Galaxy, adventures insue. Find or wake something dreadful with ties to Milky Way. Ship receives message on delay, Reaper war over Milky Way saved. Signal intercepted by antagonist. Race to stop threat grow alliances in Andromeda becomes priority. Credits.
I appreciate out-of-the-box the box thinking as much as anyone, but I concur that this contrived.
#4
Posté 17 juin 2015 - 11:26
There's no point to this, the events of ME:A takes place long after the trilogy. By the time they are beginning to send people to Andromeda, the Reapers have been defeated for centuries. Or are you trying to tell us the Citadel species invented wormhole drives overnight during the Reaper War?Oh Turian councilor, me thinks I see your hand in this..and probably the rest of the council to. The way I think this is going to shake out is this.
Council sets up clandestine program after Sovereign, Turians heavily involved as they just built the SSV Normandy and are the foremost ship builders. Work begins, Earth approached to supply crew and N7's for mission. Shepard kept out of loop post debrief, to avoid info leaking to still suspect Geth/and or Reaper agents. Reaper invasion begins Palaven, Earth, Thessia, Tuchanka, all besieged, evac program elevated to top priority. Crucible info analyzed, power system retasked for engine drive. Ship launched post Thessia fall.( Would be cool if crew from all different races were tricked or Shanghi'ed to going aboard ship before launch)
Ship arrives in Galaxy, adventures insue. Find or wake something dreadful with ties to Milky Way. Ship receives message on delay, Reaper war over Milky Way saved. Signal intercepted by antagonist. Race to stop threat grow alliances in Andromeda becomes priority. Credits.
#5
Posté 17 juin 2015 - 11:33
I don't like the idea of the game being set around a ship or an ark that's been sent during the Reaper invasion which will have no idea what's going on. They've said the game takes a long time after Mass Effect 3 so I can't see that happening, unless they're gonna use some sort of hibernation plot device. If they'd suddenly created wormhole technology during the Reaper War, you'd have thought they would have mentioned it to Shepard or Hackett to let them know that they had a backup escape plan, rather than putting all their resources into the Crucible
- Drone223 aime ceci
#6
Posté 17 juin 2015 - 11:36
- PhroXenGold, Heimdall, tevix et 3 autres aiment ceci
#7
Posté 17 juin 2015 - 11:43
I said this in another thread but the same way Inquisiton and Dragon Age 2 showed us there's more to Dragon Age than Grey Wardens and Darkspawn...
Yeah, Red Lyrium and Darkspawn Tevinter Magisters.
How would that combo translate to Mass Effect?
#8
Posté 17 juin 2015 - 11:43
Unpopular opinion but I hope this game doesn't have anything to do with the original trilogy. I hope there's no Reapers, no Shepard, no council. Move on. I said this in another thread but the same way Inquisiton and Dragon Age 2 showed us there's more to Dragon Age than Grey Wardens and Darkspawn I really really hope Andromeda shows us there's more to Mass Effect and the Reapers!
I don't think it's that unpopular as an opinion, unless you mean the game should make no references to Mass Effect 1-3?
#9
Posté 18 juin 2015 - 03:10
There's no point to this, the events of ME:A takes place long after the trilogy. By the time they are beginning to send people to Andromeda, the Reapers have been defeated for centuries. Or are you trying to tell us the Citadel species invented wormhole drives overnight during the Reaper War?
Except, lets not all pretend that the entire reason the devs are ditching the MW is to avoid the ending fiasco. We all know it. If the mission to Andromeda left after the end of ME3, they would still have to deal with the consequences of the ending (particularly synthesis). It makes far more sense that the people that went to Andromeda left prior to the end of the Reaper war. Additionally, other than scientific curiosity, there is hardly a reason to go there in the first place unless they were trying to escape the reapers.
- Heimdall et CrutchCricket aiment ceci
#10
Posté 18 juin 2015 - 03:16
There's no point to this, the events of ME:A takes place long after the trilogy. By the time they are beginning to send people to Andromeda, the Reapers have been defeated for centuries. Or are you trying to tell us the Citadel species invented wormhole drives overnight during the Reaper War?
The events of course do take place after the war. The event that led to Andromeda could have been set in motion before the war though depending on how we got there because most likely it's a long journey in any case.
If this wasn't an Ark launch before the Reaper War ended then why did we go to Andromeda? It could be natural exploration, or some of the effects from the war against the Reapers.
- CrutchCricket aime ceci
#11
Posté 18 juin 2015 - 03:33
I am glad so many people know what is happening in the story and how and why we are in the Andromeda system. It will save you a lot of time.
#12
Posté 18 juin 2015 - 04:37
The asari councilor does say "plans must be made" when you tell her you failed at Thessia.
It may be way too late in the game to be used. But I'd like to think the council isn't that stupid that they really wouldn't have a backup plan besides sticking their fingers in their ears and going "lalala can't hear you"
#13
Posté 18 juin 2015 - 04:52
Well those endings can be fixed with centuries between the game timelines. It's obvious that if Shepard controlled the Reapers he/she probably used the Reapers to fix the galaxy until Reapers batteries ran out lol. Synthesis could've been a temporarily affect that with centuries probably wore off and the races went back to the way they were suppose to. Then Destroy the populace eventually fixes the network relay system or creates a new means of travel eventually leading up to where ever other three endings would lead to.
But I believe the original ME Trilogy needs to not be forgotten, we can't let the devs take the easy way out from their messed up endings in ME3
#14
Posté 18 juin 2015 - 04:54
Honestly if the Council did this do you really think there'd be humans and krogan that get to go?
#15
Posté 18 juin 2015 - 05:00
Honestly if the Council did this do you really think there'd be humans and krogan that get to go?
Maybe. Much as I hate Udina, maybe he pestered them enough to get humans on board. And when they wouldn't let him on personally he turned to Cerberus
And salarians clearly like playing with fire (yahg uplifiting anyone?) so krogan aren't an impossibility.
Or maybe the Council really are a bunch of idiots and the Ark initiative was made by a cabal of the races' native governments, bypassing the Council
#16
Posté 18 juin 2015 - 05:01
Escaping the Reapers is the best justification for all the effort required to leave the galaxy, and doing so lets them sidestep the endings entirely.
Whether the Council is behind it, I have no idea, but they're a likely candidate.
#17
Posté 18 juin 2015 - 05:24
How do you people know that it was not an STG initiative?
Or something like the batarians with the leviathan of dis? Or dr. bryson?
Or do you people are so deluded that you really think that it something did not happened on camera in the original trilogy it should be discarded as something that could have simply happened in the background?
Please, tell me you´re not that naive.
#18
Posté 18 juin 2015 - 05:49
I still expect it to be some sort of attempt of escape during the war. They don't want to touch the endings, but need to explain how/why we're in another galaxy, with some tech (based on the trailer) still heavily being based off old trilogy tech. The only other alternative is to say we developed the technology to safely leave AFTER the war, but just flat out ignore the consequences of the endings. The latter would be more sloppy, and insulting.
#19
Posté 18 juin 2015 - 05:55
I still expect it to be some sort of attempt of escape during the war. They don't want to touch the endings, but need to explain how/why we're in another galaxy, with some tech (based on the trailer) still heavily being based off old trilogy tech. The only other alternative is to say we developed the technology to safely leave AFTER the war, but just flat out ignore the consequences of the endings. The latter would be more sloppy, and insulting.
the fallacy to that is our tech sucked during the Reaper War, we needed a magic button to kill the Reapers in ME3. Somehow I don't know if our tech could do it. only way I see us getting there during the Reaper War is if we discovered a Wormhole that leads somewhere else and a bunch of people are like "well it leads somewhere and we know the Reapers are looking like they will win, screw it lets do it because its beats becoming what the Reapers will make us"
#20
Posté 18 juin 2015 - 06:07
the fallacy to that is our tech sucked during the Reaper War, we needed a magic button to kill the Reapers in ME3. Somehow I don't know if our tech could do it. only way I see us getting there during the Reaper War is if we discovered a Wormhole that leads somewhere else and a bunch of people are like "well it leads somewhere and we know the Reapers are looking like they will win, screw it lets do it because its beats becoming what the Reapers will make us"
I expect whatever explanation they come up with to be contrived. They do that quite frequently when running into a writing wall. I am reminded of the omega DLC where you couldn't bring squad members because aria doesn't trust the people that follow your every command, but trusts you.





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