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BIOWARE where is RTO(Found it)


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#151
Bolobolo73

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I bought point for the RTO. They sit in my account why I wait for what 21 since it was supposed to be released. I wonder if they are way to busy with ME2 or the expansion pack for DA to put the time it takes to RTO out. :(

#152
ZeroR3D

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xCobalt wrote...

ZeroR3D wrote...

xCobalt wrote...

How did they lose money when many pc gamers decided to buy points in anticipation of the release?


-Losing share of the DLC market where points are used for non-EA content (XBL, PSN in some way).
-Losing interest in future DLC purchase, including RtO.
-Not everyone buys points ahead of time, and given RtO's issues, doubt many will again.
-Losing momentum (cost, time, and even market hype) in providing other DLC also translates into a financial loss.

So, really, nothing tangible? Assumptions =/= Financial Lost.


Even if you don't believe in economics/marketing (<_<), the resources (time, money, labour - which all have financial value) spent on "fixing" RtO are a loss already (or unexpected project expenditure, whatever you want to call it).  That is, if we believe their release schedule was honestly set for holiday season '09.

Modifié par ZeroR3D, 28 janvier 2010 - 12:31 .


#153
Whailor

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lightstryker wrote...
I dont mind if they're improving the quality of the DLC and making it longer as well as fixing the bugs.


How much polishing does one little DLC with play time of 15-20 minutes require? Coming out soon? New year is also "soon again", so to say. I seriously doubt that it'll be made into anything more lenghty as well. I am surprised and not in a positive way with the whole way this RtO "thing" has been going on. Starting to think that I should see if there's a way to "return" these 400 points since they're probably gone stale already. Few times over.

#154
xCobalt

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ZeroR3D wrote...
Even if you don't believe in economics/marketing (<_<), the resources (time, money, labour - which all have financial value) spent on "fixing" RtO are a loss already (or unexpected project expenditure, whatever you want to call it).  That is, if we believe their release schedule was honestly set for holiday season '09.

Good point but I would like to add that the main issue (since the release of the Xbox DLC) was due to the title update rather than RtO. From what I'm told, there aren't any bugs in the dlc itself. I think it was just a safety precaution Bioware did when taking the delaying the DLC.

#155
makeshiftwings7

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I can't imagine what sort of bugs they found with RtO that it's taking them this long to fix. Their initial explanation was something about how a patch and RtO got released in the wrong order, and they just had to roll back and do it in the right order. But somehow that turned into a month of work? I don't get it.

#156
Frozeal

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RTO is a metaphor, it's in all of us.

#157
ZeroR3D

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xCobalt wrote...

ZeroR3D wrote...
Even if you don't believe in economics/marketing (<_<), the resources (time, money, labour - which all have financial value) spent on "fixing" RtO are a loss already (or unexpected project expenditure, whatever you want to call it).  That is, if we believe their release schedule was honestly set for holiday season '09.

Good point but I would like to add that the main issue (since the release of the Xbox DLC) was due to the title update rather than RtO. From what I'm told, there aren't any bugs in the dlc itself. I think it was just a safety precaution Bioware did when taking the delaying the DLC.


From what I understand, there was an issue with the DLC that only became visible once it got to the title update portion (ie DLC code not playing nice with title update code).  So I'm pretty sure the issue originated in whatever they handed to MS.  As for taking a month to re-cert, it might have taken a while to determine the exact nature of the problem IF it had passed so easily undetected through previous testing.  I'm sure they're also taking a few weeks to work out their release to XBL process, in conjunction with MS cert teams.  I'm sure.  <_<

Modifié par ZeroR3D, 28 janvier 2010 - 12:45 .


#158
ZeroR3D

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Frozeal wrote...

RTO is a metaphor, it's in all of us.


Is that why I feel so dirty when anyone says "RtO"? :crying:

#159
rruffo

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Makeshiftwings7, i would bet 1000 bioware point its all red tape BS i know for a fact the pc version works just fine specializations and all.

#160
RinpocheSchnozberry

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Frozeal wrote...

RTO is a metaphor, it's in all of us.


I like that.

Maybe this is nothing more than an afterschool special.  One of thing shows that's meant to build character.

#161
Euteras

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I hope they are changing it to orphan those who pirated it.

#162
PinkStatic

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Next week? That's comforting, but we'll see. Then again, I've come to expect less from awesome game companies in the way of early releases after starcraft 2 beta's delay and, if anyone remembers, half-life 2's failtastic year long delay.

#163
Frozeal

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RinpocheSchnozberry wrote...

Frozeal wrote...

RTO is a metaphor, it's in all of us.


I like that.

Maybe this is nothing more than an afterschool special.  One of thing shows that's meant to build character.

Mind blown

#164
Aesir Rising

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Euteras wrote...

I hope they are changing it to orphan those who pirated it.


Then pirates would have an exclusive version unavailable to paying customers.  I'm pretty annoyed by exclusive DLC content as it is... exclusive for pre-orders, collector's editions, digital deluxe editions, editions purchased from vendor a, b, and c, have DLC 1, but those from vendor z, get DLC 2, and if you buy a t-shirt stained with Dr. Pepper you get some other DLC.  Please don't make it a bonus to pirate the software.  That will only serve as a further excuse for publishers and developers to restrict DLC from their paying customers.

#165
errant_knight

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Frozeal wrote...

RTO is a metaphor, it's in all of us.


ROTFL! :)

#166
Fallix6969

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Eh, Microsoft wrote Windows in less time. I'm a lot more worried about the expansion at this point. Failure is a trend that can start at any time in this business. Let's hope it starts and ends with this little RTO hiccup. I don't want to have this problem with the expansion.

#167
sandmanx1x

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Found some focus and the update. My apologies for the sarcasm.

Modifié par sandmanx1x, 28 janvier 2010 - 04:41 .


#168
Fallix6969

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sandmanx1x wrote...

Thanks for that update there BW, it was awesome. Explained everything.

/sarcasm off



?

#169
sandmanx1x

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Fallix6969 wrote...

sandmanx1x wrote...

Thanks for that update there BW, it was awesome. Explained everything.

/sarcasm off



?


As per the above, I just didn't pay close enough attention before spouting off.  My apologies.

#170
Guest_Ryuuichi009_*

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waitwaitwaitwait.



It's still not out yet?



O_o

#171
Lith Maethor

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having seen what RtO is all about already (yay for friends with consoles) i have to say it left a bittersweet taste... a bit short though... and as far as i could tell (unless that version has all bugs fixed or the bugs go really deep) the reasons for the delay must be legal in nature (which begs the question... if IBM has the Nazgul... does BioWare get Darkspawn Emissaries as legal representatives?)



anyway... an update would be welcome.. .got at least four chars paused and waiting to ...Return to Ostagar (sorry, Sten made me say it)

#172
Shadowulph

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ME is all they care about! RT:O has been shelved! Awakening is a ploy to keep people interested in DA:O. If a one to two hour DLC can be delayed 3x + then Awakening will get pushed even father into the future and our great grandchildren will see its release.

#173
Sericenthe

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Anyone remember "Mysteries of Westgate"? Didn't that take like 3 years before it came out? I don't think this is the same thing, and it's two different companies, but I think it's not out of the question to say that screaming for it won't make it come any faster.

#174
rruffo

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EA had their hands on Atari releasing Mysteries of Westgate

#175
Wowlock

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It still will be 400 points , right ? I am still saving it so I will be ready for next 5 years to come !