EDITED:
On a class that could produce its own power-explosions:
isn't prime-ammo overwriting the stronger explosions of the powers
with weaker ammo explosions all the time?
Moreover, they even seem to nullify them. Because when you then stop shooting (e.g. incendiary ammo)
after the Ammo-Explosion (who would do that?) and then try to detonate the original Prime of the Power (e.g. Warp) -->
it doesn't seem to be there anymore.
Also, following scenario does not work for me:
Incendiary Rounds --> Warp = FE --> Throw = BE (??)
It doesnt produce a BE - although we have different elements here - which is the condition for chain explosions.
General Question:
How do you handle that problem?
Or don't you use Primer-Ammo on Power classes that can create their own explosions?
Concretely: Take the Human Engineer.
If you use Incendiary or Cryo Rounds on him, how do you produce an Overload-Tech Burst without stopping to use your gun?





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