Weekend Challenge (19 June - 22 June) Demons
#26
Posté 19 juin 2015 - 06:11
#27
Posté 19 juin 2015 - 06:31
15253 to PS4 so far.
#28
Posté 19 juin 2015 - 06:51
Belinda to the fore again ![]()
#29
Posté 19 juin 2015 - 08:01
- CitizenThom aime ceci
#30
Posté 19 juin 2015 - 11:00
Ugh. Too many fear demons. It's freaking annoying when you're playing a ranged class and you see a wall of fear demons, and you can't do a damn thing until they get close enough to pounce on you.
tl;dr DAMMIT BILLY STOP IT WITH THE DEMONS
ps. I'm salty.
#31
Posté 20 juin 2015 - 05:11
I just played a full perilous venatori on Orlesian Chateau with no demons. Make that 3 of them. What's going on?
#32
Posté 20 juin 2015 - 05:23
#33
Posté 20 juin 2015 - 05:55
Glitchy this weekend. More than usual? There's no "X" to rez fallen teammates, so on their 1st death, they're going to the fade.
Laggier than usual. TONS of rubber banding.
Several teammates getting black screen, can't see enemies that spawn, or "narnia dessert".
#34
Posté 20 juin 2015 - 06:04
^ servers are in really bad shape.
i never had any issues prior to this week on PS4, and now Im getting lots of bugs and lgitches and lag problems.
keep getting the zone 5 room where enemies and flag location is invisible, but they can still hit me.
keep getting Zone 4 Ferelden Castle bug where you get CTD'd (bonus when i use dragon call, its happend 5 times in a row when using one....)
rubber banding like woah. but at least i can work on my jumping skills.
slow lag gain until it takes 15 seconds to register the zone 5 boss's death. (not steroid templar)
getting strange reults screens, i mean really all over the place
challenges are not tracking properly (just some)
most dreadfully of all on FC, dog eneimes have been spawning places they shouldnt. like on top of unclimb-able towers. or stuck in th middle of walls. [we all remember what spawning in side walls meant back in the day]
lets hope the servers are gonna get some TLC maintenence
#35
Posté 20 juin 2015 - 06:23
#36
Posté 20 juin 2015 - 08:00
PS4 is chugging along. Snagged a decent Great axe in my commendation chest. Also was able to craft ZITHER! from all the salvage I collected. So not a bad weekend for me.
ZITHER!
- Ispan et DragonRacer aiment ceci
#37
Posté 20 juin 2015 - 11:28
Just tested, and demons are not guaranteed, and only minibosses count. Fire demons, despair demons, pride demons, etc.
Edit: The miniboss demons appear for all factions. I'm not sure if kill credit is shared as a party or not, because I was Templar "kill helping."
You need to get the killing blow. I was "kill helping" with a reaver and completed the challenge, other people in the party got 4 or 5.
#38
Posté 20 juin 2015 - 01:43
Song of the Marshes and Siegr's End elude me once again.
#39
Posté 20 juin 2015 - 03:18
You need to get the killing blow. I was "kill helping" with a reaver and completed the challenge, other people in the party got 4 or 5.
Yup, and it's unacceptable. I thought we were done with anti-teamwork challenges.
#40
Posté 20 juin 2015 - 04:06
It certainly does nothing to bring the community together though.
I have zero expectations for weekend events, can only remember one I enjoyed as a community member.
Weekends are for looking forward to balance changes and custom chests.
#41
Posté 20 juin 2015 - 04:30
#42
Posté 20 juin 2015 - 04:35
PC is done with the third star, sitting at about 151K. Looking pretty comfortable since it's one of those challenges where people just have to play normally for the community goal to get done.
- Yumi aime ceci
#43
Posté 20 juin 2015 - 06:00
Yup, and it's unacceptable. I thought we were done with anti-teamwork challenges.
Hah. That issue was "solved" by not allowing solo runs to count.
Why not allow the whole party kills to count for each player, but not quadruple up for the community challenge?
#44
Posté 20 juin 2015 - 06:57
#45
Posté 20 juin 2015 - 07:01
Or by this time we've lost a lot of players to other games.
#46
Posté 20 juin 2015 - 07:49
These servers need maintanence, bad.
#47
Posté 20 juin 2015 - 07:52
#48
Posté 20 juin 2015 - 08:02
Hah. That issue was "solved" by not allowing solo runs to count.
Why not allow the whole party kills to count for each player, but not quadruple up for the community challenge?
What? I completed the agent goal this morning by doing nothing but Threatening solos with my Katari. Opened my commendation chest and everything.
Or by this time we've lost a lot of players to other games.
Yep. I like DAIMP, but I've been burning out on it lately, sorry to say. Did the agent goal and now I'm cheating on DAIMP with ESO the rest of the weekend.
- lynroy aime ceci
#49
Posté 20 juin 2015 - 08:49
What? I completed the agent goal this morning by doing nothing but Threatening solos with my Katari. Opened my commendation chest and everything.
Yep. I like DAIMP, but I've been burning out on it lately, sorry to say. Did the agent goal and now I'm cheating on DAIMP with ESO the rest of the weekend.
https://www.youtube....h?v=D8LI-XtOlxA
Aha! It was just a bug on my end then. Solo'd demons with Zither and got 0 towards my count. I'm still salty.
#50
Posté 20 juin 2015 - 10:07
What? I completed the agent goal this morning by doing nothing but Threatening solos with my Katari. Opened my commendation chest and everything.
Yep. I like DAIMP, but I've been burning out on it lately, sorry to say. Did the agent goal and now I'm cheating on DAIMP with ESO the rest of the weekend.
The game is 8 months old, it depends on how you define 'cheating' ![]()
Since launch I've achieved every single DAIMP personal challenge, no misses, but will miss one soon for a French vacation.
People will come back, I did so for MEMP.
If the Xbox backward compatibility works well, I will do so again.
Doesn't mean I haven't spent time with Geralt of Rivia, and darn, that Fallout Shelter is addictive...





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