There's a complete BS "it won't work in pug" -- "I only pug" -- "I don't want to tell people what to do / how dare you tell people what to do" stigma / line of excuses here people like to use.
I certainly promote Team play and coordination. My builds are all about that too.
That's not true. I've done the math, and I've pointed out the clear best combos previously. Do I have every possible combination? No, but I don't need them, because most combinations are trivial variations.
Either you're doing 8 minute old map speed runs that also clear treasure rooms for gold + exp and end up with around 100 kills total between your team, or you want to sandbag FC runs at 15+ minutes, or 20-25 minutes against the Old Boss for 200-350 kills or farm the Dragon for weapons. The time can be reduced with spawncamping, but that reduces enemies killed too (and thus exp). Since Exp is the goal here, Spawncamping is not recommended. Time to kill the Perilous Dragon grealty depends on team composition.
I don't know you Drasca despite the numerous posts you have, as you are PC and I'm Xbox One, but I am not clear on the first part of your words above. If it was because you thought I was saying that I or anyone can't effectively play in a pug match, well I never said that and I don't think most of the top players regardless of platform feel that way. Sure it can be harder in a pug, but that is partly because unless you have some psychic abilities you do not know the build a stranger will use, nor do you know their play style or gear. However, you can have very successful pug matches, in fact about half my time playing is with randoms or maybe only 1 friend.
My point in the post I made was just to illustrate that it can be hard to maximize some builds when not playing with a group that communicates, stays in the same lobby with you during character progression and is willing to adjust their build so all 4 of you can take advantage of builds that would not be as effective soloing, but could generate more experience if played correctly with a team. I am also glad to hear you promote team play and team builds since that is what DAMP should be about.
To your comment on doing the math, maybe you had a post at some time that showed this math and if so you can always link it if you like. however, I have not seen a post that truly "does the math" because doing the math requires actual numbers to be posted like:
FC run vs demons, no dragon, 20 min 62.5k xp earned with 1 ele, 1 aw, 1 keeper, and 1 archer, etc.
That is math, and doing the numbers. I have seen a lot of ranges instead and a few numbers thrown out like doing an 8 min old map run, or earning like 30k to 50k on said map, but never a comprehensive comparison on this with like I said an accurate baseline which includes using level 20's, the same group of players, the same items, the characters, same builds for each run and testing each map, each enemy.
I do not expect this to be done, and I am appreciative of the information you as well as other have provided, but it still is not doing the math. I also do not expect anyone to actually go through with this type of testing, as most people who care about xp never want to stop promoting in order to make a baseline possible to create, and knowing the collection of data takes time and most people including me would rather just play and have fun and spitball what we believe the best play style that suits us to generate the most xp with the players we have the most fun playing with.
The purpose of this post was to see if there were actual numbers out there, and there are some which have given me an idea of what range of xp I can expect based on several factors, but the truth as I have stated is that there are far too many variables to pin down only 1 best method of farming xp in this game if you intend to play a variety of characters, and with different people or different prestige and skill level. I am still working on all characters as I do not intend to get 1 to 250 until all are close to 200, so there will be days my xp generation is weaker and days stronger and now I know to expect this so I can focus more on developing groups of friends that like to play my style, which is more aggressive and fast. Personally, I prefer the rush of beating the commander as fast as possible, with also getting all free doors and sometimes the non-free ones if they can be had my 1-2 players. I just feel more satisfied playing my warriors and some rouges in this manner for sure and can then play my mages or other ranged with other friends that like a ranged build to increase spawns.
Oh and Drasca, if you posted specifically about combos I would like to read that thread. Could you please post a link or I will try to search for it. Again, your information as well everyones information is appreciated, as well as the time spent to get said info.