Aller au contenu

Photo

What happened to this community?


  • Veuillez vous connecter pour répondre
312 réponses à ce sujet

#251
Metalfros

Metalfros
  • Members
  • 414 messages

Seeing as Call of Duty is a purer RPG series than Mass Effect could ever hope to be, it's not exactly bad advice.

Well, yeah, Call of Duty always had an long, but entertaining story with usually a Commander Shepard level of protagonist and great characters. Especially the non-linear storyline is what I like.



#252
Ieldra

Ieldra
  • Members
  • 25 178 messages

About romance:

 

(1) It is perfectly understandable that some people don't want it. The games aren't about romance - it is optional side-content - yet from what's usually posted in the character forums you'd get a different impression. A good romance can add to a story, but I have often wondered if Bioware's stories wouldn't be better without one.

 

(2) Sex with non-humans is - most of the time - a ridiculous proposition because you can't expect things to be physically and chemically compatible. Sexual attraction is so highly species-specific that we aren't, as a rule, attracted to even the most genetically similar species of our own world. The deeper flaw, however, lies in presenting alien species to have human-compatible attraction triggers that make players want to romance them in the first place. Even assuming a general evolutionary preference for a walking-upright biped morphology, that's so implausible as to adversely affect the believability of the world. It is one area where I have a hard time accepting a break from reality. Note that this is about sex specifically. Platonic love is perfectly fine, and in a game romance might be acceptable if it's clear that it's a very rare exception from the rule. Still, I'd rather not have it.


  • Darth_Atreyu et Paulomedi aiment ceci

#253
PresidentVorchaMasterBaits

PresidentVorchaMasterBaits
  • Members
  • 3 138 messages

 I never enjoyed the gameplay in Mass Effect, but it never mattered, but you guys want to throw it away for Multiplayer? Just go play CoD.

But you can't play a krogan warlord in Call of Doodoo.


  • JenMaxon aime ceci

#254
MattFini

MattFini
  • Members
  • 3 571 messages

This thread has made me nostalgic for the good old days. All of the topics revisited by Steelcan happened exactly as described. 

 

And though there was always some disagreement, to be on this forum 3 days after ME3 was released was unlike anything I'd ever seen online.

 

This place was almost entirely united by rage and it roared pretty continuously for a solid six months.


  • Paulomedi aime ceci

#255
NeonFlux117

NeonFlux117
  • Members
  • 3 627 messages

Well... nowadays, everyone seems to be like; "Why to have any SP?", "No more alien romances!", "We should be the vilain!", "Don't do any romances at all!", "All I need is PVP!", "Do we need a plot?".
 

I can't believe my eyes. What happened to this community?

And people are asking, what is destroying the old BioWare. We souldn't be blaming just EA and look in the mirror instead.

 

You can blame ME3's ending and the overall attitude of Hudson and Walters and how they alienated core fans of BioWare and Mass Effect.

 

Truth.

 

Prior to the horrendous ME3 ending and it's encompassing reaction and fiasco, BSN and specifically Mass Effect section was, for the vast majority, very, very upbeat and positive. The ME2 forums were like 90 percent praise and character stuff and things about specific plotlines. Sure there was the, "Jacob sucks" or, "look at this stupid bug" or "I think this aspect could be better" but it was an overall feel of positive vibe. With Mass Effect 3's ending, it suddenly changed. I remember when Mass Effect 3 first released and being here on around March 10th of 2012 or so, and people were like... "Wait, dafuq! Is this real. No way". Or the "Naw, naw, I'm sure it's not over it's just a great gotcha moment by BioWare". Then came..... "My God they completely screwed it up", "Worst ending ever. EVAR". To the, "how could they, why?? Why???". Then a few (Well more than a few...) began seeing certain cues and hints that things were happening under the surface, but this "minority" was quickly abolished and the longest running thread in Mass Effect 3's history was suddenly locked and those associated with it were quickly banned and discouraged from the community. It was like the great Jedi purge, BSN got it's own little Order 66.

 

 

And.... Then the stagnation and trollolololing and overall rustle of jimmies began, (I'll admit I took place in these with much enthusiasm, I mean... What else good was this place, it was the only way to make the ME3 section of BSN interesting). You had The Legends and Titans of BSN, like Sevial, Wulf, David. These users made BSN fun again but it was just silly and hilariously great trolling for the most part.

 

 

Nothing of substance.

 

Then, well. People just moved on. And the ME3 section of BSN just lost it's passion and kinda died.

 

 

And... It all started with that ending and the reaction and policies BY BioWare.

 

BioWare only has themselves to blame.

 

 

Afterall.... As they clearly and very blatantly made obvious.

 

 

Mass Effect belongs to them. We are but vermin, lol. Cosmic dust on the "artistic integrity" wind.  Our "crazy" ideas and criticisms don't really matter. And there's always more DLC to sold, or dare I say... Another game. Just buy it or don't. Play it or don't.

 

But trust me, no one at EA or BioWare care's what we think. Nope.

 

They only care about stock holders confidence and game units sold.

 

So people say, "community" I say... Haha. Nope. Not on EA forums. Not here. Nor battlelog. There is no community. They don't want one.

 

 

Because..... A community for a game, especially a game and series like Mass Effect, requires criticism and at times downright anger from players. THAT'S called discourse and actual interaction.

 

That.... Died long ago on BSN.

 

Just go with the flow and have fun and don't think about it to hard.


  • DaemionMoadrin, SolNebula, Paulomedi et 1 autre aiment ceci

#256
Iakus

Iakus
  • Members
  • 30 278 messages

^So much truth



#257
DaemionMoadrin

DaemionMoadrin
  • Members
  • 5 852 messages

This community is nice, sweet and cuddly. Relatively.

 

Considering that there is no actual moderation, almost no response from BioWare itself or even posting guidelines I have to say that this forum is downright polite, civil and accepting.


  • Hadeedak aime ceci

#258
OhNoWhyHow

OhNoWhyHow
  • Members
  • 159 messages

Well... nowadays, everyone seems to be like; "Why to have any SP?", "No more alien romances!", "We should be the vilain!", "Don't do any romances at all!", "All I need is PVP!", "Do we need a plot?".
 

I can't believe my eyes. What happened to this community?

And people are asking, what is destroying the old BioWare. We souldn't be blaming just EA and look in the mirror instead.

 

I have been on this forum (with a different account I deleted a while back because I needed a breather from InterWebs) for years, and there is absolutely nothing new about any of those threads.  I've seen at least a dozen in each of those categories.


  • pdusen aime ceci

#259
Shermos

Shermos
  • Members
  • 672 messages
BioWare only has themselves to blame.

 

 

Afterall.... As they clearly and very blatantly made obvious.

 

 

Mass Effect belongs to them. We are but vermin, lol. Cosmic dust on the "artistic integrity" wind.  Our "crazy" ideas and criticisms don't really matter. And there's always more DLC to sold, or dare I say... Another game. Just buy it or don't. Play it or don't.

 

But trust me, no one at EA or BioWare care's what we think. Nope.

 

It could be argued that Bioware did listen to the storm which occurred after ME3, and the change of setting is their attempt to address this reaction. Maybe they listened to the fans too much? Or they listened and learned the wrong lessons? There are ending haters who are all for this change. They'd rather throw away an entire galaxy than have anything remotely to do with the ending again.

 

I don't necessarily disagree with you here. Just saying there's more than one way to look at what they've done. It's certainly hard to argue with the view that dollar signs are having undue influence. 


  • Ahriman aime ceci

#260
Heimdall

Heimdall
  • Members
  • 13 223 messages

I think there are some pretty rose tinted glasses being passed around here.

 

Sure, nothing could surpass the outpour of hate that occurred in the wake of ME3, but I was on these forums for both ME2 and DA2's releases, enough to say that every new Bioware release seems to bring in its own waves of negativity.  ME2 is praised a lot in hindsight, but at the time there was a ton of rage over the lack of some returning characters for the squad, weak main plot, armor design (Or lack thereof), thermal clips, removal of Uncharted Worlds, and the ever present accusation that ME2 was not a true Scotsman RPG.

 

DA2 was much worse, and the negativity reached its peak with ME3's release.  DAI's reception has been positively mild by comparison, but there's no shortage of criticism there.  And that's just the post release threads, I'm not even mentioning the many threads leaping on any newly released information as a reason the franchise is "ruined forever", I don't recall any shortage of those.

 

So... the negativity is nothing new.


  • Cainne Chapel, AlanC9, FKA_Servo et 5 autres aiment ceci

#261
Ahriman

Ahriman
  • Members
  • 2 015 messages

 Maybe they listened to the fans too much? Or they listened and learned the wrong lessons?

Sometime. Sometime.

I was one of those who asked some attention for close combat. They listened and I liked the result.

'Bullets', Javik and Legion, big weapons, no Mako/Hammerhead, shuttle pilot and gay romances, some powers and even armor parts. Big or small, dozens of fan ideas were implemented through last two games. Not all of them good, not all bad, but Bioware is still one of most fan oriented companies. The only area they ignore in fan demands is plot, which I guess is a good, I think, unless writers go insane.


  • FKA_Servo et (Disgusted noise.) aiment ceci

#262
Iakus

Iakus
  • Members
  • 30 278 messages

It could be argued that Bioware did listen to the storm which occurred after ME3, and the change of setting is their attempt to address this reaction. Maybe they listened to the fans too much? Or they listened and learned the wrong lessons? There are ending haters who are all for this change. They'd rather throw away an entire galaxy than have anything remotely to do with the ending again.

 

More likely the bolded.  They heard "These endings don't make sense!" and rather than digging deeper, or even engaging with the audience, they just assumed that the audience was either to sad Shepard was dead or too stupid to understand the "art"  :angry:

 

They heard people were upset Shepard dies in almost every outcome and we got...a memorial scene.  And an inexplicibly Force-Sensitive LI as a "moment of hope"   :huh:

 

There were complaints that the endings were all the same so we got...ending slides? :?

 

There were complaints that we couldn't challenge the Catalyst, so we got to ask a few questions...which give us vague handwavy answers that go nowhere and changes nothing.   :pinched:

 

Gee is it any wonder there's suspicion and hostility towards the next Mass Effect game?  Shocking, I tell you.  Shocking!   ;)



#263
KotorEffect3

KotorEffect3
  • Members
  • 9 414 messages

Seeing as Call of Duty is a purer RPG series than Mass Effect could ever hope to be, it's not exactly bad advice.

There needs to be the option to thumbs down and dislike comments.



#264
SolNebula

SolNebula
  • Members
  • 1 519 messages

Tbh I start to realize most of the threads are negative requests.

Like

 

"Please don't______"

"Could you please avoid_______"

"No_______ please"

"I want__________this not that"

"This is stupid remove________"

"Not only_____________"

 

Then let's not forget the entire threads category about

"BW I don't like you because_________"

"I lost faith in you since___________"

etc etc etc

 

I do agree these forums aren't well controlled and devs. rarely speak with us. For good or bad reasons. Surely I don't blame EA entirely. We are a hard bunch to please.  CDPR forums are slightly better but probably because they are new to massive audience.



#265
dreamgazer

dreamgazer
  • Members
  • 15 742 messages

I think there are some pretty rose tinted glasses being passed around here.
 
Sure, nothing could surpass the outpour of hate that occurred in the wake of ME3, but I was on these forums for both ME2 and DA2's releases, enough to say that every new Bioware release seems to bring in its own waves of negativity.  ME2 is praised a lot in hindsight, but at the time there was a ton of rage over the lack of some returning characters for the squad, weak main plot, armor design (Or lack thereof), thermal clips, removal of Uncharted Worlds, and the ever present accusation that ME2 was not a true Scotsman RPG.
 
DA2 was much worse, and the negativity reached its peak with ME3's release.  DAI's reception has been positively mild by comparison, but there's no shortage of criticism there.  And that's just the post release threads, I'm not even mentioning the many threads leaping on any newly released information as a reason the franchise is "ruined forever", I don't recall any shortage of those.
 
So... the negativity is nothing new.

 
Every ounce of this, especially what's in bold.



#266
AlanC9

AlanC9
  • Members
  • 35 606 messages

(The deeper flaw, however, lies in presenting alien species to have human-compatible attraction triggers that make players want to romance them in the first place. Even assuming a general evolutionary preference for a walking-upright biped morphology, that's so implausible as to adversely affect the believability of the world.


However, note that the visual factors also make overall game design somewhat easier. Human-looking characters can use human animations.
  • TeffexPope aime ceci

#267
pdusen

pdusen
  • Members
  • 1 787 messages

You can blame ME3's ending and the overall attitude of Hudson and Walters and how they alienated core fans of BioWare and Mass Effect.

 

Truth.

 

...

 

Fyi, following up your own statement with "Truth" makes you look like a douche.



#268
flyferrari02

flyferrari02
  • Members
  • 31 messages

you haven't seen anything

 

the Romance Civil Wars, the Endings debate, Geth vs Quarians, Mages vs Templars, Romance options, seen some sh*t man

 

Because War...War never changes...



#269
Ieldra

Ieldra
  • Members
  • 25 178 messages

I don't necessarily disagree with you here. Just saying there's more than one way to look at what they've done. It's certainly hard to argue with the view that dollar signs are having undue influence.

As I see it, the opposite is the case for ME3 and its ending. My impression is that Casey Hudson wasn't content to write a good story. He wanted to write a classic, write mythology, something that would be remembered long after revenue from the game has petered out. And the people holding the purse strings - not unreasonably - let him. After all, they knew how to write stories that appealed to people at Bioware, right? And then he and Mac Walters made the ending without feedback from the team. And lost the gamble.

But you know what? As much as I disliked certain aspects of ME3's ending, I'd rather have this happen again than having every story element checked for mass market appeal by the bean counters.

Meanwhile, Casey Hudson, in the end, got what he wished for. Rarely was "be careful what you wish for, you might get it" more true.
  • pdusen aime ceci

#270
Paulomedi

Paulomedi
  • Members
  • 262 messages

These two threads represent what happened in this community after ME3:

 

http://forum.bioware...s-are-bad-when/

 

http://forum.bioware...support-thread/



#271
TeffexPope

TeffexPope
  • Members
  • 736 messages

However, note that the visual factors also make overall game design somewhat easier. Human-looking characters can use human animations.

And this, ultimately, is the most important factor. 



#272
Cainne Chapel

Cainne Chapel
  • Members
  • 2 301 messages

whahhh? The BSN has been toxic for a long time. I think it reached its peak with the "Retake Movement"...then puttered off for a bit. But that festering boil of ugly never completely faded....it is now found something new to be displeased with....so now it is slowly returning to the surface.

 

The BSN is a cesspool of negativity....just gotta look past it and find the beautiful rainbow turd floating in that sea of diarrhea.

Know whats funny about this?

 

EVERY freaking forum i post on feels the same way about said forum :D

 

It's honestly quite funny how in the last 5 or so years forums have MAINLY become a place for people to ****** and moan and complain rather than discuss what it is they like and/or dislike about a game.

 

And i mean funny is the pitiful sort of way, not the ha ha sort of way :D


  • corporal doody aime ceci

#273
Cainne Chapel

Cainne Chapel
  • Members
  • 2 301 messages

I think there are some pretty rose tinted glasses being passed around here.

 

Sure, nothing could surpass the outpour of hate that occurred in the wake of ME3, but I was on these forums for both ME2 and DA2's releases, enough to say that every new Bioware release seems to bring in its own waves of negativity.  ME2 is praised a lot in hindsight, but at the time there was a ton of rage over the lack of some returning characters for the squad, weak main plot, armor design (Or lack thereof), thermal clips, removal of Uncharted Worlds, and the ever present accusation that ME2 was not a true Scotsman RPG.

 

DA2 was much worse, and the negativity reached its peak with ME3's release.  DAI's reception has been positively mild by comparison, but there's no shortage of criticism there.  And that's just the post release threads, I'm not even mentioning the many threads leaping on any newly released information as a reason the franchise is "ruined forever", I don't recall any shortage of those.

 

So... the negativity is nothing new.

I would also ahve to agree with Heimdall here.

 

People seem to forget the amount of frothing anger and bile that was spewed towards ME2 and DA2 at the time of release.  In hindsight its almost comical how once ME3 came out and the endings struck how quickly people went back to say ME2 was good etc etc.

 

The argument when ME2 hit was how it was not as good as ME1 and ME1 was perfect :P When ME1 hit people complained about quite a FEW things with the game and its systems but once ME2 hit all that was forgotten and it was a polished gem.

 

Not saying i disliked either of the games (I LOVE ME1/2 AND 3 quite a bit, dozens and dozens of playthroughs between the 3 of them). But none of them were beyond a HIGH amout of criticisms during their tenure.



#274
Darth_Atreyu

Darth_Atreyu
  • Members
  • 170 messages

About romance:

(1) It is perfectly understandable that some people don't want it. The games aren't about romance - it is optional side-content - yet from what's usually posted in the character forums you'd get a different impression. A good romance can add to a story, but I have often wondered if Bioware's stories wouldn't be better without one.

(2) Sex with non-humans is - most of the time - a ridiculous proposition because you can't expect things to be physically and chemically compatible. Sexual attraction is so highly species-specific that we aren't, as a rule, attracted to even the most genetically similar species of our own world. The deeper flaw, however, lies in presenting alien species to have human-compatible attraction triggers that make players want to romance them in the first place. Even assuming a general evolutionary preference for a walking-upright biped morphology, that's so implausible as to adversely affect the believability of the world. It is one area where I have a hard time accepting a break from reality. Note that this is about sex specifically. Platonic love is perfectly fine, and in a game romance might be acceptable if it's clear that it's a very rare exception from the rule. Still, I'd rather not have it.

Your post is the most well reasoned I've seen on this forum, ever. I had the same thought when DAI and romances was being heavily promoted and the Iron Bull was announced as one of the romances. It got me thinking and looking at the other possible romances Bioware has put in the other Mass Effect titles, like Garrus, an anthropomorphic avian creature, no matter how much you like him his still not human. How a human can believably fall in love and feel a sexual attraction towards him is just not believable and feels really pushed and disconcerting. Am I wrong or is it simply a case of bestiality to put it bluntly given the fact that we are playing a human character?

#275
In Exile

In Exile
  • Members
  • 28 738 messages

About romance:

 

(1) It is perfectly understandable that some people don't want it. The games aren't about romance - it is optional side-content - yet from what's usually posted in the character forums you'd get a different impression. A good romance can add to a story, but I have often wondered if Bioware's stories wouldn't be better without one.

 

(2) Sex with non-humans is - most of the time - a ridiculous proposition because you can't expect things to be physically and chemically compatible. Sexual attraction is so highly species-specific that we aren't, as a rule, attracted to even the most genetically similar species of our own world. The deeper flaw, however, lies in presenting alien species to have human-compatible attraction triggers that make players want to romance them in the first place. Even assuming a general evolutionary preference for a walking-upright biped morphology, that's so implausible as to adversely affect the believability of the world. It is one area where I have a hard time accepting a break from reality. Note that this is about sex specifically. Platonic love is perfectly fine, and in a game romance might be acceptable if it's clear that it's a very rare exception from the rule. Still, I'd rather not have it.

 

You're drawing the line in the sand at the wrong point of complete and utter nonsense. The entire premise of science fiction like ME is complete gibberish. That kind of space travel is - as far as we know - a complete and utter fantasy. The existence of other sapient races that are comparable to us is, again, utter fantasy at this point. The idea of a universal form of communication, back to nonsense. 

 

Science fiction with aliens is just fantasy with a different type of magic set in space. If you accept the basic premise of the setting, taking issue with sexually compatible aliens is silly. 


  • TeffexPope et Grieving Natashina aiment ceci