I am surprised by all this Arcane Warrior discussions...Currently the AW is viable, some might say overpowered, but not perfectly balanced. What i am missing here is the fact we have so many threads about the AW and almost zero about other underpowered or unbalanced classes.
ErySakasegawa There is a difference in AW vs the other characters. I didn't start this thread to talk about underpowered or overpowered aspects of AW. I started to address that AW build are starting to be not AW due to the loss of direction so I wanted to bring that back to the fore. As to the other characters I see you started another thread so that is good to be addressed there.
Just to weigh in with my opinions on the AW as a whole:
I have a few ideas on how to fix both of these but they're basically completly new and if I'm going to do that I'd like to just rebuild the whole AW tree to make it more of a melee/mage hybrid.
Luke, Thank you this was what I was looking for a review and rethinking of the class to be back to what it was intended to be.
I don't need 'everyone' to use my build to be better, as it isn't a popularity contest. I only need to make it do better than the previous builds out there. On Perilous the non FS / SB builds did better on every important metric: Damage, Survival, Control and Exp. SB and FS builds did less damage, provided less exp and control of the enemy, as putting the enemy into eldtrich detonations, knockdown, weaken, shock, paralyze (xp), sleep (xp), into one spot (kill faster), and with team combos (more exp), provides a much more platform for faster killing and inherently generates more support exp as Chill (frost step) / SB (blocked) does not.
Drasca use other threads for which AW build is better than others. I believe you have some excellent analytical skills but no common sense here. This thread was to do bring to BW attention exactly the thing everyone including you are doing. Building AW such that he is no longer a hybrid warrior/mage and to see if we can bring that aspect back, probably your analytical skills can work well with whatever new ideas Luke is thinking about to see if those are properly positioned in terms of active and passive abilities for the game.
I thank everyone for their input, hopefully the AW will be once again a Arcane Warrior