I didn't understand this. I thought they were only in the fade,dream world, and not the physical world.
Sorry, I should have phrased that better. I didn't mean they exist in the physical world (except for the poor bastard who were forcefully yanked across, as you say), but that they can sense and are drawn to what is happening here. They're not "gone" when a mortal wakes up, though we (usually) wouldn't be aware of them. And apparently they -- or at least some of them? -- can influence people in the waking world to some degree or another, for good or ill. Examples include the faith-spirits who restore Seekers during their vigil, or the Nightmare putting the false Calling into the Wardens' heads.
To understand nature is to understand that we don't expect all species to behave like humans. It doesn't mean they are inferior. It does mean they are different, and usually require a special skill set to work with them. To me it is a bigger insult to expect them to be just like us or think they can easily adapt. It also means that we should respect their natural nature if we are to learn.
Exactly! That is a big part of why I like Cole so much, and why the spirit-path (which is canon for me) fascinates me. It's both a challenge and an opportunity to develop that "special skill set", to learn in with and from him at the same time as we try to help him make sense of the more confusing aspects of existing in the state he is currently in. Both people who dismiss him as defective and people who want to treat him as a child they have to baby and "raise" miss half the point of the character, IMO, which is that learning opportunity, that challenge to open and broaden one's own mind.
They are not inferior. They are different and are best suit in their natural domain. Which I thought was the dream world. Living in the dream world would naturally have a different set of skills than having a physical body.
True, but Cole (thankfully IMO) isn't as tethered to his body than we are to ours, so the skill set he needs isn't the quite same as ours either. He does not have to practice combat skill, or eat or sleep, but he does need to integrate having a body with his special empathy and the drive to aid others. On the more-human path, he does that by developing a greater first-hand understanding of human customs. On the more-spirit path, both his empathy and his ability to go unnoticed grow stronger and he acts much like I imagine a non-embodied spirit would (unless he deliberately reveals himself), with the added benefit of being able to physically interact if needed. Either way, he becomes better at handling the pain of others without unnerving them.
My understanding of nature is that when an environment is changed greatly in a short period of time, there usually is not enough time to adapt properly. The other scary thing is that the game gives the impression that just a few short talk fixes everything.
Yes, which is sadly the norm with this sort of game. To really do characters justice, especially a character like Cole, would require much more than being an optional follower with a single, short optional personal mission. I do wish Bioware would focus more on their characters and cut out the pseudo-open-world filler content, or multiplayer, or anything that detracts from a strong character-and-story-focus. If I want multiplayer or free-roaming or heavy-duty combat, I'll play games that are much better suited for that.
Still, what we see of Cole isn't the whole story of his adaption to the physical world. As I said before, he's already come a remarkably long way on his own after the shock of forcefully being revealed as a "demon" by the previous Lord Seeker. He's still hurt and sometimes unsure of himself and does make mistakes, but with friends and a place where he is welcome, he manages to make further big strides in overcoming that.