Generally speaking; sure.
Does anyone else feel like they'd appreciate female leads more, if people didn't make such a fuss about it?
#26
Posté 20 juin 2015 - 09:42
#27
Posté 20 juin 2015 - 09:42
I believe there is an issue that some publishers do not want to publish a game with a female lead as they believe the game will sell poorly as a result.
The game "Remember Me" had difficulty getting a publisher as a result
- mybudgee aime ceci
#28
Posté 20 juin 2015 - 09:45
What other people do or say doesn't really affect my opinion of a game.
- mybudgee et TheJester000 aiment ceci
#29
Posté 20 juin 2015 - 10:04
Demographics on female protags haven't really shifted that much compared to previous years. I like the new focus, if it means we get a more diverse array set of protagonists but it doesn't really seem to be the case either. Feels more like a different coat of paint than anything genuinely groundbreaking or new. Did love the idea of playing Emily though. That's going to be fun, specifically because she'll have a different skillset to Corvo. Hopefully a different story arc too.
If there is a cause for annoyance, it's mainly rooted in the fact that the media tends to ignore female protagonists and past accomplishments in the industry if it allows them to push the narrative they have been forming. That said, it's not just female protagonists, they are like that with everything. But I tend to eschew most of the identity politics driven games media nowadays, so I really don't care all that much.
#30
Guest_StreetMagic_*
Posté 20 juin 2015 - 10:11
Guest_StreetMagic_*
identity politics
I think I'll quote Danny Glover here. "I'm too old for this ****."
I cared about my precious place in the world maybe 20 years ago. Now... not so much (back then maybe I had a bigger focus on movies. I barely saw anyone of my particular "racial makeup" there. Except Keanu Reeves. lol). I worked it out for myself though. I don't need games to validate anything. Maybe that's where some people are at though. I don't know. Just leave me out of it.
- A Crusty Knight Of Colour aime ceci
#31
Posté 20 juin 2015 - 10:13
Most of the games I play have female leads (I played as a femshep, the main characters in both Resident Evil Revelations games are female with the exception of Barry, plus Tomb Raider)
But I also don't play many games
I have no opinion on this subject, just sayin'
- mybudgee aime ceci
#32
Guest_TrillClinton_*
Posté 20 juin 2015 - 10:16
Guest_TrillClinton_*
#33
Posté 20 juin 2015 - 10:19
I care when i'm always being forced to play male characters in games that tend to have gameplay/story i usually like. Now that E3 showed a lot of games i'm interested in, with women leads, i'm 100% happy.
#34
Posté 20 juin 2015 - 10:19
What other people do or say doesn't really affect my opinion of a game.
100% this.
#35
Posté 20 juin 2015 - 10:22
No game developer should care about what the rags publish about how terrible/sexist/racist they are. They should make the game they want.
- Linkenski et Cunning Villain aiment ceci
#36
Posté 20 juin 2015 - 11:32
No game developer should care about what the rags publish about how terrible/sexist/racist they are. They should make the game they want.
They make the game that they think makes money, billions of it. If they just think that a chimpanzee, with a cowboy hat, doing weird faces makes money, they'll do it. Regardless of tastes, no one's focusing on their liking of a project anymore. No one says "this can entertain people, it can make them better and feel better", they say "this can make awesome profit for me, they will buy it because it's filled with things they like"; instead of proposing things you like, that others may like, you're giving them what you think they already like, even if it's 99% garbage. That's why we have a huge proliferation of FPSs and MMOs.
#37
Posté 20 juin 2015 - 11:41
I don't think it's just about the look though; most AAA protagonists tend to be very similar in terms of their basic psychological characteristics as well: 30-something grizzled, stoic hardasses (with a code, of course), usually with a military background. The industry is so risk-averse that we don't even have a diverse array of white male protagonists, let alone diverse characters of different ethnicities and backgrounds.
That's my point, though. The games that have female protagonists don't just have a protagonist of a different gender - they have a premise alien to AAA development, because it's not a shooter about a 30something grizzled career military person.
#38
Posté 21 juin 2015 - 01:06
Not really. My overall level of caring when it comes to what other people say about games is at an all time low.
Although I do find it stupid when a dev is attacked because they didn't include an option to play as <insert whatever tumblr is crying about these days> or are going with a pre-defined protagonist like Geralt or Jensen who are straight white men.
- Akrabra aime ceci
#39
Posté 21 juin 2015 - 02:43
No game developer should care about what the rags publish about how terrible/sexist/racist they are. They should make the game they want.
Unfortunately, developers are still people and having people sending death threats, harassment, and other insane stuff can eventually break them down.
#40
Posté 21 juin 2015 - 06:42
What other people do or say doesn't really affect my opinion of a game.
Marcus Aurelius Reborn?
Meh whatever I don't care if the lead is female or male as long as they are well written. If they are bland as hell i'll hate them regardless of gender.
You said meh with much anger and disappointment. Your statement is invalid.
#41
Posté 21 juin 2015 - 08:44
Nah, I'm glad there are more female leads.. it won't change my usual routine of rolling a female character whenever a good CC is at my disposal.
Having said that -- It all comes down to the game generally being good. If the story dictates that the lead will be like "this or that" then that's okay as long as it's done well. The most exciting thing, however, is that developers aren't shying away from using female leads in their games. That is what I'm happy about.
#42
Posté 21 juin 2015 - 08:56
We need more robots and less of you fleshy things.
- KingTony aime ceci
#43
Posté 21 juin 2015 - 11:09
I couldn't and can't play a game where the protagonist is a woman and the game itself requires self-identification with the character. Commonly, rpgs with a woman protagonist are the games I skip entirely, but that's just an example.
I thought self-identification would probably be the key here, but then I realized I'm quite enjoying Life Is Strange which feels like it has a high potential for self-identification with the protagonist, Max. However, I really don't think it hurts the story at all.
I also think Life is Strange is a game where, even if any media might've made a big deal out of its female lead, the game certainly doesn't when you play it. It feels natural about it and I'm enjoying it more for it.
A game like Tomb Raider on the other hand... yuck. If I had to sit through one more hour of the self-pity Lara Croft abuse of her making orgasm noises and falling into every unfortunate possible thing ever, only to arrive at the top at the end of the day in a real Mary Sue kind of way, I'd turn off and therefore I'm not even interested in RofTR. That game screamed STRONG FEMALE LEAD to me, whereas the older games were just cool about it like "here's a badass female protagonist" with emphasis on BADASS and not FEMALE
I do see the point of the proactivity surrounding this subject being a contrast to the big cool man-hunk walking towards the camera covers and military buzzcuts we see on so many covers nowadays.
I guess I see both sides, but my outgoing view is, I really dislike making a big deal about the gender of the protagonist as a selling point when it should speak for itself and there should be a reason for being female other than the creators bowing to the public's will. I always assumed we had so many male protagonists because the people who create the game genuinely want to make the protagonist male, and that the same thing should be true for the creators who make female protagonists. Do it out of your creative will and don't do it to please a crowd because that's cheap.
I believe there is an issue that some publishers do not want to publish a game with a female lead as they believe the game will sell poorly as a result.
The game "Remember Me" had difficulty getting a publisher as a result
This is a good perspective too. I wasn't aware that the whole business side was so strict about it as well.
#44
Posté 21 juin 2015 - 11:36
This is a good perspective too. I wasn't aware that the whole business side was so strict about it as well.
Publisher of Bioshock Infinite didn't want Elizabeth on the game's cover, because games with a masculine looking male lead with a big gun on the cover sell better.
So they had to go with it, despite the fact, that it makes no sense (we don't even see Booker's face during the game).
#45
Posté 21 juin 2015 - 01:12
^You actually do in the light house segment.
#46
Posté 21 juin 2015 - 01:39
Publisher of Bioshock Infinite didn't want Elizabeth on the game's cover, because games with a masculine looking male lead with a big gun on the cover sell better.
So they had to go with it, despite the fact, that it makes no sense (we don't even see Booker's face during the game).
The Last of Us had the same issue with having Ellie on the cover, except Naughty Dog refused to change the cover and prevailed.
#47
Posté 21 juin 2015 - 01:59
The Last of Us had the same issue with having Ellie on the cover, except Naughty Dog refused to change the cover and prevailed.
And that's something all the companies should've done in first place (or should do).
Props to Naughty Dog for not being cowards.
These people who dictate what should and what should not get published, need to go away. Far away.
#48
Guest_StreetMagic_*
Posté 21 juin 2015 - 03:31
Guest_StreetMagic_*
A game like Tomb Raider on the other hand... yuck. If I had to sit through one more hour of the self-pity Lara Croft abuse of her making orgasm noises and falling into every unfortunate possible thing ever, only to arrive at the top at the end of the day in a real Mary Sue kind of way, I'd turn off and therefore I'm not even interested in RofTR. That game screamed STRONG FEMALE LEAD to me, whereas the older games were just cool about it like "here's a badass female protagonist" with emphasis on BADASS and not FEMALE
Can you clarify? Grunts are orgasms? Every action game does this (at least ones with lots of platforming and falling, like this one). And I didn't get the impression she's supposed to be some overt "strong female lead" (any more than before). It's just Lara Croft, in an origin story of sorts. She isn't supposed to be instantly badass yet. She finally kind of owns it towards the end though.
Seems like a pretty uncontroversial adventure game to me.
- WildOrchid aime ceci
#49
Posté 21 juin 2015 - 03:40
#50
Posté 21 juin 2015 - 03:43
Nah.





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