I'd like to see a prequel planetary ASSIGNMENT released next summer, 2016. Maybe at E3 next June?
Since Shepard is not blazing a new trail for us in the M4: Andromeda sequel, I'm wondering if there is any interest in having Biioware release a prequel assignment that takes place on a planet inside the Andromeda Galaxy. It would not explain how or why we've gone to Andromeda. Instead, it would serve as a stand-alone planetary surface assignment that creates a save file for importing a few resources and objects into Andromeda when it is released. In the past, Bioware make a pre-release mini-game that's a chopped down limited version of an assignment that we'll see in-game. I'd like to see something more substantial this time around. Here's why:
In October, 2012, 343 Industries released a Halo 4 prequel mini-series, entitled H4: Forward Unto Dawn. [Youtube link] It was a 5-part, 15 minutes each, set of streaming video episodes, now available on DVD and Blu-Ray. Wikipedia notes that nearly 500 shots had computer generated imagery. It was produced as a marketing effort to widen the audience of the Halo series. How interesting, as if the on-going tale of Master Chief and Cortana wasn’t reason enough! FUD received a Streamy Award, the Motion Picture Sound Editors Golden Reel Award, and awards for editing, producing, and filming. Note too that ‘Forward Unto Dawn’ was the PREQUEL to the first installment in Halo’s 2nd TRILOGY. Hmmm… and Andromeda is starting ME’s 2nd Trilogy? T
The H4: FUD prequel did not reveal anything about the H4 sequel; it just expanded some of the Halo Universe lore a little bit. Shouldn't something on a grander scale be released prior to Andromeda at next year's E3?
Can Bioware do better than 343 for a prequel leading up to Andromeda’s release?
I really hope so. It would not have to explain how or why we've gone to Andromeda. Instead, it could be a stand-alone Andromeda planetary assignment. Usually Bioware releases an small mini-game that's a chopped-down version of one that will be seen in the next game. I'm suggesting one that let's us explore a planet in a larger way, and, allows us to collect some resources and objects that we can gather and import into the Andromeda game when it is released.
Here's an idea I've been kicking around in my mind for a pre-game assignment:
The assignment shows three generic Alliance troopers who are stranded on an Andromeda planet. They have to deal with three combat and survival situations, such as: 1) The troopers have to defend themselves and their limited fuel and water supplies at their temporary survival shelter; 2) Raid an alien weapons / fuel depot cache while under fire; and 3) We could fight on foot against another Thresher Maw-type sand monster, so we can get our hands on critical food, water, and resources for survival until an Alliance rescue ship arrives. If they run out of food and water within a time limit, our troopers die, and fade to black. The squadmates could chat around their campfire discussing anecdotes of our new protagonist (build the suspense!). Let the soldiers use ATVs so we can get around our region of the planet and get a nice glimpse of a new planet and some CGI video artwork. The soldiers could operate a radio transmitter calling for assistance, and our player's conversation with a rescue vessel could use an interactive dialog wheel. If the troopers survive their ordeal, we'd then hear and see an Alliance rescue ship landing near their location to pick them up, and they would carry with them some resources to take back to the new Alliance Ship - which we can then import into the full Andromeda game. If a player has an ME3 save file, then they would get an extra bonus - a new weapon. Rinse and repeat.
Let the squad have a mix of soldier, tech, and biotic talents, including assault and sniper rifles, grenades, medicine, hacking, damping, lift, and throw. It can reuse the original trilogy’s OST background music, so we can still hum a few bars of our favorite oldies…. Save the new tunes for the big surprise.
I think that something like this as a prequel will tangibly INVEST OUR MINDS AND EMOTIONS into wanting to be inside our nearest spiral galaxy before we get there.
What do you think? Would this type of pre-game assignment be a worthy as a prequel?
What do you suggest and and why?