This thread is for us to express what we hope Bioware will avoid in the upcoming Mass Effect: Andromeda. Bioware pride themselves on their communication with their fanbase and listening to their feedback, so while ME:A is still deep into development, let's sound off.
The only thing I ask is to name only two of your concerns to them. No more. Let's make this easier for them to read, and process as much feedback as possible.
Here are my two biggest concerns:
1. Please do not repeat how the Dragon Age: Inquisition team handled the balance between side content and story. I don't know how the budget was distributed or how these decisions were made, but while we absolutely love exploration and side content, we need plenty of story to push us forward and keep us interested. I do not want 10 hours worth of main story, and 100 hours worth of running around completing small tasks and collectibles.
2. By now I'm sure you have you story mapped out, and I hope you've decided on making Mass Effect: Andromeda the first part of a new trilogy. If ME:A is indeed a stand alone title, I hope you will leave things open at the end, for the Protagonist and crew of Mass Effect: Andromeda to return in the next game, to set off on a different adventure. Being able to continue our story as Shepard and reunite with our friends and loved ones, was the biggest thing I looked forward to with the release of each new Mass Effect game. I would love for you to recapture that feeling again.






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