It's funny to note that I remember having my mind blown right out of my head when I first played around with Mass Effect's character creator.
"This is as good as it can possibly get," is more or less how I felt.
It's funny to note that I remember having my mind blown right out of my head when I first played around with Mass Effect's character creator.
"This is as good as it can possibly get," is more or less how I felt.
I love how everyone wants to create characters with flowing long hair and afros, etc, when your character is usually a soldier who wears helmets. Are you realistically going to fit all of that hair in your helmet? And would your PC really give about damn how good their hair looks if they're constantly getting into firefights?
Well...in the HALO universe, the UNSC Army grunts have long flowing hair sticking out from under their helmets.
Since Andromeda's exploration themes will unavoidably have colonial tones I think it would be interesting to play a minority in the game. I know the game won't acknowledge it at all but I'm completely on board with the irony of playing a non-white character engaged in this game's presumed affairs. And for that I will certainly need my character to look like more than a third generation hapa haole.
The games don't acknowledge default Shepard as White either, only human, which is both appropriate and logical.
The games don't acknowledge default Shepard as White either, only human, which is both appropriate and logical.
You humans are all racist.
The games don't acknowledge default Shepard as White either, only human, which is both appropriate and logical.
Oh, but imagine if the game did. What if half of Citadel was James, Ashley, Jacob, and Liara deconstructing the Mighty Whitey image Shep's built up around themselves by continually going into situations of foreign species with only an outsider's knowledge of their culture and history and somehow singlehandedly solving their problems. It would be a take no prisoners lambasting of years of Western game narratives lacking forethought on the still present problems of colonialism and it would be wonderful.
Oh, but imagine if the game did. What if half of Citadel was James, Ashley, Jacob, and Liara deconstructing the Mighty Whitey image Shep's built up around themselves by continually going into situations of foreign species with only an outsider's knowledge of their history and somehow singlehandedly solving their problems. It would be a cold honest lambasting of years of Western game narratives lacking forethought on the still present problems of colonialism and it would be wonderful.
No thank you, I rather have three hours of mindless fanservice than three hours of blunt preaching.
Also Shepard's race is irrelevant, only his/her humanity is relevant. To use your scenario, it would be non-humans deconstructing Humanity's importance in galactic affairs and calling them brutes for blundering their way into situations without trying to understand galactic cultures, histories, grievances, and alike.
Oh, but imagine if the game did. What if half of Citadel was James, Ashley, Jacob, and Liara deconstructing the Mighty Whitey image Shep's built up around themselves by continually going into situations of foreign species with only an outsider's knowledge of their culture and history and somehow singlehandedly solving their problems. It would be a take no prisoners lambasting of years of Western game narratives lacking forethought on the still present problems of colonialism and it would be wonderful.
nah. humanity has done nothing wrong
And give us black hair, for crying out loud. The only realistic non-white persons I could create all had brown hair because the 'black' was just ridiculous.
The past games did have black hair so I'm kind of confused. ME3 even gave us multiple shades of it. Black hair is what I put in 95% of my characters. What the games need for hair colors is to dump the sliders completely and give us the whole color wheel to work with. I find white hair and dark eyebrows attractive (like Ciri in Witcher 3), and all ME3 offered was old lady grey.
I didn't mind the black hair in the ME games. I've usually just went bald head though. On my FemShep, however, I went with a brown.
It's funny to note that I remember having my mind blown right out of my head when I first played around with Mass Effect's character creator.
"This is as good as it can possibly get," is more or less how I felt.
Really? I had played games with better CC's on the PS2.
I think the real jarring thing is there's only two voice actors. One male, one female.
Different races, a lot of times, just have different voices.
No the only races with accents are stereotypes.
Trust me it;s all down to regional dialect in the end, i'm a black male born and raised in London who lives in essex (think of it as England's New Jersey) and I can guarantee if you heard me speak you'd probably think I was white unless your heard me hanging around with close family in which case a lil bit of Grenada begins to slip in, hell I would argue that spending 6 years in a rather middleclass school probably also wrecked my Norf Eaast London accent a little bit and I sure as hell don't sound like the Norf london yoof I was when 11 or 12
The past games did have black hair so I'm kind of confused. ME3 even gave us multiple shades of it. Black hair is what I put in 95% of my characters. What the games need for hair colors is to dump the sliders completely and give us the whole color wheel to work with. I find white hair and dark eyebrows attractive (like Ciri in Witcher 3), and all ME3 offered was old lady grey.
They're talking about DAI, where "black" hair looks more like a grey-blue hybrid than actual black.
I think there is more differences between the age of gamers then the race of gamers, some of us gamers are getting on and computer games have been around along time. I myself have been gaming for 26years and would like to have the option of a "older/younger" protagonist ahead of racial options.
I have the same problem in ME2 where the 'black' preset was actually dark gray. It was annoying when EVERYONE in the game have dark almost black hair and I can't give her a decent black hair...

but I figure out the problem was with the hair texture which was easily fixed with a tpf.
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Its ridiculous when the game begged to be modded...
I think in a lot of RPGs have aged presets, even Dragon Age Origins and DA2 have it too. But in Mass Effect, we're being given a 29 years old character.
I wouldn't mind the choice between British and American accent but no, I do not want any stereotypical dialects. I can't play Jade Empire because I cant stand the folks wrote the script. For most part of the game, everyone talk normally until they butcher their dialogues with made up Asian patois and strange sentence structure. Everything sounds completely gibberish, even more so if you're ESL... and I really don't wish that on anyone.... at least, until someone decide on a voiced Orlesian-accented main character in future Dragon Age.
I just really hope they don't screw up the hair again.Bioware, please, hair flows around the ears and skull and all that, not through it. You don't jam a skull inside a haircut (just pick a hairstyle in DA:I and use the face type slider to see just how bad it is; the skull will change tremendously while the hair stays in the exact same spot!), you make the haircut flow around the skull.And give us black hair, for crying out loud. The only realistic non-white persons I could create all had brown hair because the 'black' was just ridiculous.Except on Cassandra. She has blacker hair than anything you can pick in the creator.AND FOR THE LOVE OF EVERYTHING GOOD: Use normal lighting. That DA:I lighting in the creator was just absolutely atrocious. Lighting that you'll never, ever see in the game, except for the intro and that section in the Fade.And for like the millionth time: this is how it's doneIf that doesn't work well on consoles: screw them. Give the consoles a dumbed down version the creator.edit: and eyebrows. Those eyebrows were so bad....
Yeah cause sabotaging something for others is the way to go ****
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racist hotbed in this thread.
Really? I had played games with better CC's on the PS2.
I guess I hadn't really played those games (I had a release PS2 that broke early in the systems life span).
Plus, 2004-2010 was a very dark time in my life. I had trouble fixating on more than one thing at once.
(I'm referring of course to World of Warcraft. Never again.)
Btw I had a hard time when I first fired up ME2 because there were not enough Caucasian noses.
Now I am not arguing they should replace the "black" and "asian" noses but more of all would have been better.
Yeah cause sabotaging something for others is the way to go ****
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The past games did have black hair so I'm kind of confused. ME3 even gave us multiple shades of it. Black hair is what I put in 95% of my characters. What the games need for hair colors is to dump the sliders completely and give us the whole color wheel to work with. I find white hair and dark eyebrows attractive (like Ciri in Witcher 3), and all ME3 offered was old lady grey.


Well...in the HALO universe, the UNSC Army grunts have long flowing hair sticking out from under their helmets.
Um, no?
Um, no?
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I think you're thinking of the Marines who all have buzz-cuts.
I think you're thinking of the Marines who all have buzz-cuts.
I can't recall a single soldier with long hair coming out of their helmet. Not one
At most a single soldier might have a little bit of their bangs hanging out, but not one has long hair.