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Andromeda's Thresher Maw?


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#26
DaemionMoadrin

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That made credits even weirder. Like, is it just cash in a pouch, so the shifty space cow is picking it out of our pockets? I thought it was sort of like bitcoin in space, because my Shepard was walking around with millions of credits. I ran it over with the Mako too. Seems funnier than just taking it out with a shotgun.

 

I'm sure the Shifty Cow is good with computers. After all, it's holding a record in the Armax Arsenal Arena... :>


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#27
The Hierophant

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I mean more then some space cow and monkey !  :lol: Maybe even see settlements ? Houses and such ? Would be nice , instead of Landing and just go to Blinking Dot where your side quest is..then leave.....

Agreed a planet having a settlement/colony complete with interactive npcs along with the ability to travel out into the wilderness without a loadscreen like in the TES would be nice. 

 

Toss in some space yetis too.

That made credits even weirder. Like, is it just cash in a pouch, so the shifty space cow is picking it out of our pockets? I thought it was sort of like bitcoin in space, because my Shepard was walking around with millions of credits. I ran it over with the Mako too. Seems funnier than just taking it out with a shotgun.

Exactly. That thing must of had an Omni Tool as well as having some serious hacking skills. A shame i couldn't get those creds back.


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#28
DaemionMoadrin

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I mean more then some space cow and monkey !  :lol: Maybe even see settlements ? Houses and such ? Would be nice , instead of Landing and just go to Blinking Dot where your side quest is..then leave.....

 

[With confidence] I am sure that we will get proper planet maps, probably quite large ones, if DA:I is any indication. With actual terrain, plants, animals and beautiful light effects playing on fog to make your graphic card beg for mercy. ;)

 

[Shameless self promotion] I mentioned something like that in my thread over here: http://forum.bioware...or-meandromeda/

 

[Thoughful] Perhaps it would be best to have only a small number of habitable planets in the game, but have more than one map for each.



#29
MGW7

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what about reapers.

One like Sovereign who was patrolling the galaxy between cycles could easily become a carrier for eggs. Not even counting the purges.

 

If we go back a million years, threshers likely live anywhere from 1,000 - 10,000 years based on Kalros, and would need such time to evolve.

One reaper randomly passes through a spore, which is likely evolved as a way to spread younglings to the far side of the planet so as not to compete with their parents. This is a known method that some plants use to a lesser extreme on earth, so on the Krogan home world where there is already too much competition this would be an ideal strategy for such a massive creature.

Lets say it picks up 1000 eggs,

 

Reapers move fast, and far. So the reaper could easily sow 6 plants over the course of a cycle, and as these are most likely developed and habitable planets you now have 7 places with reaper activity and thresher maws.

 

Lets say that is it for that cycle. Next cycle they come back, and 2 reapers picks up spores spreading to 12 additional places.

The rate of spread would be

5*3^c

in 1,000,000 years, once every 50,000 years, that is 20 cycles, and at that rate of spread you are now dealing with up to 17 billion plants full of maws from the reapers alone, let alone all the various species in between spreading intentionally or not.

 

Even if the rate is much slower, it would still be amazingly fast to spread due to exponential rates of spread, as more planets to spread maws from means more potential to spread to new plants, which in turn increases the rate of spread.

 

It could easily happen even faster, if a small fleet passed through the system and a dozen ships picked up enough spores to spread to a planet or two each you could easily have a huge spread in a very short time. Imagine the huge Asari, Salarian, and Turian fleet that fought during the final battles of the Krogan rebellions, hundreds, if not thousands of ships stirring up the outer atmosphere, and traveling to dozens of ports afterwards, each and every one of them potentiating hosting the potential to spread thresher maws to any planet they passed, or to other ships in port that later carried them further, all thresher maws could have easily been spread by these unaware fleets in a few short years.



#30
AlexiaRevan

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[With confidence] I am sure that we will get proper planet maps, probably quite large ones, if DA:I is any indication. With actual terrain, plants, animals and beautiful light effects playing on fog to make your graphic card beg for mercy. ;)

 

[Shameless self promotion] I mentioned something like that in my thread over here: http://forum.bioware...or-meandromeda/

 

[Thoughful] Perhaps it would be best to have only a small number of habitable planets in the game, but have more than one map for each.

HK is that you ?  :lol:

 

Hum.....I rather go with TW3 map . It was far bigger and didnt make my Graphic card bleed  :P and no loading Screen . 

 

Although if they are planets , I don't expect them to make a big map for each . And I really dont care , cose if the story suffer for giant Maps..I rather take a small map but with a driving story instead . I just think landing on Planet should have more..like trees , animals and since we are on another world...maybe even see aliens living with settlement and such . 


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#31
The Twilight God

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The only Thresher would be the product of the spores they brought.

Meaning: You might encounter one juvenile thresh in the third installment as some side quest boss fight.

#32
Snorka

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Of course there will be a type of Thresher Maw! it ties in with the wormhole theory, you can't have a wormhole without a gigantic worm.



#33
Hrungr

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Be afraid...

 

... be very afraid.

 

Spoiler

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#34
Kabooooom

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Oh, I know. This is fun for me though. :P


Yeah, sure. Which star ships were that? Krogan? They live in a DMZ, they haven't had ships for centuries. Before that they were building war ships in orbit, the remains of their facilities can still be found when you scan the planets and before -that- they didn't even have space flight. Also, most star ships don't land on planets.

Particularly probable? Inevitable? Yes, if you use enough time in your equation. Problem is, Kalros isn't several billion years old. I wasn't joking with the sextillions of eggs/spores. Space is empty. It is so empty the chance to hit anything during interstellar travel is so small that you need millions of years to even get in the single digits. Seeding at least a dozen planets all over the galaxy from one fixed point is extremely improbable if you remain within a reasonable timeframe for the lifetime of a single organism. Unless Kalros is a billion years old, which I highly doubt.


Javik's comment was a Dune reference, nothing more. ME3 didn't take the lore seriously anymore, they made up all kinds of nonsense.

^^


A) you do realize that spacefaring civilizations existed prior to our cycle, right? Surely Kalros isn't billions of years old, but Thresher Maws in general could be hundreds of thousands to millions of years old as a species. Again, if you read the codex, it specifically cites thr Protheans (whom did visit Tuchanka) as spreading Thresher spores across the galaxy.

B ) your second point is irrelevant, because the spores weren't randomly spread through space but instead by directed panspermia via starship, so...you dont really have a point. You would have one if the codex didn't straight up say HOW they were spread and this was all speculation.

#35
The Hierophant

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Be afraid...

 

... be very afraid.

 

Spoiler

Kill it with fire.

 

Plus points if it tastes like bacon.


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