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Aren´t we technically the bad guys?


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#126
Oldren Shepard

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Good and bad do not matter when the stakes are for survival. The best of us will do whatever it takes to protect ourselves and those that we hold most dear. So yeah you could consider us bad for invading other worlds/civilizations but we'll do what is necessary. 

I agree although it has to exist a line.



#127
Joseph Warrick

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In order to subvert the noble savage trope I hope we can make the alien races fight each other. They tear each other apart to gain the favor of their new Gods from Outer Space. Then we storm in to finish off the survivors while laughing maniacally.

But seriously has anyone read Downbelow Station or Foreigner? It portrays interesting dealings with aliens.

#128
Wissenschaft 2.0

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Ah yes, the movie that proved a lot of people think it's okay with cultural (and normal) genocide because We're Humans and they are just savages.

 

Actually, I thought they should just nuke the site from orbit and then strip mine the planet. But then there wouldn't have been much of a movie. Does this make me a bad person?



#129
Joseph Warrick

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Actually, I thought they should just nuke the site from orbit and then strip mine the planet. But then there wouldn't have been much of a movie. Does this make me a bad person?

Depends, do you also wish to kill large numbers of real human beings in real life?

#130
Killdren88

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The only way we could possibly be the bad guys is if Synthesis was made canon and we were forcing normal organic people to "Ascend".



#131
Avilan II

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I agree although it has to exist a line.

Not only that, but do we know that is the case? Do we know this is humanity at stake, and not just a colonization project?



#132
Wissenschaft 2.0

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Depends, do you also wish to kill large numbers of real human beings in real life?

 

Ahh..........do computer game humans count? I guess not so no. :P



#133
Hanako Ikezawa

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Actually, I thought they should just nuke the site from orbit and then strip mine the planet.

tumblr_n0moiiuf6C1qaa8d1o3_500.gif

 

Sorry, couldn't help it. :P



#134
RIPRemusTheTurian

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Considering that the last game based on a historical event (Inquisition) didn't really have much much of the associated moral ambiguity, I'm really hoping that our colonization has all sorts of moral dilemmas.



#135
In Exile

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Having the protagonists turn out to be the bad guys, or rather a setting where neither side is morally superior...could be interesting. I'm sort of hoping Bioware goes that route now.


It just seems like it would be awful to sell the notion we're bad if Bioware provides any sort of justification for colonisation.

#136
Laughing_Man

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It just seems like it would be awful to sell the notion we're bad if Bioware provides any sort of justification for colonisation.

 

Moral dilemmas are good, but if this game becomes a reiteration of spec-ops: the line (which I never finished...), where the game forces you to choose bad choices and then proceeds to beat you with a giant sign that says: What have you done, you monster you... I'll just have to skip this one.



#137
trevelyan_shep

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I'm kind of hoping they go a more morally ambiguous route with the PC and their companions. They kind of have that opportunity now that we are going to be going to strange new planets.



#138
Hanako Ikezawa

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I'm kind of hoping they go a more morally ambiguous route with the PC and their companions. They kind of have that opportunity now that we are going to be going to strange new planets.

I'm hoping for the opposite. I miss having genuinely good people following us. Almost all our followers are some dark, edgy, or morally ambiguous characters. 


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#139
Wissenschaft 2.0

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tumblr_n0moiiuf6C1qaa8d1o3_500.gif

 

Sorry, couldn't help it. :P

 

I'm glad somebody got the reference. ;)

 

Though credit is due HISHE:

 


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#140
Guest_AugmentedAssassin_*

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Black-and-white perspective. Faulty. It's not about that, It's about survival, That we have to find a new home. And it's not like we went to a heavily inhabited planets and conquered it by force, We were just looking for a new uninhabited home.



#141
Broganisity

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Milky Way Master Galaxy. Andromeda scrubs GTFO your N7 rank is too low.


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#142
trevelyan_shep

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I'm hoping for the opposite. I miss having genuinely good people following us. Almost all our followers are some dark, edgy, or morally ambiguous characters. 

 

I'm a sucker for morally ambiguous stories  :wub:  :wub:



#143
Hanako Ikezawa

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I'm a sucker for morally ambiguous stories  :wub:  :wub:

Morally ambiguous stories can be great, I agree. But I prefer having characters being beacons of light in the otherwise foggy morality world if we have that kind of story. One reason Faridah Malik is my favorite character in Deus Ex: Human Revolution is because she is such a character for example.



#144
Han Shot First

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It just seems like it would be awful to sell the notion we're bad if Bioware provides any sort of justification for colonisation.

 

I was thinking more along the lines of the antagonists not being lawful evil baddies deserving of being gunned down in the hundreds, but having some sympathetic traits.

 

White hats vs. black hats is definitely more Bioware's style though, than a complicated scenario where the antagonists aren't necessarily villainous.



#145
Steelcan

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I just hope after we colonize more than 5 systems in Andromeda they don't declare a colonial nation, gorram CN's nerf tariffs liek its no tomorrow, then there's liberty desire, might as well name them "Bad Investment"



#146
Steelcan

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I was thinking more along the lines of the antagonists not being lawful evil baddies deserving of being gunned down in the hundreds, but having some sympathetic traits.

 

White hats vs. black hats is definitely more Bioware's style though, than a complicated scenario where the antagonists aren't necessarily villainous.

they had two golden opportunities, DA:O with Loghain (and while he is not the evil maniac Alistair thinks him to be, he isn't entirely morally grey until later DLC) and ME3 and TIM, there was so much more they could have done with him there



#147
Ashevajak

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Moral dilemmas are good, but if this game becomes a reiteration of spec-ops: the line (which I never finished...), where the game forces you to choose bad choices and then proceeds to beat you with a giant sign that says: What have you done, you monster you... I'll just have to skip this one.

 

So kinda like Dragon Age 2 with guns?



#148
Ahriman

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I'm sure there will be aliens which will try to protect their territories, but Bioware will make them agressive and ugly so players don't feel bad killing them.

And there will be friendly races of course, they'll show that if you give planets to humans you'll be fine, maybe even get some ocassional help.



#149
Boost32

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The savages shall bow to their new god! My characters will lead them to either greatness if they rocgonize him or to their grave if they don't.

#150
Oldren Shepard

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Let's ask Arnie:

 

crush-your-enemy-conan1.gif

 

I believe his position on the matter is clear. SALLY FORTH

A Krogan: "this human understands "


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