OK, so as I am well aware of so there that there isn't any confusion.
I know that when you are doing your 1st play-through, that during the Collector Ship Mission; you are given the chance to either choose ( and It is a one time thing with that character no matter how many play-through you do with that one Shepard) a Assault Rifle, Shotgun, or Sniper Rifle. And that allows your character if they are not a Solider Class to use all the weapons in that category, based upon which weapon you choose; like for instance you are playing Vanguard but do not really want the shotgun since (if your like me) use the Geth Shotgun, so you want to finally use a AR (which the name of the Assault Rifle is called the Revenant). That means that after that mission your Vanguard now has the ability to use AR's now and it's not just limited to the Revenant.
My question is once you have done that and saved after choosing a which ever weapon you wanted, does that allow you the select that weapon category for a new character (like in Mass Effect 1 if you got the AR mastery achievement, that meant you could then make a Adapt with the weapon skill tree for AR and have the ability to train with it, as well as not having to hip fire the gun any more you can now ADS.) which I know there is not a achievement for doing so.
Because, here is my situation, I made a Solider Shepard (kinda stuck to the cannon) but after a long time playing as that Class I no longer feel compelled to care anymore so, I want to make a Infiltrator Shepard. As, all the cut-scenes (expect the Freedom's Progress Heavy Mech, where Shepard is going into cover with a AR even though no matter your own class he has it even though you cannot use it.) is holding most people at gun-point with the SMG. But, I know that Infiltrator's cannot use AR's, but is it possible to create a new Shepard using my same ME1 import to create a new and improved Shepard with better bodily mods and special abilities.
Or, do I have to complete the game with my Solider Shepard. Because if so that would really suck, but I will do it.
I am sorry this is such a long post but there is nothing on the internet that I can find that tells me what I need to know. It's either you get the weapon training so then yeah you can use other weapons, but I want to know; Can you start the Game with a brand new Shepard and that advanced weapon training be put to use as an Extra like if you have gained the loyalty of your squad mate you are able to start the game with their unique ability. Like Barrier or Reave. I have't played this game soooo much but have forgotten if after you select the special ability if you are able to choose a Extra Gun your class is able to use.
Thank you, If you reply, as it is greatly appreciated.





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