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Please make most if not all sidemissions fully storydriven with dialogue.


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#1
ioannisdenton

ioannisdenton
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What the title says.
We need some basic complection in these.
Not just the scenario:

i found a journal i go to planet X kill some random dudes and then the mission succeed  message.
what we all need is:
Sidemissions like in me3 "jack's mission, grunt's mission, samara mission etc" . WIth some story behind them, dialogue, story twists
The length of these was large but it can be smaller.
Witcher2 &3 treats sidemissions with respect. I am in AWE in witcher3 atm i keep saying to myself
"MAN these dudes actually put their soul into these sidemissions so that i don t know if they are actually sidemissions or main missions"
WE need this. YOU as a developer need this. you ve done it before!
Da2's secondary missions (not the eavesdropping ones) .
Me3 secondary missions.
I really loved DaI and i KNOW that bioware took quite some time to utilise and understand the fantastic frostbyte engine (which ALL OF YOU must be sure that mass effect team has a headstart) but the vast majority of sidequests were bad.

LAST BUT NOT LEAST:
ALWAYS CLOSE UP CAMERA ON DIALOGUE. ALWAYS

Bioware with tons of  :wub: