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What happened to this community?


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312 réponses à ce sujet

#301
Thetford

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On the topic of the farcical elements of Mass Effect, I did actually ask one of my friends about these sorts of topics, as he is an astrophysicist who starts his doctorate next year, anyway, he says he is certain that life exists elsewhere in the universe due to its vast scale, however, it would be unlikely if we ever meet any of them, and that Mars (or one of the moons of the larger planets), will likely be the furthest humans will go, as FTL technology is impossible (though he says he has to be a bit careful in saying that, quoting some Victorian who had said that all things that can be invented already has).

 

Plus anyway, if there are multiple women who have literally fallen in love with the Eiffel Tower, Shepard getting his or her rocks off over some exoskeletonned (sp?) alien species isn't that unbelieveable.



#302
FKA_Servo

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I'll remain unhappy about everything.

 

I think Bioware made some dumb decisions and had some silly ideas with regards to Mass Effect.

 

I don't think they did anything to deserve us, however.


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#303
CronoDragoon

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Probably not, but I'd still like to know what went on behind-the-scenes with respect to the ending. 

 

Not even from a standpoint of the responsible parties taking the blame, but some insight into why those parties really felt that was the best way to end the trilogy.

 

Especially if that infamous Penny Arcade post by Patrick Weekes was real and there was some dissension among writers. 

 

I honestly find the whole thing fascinating.  

 

I think it's clear that Hudson and Walters misinterpreted the tone of the ending. They thought it was bittersweet, many players found it just bitter. I can totally get being swept up in the desire for an artistic ending or a final plot twist (since there was a twist in each of the first 2 MEs near the end) along with an ending choice (ditto) that had stakes appropriate to the galactic level of the conflict. It can be very difficult to properly interpret the message of your work if you spend so much time around it. And let's be honest, if it wasn't for the synthetic destruction, the EC would be a perfectly serviceable ending for most folks. Making sense was never a requirement for a Mass Effect ending, after all.

 

One reason I think the Weekes post was real is because of how complimentary it was to Hudson and Walters. Weekes essentially said that Hudson was almost too intellectual for his own good, which is a pretty benign way of assigning fault. Weekes on the other hand wanted to focus on the emotional content of the ending, which is a pretty apt description of what many folks would be focusing on towards the end of the trilogy (emotional catharsis).


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#304
DaemionMoadrin

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I would have hoped that hindsight would allow the community to be more honest about its role in damaging this forum and its relationship to BioWare than this.

 

There's blame on both sides and while it was mainly some "fans" at first, right now the fault lies almost solely with BioWare because they are the ones with the power to change the situation and they don't.


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#305
HuldraDancer

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Hmm I was expecting much worse. It's more creepy and not as well done as the Jack one though.



#306
JobacNoor

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Hmm I was expecting much worse. It's more creepy and not as well done as the Jack one though.

 

You do know that now that you mentioned it, you have to post the Jack one.



#307
Crypticqa

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I dont know, it seems just the same as before. People wanting things, people not wanting things, exited people, meh people, trolls and flame wars. Just like the good old one :lol:



#308
HuldraDancer

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You do know that now that you mentioned it, you have to post the Jack one.

 

I'll see if I can find it been so long since I've seen it. Imo its not that bad fairly impressive if memory serves me correctly that is.



#309
dreamgazer

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Hmm I was expecting much worse. It's more creepy and not as well done as the Jack one though.

You do know that now that you mentioned it, you have to post the Jack one.


The big difference is that the Jack one is actually pretty awesome, and not at all like that.

mass_effect_3_pep_by_tankball-d6b3kgs.jp
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#310
HuldraDancer

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The big difference is that the Jack one is actually pretty awesome, and not at all like that.

-snip-

 

True which is why I said the Tali one was more creepy and not as well done. I wasn't meaning to compare the two when I left that comment just that seeing a life sized doll of Tali reminded me of the superior life sized paper mache Jack.



#311
JobacNoor

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The big difference is that the Jack one is actually pretty awesome, and not at all like that.

mass_effect_3_pep_by_tankball-d6b3kgs.jp

 

That's...actually pretty cool.



#312
HuldraDancer

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That's...actually pretty cool.

 

Yes it is. Glad someone found it before I did all I could find where poor quality or very small pictures of it.



#313
Shermos

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More likely the bolded.  They heard "These endings don't make sense!" and rather than digging deeper, or even engaging with the audience, they just assumed that the audience was either to sad Shepard was dead or too stupid to understand the "art"  :angry:

 

They heard people were upset Shepard dies in almost every outcome and we got...a memorial scene.  And an inexplicibly Force-Sensitive LI as a "moment of hope"   :huh:

 

There were complaints that the endings were all the same so we got...ending slides? :?

 

There were complaints that we couldn't challenge the Catalyst, so we got to ask a few questions...which give us vague handwavy answers that go nowhere and changes nothing.   :pinched:

 

Gee is it any wonder there's suspicion and hostility towards the next Mass Effect game?  Shocking, I tell you.  Shocking!   ;)

 

The problem with the ending wasn't the basic concept. I thought it was a good idea to go with the technological singularity plot started in ME1 rather than the Dark energy plot (which could have been the focus of this game perhaps). The problem was implementation, and yes, the fact that Casey and Mac didn't involve the rest of the writing team. What the game needed was more dev time. It's clear a lot was deliberately left out in the last hour or so of the game because of time constraints. They should have said to us fans in late 2011 that the project was so ambitious, they underestimated how much time they needed. They need another year. Maybe a few months extension was all EA would give them, but in any case, more time was needed.   

 

I do agree with you about the Synthesis ending being a load of crap. I could accept the space magic as being due to hyper advanced technology, but the idea of forcing a radical change on the galaxy when the long term consequences were totally unknown didn't sit right with me. Bioware should have said this is the fairy tale, utopian choice, so no future games would use it, then gone and made a game in the Milky Way where either control or destroy was chosen. It could have been done, and I hope to see something like this in the future.