Just a couple of thoughts and concerns that I have, as a lover of Mass Effect; its history, locations and characters. Also, first post: hello
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The first thing is: enough of this "Bye bye" nonsense when someone says they're not interested or deeply concerned. Yes, we understand that you don't like it that someone said that, but you're not the only person reading these forums. Hopefully, Bioware is too, and there's room here for both people that are in favor with the new plan and also those who aren't. Yes, we know they "decided" to move to Andromeda, and there's likely little chance that they'll change their minds in that regard; but that's no excuse for snark or to try and pressure people into silence. It would be doing Bioware a disservice to pretend like everyone is just fine with this decision.
So my biggest concern with this whole ordeal is the following: Bioware screws up the ending to an otherwise (in my opinion) great story. In the process, they went back on themselves regarding some very concrete things they'd insisted. Anyone remember Bioware saying that they "will not" force you into an A, B or C ending? Anyone remember Bioware insisting that they "would not" have some magical mcguffin that solves the plot for us? And after those who were disappointed became vocal, Bioware's response was to "clarify" the ending with a free DLC, as if those of us who were upset were simply misunderstanding their vision.
After all of that, the final "fix" is just to handwave it away like a bad dream. Does this actually instill confidence in anyone as to their ability to even continue with this franchise? I wouldn't have a problem with Andromeda as a setting if it didn't reek of damage control and desperation.
I honestly didn't think the ending was that bad. From a game mechanics perspective, the A-B-C choice is lazy, and the mcguffin thing is just crap storytelling... but it's sci fi! As a fan of Star Trek, Star Wars, Babylon 5, Battlestar Galactica, I've had to get used to, numerous times, thinking to myself "well that's dumb but whatever!". Somewhere in there is a great, or at least acceptable ending that not only wraps up enough loose ends to satisfy the average player, as well as set up the plot points for a future tale involving new characters, enemies, allies, locations, etc. I actually wrote out an outline that I can post if anyone's curious. Actually, I'll probably just sum it up; it's a bit long. I, personally, thought the galaxy that we were left with at the end of ME3 was an interesting and awesome jumping-off point for a fresh new tale steeped in the consequences of the Reaper war.
This brings me to another thought: Aside from the whole Andromeda mess, did anyone ever actually believe that ME4 was going to honor all, or even most of the decisions that players could have made over the course of first 3 games? I know I didn't, even though I expected that certain small things would be mentioned. It's always been apparent to me that, once they end the trilogy arc and start moving to a new one, they're just going to have to pick for us which options were chosen. For the most part, it also seemed pretty obvious which choices were going to be made. For example: the Destroy ending is much more likely than control or synthesis, I don't think I really need to go into detail how bizarre and difficult it would have been to write a story based on the other two endings.
So with that in mind, is it even necessary to go to Andromeda?
Sorry for the length of the post and any grammatical errors I made have made. I'm at work; if I'd had more time, I would have written less.





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