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My thoughts on this whole "Andromeda" thing.


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#26
Catastrophy

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Alas, I guess we'll have to deal with.


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#27
Guest_Buru_*

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Bioware can make the game they want and people can choose to buy it. That's how capitalism works. 


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#28
geth47

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To the creator of the topic: Drop it, will you?

 

Bioware won´t change direction now. 

 

Don´t like the premise? Don´t play it. Simply as that.

 

Answer with your wallet.

 

It´s not about the ending to ME3. That´s a done deal.

 

It´s about how to continue the series in a way that is fresh for newcomers and respectful for all the possible decisions people may have chosen.

 

Bioware is having the maturity of moving forward.

 

And so should you crybabies.

 

Drop it, will ya?

 

Thanks, kid.

 

And please, don´t offer any "brilliant" ideas (hahaha) on how destroy should be used as the canonical ending or some other lunacy. We had enough of this already.

 

Let the haters cry and eat cake. 

 

Move forward, man. Get a grip.


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#29
geth47

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It never fails to amaze me the audacity of some so called fans who accuse a game or a company merely because they decide to take a series in a different direction than that particular fan would have taken.

 

There´s NO need to mention anything that happened in ME3.

 

As far as we know, this ship may have been launched soon after the reaper invasion, or even prior to it.

 

Do some people want to re-visit the citadel and learn more about the krogan? Then don´t say it´s not about complaint about the ending.

 

The new game is free to take the direction of NOT showing what happens with the krogan. And not re-visiting the citadel. Deal with it.

 

No cardinal sin has been committed and this is factual. If you people dropped your insane passionate raging for just a minute you would see that you are making monkeys out of yourselves, and basically saying that it sucks merely because they have chosen not to showcase what you want. Chin up, kids. Move forward, or move out. 


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#30
Steelcan

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No cardinal sin has been committed and this is factual. If you people dropped your insane passionate raging for just a minute you would see that you are making monkeys out of yourselves, and basically saying that it sucks merely because they have chosen not to showcase what you want. Chin up, kids. Move forward, or move out. 

yes, how dare people want to see the fall out of their decisions and old characters and so on

 

the gall



#31
GnusmasTHX

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yes, how dare people want to see the fall out of their decisions and old characters and so on

 

the gall

 

It is gall, you're right.



#32
geth47

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Since when does a side-story separated from the original equals a denial of any fall out of the previous protagonist´s decisions? The erasure of old characters?

 

They´re still there. They´re just not the focus of the new game.

 

So sue me. And sue bioware.

 

When star trek voyager was produced and they decided to showcase the delta quadrant, did they deny the alpha quadrant? Did the federation cease to exist? Or the romulans? The klingons? The neutral zone? The DS9 station? 

 

And take note that voyager remained on the air even after tng and DS9 were canceled.

 

 

And I state again that no cardinal sin was committed. People have a lot of nerve, feeling betrayed and stabbed for no reason whatsoever. Grow up.


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#33
geth47

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Did you guys use to watch the old star trek tv shows?

 

Did you people write disgruntled letters to paramount when DS9 was ended and yet they decided to maintain voyager in the delta quadrant as the sole trek tv series?

 

Were you guys crying in the streets that you wanted to see the fall out of the dominion war events? That it was inadmissible not be seeing picard, riker, data, sisko, kira, odo, the romulans, the klingons, the ferengi...?

 

And I will keep on saying that your criticism ir purely based on emotional outcry. Bashing a game you know close to nothing about simply because they tried to use a setting you did not want, when it reality it seems like the only feasible away, aside from prequels  or inter-sequels happening parallel to the main games. 

 

You people have no solid ground. And are so immature that I actually hope you leave the group of fans. Let´s hope the new audience this new game will attract be more mature and reasonable. Bye bye, kids, 


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#34
The Hierophant

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And I state again that no cardinal sin was committed. People have a lot of nerve, feeling betrayed and stabbed for no reason whatsoever. Grow up.

And like the TC that's just your opinion. People can express, and state whatever misgivings (lost count of this topic though) they have about what they perceive as the writers' abandonment of a post Reaper War Milky Way. Getting on your high horse, telling people how to feel, and calling them immature because their opinions runs contrary to your own is laughable. You going out of your way to insult people just seems immature.

Bye bye kids? Seriously?
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#35
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yes, how dare people want to see the fall out of their decisions and old characters and so on

 

the gall

 

The Extended Cut gave closure on what happened to old characters as a result of your decisions up to 500 years or so after the Reaper war. Most of your old crew is more or less dead by the time this game starts. So you already know their fate and they already received closure.

 

This game will have a new crew and characters and won't have any connection to the old trilogy (see my first post about the producer stating Andromeda being a great place to start, and you won't need to keep your ME3 saves).



#36
DarthSliver

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Mass Effect had no real choice going from ME1 to ME2 and from ME2 to ME3 because Bioware didn't want to step on anyones toes and easily allow for newcomers. Bioware needs to not care about stepping on people's toes when it comes to choices that should matter. It's games where the developer isn't afraid to hurt your feelings that make the game much better and more interesting because people will cry about something in the game no matter what is put in the game. The sooner Bioware realizes this the sooner we can get a game from that where choices actually matter. 


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#37
Saul Iscariot

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Geth47, do not, I repeat do not tell them that because of the last Star Trek films all that exists in the Star Trek timeline is Enterprise and the two aforementioned films. Considering Enterprise undid many of the established ground rules from the original Star Trek it is just as well many ME fans have no idea about it.


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#38
FKA_Servo

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Mass Effect had no real choice going from ME1 to ME2 and from ME2 to ME3 because Bioware didn't want to step on anyones toes and easily allow for newcomers. Bioware needs to not care about stepping on people's toes when it comes to choices that should matter. It's games where the developer isn't afraid to hurt your feelings that make the game much better and more interesting because people will cry about something in the game no matter what is put in the game. The sooner Bioware realizes this the sooner we can get a game from that where choices actually matter. 

 

I swear, the like limit gets lower every damn day.

 

Consider this "liked."



#39
geth47

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And like the TC that's just your opinion. People can express, and state whatever misgivings (lost count of this topic though) they have about what they perceive as the writers' abandonment of a post Reaper War Milky Way. Getting on your high horse, telling people how to feel, and calling them immature because their opinions runs contrary to your own is laughable. You going out of your way to insult people just seems immature. Bye bye kids? Seriously?

 

 

First of all, what I said is not opinion, is a fact. No cardinal sin was committed, and bioware is saying for over 2 years that shepard´s tale is over. The reaper war is done. Get this through your heads. To create a side-story that won´t depend nor depict the events or their repercussions as they happened in the original trilogy is not a cardinal sin. It´s a legitimate creative choice. Deal with it, for sanity´s sake! 

 

What bioware did was a wise decision, in order to attract new people, offer a new background and avoid the repercussions from the ending. You people are overly-emotional. 

 

Grow up! And move on! 

 

And look in a mirror, your hypocrite: "Getting on your high horse, telling people how to feel, and calling them immature because their opinions runs contrary to your own is laughable."

 

 

That is exactly what you´re doing to me. Simply because i pointed out that people are childish (they most certainly are), overly-emotional, are acting based on little information and no common sense whatsoever. What you want is free reign to act stupidly, offer unfounded criticism that is not even valid from any perspective other than a very stretched and infantile notion of freedom of expression. and expecting that your opinion be treated with the utmost respect. People have to bow and tolerate your nonsense, but you have no problem in telling me how to think and how to act. You think it´s unacceptable to call people childish, but you have no problem in saying that my person, my position and my way of acting are laughable. Way to go, smart guy! The professional full-time victims asking for tolerance are ALWAYS the most intolerant. You think your opinion is gold, but you can´t respect the position of the people in charge of the series. Yeah, that makes a lot of sense. 

 

So you think it´s revolting to say that certain individuals are childish and that such behavior from my part is not tolerable, so you go an call me laughable? Look in a mirror, dude. And quit playing the victim. 

 

You know what, kid? Maybe if your parents had the effort and the concern to teach you how to think and behave in a mature manner (Yeah... Telling you how to think and how to act) like a real man and not a crybaby you would not be here making a monkey out of you. 

 

Feel free to freak out. I love seeing fanboys ranting for no reason. Cry on, baby! 


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#40
sH0tgUn jUliA

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I said my bit on this.

 

Bioware takes our choices seriously. This is why they couldn't continue from the end of ME3. Mac Walters said it himself in The Final Hours. When going into ME3 there were too many variables - essential characters could have died in the Suicide Mission or earlier. They had to improvise. Each time you have a variable imported it makes for more variables you need to write for.

 

But then our problem arrived.

 

Catalyst_normal_boxshot.png

 

The torch the franchise and run ending. All three Original Endings: You die, the relays destroyed, and the Normandy crashes. The main difference being the color of the explosions on your screen, regardless of the meaning behind the explosions. We didn't have mass relay technology. How was anyone going to get home? Would everyone in the fleet starve? Was anyone even alive? Then they backed off the "relays destroyed" and backed off some other things, wrote the EC so they could sell Leviathan and the other DLC. The stupid reaper invasion destroyed the MEU in the Milky Way. Realistically it would cost quintillions of credits to rebuild the relay system and bankrupt what was left of the galactic economy when people on the surviving worlds that were in ruins and were looking for food. All worlds except for Nevos and Lesuss (pop = 1). But the EC made it look like phlebotinum rebuilt everything with a miracle of god in all the endings.

 

Then it would be a simple choice of the writers picking one for the sequel, right? Right?

 

Genophage cured? Genophage not cured? Genophage faked? Wrex alive? Wrex dead? Wreav alive? Quarians alive? Quarians dead? Geth alive? Geth dead? Rachni alive? Rachni dead? Krogan renaissance? New Krogan expansion? New Krogan rebellion? Mordin alive? Mordin dead? Red, Green, or Blue? No! No! No! Too many variables! No choice. Only solution is clean slate.

 

"I am the very model of a scientist Salarian....."

 

Okay. That's why we're in Andromeda. There was no way to write out of the mess they created across all three games. It was more than just the ending. There was no way to continue to a fourth game with the new variables introduced in ME3 without setting a canon or completely minimizing our choices, but when you're making choices as big as the genophage and whether or not entire races survive, you can't minimize anything.


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#41
Spacepunk01

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painted-into-a-corner-credit-canaconcept


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#42
Steppenwolf

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None of the people complaining about the relocation can come up with any decent ideas to stay in the Milky Way that don't rely on handwaving, moronically vague side-stepping, ignoring player choice or boring side-stories.
What is this magical solution that you people envision but BioWare has failed to capitalize on?
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#43
OhNoWhyHow

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As far as we know, this ship may have been lunched soon after the reaper invasion, or even prior to it.

 

This is actually a fairly interesting idea.



#44
themikefest

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I'm not thrilled we'll be in another galaxy. I just accept it. I will look forward to the how and why when more information is released about the game



#45
Spectr61

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Miscategorizing those who don't agree with you is typically not the best strategy when trying to have a conversation.  It tells the people you're speaking with that you really don't have anything to add to the conversation.  In fact, it strongly hints that your position on the matter is incorrect and your opponent's may actually be logically sound if you need to resort to those techniques.
 
Tell me, are those who were vocally disappointed with the Star Wars prequals also cry-babies?
 

 
I dunno, did you read it?  If not, why post?
 
This is the sort of stuff I'm talking about.  It's all this "move on, nothing to see here" nonsense, as if those of us who find it disappointing the direction Bioware's taking are just inconveniencing those of you who are fine with it; and that this is somehow the problem that must be addressed.  This is a forum, everyone gets to speak.  You don't like it, don't read it.
 
 

 
First off, thank you for replying without giving me the distinct impression that your goal is just to make me be quiet.  I wish I could say the same about some of the other posts in this very thread.  But you say "tired debate" and I wonder why.  Did I miss something and Andromeda was announced months ago?
 
That said, I do disagree with you.  I don't believe it was/is feasable to canonize all the endings, and I had that understanding pretty much from the get-go.  But moving the setting to the Andromeda Galaxy is not a solution.  They're still going to have to canonize anything that they want to play a part, no matter how small, in the next game.  That is, unless they plan on just nixing the entire thing and pretending it didn't happen.  But at that point, is it really Mass Effect anymore?
 
This whole Andromeda thing is like when a politician or business owner resigns amid some controversy, then the entire organization insists to all the news outlets that it was an amicable split that had nothing to do with the controversy.  Peoples' bull-crap alarms start blaring at this point.  I think the idea of Andromeda could have been more easily turned into something like a globular cluster orbiting our Milky Way, or a formation of stars inside our galaxy that was never linked up to the Mass Relays, thus the Reapers never would have interacted with any lifeforms that could have evolved there; which opens up the possibility of their being an extremely ancient and powerful race whose technology does not mirror the other races and who pose a great and mysterious threat to the world we've all grown to love!
 
Tell me, does anyone not want to visit the Citadel again?  Does anyone not want to find out if the genophage is cured, and how the Krogan behave in the decades to follow the Reaper war?  Is anyone decidedly not curious as to how many surviving Batarians there are, and if they ever get back on their feet?  Does anyone believe that a mere codex entry, a couple paragraphs at best, is all we need to answer all the questions that we're left with?  I'm sure many of you could come up with dozens more questions along these lines, and though Bioware hasn't said that this is what we're going to get, the concern is real that something like this could come to pass.
 
If Andromeda is written in as being a place that is difficult and time consuming to travel to, it means we're probably not going to see much, if any, of the places and events that transpired in the first 3 games.  If Andromeda is written in as being a place that's quick and routine to travel to, then what is the point from a plot-basis?


Good God man - brevity mean anything to you?

#46
Akrabra

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I think it is ok to let go every once in awhile. If you want more of the Milky Way you can always replay the trilogy. I am doing that now and it is still a blast. Like someone mentioned above there is to many variables to continue the story after ME3. I remember thinking this 5 years ago when finishing Mass Effect 2, how are they gonna solve the 3rd game?. So many stories, so many threads that had to be woven together. All the galatic problems we had to solve. 

 

Also if they choose to use one of the endings as canon. Well it would be destroy, and i could accept that, but i never do destroy. It is stupid. So it can't be fair for everyone, and they can't make 3 outcomes and then you are ignoring the ones that actually shot the star child. The 4th ending. There is no way to go on. Is Andromeda unfair? To some, but not as many as having to choose a canon ending. I think Andromeda is the right move and i am very excited. I just hope they keep the story more grounded and don't write themself into a corner yet again. 



#47
Saul Iscariot

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Shotgun Julia, at the time people were complaining about the end of ME3 I argued vociferously that they weren't paying attention to things that seemed palpably obvious to me as to where the galaxy was at after the choice was made. I argued my points by referencing only what was seen in game from start to finish. It is all in my post history, but I will warn you it is a dull and tedious read. And eventually i gave up on here. No matter how you tried to explain a point and use the game and lore, codex etc to support your position I was met with nothing more than no, but in most cases. When the EC came I found that about 90% of what I took for granted was in fact what was meant to have been communicated through the original end.

 

That people still cling to their 'It should have ended this way' argument is preposterous. You can be pee'ed off that the choices you made didn't give you a full spectrum of endings that was promised. That I have sympathy with. But the game I played followed a logical path, and I enjoyed it. The EC never said that rebuilding things was easy, but the survivors came together collectively and rebuilt the galaxy network. You don't need credits do to that just a will to do what needs to be done.

 

And yes you are correct that each individuals choices would have made it difficult to pick up the story after the end of ME 3. So would have having a race that offered a challenge should we encounter them in the Milky Way. Any race that we hadn't encountered would have to be at a level technologically beyond the Reapers notice. So it has to be set after a massive passage of time, so that any choices of lasting impact can be explained in a different way to those that choose a different option to the myriad of options available. Tali died in my game, I never settled the Geth and Quarian dispute as a result. The Genophage was cured in my game, I owed Wrex that much. But they are quite inconsequential actions. A new disease could have arisen to cripple the Krogan's. But time, or distance, can give me and those that played it differently the same opportunity to play a new game without ignoring our choices. 

 

But time offers a problem in so much as to who wants to explore the 99% that we haven't seen? People are going to go back and see the races they knew and loved, the locations. And if they have changed too much they'll complain how Disney now own the Citadel and have a whole load of Shepard stores and rides. They'll want to fight another horde of Rachni. But distance addresses this. Going to a new galaxy is a clean slate. Your choices can be referenced in passing, but you've got a whole new series of worlds and challenges to face. Everyone gets the same staring point. It'll be like watching the Marvel films. People see Captain America and route for him or Hydra, but when I see the name Stephen Strange in a catalogue of names that is fan service for me. And I appreciate it.



#48
The Gman707

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My god.why do some of you people actually join these forums. Are some people seriously slagging this game off already. If you hate the games so much, dont buy em.
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#49
Saul Iscariot

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GMan, there is nothing wrong with civil discourse. For those that were left upset be the end of ME 3, or ME 2 getting too linear and dropping the RPG elements, or ME 1 having boring sidequests, these conversations are the essence of sharing ideas and thoughts. For people like me we have to fly the flag, but hopefully admit to flaws we also felt need addressing in the previous games, like the Mako controls in ME 1, and the poor sidequests. Healthy debate is always good.


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#50
rashie

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I don't expect them to honor much of anything Shepard did, because his story is over, i expect the rest to be reduced into basic hand waving and a single line here or there. 

 

I honestly don't mind that, cause this game is obviously going to focus on telling new stories instead of picking up after the mess the last 15 minutes of ME3 did. Bioware would have done themselves a massive favor in retrospect if the Crucible just fired after it connected and had cut the star child out entirely, effectively making the possible outcomes of the war much more one dimensional.